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Drilldown: CardReleases
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CardReleases
> TwilightCost:
1-2
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Vitality:
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None
(56)
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Ranger of the North (4)
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Ranger of Ithilien (3)
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Defender of Osgiliath (3)
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Brother of Haldir (3)
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of the Woodland Realm (3)
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The Wise (3)
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Subtypes:
Crow (1)
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Dwarf (39)
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Elf (87)
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Ent (1)
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Hobbit (10)
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Man (118)
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Orc (4)
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Uruk-hai (3)
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Wraith (2)
TwilightCost:
1 (9)
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2 (256)
Strength:
2 - 5 (36)
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5 - 6 (55)
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6 - 12 (175)
StrengthMod:
None
(265)
Vitality:
3 (265)
VitalityMod:
None
(265)
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(223)
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1 (3)
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3 (15)
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4 (8)
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5 (5)
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6 (11)
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(265)
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(158)
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1 - 6 (14)
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6 - 7 (64)
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7 - 8 (29)
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CanBearRing:
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(44)
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No (222)
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Yes (1)
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Aragorn (22)
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Frodo (8)
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None (215)
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Theoden (9)
Block:
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None (265)
GameText:
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (4)
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Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
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While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3)
Other values:
_none
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total.
Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.
Archer. Archery: Exert Orophin to wound an Uruk-hai.
Archer. Archery: Exert Rumil to wound an Orc.
Archer. Archery: If you cannot spot a threat, add a threat to make the fellowship archery total +1.
Archer. Archery: If you have initiative, discard 4 cards from hand to wound a minion.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Fellowship. Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total.
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3)
Archer. Hunter 1. Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot (limit +3).
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again.
Archer. Regroup: Exert Calaglin to wound a minion.
Archer. Regroup: Exert Dinendal to remove (2).
Archer. Skirmish: Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli).
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1.
Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total.
Archer. While skirmishing a Nazgul, Legolas is strength +3.
Archer. While you can spot 3 wounded minions, each minion skirmishing Legolas is strength -3.
Archer.Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities.
At the start of each archery phase, if you can spot more minions than companions, each of your companions is an archer.
At the start of each fellowship phase, you may add (2) to reinforce a [GONDOR] token.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Celeborn, you may reveal the top card of your draw deck. If it is an [ELVEN] card, you may discard it to wound each minion in that skirmish.
At the start of each skirmish involving Jarnsmid, you may remove a burden (or 2 burdens if you can spot another [GANDALF] companion).
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck.
At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a [GANDALF] event into hand from your discard pile.
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another [GONDOR] Man to discard a minion.
Barliman Butterbur is strength +1 for each attached [GANDALF] follower. Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [GANDALF] cards into hand and discard the rest.
Damage +1.
Damage +1. Each time a minion loses a skirmish involving Thorin III, its owner discards the top card from his or her draw deck.
Damage +1. Each time Gimli wins a skirmish, you may draw a card.
Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion.
Damage +1. Each underground site's Shadow number is -2.
Damage +1. Fellowship. Each time you play a [DWARVEN] possession, you may draw a card.
Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck.
Damage +1. For each wound on Gimli, he is strength +1 and damage +1.
Damage +1. Gimli is strength +1 for each minion assigned to a skirmish. Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase.
Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot.
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1.
Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound.
Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that.
Damage +1. Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas).
Damage +1. Skirmish: Exert Gimli to make him strength +2.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Damage +1. Triumph - At the start of the fellowship phase draw 4 cards.
Damage +1. While Gimli bears 2 items, he is strength +2.While Gimli bears 3 items, he is damage +1.
Damage +1. While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X.
Damage +1. While you have initiative, Gimli is strength +2.
Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4).
Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path.
Each minion skirmishing Arwen is strength -2 for each wounded minion you can spot.
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each of your Dwarves and other [GANDALF] Men is strength +1. While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions.
Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden).
Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. Skirmish: Discard a [DWARVEN] card from hand to make a Dwarf damage +1.
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Eowyn wins a skirmish, each other [ROHAN] Man is strength +1 until the regroup phase.
Each time Gloin wins a skirmish, you may draw 3 cards, then place 3 cards from your hand beneath your draw deck in any order. Skirmish: Remove a [DWARVEN] token to make Gloin strength +2.
Each time the fellowship moves from a site, add a burden. Skirmish: Exert another [GONDOR] Man to make him of her strength +1 and damage +1.
Each time the fellowship moves to a plains site, each minion must exert.
Each time the fellowship moves, you may add (1) and remove a Free Peoples culture token to reinforce a [ROHAN] token.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
Enduring. To play, add a threat. Skirmish: Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion.
Enduring. To play, add a threat. When you play this companion, exert him twice.
Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent's support area.
Fellowship: Exert Bilbo to shuffle a [SHIRE] card from your discard pile into your draw deck.
Fellowship: Exert Celeborn to heal an [ELVEN] ally.
Fellowship: Exert Farmer Maggot to heal Merry or Pippin.
Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck.
Fellowship: Play a [GONDOR] knight. That knight's twilight cost is -2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat.
For each [DWARVEN] tale you can spot, Gloin is strength +1 (limit +4).
Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may discard a possession from play.
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While Orophin is skirmishing a wounded minion, he is strength +3. Archery: Exert another [ELVEN] hunter and add a threat to wound a minion.
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While this companion is skirmishing a wounded minion, he is strength +2. Maneuver: Exert this companion to heal another hunter.
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While you can spot a wounded minion, Rumil is strength +1 and gains archer. Archery: Exert another [ELVEN] hunter and add a threat to wound a minion.
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card.
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2).
Knight.
Knight. Each time Isildur loses a skirmish, exert a companion. Each time Isildur wins a skirmish, heal a companion.
Knight. Each time this companion wins a skirmish, you may wound a minion he is skirmishing.
Knight. Fellowship: Discard a fortification to heal Ingold twice.
Knight. Fellowship: Discard a fortification to remove a threat.
Knight. Fellowship: Discard a [GONDOR] condition to heal this companion.
Knight. To play, spot a knight. Maneuver: Exert Turgon to wound a minion bearing a [GONDOR] fortification.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion.
Maneuver: Exert Grima and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner's hand.
Maneuver: Reveal the top card of your draw deck. If it is an [ELVEN] card, Rumil is an archer until the regroup phase.
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands.
Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card.
Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
Ranger. Fellowship: If Madril is at a forest site, exert him to play the fellowship's next site.
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token.
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Mablung to wound a roaming minion he is skirmishing.
Ranger. Hunter 1. When this companion is in your starting fellowship, his twilight cost is -1. Skirmish: Remove a [GONDOR] token or exert a [GONDOR] Man to make the site number of a minion +2.
Ranger. Regroup: Discard 2 cards from hand to exhaust a minion.
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
Ranger. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
Ranger. Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing.
Ranger. Skirmish: If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing.
Ranger. When you play this companion, you may play the fellowship's next site.
Ranger. While skirmishing a Nazgul, Arwen is strength +3.
Ranger. While skirmishing a roaming minion, this companion is strength +2 and damage +1.
Ranger. While the fellowship is at a forest or river site, Duilin is strength +3.
Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand.
Ranger. While you can spot a [GONDOR] token, this companion is strength +2.
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion.
Regroup: Exert Grima to add (2). Regroup: Remove a [MEN] token to add (2). Regroup: Remove (4) to exert an unbound companion.
Regroup: Exert this companion to make a Shadow player wound a minion.
Regroup: Exert this minion to make the Free Peoples player wound a companion.
Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession.
Response: If a possession or engine is played by your opponent, remove a [GONDOR] token from your condition to make that opponent remove (1). If he or she cannot, discard that possession or engine.
Response: If a [ROHAN] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
Response: If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck.
Response: If your opponent is about to take control of a site, exert Ceorl and a villager to prevent this.
Ring-bound. Ranger. Each time Anborn wins a skirmish, you may make a minion's site number +3 until the regroup phase.
Ring-bound. Ranger. The site number of each minion assigned to skirmish a Ring-bound Man is +2.
Ring-bound. Ranger. To play, spot a Ring-bound Man. Skirmish: Exert Damrod to exhaust a Man he is skirmishing.
Ring-bound. Ranger. To play, spot a Ring-bound Man. Skirmish: Exert Mablung to exhaust a roaming minion he is skirmishing.
Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [ELVEN] card, each minion skirmishing Arwen is strength -3.
Skirmish: Discard a card from hand to exert a minion skirmishing this companion.
Skirmish: Discard a possession borne by Eowyn to make her strength +2.
Skirmish: Discard a [ROHAN] condition to make Guthlaf strength +1.
Skirmish: Exert Aegnor to make a minion skirmishing an unbound [ELVEN] companion strength -1 for each archer you spot.
Skirmish: Exert an Elf to make a minion skirmishing Arwen strength -1.
Skirmish: Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Eowyn.
Skirmish: Exert Haldir or discard an [ELVEN] card from hand to make a minion skirmishing Haldir strength -2.
Skirmish: Exert this companion to make him strength +1 for each mounted companion you spot.
Skirmish: If Leofric is in a skirmish, exert him to play a [ROHAN] skirmish event from your draw deck.
Skirmish: If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
Southron. Regroup: Exert this minion and remove (5) to take control of a site.
This companion is strength +1 for each [SHIRE] card that has a culture token on it.
This minion is twilight cost -1 for each companion you can spot over 3.Maneuver: Spot 2 wounded companions (or spot Saruman) and discard this minion to place an [isengard] weather from your draw deck or discard pile on top of your draw deck.
To play, spot 2 companions with the Frodo signet. Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [shire] companions.
To play, spot 2 [GONDOR] Men. Fellowship: If at a sanctuary, exert Denethor to take a [GONDOR] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards.
To play, spot 3 Free Peoples cultures or discard 2 [ORC] conditions from play.
To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2.
To play, spot a Dwarf. While skirmishing an Uruk-hai, Fror is strength +3.
To play, spot a [GANDALF] companion. Skirmish: Exert Erland to take a [GANDALF] skirmish event from your discard pile into hand.
To play, spot a [ROHAN] Man. Skirmish: Exert Hama to discard a possession borne by a minion he is skirmishing.
To play, spot a [ROHAN] Man. Skirmish: Heal a minion skirmishing Hrethel to make Hrethel strength +3 (limit +3).
To play, spot an Elf. Regroup: Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. Skirmish: Exert Fereveldir and discard an [ELVEN] token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. Skirmish: Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength -1.
To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf. While Erethon bears a ranged weapon, he is strength +1 and damage +1, and he does not add to the fellowship archery total.
To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf. While Pengedhel bears a ranged weapon, he is strength +2 and he does not add to the fellowship archery total.
To play, spot an Elf. While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf. While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total.
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer.
To play, spot an Elf. While Thonnas bears a ranged weapon, each minion skirmishing him is strength -2 and Thonnas does not add to the fellowship archery total.
To play, spot Gandalf. Maneuver: Exert Albert Dreary to discard a [ISENGARD] or [MORIA] condition.
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
Triumph - At the start of the fellowship phase, the move limit for this turn is +1.
Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish.
Valiant.
Valiant. Fellowship: Play a [ROHAN] companion with a twilight cost of 3 or more; his or her twilight cost is -1.
Valiant. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) To play, spot a [ROHAN] Man. While you can spot 3 hunters, Gamling is strength +3.
Valiant. Maneuver: Play a [ROHAN] possession on Eowyn to heal her.
Valiant. Regroup: Exert this companion and spot a [ROHAN] possession to return that possession to hand.
Valiant. Response: If a hunter companion or valiant Man is about to take a wound, exert Eowyn to prevent that wound.
Valiant. Response: If an unbound companion is about to take a wound, exert Eowyn and add (1) to prevent that wound.
Valiant. Response: If Eowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound.
Valiant. Skirmish: Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot.
Valiant. Skirmish: Replace the fellowship's site with your plains site of the same number to discard a card from hand.
Valiant. Skirmish: Transfer a [ROHAN] possession that Gamling can bear to him.
Valiant. To play spot a [ROHAN] Man. Skirmish: Play a [ROHAN] possession on Gamling to make him strength +2 and damage +1.
Valiant. While skirmishing a mounted minion, Eowyn is strength +2. While skirmishing a fierce minion, Eowyn is strength +2.
Valiant. While you can spot a [ROHAN] token, this companion is strength +2.
Warg-rider. While this minion is not exhausted, it is fierce. Each time an [ISENGARD] Orc wins a skirmish, you may exert this minion to control a site.
When you play Grima, you may remove (4) to exert an unbound companion. That companion cannot use special abilities until the regroup phase. Assignment: Exert Grima to assign him to an unbound companion. That companion may exert to prevent this.
When you play this companion during the fellowship phase, choose a Shadow player who must discard the top 2 cards of his or her draw deck.
When you play this companion, each [ROHAN] companion is strength +2 until the regroup phase.
When you play this, you may reinforce a [ROHAN] token. Each time a Shadow player replaces the fellowship?s current site, you may spot another [ROHAN] Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total -2.
While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound.
While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2.
While no opponent controls a site, Haldir is strength +2. Regroup: Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. Regroup: Exert 3 [GONDOR] Men or 2 knights to liberate a site.
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer.
While skirmishing a fierce minion, Arwen is strength +3.
While the fellowship is at a forest site, each of your other [ELVEN] companions is resistance +1. Skirmish: Exert Arwen to make a minion she is skirmishing strength -1 for each other companion assigned to a skirmish.
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3.
While the Ringbearer is assigned to a skirmish, each minion skirmishing Hama loses strength bonuses and damage bonuses from possessions.
While the Ringbearer is assigned to a skirmish, Eowyn cannot take wounds while skirmishing. Assignment: Exert Eowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase.
While the Ringbearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2. Maneuver: Exert this companion to place an [ELVEN] card from your discard pile on the bottom of your draw deck.
While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is damage +1. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 other Men, Ghan-buri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-buri-Ghan is defender +1.
While you can spot 2 [GANDALF] tokens, each of your [GANDALF] Men is strength +2. Regroup: Discard a follower from play to choose one: draw a card; or take a [GANDALF] skirmish event from your discard pile into hand.
While you can spot 3 [ELVEN] allies whose home is site 3, each minion skirmishing Arwen is strength -3.
While you can spot a mount, Duinhir is damage +1. Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less.
While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing.
While you can spot an [ELVEN] token, this companion is strength +2.
While you can spot another Elf, this companion has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While you can spot another [ROHAN] Man and this companion is skirmishing a wounded minion, this companion is strength +2 and damage +1.
While you can spot Aragorn, Arwen is strength +1 and resistance +2. Skirmish: Remove an [ELVEN] token to make a minion skirmishing Arwen strength -2.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
You may play [DWARVEN] skirmish events stacked on [DWARVEN] conditions as if from hand.
Search
TaggedGameText:
None
(4)
·
Ranger.
Skirmish:
Exert a
gondor
Man with a resistance 6 or more to make that Man strength +3. (4)
·
Archer. Hunter 1
(While skirmishing a non-hunter character, this character is strength +1.)
.
Archery:
Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
·
Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
elven
card, wound a minion. (3)
·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains
muster
.
Each time the fellowship moves during the regroup phase, you may take an
elven
event into hand from your discard pile. (3)
·
Ranger. Hunter 1.
While you can spot 2
gondor
rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
Other values:
<keyword>Archer. Fellowship.</keyword><br> <keyword>Archery</keyword>: Add two threats to wound a minion; Legolas does not add to the fellowship archery total.
<keyword>Archer.</keyword> <br><keyword>Regroup:</keyword> Exert Dínendal to remove <symbol>twilight2</symbol>.
<keyword>Archer.</keyword> <br><keyword>Skirmish:</keyword> Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli).
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
<keyword>Archer.</keyword> <br>While Legolas is at a river or forest, add 1 to the fellowship archery total.
<keyword>Archer.</keyword> <br>While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> Exert Orophin to wound an Uruk-hai.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> Exert Rúmil to wound an Orc.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> If you cannot spot a threat, add a threat to make the fellowship archery total +1.
<keyword>Archer.</keyword> <br><keyword>Archery:</keyword> If you have initiative, discard 4 cards from hand to wound a minion.
<keyword>Archer.</keyword> <br><keyword>Regroup:</keyword> Exert Calaglin to wound a minion.
<keyword>Archer.</keyword> <br>While skirmishing a Nazgûl, Legolas is strength +3.
<keyword>Archer.</keyword> <keyword>Triumph -</keyword> At the start of the archery phase, you may make the fellowship archery total +1.
<keyword>Archer.</keyword><br>Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion.
<keyword>Archer</keyword>.<br><keyword>Archery</keyword>: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities.
<keyword>Damage + 1.</keyword> <keyword>Hunter 1</keyword> (While skirmishing a non-hunter character, this character is strength +1.)<br>Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
<keyword>Damage +1. Fellowship.</keyword><br> Each time you play a <symbol>dwarven</symbol> possession, you may draw a card.
<keyword>Damage +1. Hunter 1</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
<keyword>Damage +1. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br>The roaming penalty for each <symbol>urukhai</symbol> minion you play is -1.
<keyword>Damage +1. Hunter 3.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +3.)</i>
<keyword>Damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas).
<keyword>Damage +1.</keyword> <br>Each underground site's Shadow number is -2.
<keyword>Damage +1.</keyword> <br>Each underground site’s Shadow number is -2.
<keyword>Damage +1.</keyword> <br>Gimli is strength +1 for each unbound Hobbit companion you can spot.
<keyword>Damage +1.</keyword> <br><keyword>Response:</keyword> If a <symbol>dwarven</symbol> condition is about to be discarded by an opponent, exert a Dwarf or discard a <symbol>dwarven</symbol> card from hand to prevent that.
<keyword>Damage +1.</keyword> <br>While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. <br>While Gimli is damage +X, he is resistance +X.
<keyword>Damage +1.</keyword> <br>While you have initiative, Gimli is strength +2.
<keyword>Damage +1.</keyword> <keyword>Triumph -</keyword> At the start of the fellowship phase you may draw 4 cards
<keyword>Damage +1.</keyword> Each time Gimli wins a skirmish, you may draw a card.
<keyword>Damage +1.</keyword><br>Each time a minion loses a skirmish involving Thorin III, its owner discards the top card from his or her draw deck.
<keyword>Damage +1.</keyword><br>Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion.
<keyword>Damage +1.</keyword><br>Gimli is strength +1 for each minion assigned to a skirmish.<br><keyword>Assignment:</keyword> Exert Gimli and spot a lurker minion to make that minion lose <keyword>lurker</keyword> until the regroup phase.
<keyword>Damage +1</keyword>. (When this minion wins a skirmish, add 1 extra wound to the defender.)
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> Add <symbol>twilight2</symbol> to place a card from hand beneath your draw deck.
<keyword>Damage +1</keyword>. <br><keyword>Skirmish:</keyword> Exert Gimli to make him strength +2.
<keyword>Damage +1</keyword>. <br>For each wound on Gimli, he is strength +1 and <keyword>damage +1</keyword>.
<keyword>Damage +1</keyword>.<br> While Gimli bears 2 items, he is strength +2.<br>While Gimli bears 3 items, he is <keyword>damage +1</keyword>.
<keyword>Damage +3.</keyword><br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br><keyword>Response:</keyword> If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
<keyword>Enduring.</keyword> To play, add a threat. <br><keyword>Skirmish:</keyword> Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion.
<keyword>Enduring.</keyword> To play, add a threat. <br>When you play this companion, exert him twice.
<keyword>Fellowship:</keyword> Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area.
<keyword>Fellowship:</keyword> Exert Bilbo to shuffle a <symbol>shire</symbol> card from your discard pile into your draw deck.
<keyword>Fellowship:</keyword> Exert Celeborn to heal an <symbol>elven</symbol> ally.
<keyword>Fellowship:</keyword> Exert Farmer Maggot to heal Merry or Pippin.
<keyword>Fellowship:</keyword> Exert Grimir to shuffle a <symbol>dwarven</symbol> event from your discard pile into your draw deck.
<keyword>Fellowship:</keyword> Play a <symbol>gondor</symbol> knight. That knight’s twilight cost is –2. <br>Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat.
<keyword>Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i> <br>While you can spot a wounded minion, Rúmil is strength +1 and gains archer.<br><keyword>Archery:</keyword> Exert another <symbol>elven</symbol> hunter and add a threat to wound a minion.
<keyword>Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br><keyword>Regroup:</keyword> Exert 2 hunter companions to draw a card.
<keyword>Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>While Orophin is skirmishing a wounded minion, he is strength +3.<br><keyword>Archery:</keyword> Exert another <symbol>elven</symbol> hunter and add a threat to wound a minion.
<keyword>Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>While this companion is skirmishing a wounded minion, he is strength +2.<br><keyword>Maneuver:</keyword> Exert this companion to heal another hunter.
<keyword>Knight.</keyword>
<keyword>Knight.</keyword> <br><keyword>Fellowship:</keyword> Discard a fortification to heal Ingold twice.
<keyword>Knight.</keyword> <br><keyword>Fellowship:</keyword> Discard a fortification to remove a threat.
<keyword>Knight.</keyword> <br>Each time this companion wins a skirmish, you may wound a minion he is skirmishing.
<keyword>Knight.</keyword> Each time Isildur loses a skirmish, exert a companion.<br>Each time Isildur wins a skirmish, heal a companion.
<keyword>Knight.</keyword><br><keyword>Fellowship:</keyword> Discard a <symbol>gondor</symbol> condition to heal this companion.
<keyword>Knight.</keyword>To play, spot a knight.<br><keyword>Maneuver:</keyword> Exert Turgon to wound a minion bearing a <symbol>gondor</symbol> Fortification.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each time a companion loses a skirmish involving a <symbol>men</symbol> minion, you may exert Gríma to exert a companion.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i><br>Each time a Free Peoples character is killed, you may spot another <symbol>men</symbol> minion to exert each companion.
<keyword>Maneuver:</keyword> Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand.
<keyword>Maneuver:</keyword> Reveal the top card of your draw deck. If it is an <symbol>elven</symbol> card, Rúmil is an <keyword>archer</keyword> until the regroup phase.
<keyword>Maneuver:</keyword> Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
<keyword>Ranger. Hunter 1.</keyword> <br>When this companion is in your starting fellowship, he is twilight cost –1.<br><keyword>Skirmish:</keyword> Remove a <symbol>gondor</symbol> token or exert a <symbol>gondor</symbol> Man to make the site number of a minion +2.
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br><keyword>Skirmish:</keyword> Exert Mablung to wound a roaming minion he is skirmishing.
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>At the start of each skirmish involving this companion and a roaming minion, you may reinforce a <symbol>gondor</symbol> token.
<keyword>Ranger.</keyword> <br><keyword>Regroup:</keyword> Discard 2 cards from hand to exhaust a minion.
<keyword>Ranger.</keyword> <br><keyword>Response:</keyword> If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
<keyword>Ranger.</keyword> <br><keyword>Skirmish:</keyword> If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing.
<keyword>Ranger.</keyword> <br><keyword>Skirmish:</keyword> If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing.
<keyword>Ranger.</keyword> <br>While skirmishing a Nazgûl, Arwen is strength +3.
<keyword>Ranger.</keyword> <br>While skirmishing a roaming minion, this companion is strength +2 and <keyword>damage +1</keyword>.
<keyword>Ranger.</keyword> <keyword>Archer.</keyword><br><keyword>Skirmish:</keyword> Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br><keyword>Fellowship:</keyword> Exert an Elf to draw a card.
<keyword>Ranger.</keyword> <keyword>Archer.</keyword><br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br><keyword>Fellowship:</keyword> Exert an Elf to draw a card.<br><keyword>Skirmish:</keyword> Exert Arwen to make a minion skirmishing an Elf strength -2.
<keyword>Ranger.</keyword> When you play this companion, you may play the fellowship's next site.
<keyword>Ranger.</keyword> While you can spot a<symbol>gondor</symbol>token, this companion is strength +2.
<keyword>Ranger.</keyword><br> While you can spot 2 <symbol>elven</symbol> followers, each minion skirmishing Arwen is strength –2.<br> <keyword>Maneuver</keyword>: Add 3 threats to reconcile your hand.
<keyword>Ranger.</keyword><br><keyword>Fellowship:</keyword> If Madril is at a forest site, exert him to play the fellowship's next site.
<keyword>Ranger.</keyword><br>While the fellowship is at a forest or river site, Duilin is strength +3.
<keyword>Regroup:</keyword> Discard an <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion.
<keyword>Regroup:</keyword> Exert Gríma to add <symbol>twilight2</symbol>.<br><keyword>Regroup:</keyword> Remove a <symbol>men</symbol> token to add <symbol>twilight2</symbol>.<br><keyword>Regroup:</keyword> Remove <symbol>twilight4</symbol> to exert an unbound companion.
<keyword>Regroup:</keyword> Exert this companion to make a Shadow player wound a minion.
<keyword>Regroup:</keyword> Exert this minion to make the Free Peoples player wound a companion.
<keyword>Regroup:</keyword> While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession.
<keyword>Response:</keyword> If a <symbol>rohan</symbol> companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
<keyword>Response:</keyword> If a possession or engine is played by your opponent, remove a <symbol>gondor</symbol> token from your condition to make that opponent remove <symbol>twilight1</symbol>. If he or she cannot, discard that possession or engine.
<keyword>Response:</keyword> If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck.
<keyword>Response:</keyword> If your opponent is about to take control of a site, exert Ceorl and a villager to prevent this.
<keyword>Ring-bound. </keyword><keyword>Ranger.</keyword> <br>The site number of each minion assigned to skirmish a Ring-bound Man is +2.
<keyword>Ring-bound.</keyword> <keyword>Ranger.</keyword> To play, spot a Ring-bound Man. <br><keyword>Skirmish:</keyword> Exert Damrod to exhaust a Man he is skirmishing.
<keyword>Ring-bound.</keyword> <keyword>Ranger.</keyword> Each time Anborn wins a skirmish, you may make a minion’s site number +3 until the regroup phase.
<keyword>Ring-bound.</keyword> <keyword>Ranger.</keyword> To play, spot a Ring-bound Man. <br><keyword>Skirmish:</keyword> Exert Mablung to exhaust a roaming minion he is skirmishing.
<keyword>Skirmish:</keyword> Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an <symbol>elven</symbol> card, each minion skirmishing Arwen is strength –3.
<keyword>Skirmish:</keyword> Exert Aegnor to make a minion skirmishing an unbound <symbol>elven</symbol> companion strength –1 for each archer you spot.
<keyword>Skirmish:</keyword> Discard a <symbol>rohan</symbol> condition to make Guthláf strength +1.
<keyword>Skirmish:</keyword> Discard a card from hand to exert a minion skirmishing this companion.
<keyword>Skirmish:</keyword> Discard a possession borne by Éowyn to make her strength +2.
<keyword>Skirmish:</keyword> Exert an Elf to make a minion skirmishing Arwen strength –1.
<keyword>Skirmish:</keyword> Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
<keyword>Skirmish:</keyword> Exert Haldir or discard a <symbol>elven</symbol> card from hand to make a minion skirmishing Haldir strength -2.
<keyword>Skirmish:</keyword> Exert this companion to make him strength +1 for each mounted companion you spot.
<keyword>Skirmish:</keyword> If Léofric is in a skirmish, exert him to play a <symbol>rohan</symbol> skirmish event from your draw deck.
<keyword>Skirmish:</keyword> If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
<keyword>Southron.</keyword><br><keyword>Regroup:</keyword> Exert this minion and remove <symbol>twilight5</symbol> to take control of a site.
<keyword>Tracker.</keyword> <keyword>Fierce.</keyword><br>Unbound Hobbits may not be discarded.<br><keyword>Response:</keyword> If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
<keyword>Triumph -</keyword> At the start of the fellowship phase, you may make the move limit for this turn +1.
<keyword>Unhasty.</keyword><br><keyword>Assignment:</keyword> Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish.
<keyword>Valiant. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i> To play, spot a <symbol>rohan</symbol> Man.<br>While you can spot 3 hunters, Gamling is strength +3.
<keyword>Valiant.</keyword>
<keyword>Valiant.</keyword> <br><keyword>Fellowship</keyword>: Play a <symbol>rohan</symbol> companion with a twilight cost of 3 or more; his or her twilight cost is –1.
<keyword>Valiant.</keyword> <br><keyword>Skirmish:</keyword> Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot.
<keyword>Valiant.</keyword> <br><keyword>Skirmish:</keyword> Replace the fellowship’s site with your plains site of the same number to discard a card from hand.
<keyword>Valiant.</keyword> <br>While skirmishing a mounted minion, Éowyn is strength +2. <br>While skirmishing a fierce minion, Éowyn is strength +2.
<keyword>Valiant.</keyword> To play, spot a <symbol>rohan</symbol> Man. <br><keyword>Skirmish:</keyword> Play a <symbol>rohan</symbol> possession on Gamling to make him strength +2 and <keyword>damage +1.</keyword>
<keyword>Valiant.</keyword><br><keyword>Maneuver:</keyword> Play a <symbol>rohan</symbol> possession on Éowyn to heal her.
<keyword>Valiant.</keyword><br><keyword>Regroup:</keyword> Exert this companion and spot a <symbol>rohan</symbol> possession to return that possession to hand.
<keyword>Valiant.</keyword><br><keyword>Response:</keyword> If an unbound companion is about to take a wound, exert Éowyn and add <symbol>twilight1</symbol> to prevent that wound.
<keyword>Valiant.</keyword><br><keyword>Response:</keyword> If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound.
<keyword>Valiant.</keyword><br><keyword>Skirmish:</keyword> Transfer a <symbol>rohan</symbol> possession that Gamling can bear to him.
<keyword>Valiant.</keyword><br>While you can spot a <symbol>rohan</symbol> token, this companion is strength +2.
<keyword>Valiant.<br>Response:</keyword> If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound.
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, it is <keyword>fierce.</keyword><br>Each time an <symbol>isengard</symbol> Orc wins a skirmish, you may exert this minion to control a site.
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again.
At the start of each archery phase, if you can spot more minions than companions, each of your companions is an <keyword>archer</keyword>.
At the start of each fellowship phase, you may add <symbol>twilight2</symbol> to reinforce a <symbol>gondor</symbol> token.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Celeborn, you may reveal the top card of your draw deck. If it is an <symbol>elven</symbol> card, you may discard it to wound each minion in that skirmish.
At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another <symbol>gandalf</symbol> companion).
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add <symbol>twilight1</symbol> to play a possession on Gamling from your draw deck.
At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a <symbol>gandalf</symbol> event into hand from your discard pile.
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another <symbol>gondor</symbol> Man to discard a minion.
Barliman Butterbur is strength +1 for each attached <symbol>gandalf</symbol> follower.<br><keyword>Maneuver:</keyword> Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any <symbol>gandalf</symbol> cards into hand and discard the rest.
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Denethor is strength +1 for each other <symbol>gondor</symbol> Man you can spot (limit +4).
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path.
Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot.
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each of your Dwarves and other <symbol>gandalf</symbol> Men is strength +1.<br>While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions.
Each possession you play on Éowyn during the fellowship phase is twilight cost –1.<br>Each time the fellowship moves during the regroup phase, you may reinforce a <symbol>rohan</symbol> token (or reinforce 2<symbol>rohan</symbol> tokens if you can spot Éomer or Théoden).
Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. <br><keyword>Skirmish:</keyword> Discard a <symbol>dwarven</symbol> card from hand to make a Dwarf <keyword>damage +1</keyword>.
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Éowyn wins a skirmish, each other <symbol>rohan</symbol> Man is strength +1 until the regroup phase.
Each time Glóin wins a skirmish, you may draw 3 cards, then place 3 cards from your hand beneath your draw deck in any order.<br><keyword>Skirmish:</keyword> Remove a <symbol>dwarven</symbol> token to make Glóin strength +2.
Each time the fellowship moves from a site, add a burden.<br><keyword>Skirmish:</keyword> Exert another <symbol>gondor</symbol> Man to make him or her strength +1 and <keyword>damage +1</keyword>.
Each time the fellowship moves to a plains site, each minion must exert.
Each time the fellowship moves, you may add <symbol>twilight1</symbol> and remove a Free Peoples culture token to reinforce a <symbol>rohan</symbol> token.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
For each <symbol>dwarven</symbol> tale you can spot, Glóin is strength +1 (limit +4).
Háma is strength +1 for each Shadow possession you can spot.<br>Each time Háma wins a skirmish, you may discard a possession from play.
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.<br><keyword>Shadow:</keyword> Exert Bill Ferny twice and spot a site you control to add <symbol>twilight2</symbol>.
Sam cannot be overwhelmed unless his strength is tripled. <br>Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
This companion is strength +1 for each <symbol>shire</symbol> card that has a culture token on it.
This minion is twilight cost -1 for each companion you can spot over 3.<br><keyword>Maneuver</keyword>: Spot 2 wounded companions (or spot Saruman) and discard this minion to place an <symbol>isengard</symbol> weather from your draw deck or discard pile on top of your draw deck.
To play, spot 2 <symbol>gondor</symbol> Men. <br><keyword>Fellowship:</keyword> If at a sanctuary, exert Denethor to take a <symbol>gondor</symbol> card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards.
To play, spot 2 companions with the Frodo signet. <br><keyword>Fellowship</keyword>: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on <symbol>shire</symbol> companions.
To play, spot 3 Free Peoples cultures or discard 2 <symbol>orc</symbol> conditions from play.
To play, spot a <symbol>gandalf</symbol> companion. <br><keyword>Skirmish:</keyword> Exert Erland to take a <symbol>gandalf</symbol> skirmish event from your discard pile into hand.
To play, spot a <symbol>rohan</symbol> Man. <keyword>Skirmish:</keyword> Exert Háma to discard a possession borne by a minion he is skirmishing.
To play, spot a <symbol>rohan</symbol> Man. <keyword>Skirmish:</keyword> Heal a minion skirmishing Hrethel to make Hrethel strength +3 (limit +3).
To play, spot a Dwarf. <br>While skirmishing an Orc, Farin is strength +2.
To play, spot a Dwarf.<br>While skirmishing an Uruk-hai, Frór is strength +3.
To play, spot an Elf. <br><keyword>Regroup:</keyword> Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Golradir to make an Orc strength -1.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> Exert Fereveldir and discard an <symbol>elven</symbol> token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. <br>While Erethón bears a ranged weapon, he is strength +1 and <keyword>damage +1,</keyword> and he does not add to the fellowship archery total.
To play, spot an Elf. <br>While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf. <br>While Pengedhel bears a ranged weapon, he is strength +2 and he does not add to the fellowship archery total.
To play, spot an Elf. <br>While Thónnas bears a ranged weapon, each minion skirmishing him is strength -2 and Thónnas does not add to the fellowship archery total.
To play, spot an Elf.<br><keyword>Skirmish:</keyword> Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf.<br>While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf.<br>While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total.
To play, spot an Elf.<br>While the fellowship is at a battleground site, Haldir is strength +2.<br>While the fellowship is at a forest site, Haldir is an <keyword>archer</keyword>.
To play, spot Gandalf. <br><keyword>Maneuver:</keyword> Exert Albert Dreary to discard a <symbol>isengard</symbol> or <symbol>moria</symbol> condition.
When you play Gríma, you may remove <symbol>twilight4</symbol> to exert an unbound companion. That companion cannot use special abilities until the regroup phase.<br> <keyword>Assignment</keyword>: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.
When you play this companion during the fellowship phase, choose a Shadow player who must discard the top 2 cards of his or her draw deck.
When you play this companion, each <symbol>rohan</symbol> companion is strength +2 until the regroup phase.
When you play this, you may reinforce a <symbol>rohan</symbol> token.<br>Each time a Shadow player replaces the fellowship’s current site, you may spot another <symbol>rohan</symbol> Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total –2.
While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound.
While Farin is at a battleground or underground site, he gains <keyword>muster</keyword>. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2.
While no opponent controls a site, Haldir is strength +2. <br><keyword>Regroup:</keyword> Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. <br><keyword>Regroup:</keyword> Exert 3 <symbol>gondor</symbol> Men or 2 knights to liberate a site.
While Orophin is at a forest site and you can spot another Elf, Orophin is an <keyword>archer.</keyword>
While skirmishing a fierce minion, Arwen is strength +3.
While the fellowship in is region 1 and you can spot 2 other <symbol>shire</symbol> companions, Fredegar Bolger is strength +3.
While the fellowship is at a forest site, each of your other <symbol>elven</symbol> companions is resistance +1.<br><keyword>Skirmish:</keyword> Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish.
While the Ring-bearer is assigned to a skirmish, each minion skirmishing Háma loses strength bonuses and damage bonuses from possessions.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.<br><keyword>Assignment:</keyword> Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase.
While the Ring-bearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2.<br><keyword>Maneuver:</keyword> Exert this companion to place an <symbol>elven</symbol> card from your discard pile on the bottom of your draw deck.
While you can spot 2 <symbol>gandalf</symbol> tokens, each of your <symbol>gandalf</symbol> Men is strength +2.<br><keyword>Regroup:</keyword> Discard a follower from play to choose one: draw a card; or take a <symbol>gandalf</symbol> skirmish event from your discard pile into hand.
While you can spot 2 mounts, Haleth is strength +2.<br>While you can spot 3 mounts, Haleth is <keyword>damage +1</keyword>.<br>While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1.
While you can spot 3 <symbol>elven</symbol> allies whose home is site 3, each minion skirmishing Arwen is strength -3.
While you can spot a <symbol>rohan</symbol> Man who has resistance of 7 or more, Théodred is twilight cost –1.<br>At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing.
While you can spot a mount, Duinhir is <keyword>damage +1</keyword>.<br>Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less.
While you can spot an <symbol>elven</symbol> token, this companion is strength +2.
While you can spot another <symbol>rohan</symbol> Man and this companion is skirmishing a wounded minion, this companion is strength +2 and <keyword>Damage +1.</keyword>
While you can spot another Elf, this companion has <keyword>muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While you can spot Aragorn, Arwen is strength +1 and resistance +2.<br><keyword>Skirmish:</keyword> Remove an <symbol>elven</symbol> token to make a minion skirmishing Arwen strength -2.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
You may play <symbol>dwarven</symbol> skirmish events stacked on <symbol>dwarven</symbol> conditions as if from hand.
Search
FormattedGameText:
'''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (4)
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'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
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'''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3)
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'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
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While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3)
Other values:
'''Archer'''. '''Archery''': Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities.
'''Archer. Fellowship.''' '''Archery''': Add two threats to wound a minion; Legolas does not add to the fellowship archery total.
'''Archer.''' Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion.
'''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.
'''Archer.''' '''Archery:''' Exert Orophin to wound an Uruk-hai.
'''Archer.''' '''Archery:''' Exert Rúmil to wound an Orc.
'''Archer.''' '''Archery:''' If you cannot spot a threat, add a threat to make the fellowship archery total +1.
'''Archer.''' '''Archery:''' If you have initiative, discard 4 cards from hand to wound a minion.
'''Archer.''' '''Regroup:''' Exert Calaglin to wound a minion.
'''Archer.''' While skirmishing a Nazgûl, Legolas is strength +3.
'''Archer.''' '''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Archer.''' '''Skirmish:''' Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli).
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
'''Archer.''' While Legolas is at a river or forest, add 1 to the fellowship archery total.
'''Archer.''' While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3.
'''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1.
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
'''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck.
'''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2.
'''Damage +1'''. For each wound on Gimli, he is strength +1 and '''damage +1'''.
'''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.)
'''Damage +1. Fellowship.''' Each time you play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession, you may draw a card.
'''Damage +1. Hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
'''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1.
'''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)''
'''Damage +1.''' Each time a minion loses a skirmish involving Thorin III, its owner discards the top card from his or her draw deck.
'''Damage +1.''' Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion.
'''Damage +1.''' Gimli is strength +1 for each minion assigned to a skirmish. '''Assignment:''' Exert Gimli and spot a lurker minion to make that minion lose '''lurker''' until the regroup phase.
'''Damage +1.''' While Gimli bears 2 items, he is strength +2. While Gimli bears 3 items, he is '''damage +1.'''
'''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that.
'''Damage +1.''' While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X.
'''Damage +1.''' While you have initiative, Gimli is strength +2.
'''Damage +1.''' '''Skirmish:''' Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas).
'''Damage +1.''' Each underground site's Shadow number is -2.
'''Damage +1.''' Each underground site’s Shadow number is -2.
'''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot.
'''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards
'''Damage +1.''' Each time Gimli wins a skirmish, you may draw a card.
'''Damage +3.'''<br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br>'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
'''Enduring.''' To play, add a threat. '''Skirmish:''' Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion.
'''Enduring.''' To play, add a threat. When you play this companion, exert him twice.
'''Fellowship:''' Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area.
'''Fellowship:''' Exert Bilbo to shuffle a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card from your discard pile into your draw deck.
'''Fellowship:''' Exert Celeborn to heal an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ally.
'''Fellowship:''' Exert Farmer Maggot to heal Merry or Pippin.
'''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck.
'''Fellowship:''' Play a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knight. That knight’s twilight cost is –2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat.
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card.
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' While Orophin is skirmishing a wounded minion, he is strength +3. '''Archery:''' Exert another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and add a threat to wound a minion.
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' While this companion is skirmishing a wounded minion, he is strength +2. '''Maneuver:''' Exert this companion to heal another hunter.
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' While you can spot a wounded minion, Rúmil is strength +1 and gains archer. '''Archery:''' Exert another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and add a threat to wound a minion.
'''Knight.''' '''Fellowship:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition to heal this companion.
'''Knight.''' '''Fellowship:''' Discard a fortification to heal Ingold twice.
'''Knight.''' '''Fellowship:''' Discard a fortification to remove a threat.
'''Knight.''' Each time this companion wins a skirmish, you may wound a minion he is skirmishing.
'''Knight.'''
'''Knight.''' Each time Isildur loses a skirmish, exert a companion. Each time Isildur wins a skirmish, heal a companion.
'''Knight.'''To play, spot a knight. '''Maneuver:''' Exert Turgon to wound a minion bearing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Fortification.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion.
'''Maneuver:''' Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand.
'''Maneuver:''' Reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, Rúmil is an '''archer''' until the regroup phase.
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
'''Ranger. Hunter 1.''' When this companion is in your starting fellowship, he is twilight cost –1. '''Skirmish:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token or exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make the site number of a minion +2.
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Skirmish:''' Exert Mablung to wound a roaming minion he is skirmishing.
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Ranger.''' '''Fellowship:''' If Madril is at a forest site, exert him to play the fellowship's next site.
'''Ranger.''' While the fellowship is at a forest or river site, Duilin is strength +3.
'''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand.
'''Ranger.''' '''Regroup:''' Discard 2 cards from hand to exhaust a minion.
'''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
'''Ranger.''' '''Skirmish:''' If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing.
'''Ranger.''' '''Skirmish:''' If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing.
'''Ranger.''' While skirmishing a Nazgûl, Arwen is strength +3.
'''Ranger.''' While skirmishing a roaming minion, this companion is strength +2 and '''damage +1'''.
'''Ranger.''' '''Archer.'''<br>'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br>'''Fellowship:''' Exert an Elf to draw a card.
'''Ranger.''' '''Archer.'''<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br>'''Fellowship:''' Exert an Elf to draw a card.<br>'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
'''Ranger.''' When you play this companion, you may play the fellowship's next site.
'''Ranger.''' While you can spot a[[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]]token, this companion is strength +2.
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion.
'''Regroup:''' Exert Gríma to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion.
'''Regroup:''' Exert this companion to make a Shadow player wound a minion.
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion.
'''Regroup:''' While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession.
'''Response:''' If a possession or engine is played by your opponent, remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token from your condition to make that opponent remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. If he or she cannot, discard that possession or engine.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
'''Response:''' If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck.
'''Response:''' If your opponent is about to take control of a site, exert Ceorl and a villager to prevent this.
'''Ring-bound. ''''''Ranger.''' The site number of each minion assigned to skirmish a Ring-bound Man is +2.
'''Ring-bound.''' '''Ranger.''' To play, spot a Ring-bound Man. '''Skirmish:''' Exert Damrod to exhaust a Man he is skirmishing.
'''Ring-bound.''' '''Ranger.''' Each time Anborn wins a skirmish, you may make a minion’s site number +3 until the regroup phase.
'''Ring-bound.''' '''Ranger.''' To play, spot a Ring-bound Man. '''Skirmish:''' Exert Mablung to exhaust a roaming minion he is skirmishing.
'''Skirmish:''' Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, each minion skirmishing Arwen is strength –3.
'''Skirmish:''' Exert Aegnor to make a minion skirmishing an unbound [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion strength –1 for each archer you spot.
'''Skirmish:''' Discard a card from hand to exert a minion skirmishing this companion.
'''Skirmish:''' Discard a possession borne by Éowyn to make her strength +2.
'''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] condition to make Guthláf strength +1.
'''Skirmish:''' Exert an Elf to make a minion skirmishing Arwen strength –1.
'''Skirmish:''' Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
'''Skirmish:''' Exert Haldir or discard a [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from hand to make a minion skirmishing Haldir strength -2.
'''Skirmish:''' Exert this companion to make him strength +1 for each mounted companion you spot.
'''Skirmish:''' If Léofric is in a skirmish, exert him to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] skirmish event from your draw deck.
'''Skirmish:''' If this companion is mounted, exert him to exert a minion skirmishing an unbound companion.
'''Southron.''' '''Regroup:''' Exert this minion and remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to take control of a site.
'''Tracker.''' '''Fierce.''' Unbound Hobbits may not be discarded. '''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.
'''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1.
'''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish.
'''Valiant'''. '''Response:''' If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound.
'''Valiant. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While you can spot 3 hunters, Gamling is strength +3.
'''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Éowyn to heal her.
'''Valiant.''' '''Regroup:''' Exert this companion and spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to return that possession to hand.
'''Valiant.''' '''Response:''' If an unbound companion is about to take a wound, exert Éowyn and add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound.
'''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound.
'''Valiant.''' '''Skirmish:''' Transfer a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession that Gamling can bear to him.
'''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token, this companion is strength +2.
'''Valiant.''' '''Fellowship''': Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion with a twilight cost of 3 or more; his or her twilight cost is –1.
'''Valiant.''' '''Skirmish:''' Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot.
'''Valiant.''' '''Skirmish:''' Replace the fellowship’s site with your plains site of the same number to discard a card from hand.
'''Valiant.''' While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2.
'''Valiant.'''
'''Valiant.''' To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Skirmish:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Gamling to make him strength +2 and '''damage +1.'''
'''Warg-rider.''' While this minion is not exhausted, it is '''fierce.''' Each time an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc wins a skirmish, you may exert this minion to control a site.
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again.
At the start of each archery phase, if you can spot more minions than companions, each of your companions is an '''archer'''.
At the start of each fellowship phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
At the start of each skirmish involving Celeborn, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, you may discard it to wound each minion in that skirmish.
At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion).
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck.
At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile.
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to discard a minion.
Barliman Butterbur is strength +1 for each attached [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] follower. '''Maneuver:''' Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards into hand and discard the rest.
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4).
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path.
Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot.
Each minion skirmishing this companion is strength -2 for each wound on that minion.
Each of your Dwarves and other [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Men is strength +1. While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions.
Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden).
Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to make a Dwarf '''damage +1'''.
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Éowyn wins a skirmish, each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1 until the regroup phase.
Each time Glóin wins a skirmish, you may draw 3 cards, then place 3 cards from your hand beneath your draw deck in any order. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to make Glóin strength +2.
Each time the fellowship moves from a site, add a burden. '''Skirmish:''' Exert another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make him or her strength +1 and '''damage +1'''.
Each time the fellowship moves to a plains site, each minion must exert.
Each time the fellowship moves, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and remove a Free Peoples culture token to reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token.
Each unbound companion (or ally) bearing a Shadow condition is strength -1.
For each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tale you can spot, Glóin is strength +1 (limit +4).
Háma is strength +1 for each Shadow possession you can spot. Each time Háma wins a skirmish, you may discard a possession from play.
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. '''Shadow:''' Exert Bill Ferny twice and spot a site you control to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
This companion is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card that has a culture token on it.
This minion is twilight cost -1 for each companion you can spot over 3. '''Maneuver''': Spot 2 wounded companions (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] weather from your draw deck or discard pile on top of your draw deck.
To play, spot 2 companions with the Frodo signet. '''Fellowship''': If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions.
To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. '''Fellowship:''' If at a sanctuary, exert Denethor to take a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards.
To play, spot 3 Free Peoples cultures or discard 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from play.
To play, spot a Dwarf. While skirmishing an Uruk-hai, Frór is strength +3.
To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2.
To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. '''Skirmish:''' Exert Erland to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Skirmish:''' Exert Háma to discard a possession borne by a minion he is skirmishing.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Skirmish:''' Heal a minion skirmishing Hrethel to make Hrethel strength +3 (limit +3).
To play, spot an Elf. '''Skirmish:''' Exert Saelbeth to make an Uruk-hai strength -1.
To play, spot an Elf. While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.
To play, spot an Elf. While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total.
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''.
To play, spot an Elf. '''Skirmish:''' Exert Fereveldir and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token from your condition to wound a minion Fereveldir is skirmishing.
To play, spot an Elf. While Erethón bears a ranged weapon, he is strength +1 and '''damage +1,''' and he does not add to the fellowship archery total.
To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2.
To play, spot an Elf. While Pengedhel bears a ranged weapon, he is strength +2 and he does not add to the fellowship archery total.
To play, spot an Elf. While Thónnas bears a ranged weapon, each minion skirmishing him is strength -2 and Thónnas does not add to the fellowship archery total.
To play, spot an Elf. '''Regroup:''' Exert Thandronen to discard a minion stacked on a condition or stacked on a site.
To play, spot an Elf. '''Skirmish:''' Exert Ferevellon to make a minion skirmishing him strength -2.
To play, spot an Elf. '''Skirmish:''' Exert Golradir to make an Orc strength -1.
To play, spot Gandalf. '''Maneuver:''' Exert Albert Dreary to discard a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] condition.
When you play Gríma, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. That companion cannot use special abilities until the regroup phase. '''Assignment''': Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.
When you play this companion during the fellowship phase, choose a Shadow player who must discard the top 2 cards of his or her draw deck.
When you play this companion, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +2 until the regroup phase.
When you play this, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token. Each time a Shadow player replaces the fellowship’s current site, you may spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total –2.
While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound.
While Farin is at a battleground or underground site, he gains '''muster'''. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2.
While no opponent controls a site, Haldir is strength +2. '''Regroup:''' Exert Haldir at a battleground and exert another Elf to liberate a site.
While no opponent controls a site, Vorondil is strength +2. '''Regroup:''' Exert 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men or 2 knights to liberate a site.
While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.'''
While skirmishing a fierce minion, Arwen is strength +3.
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3.
While the fellowship is at a forest site, each of your other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions is resistance +1. '''Skirmish:''' Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish.
While the Ring-bearer is assigned to a skirmish, each minion skirmishing Háma loses strength bonuses and damage bonuses from possessions.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase.
While the Ring-bearer is assigned to a skirmish, this companion is strength +2.
While this companion is at a battleground or plains site, he is strength +3.
While this companion is at a forest site, he is strength +2.
While this companion is bearing a possession, he is strength +2. '''Maneuver:''' Exert this companion to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on the bottom of your draw deck.
While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is '''damage +1'''. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player.
While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1.
While you can spot 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] tokens, each of your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Men is strength +2. '''Regroup:''' Discard a follower from play to choose one: draw a card; or take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand.
While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies whose home is site 3, each minion skirmishing Arwen is strength -3.
While you can spot a mount, Duinhir is '''damage +1'''. Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less.
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1. At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing.
While you can spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token, this companion is strength +2.
While you can spot another Elf, this companion has '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While you can spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and this companion is skirmishing a wounded minion, this companion is strength +2 and '''Damage +1.'''
While you can spot Aragorn, Arwen is strength +1 and resistance +2. '''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Arwen strength -2.
While you have only 4 or 5 cards in hand, Cirion is strength +2.
You may play [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] skirmish events stacked on [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] conditions as if from hand.
Search
Lore:
None
(40)
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"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (4)
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“‘For that is the ruin of Osgiliath...'” (3)
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“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3)
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“You would die before your stroke fell!” (3)
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“‘I did not know that your plight was so evil.'” (3)
Other values:
"'...one harsh croak was heard.'"
"'...there is one dwarf in Moria who still draws breath!'"
"'A year shall I endure for every day that passes until your return.'"
"'Amroth for Gondor!' they cried."
"'And a Dwarf is no horseman. It is orc-necks I would hew, not shave the scalps of Men....'"
"'Barliman Butterbur at your service!'"
"'There has always been a Baggins in Bag End, and there always will be.'"
"'You are held wise, my friend Wormtongue, and are doubtless a great support to your master.'"
"'You'll wish you were back here with me before this time tomorrow.'"
"'You've got no guts outside your own sties.'"
"...his carven face with its proud bones and skin like ivory, and the long curved nose between the dark deep eyes, and he was reminded not so much of Boromir as of Aragorn."
"All had swords at their sides, and were clad in green and brown of varied hues, as if the better to walk unseen in the glades of Ithilien."
"Hail, Théoden King!"
"He saw not a shadow, nor a blur, but the small figures of horsemen."
"I bring word from Elrond of Rivendell."
"It was in this moment, when all hope had faded, that Isildur, son of the king, took up his father's sword."
"No tomb for Denethor and Faramir. No long, slow sleep of death embalmed."
"Summon every able-bodied man to Dunharrow."
"We are proud to fight alongside Men, once more"
...its inhabitants, traditional trading partners of Esgaroth and Dale, now look to their northern allies for protection against the wild Easterlings....
A guide through books and scrolls from floor to ceiling.
Affectionately referred to as ‘Figwit' by his contemporaries in Rivendell.
Among the envoys sent to represent the Dwarves of Erebor at the Council of Elrond was Farin, a young but wise Dwarf, and a fierce foe in battle.
At close range, Erethón's accuracy is uncanny.
Brother to Haldir, Rúmil guards the northern marches of the Golden Wood.
Cloaked by Elven garments and by darkness, warriors led by Haldir reinforced Helm's Deep.
Despite Théoden's preparations, Gimli found it necessary to warn him of the advancing Uruk army.
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Drudgery and toil at Isengard left Saruman's minions hungry for sport.
Elven warriors used their strength and wisdom equally in battle.
Elves of Lórien hone their knife-work fighting Goblin raiders.
Even the older men of Rohan had talents in the arts of war.
Fearful of the spreading Shadow, many from southern Gondor sought refuge behind the walls of Minas Tirith.
For ages, the people of Rohan have been allied to Gondor.
Guardian of Nimrodel.
Guardian of the Golden Wood.
Haldir's Elven bowmen were experienced defenders of the borders of the Golden Wood
He hopes to someday become one of the knights of Dol Amroth.
He is a strong fighter. He asks for no quarter and gives none.
He was one of Théoden's most trusted lieutenants.
Hunters Design-a-Card contest entry<br> Submitted by "Bjearid"
Long, curved Elven steel cut down Uruks already weakened by Elven arrows.
Neither Man nor beast can withstand the fury of the Orcs.
Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength.
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Online Shadows Release Event<br> October 2004
Pengedhel can wield an arrow like a short spear.
Rangers use all five senses to hunt their prey.
Sauron's Easterling allies were another trial for the Bardings, still keenly aware of the great efforts to rebuild Dale.
Scouts find oases for Southron armies as they cross the deserts of Harad.
Soldiers of Gondor share a long heritage of defending their borders against Sauron's attackers.
Taurnil's careful aim can disarm his enemies at long range.
Thandronen's sons patrol the borders of Lórien together.
The brave men of Gondor's army were well-armed and armored.
The garrison at Osgiliath fought valiantly.
THE LORD OF THE RINGS™ ONLINE TCG<BR>lotronline.decipher.com
The son of Théoden defended Rohan at the Fords of Isen.
The swift bow of Orophin, Haldir's kinsman, has slain many Orcs.
The twin sons of Thandronen marched with their father to defend Helm's Deep.
The Uruks at Helm's Deep fell to his blade as easily as Goblins from the mountains.
The wisdom of Saelbeth prepared the Company for the dangers they would face.
Their stay at Rivendell provided the Fellowship with counsel from many sources.
Though Dáin rules Erebor as King Under the Mountain, many of his kindred continue to dwell in the Iron Hills.
To Minas Tirith Duinhir brought both of his sons, Derufin and Duilin, to defend the Free Peoples of Middle-earth.
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'”
Twenty, twenty-one, twenty-two....
Typical of Bree-folk, Albert is a plain but stout-hearted fellow. He does not seek trouble, but he is willing to protect his home.
Veteran warrior and keen leader, Stonehelm drove the enemy from Dale.
Villagers from the surrounding farmlands fled to Helm's Deep seeking safety.
While they may prefer to avoid conflict, the elves can be ferocious warriors in defense of their ideals.
who draw within a league of the Celebrant escape unnoticed the patrols from Caras Galadhon.
“'If we are quick we shall catch Frodo and Sam before nightfall.'”
“'Then it has all been in vain – the Fellowship has failed.'”
“...and she was called Undómiel, for she was the Evenstar of her people.”
“...and strengthened his host by some three score of Riders that came late to the weapontake.”
“...as Mr. Baggins was generous with his money, most people were willing to forgive him his oddities and his good fortune.”
“...gaining on the Orcs, gaining on them like a tide over the flats on folk straying in a quicksand.”
“...he had the aid of the Dwarves of Erebor.”
“...Legolas of the Elves, for whom the ghosts of Men have no terror.”
“...scouts rode out far ahead, passing like shadows in the folds of the land.”
“...the Elf had no boots, but wore only light shoes, as he always did....”
“...the Elves feared and distrusted the world outside....”
“...the Shadow Host pressed behind and fear went on before them....”
“...their faces were stern and keen.”
“...they were joined by great forces sent from the Houses of the other Fathers....”
“...through Folde and Fenmarch and the Firienwood, six thousand speards to Sunlending....”
“...with him went the last living memory of the Elder Days in Middle-earth.”
“...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.”
“And straightaway all the horns in the host were lifted up in music....”
“at the Stone of Erech they shall stand again / and hear there a horn in the hills ringing.”
“But a small dark figure that none had observed sprang out of the shadows and gave a hoarse shout: Baruk Khazâd!”
“Concerning the beginning of the Dwarves strange tales are told both by the Eldar and by the Dwarves themselves....”
“Doom drove them on. Darkness took them, / horse and horseman; hoofbeats afar / sank into silence: so the songs tell us.”
“From the uplands of Morthond....”
“Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.”
“Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”
“Have you heard nothing Lord Elrond has said? The Ring must be destroyed!”
“He and his people did great works in Gondor and Rohan.”
“He turned and saw her as a glimmer... for she was clad in white; but her eyes were on fire.”
“He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.”
“I can fight!”
“I do not fear them.”
“I would rather share one lifetime with you than face all the ages of this world alone.”
“If anyone was to ask for my opinion, which I note they're not, I'd say we were taking the long way round.”
“If we make no answer, the Enemy may move Men of his rule to assail King Brand, and Dáin also.'”
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.”
“It appeared that amid the splendour of their works of hand the hearts of the Dwarves of the Lonely Mountain were troubled.”
“It's tradition for the women of the court to farewell the men.”
“Long she had been in the land of her mother's kin, in Lórien beyond the mountains, and was but lately returned to Rivendell to her father's house.”
“Queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.”
“Slender and tall she was... but strong she seemed and stern as steel, a daughter of kings.”
“So now at last the City was besieged...”
“The king and the men of his household were in the Hornburg....”
“The men of Ringló Vale behind the son of their lord....”
“The road may pass, but they shall not!”
“There Denethor sat in a grey gloom, like an old patient spider....”
“There is Éowyn, daugher of Éomund.... She is fearless and high-hearted. All love her.”
“There was a sound of soft laughter over their heads, and then another clear voice spoke in an elven-tongue.”
“There was a younger dwarf at Glóin's side: his son Gimli.”
“There was also a strange Elf clad in green and brown, Legolas, a messenger from his father, Thranduil, the King of the Elves of Northern Mirkwood.”
“They were clad wholly in white... and the hair of the Lord Celeborn was of silver long and bright; but no sign of age was upon them, unless it were in the depths of their eyes; for these were keen as lances in the starlight, and yet profound....”
“Thus Aragorn... beheld Éowyn... and thought her fair, fair and cold, like a morning of pale spring that is not yet come to womanhood.”
“Very fair was her face, and her long hair was like a river of gold.”
“‘...even more would I give for a hundred good archers of Mirkwood. We shall need them.'”
“‘...he would sell anything to anybody; or make mischief for amusement.'”
“‘...I am content. Till now I have hewn naught but wood since I left Moria.'”
“‘...I don't suppose I have the strength or luck left to deal with the Ring. It has grown, and I have not.'”
“‘...in desperate hours gentleness may be repaid with death.'”
“‘...mine is the choice of Lúthien, and as she so have I chosen, both the sweet and the bitter.'”
“‘...since you come with an Elf of our kindred, we are willing to befirend you, as Elrond asked...'”
“‘...suspecting what I most fear, a league between Orthanc and the Dark Tower, I led forth my éored, men of my own household....'”
“‘...we desire only to be free, and to live as we have lived, keeping our own, and serving no foreign lord, good or evil.'”
“‘...we have a new errand on this journey....'”
“‘...we must look to our own borders. Faramir, Orcs are on the move.'”
“‘...where the warg howls, there also the orc prowls.'”
“‘And I too will go with him,' said Legolas. ‘It would be faithless now to say farewell.'”
“‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'”
“‘Arwen vanimelda, namarië!'”
“‘But she also sends word to you... Fair well, Elfstone!'”
“‘But there are some of us still who go abroad for the gathering of news and the watching of our enemies.... I am one. Haldir is my name.'”
“‘But what then would happen, if the Ruling Ring were destroyed, as you counsel?'”
“‘Come, you shall sit behind me, friend Gimli.'”
“‘Dawn is not far off.... But dawn will not help us, I fear.'”
“‘Did I not counsel you, lord, to forbid his staff?'”
“‘Do not hope too much! These are dark days.'”
“‘Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill.'”
“‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'”
“‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'”
“‘I care for you and yours as best I may. But do not weary yourself, or tax too heavily your strength.'”
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'”
“‘I didn't like the looks of him; and when Grip came out, he took one sniff and let out a yelp as if he had been stung....'”
“‘I doubt not that the days of Gondor are numbered, and the walls of Minas Tirith are doomed, so great is His strength and malice.'”
“‘If I can cross the river, the power of my people will protect him.'”
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'”
“‘If you trust nothing else, trust this... trust us.'”
“‘In days of old, my people stood beside the King of Gondor – we come to honor that allegiance.'”
“‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'”
“‘It seems she didn't like my going abroad at all....'”
“‘Let her be as lord to the Eorlingas, while we are gone.'”
“‘Let the heralds announce to the folk that the Lady Éowyn will lead them!'”
“‘Never trust an Elf.'”
“‘None of that! Hold your tongues.'”
“‘Old Maggot is really a stout fellow – if you leave his mushrooms alone.'”
“‘Perhaps under the shadow of the Unnamed some of the beasts of Mirkwood are wandering hither to our woods.'”
“‘Praised be the bow of Galadriel, and the hand and eye of Legolas!... That was a mighty shot in the dark, my friend!'”
“‘The friendship of Saruman is not lightly thrown aside. One ill turn deserves another.... We have work to do.'”
“‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.'”
“‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.’”
“‘The women of this country learned long ago: those without swords can still die upon them.'”
“‘There is trouble now on all our borders, and we are threatened....'”
“‘There's a tidy bit of money tucked away up there, I hear tell....'”
“‘They are far, far away.... I know in my heart that they have not rested this night.'”
“‘They are proud and wilful, but they are true-hearted, generous in thought and deed....'”
“‘They are valiant men and keep open the High Pass and the Ford of Carrock.'”
“‘They were Elves once. Taken by the dark powers – tortured and mutilated....'”
“‘Time is pressing.... We must hasten south, lord.'”
“‘We come to teach them another lesson.'”
“‘We counted all the slain and despoiled them....'”
“‘We drove them off after some time; they were many and fierce, but they cam over the mountains, and were unused to the woods.‘“
“‘We have already overtaken some of those that we are hunting...'”
“‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'”
“‘We have not found what we sought...'”
“‘We keep off strangers and the foolhardy; and we train and we teach, we walk and we weed.'”
“‘We were driven back yesterday over the Isen with great loss; many perished at the crossing.'”
“‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'”
“‘What grace is given me, let it pass to him. Let him be spared. Save him.'”
“‘Yet in doubt a man of worth will trust to his own wisdom. I believe you are friends and folk worthy of honour, who have no evil purpose.'”
“‘Yet now that I have leave to depart, I would remain. For this House has become to me of all dwellings the most blessed.'”
“‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'”
“‘“Often is it seen,” said Aragorn, “that in dangerous days men hide their chief treasure.”'”
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Data:Aegnor, Elven Escort (10U4)/Data
Data:Albert Dreary, Entertainer From Bree (1R69)/Data
Data:Aldred, Eored Soldier (12C107)/Data
Data:Alfrid, Lickspittle (32HC25)/Data
Data:Anborn, Skilled Huntsman (6C48)/Data
Data:Arwen, Daughter of Elrond (1R30)/Data
Data:Arwen, Echo of Luthien (10U5)/Data
Data:Arwen, Elven Rider (3M1)/Data
Data:Arwen, Elven Rider (3U7)/Data
Data:Arwen, Evenstar of Her People (6U13)/Data
Data:Arwen, Fair Elf Maiden (0P28)/Data
Data:Arwen, Fair Elf Maiden (7R16)/Data
Data:Arwen, Lady Undomiel (3R8)/Data
Data:Arwen, Maiden of Rivendell (0P63)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Arwen, Queen of Elves and Men (10R6)/Data
Data:Arwen, Reflection of Luthien (13S9)/Data
Data:Arwen, Royal Maiden (19P6)/Data
Data:Arwen, She-Elf (15R11)/Data
Data:Arwen, Staunch Defender (0P79)/Data
Data:Arwen, Staunch Defender (11U15)/Data
Data:Bain, Son of Bard (32HC15)/Data
Data:Balglin, Elven Warrior (5U10)/Data
Data:Bard, The Bowman (30P22P)/Data
Data:Bard, The Bowman (30S22)/Data
Data:Barliman Butterbur, Red-Faced Landlord (17U16)/Data
Data:Bilbo, Of Bag End (V1 50)/Data
Data:Bilbo, Retired Adventurer (1R284)/Data
Data:Bilbo, Well-spoken Gentlehobbit (2U96)/Data
Data:Bill Ferny, Agent of Saruman (15R72)/Data
Data:Brand, King of Dale (14R5)/Data
Data:Calaglin, Elf of Lorien (3U10)/Data
Data:Celeborn, Lord of Lorien (1R34)/Data
Data:Celeborn, Lord of the Galadhrim (10R7)/Data
Data:Celeborn, The Wise (13O1)/Data
Data:Celeborn, The Wise (13R11)/Data
Data:Celeborn, The Wise (13RF1)/Data
Data:Ceorl, Weary Horseman (4U264)/Data
Data:Cirion (7C82)/Data
Data:Crebain Flock (V1 25)/Data
Data:Damrod, Ranger of Ithilien (4U114)/Data
Data:Dasron, Merchant from Dorwinion (13C29)/Data
Data:Dead Man of Dunharrow (10C27)/Data
Data:Denethor, Lord of Minas Tirith (10R28)/Data
Data:Denethor, On the Edge of Madness (18R42)/Data
Data:Denethor, Steward of the City (7R85)/Data
Data:Denethor, Wizened Steward (0P25)/Data
Data:Denethor, Wizened Steward (7C86)/Data
Data:Derufin (7R87)/Data
Data:Dervorin (7U88)/Data
Data:Desolation Orc (15C107)/Data
Data:Dinendal, Silent Scout (3U12)/Data
Data:Duilin, Ranger from Blackroot Vale (14R7)/Data
Data:Duinhir, Tall Man of Blackroot Vale (14R8)/Data
Data:Dwarven Escort (0W2)/Data
Data:Dwarven Warrior (12C7)/Data
Data:Elfhelm, Marshal of Rohan (7U224)/Data
Data:Elven Defender (18C9)/Data
Data:Elven Guardian (17S7)/Data
Data:Elven Scout (11S18)/Data
Data:Elven Warrior (15C14)/Data
Data:Enraged Horseman (7C226)/Data
Data:Eored Warrior (12S113)/Data
Data:Eothain, Scout of the Mark (4R269)/Data
Data:Eowyn, Daughter of Eomund (5P122)/Data
Data:Eowyn, Daughter of Kings (0W11)/Data
Data:Eowyn, Dernhelm (0P29)/Data
Data:Eowyn, Dernhelm (7R228)/Data
Data:Eowyn, Lady of Ithilien (10R72)/Data
Data:Eowyn, Lady of Rohan (0P17)/Data
Data:Eowyn, Lady of Rohan (4C270)/Data
Data:Eowyn, Lady of the Mark (19P26)/Data
Data:Eowyn, Northwoman (17R96)/Data
Data:Eowyn, Restless Maiden (7C229)/Data
Data:Eowyn, Restless Warrior (0P118)/Data
Data:Eowyn, Restless Warrior (13U124)/Data
Data:Eowyn, Shieldmaiden of Rohan (0P88)/Data
Data:Eowyn, Shieldmaiden of Rohan (11S146)/Data
Data:Eowyn, Sister-daughter of Theoden (0P39)/Data
Data:Eowyn, Sister-daughter of Theoden (4R271)/Data
Data:Eowyn, Willing Fighter (15C125)/Data
Data:Erethon, Naith Lieutenant (4R65)/Data
Data:Erland, Dale Counselor (11R30)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Farin, Emissary of Erebor (11C7)/Data
Data:Farmer Maggot, Chaser of Rascals (1R288)/Data
Data:Farmer Maggot, Hobbit of the Marish (0P93)/Data
Data:Farmer Maggot, Hobbit of the Marish (11U163)/Data
Data:Fereveldir, Son of Thandronen (4C67)/Data
Data:Ferevellon, Son of Thandronen (4C68)/Data
Data:Fili, Brother of Kili (30P10P)/Data
Data:Fili, Brother of Kili (30S10)/Data
Data:Forest Guardian (5C17)/Data
Data:Fredegar Bolger, Fatty (18R107)/Data
Data:Fredegar Bolger, Fatty (18RF15)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Gamling, Defender of the Hornburg (11R147)/Data
Data:Gamling, Defender of the Hornburg (11RF12)/Data
Data:Gamling, Dutiful Marshal (18R99)/Data
Data:Gamling, The Old (15S126)/Data
Data:Gamling, Warrior of Rohan (5R82)/Data
Data:Ghan-buri-Ghan, Chieftain of the Woses (0P56)/Data
Data:Gildor Inglorion, of the House of Finrod (14R4)/Data
Data:Gimli, Bearer of Grudges (9R+4)/Data
Data:Gimli, Counter of Foes (8C5)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of the Mountain-race (2M4)/Data
Data:Gimli, Dwarf of the Mountain-race (2P121)/Data
Data:Gimli, Dwarven Delegate (0P62)/Data
Data:Gimli, Dwarven Delegate (0W15)/Data
Data:Gimli, Dwarven Delegate (0W15)/Data
Data:Gimli, Eager Hunter (0P123)/Data
Data:Gimli, Eager Hunter (15C5)/Data
Data:Gimli, Faithful Companion (7C6)/Data
Data:Gimli, Feared Axeman (7R7)/Data
Data:Gimli, Lively Combatant (11U8)/Data
Data:Gimli, Lockbearer (4R48)/Data
Data:Gimli, Lord of the Glittering Caves (13R5)/Data
Data:Gimli, Opinionated Guide (19P2)/Data
Data:Gimli, Skilled Defender (0P46)/Data
Data:Gimli, Skilled Defender (5R7)/Data
Data:Gimli, Son of Gloin (0P12)/Data
Data:Gimli, Son of Gloin (1R13)/Data
Data:Gimli, Sprinter (0W34)/Data
Data:Gimli, Sprinter (18R1)/Data
Data:Gimli, Unbidden Guest (4C49)/Data
Data:Gimli, Vengeful Naugrim (V1 3)/Data
Data:Gloin, Father of Gimli (30S11)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Gloin, Son of Groin (15R6)/Data
Data:Golradir, Councilor of Imladris (3U20)/Data
Data:Gondorian Captain (7C96)/Data
Data:Gondorian Knight (5C35)/Data
Data:Gondorian Prowler (15U61)/Data
Data:Gondorian Ranger (4C122)/Data
Data:Grima, Betrayer of Rohan (12R68)/Data
Data:Grima, Betrayer of Rohan (12RF7)/Data
Data:Grima, Chief Counselor (5M2)/Data
Data:Grima, Chief Counselor (5R51)/Data
Data:Grima, Footman of Saruman (0P102)/Data
Data:Grima, Footman of Saruman (13U92)/Data
Data:Grima, Servant of Another Master (19P16)/Data
Data:Grima, Son of Galmod (4C153)/Data
Data:Grima, Witless Worm (18R67)/Data
Data:Grima, Wormtongue (4R154)/Data
Data:Grimbold, Marshal of Rohan (7R233)/Data
Data:Grimir, Dwarven Elder (1U17)/Data
Data:Guthlaf, Herald (7C235)/Data
Data:Haldir, Elf of the Golden Wood (1U48)/Data
Data:Haldir, Emissary of the Galadhrim (4C71)/Data
Data:Haldir, Sentry of the Golden Wood (0P122)/Data
Data:Haldir, Sentry of the Golden Wood (15U17)/Data
Data:Haldir, Warrior Messenger (18R14)/Data
Data:Haleth, Son of Hama (15U128)/Data
Data:Hama, Captain of the King's Guard (0P106)/Data
Data:Hama, Captain of the King's Guard (13U128)/Data
Data:Hama, Doorward of Theoden (6R94)/Data
Data:Hama, Northman (17R99)/Data
Data:Household Guard (5C83)/Data
Data:Hrethel, Rider of Rohan (6C95)/Data
Data:Hrothlac, Man of Rohan (11C148)/Data
Data:Ingold (7C106)/Data
Data:Iorlas (7U107)/Data
Data:Isengard Journeyman (6C67)/Data
Data:Isengard Scout Troop (5U55)/Data
Data:Isengard Worker (3C62)/Data
Data:Isildur, Sword-Bearer (18R54)/Data
Data:Jarnsmid, Barding Emissary (0P89)/Data
Data:Jarnsmid, Barding Emissary (12R30)/Data
Data:Kili, Brother of Fili (30P12P)/Data
Data:Kili, Brother of Fili (30S12)/Data
Data:Knight of Dol Amroth (8C39)/Data
Data:Knight of Gondor (5C36)/Data
Data:Legolas, Archer of Mirkwood (5P121)/Data
Data:Legolas, Companion of the Ring (0P87)/Data
Data:Legolas, Companion of the Ring (11S21)/Data
Data:Legolas, Dauntless Hunter (4M2)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Legolas, Elven Comrade (4C74)/Data
Data:Legolas, Elven Stalwart (0P24)/Data
Data:Legolas, Elven Stalwart (8C10)/Data
Data:Legolas, Fearless Marksman (7R25)/Data
Data:Legolas, Fleet-footed Hunter (0P124)/Data
Data:Legolas, Fleet-footed Hunter (15S18)/Data
Data:Legolas, Greenleaf (0P13)/Data
Data:Legolas, Greenleaf (1R50)/Data
Data:Legolas, Keen-eyed (V1 9)/Data
Data:Legolas, Nimble Elf (0W3)/Data
Data:Legolas, Nimble Warrior (7C26)/Data
Data:Legolas, of the Grey Company (13O3)/Data
Data:Legolas, of the Grey Company (13R18)/Data
Data:Legolas, of the Grey Company (13RF3)/Data
Data:Legolas, of the Woodland Realm (15O1)/Data
Data:Legolas, of the Woodland Realm (15R19)/Data
Data:Legolas, of the Woodland Realm (15RF3)/Data
Data:Legolas, Prince of Mirkwood (1U51)/Data
Data:Legolas, Prince of Mirkwood (31HD9)/Data
Data:Legolas, Skeptical Guide (19P7)/Data
Data:Legolas, Son of Thranduil (0P15)/Data
Data:Legolas, Son of Thranduil (3P121)/Data
Data:Legolas, Woodland Emissary (11R22)/Data
Data:Legolas, Woodland Emissary (11RF3)/Data
Data:Leofric, Defender of the Mark (12U117)/Data
Data:Librarian, Keeper of Ancient Texts (18C22)/Data
Data:Linnar, Dwarven Lord (9R5)/Data
Data:Lorien Guardian (4C76)/Data
Data:Lorien Protector (13S20)/Data
Data:Lorien Swordsman (4C78)/Data
Data:Mablung, Ranger of Ithilien (15U63)/Data
Data:Mablung, Soldier of Gondor (4U127)/Data
Data:Madril, Defender of Osgiliath (15O5)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Madril, Defender of Osgiliath (15RF10)/Data
Data:Madril, Faramir's Aide (7U110)/Data
Data:Madril, Ranger of Ithilien (11C62)/Data
Data:Merchant of Westfold (13C132)/Data
Data:Oathbreaker (8C41)/Data
Data:Orophin, Brother of Haldir (0P101)/Data
Data:Orophin, Brother of Haldir (12C20)/Data
Data:Orophin, Lorien Bowman (1U56)/Data
Data:Orophin, Silvan Elf (17S11)/Data
Data:Pengedhel, Naith Warrior (4U81)/Data
Data:Percy, Bard's Lieutenant (32HC19)/Data
Data:Ranger of Minas Tirith (7C115)/Data
Data:Ranger of Osgiliath (7C116)/Data
Data:Ranger of the South (18C56)/Data
Data:Ranger of Westernesse (11S65)/Data
Data:Riddermark Soldier (11S152)/Data
Data:Riddermark Tactician (13C133)/Data
Data:Rider of Rohan (4C286)/Data
Data:Rivendell Scout (30HK51)/Data
Data:Rohirrim Guard (7C246)/Data
Data:Rohirrim Recruit (18C103)/Data
Data:Rohirrim Scout (5C90)/Data
Data:Rosie Cotton, Barmaid (12R129)/Data
Data:Rumil, Brother of Haldir (12C22)/Data
Data:Rumil, Elven Protector (1U57)/Data
Data:Rumil, Silvan Elf (17S12)/Data
Data:Saelbeth, Elven Councilor (3U25)/Data
Data:Shrouded Elf (13C23)/Data
Data:Silent Traveler (15C69)/Data
Data:Sindri, Dwarven Lord (9R10)/Data
Data:Soldier of Rohan (17U101)/Data
Data:Southron Explorer (4U250)/Data
Data:Targon (7C124)/Data
Data:Tauriel, Staunch Defender (31HD10)/Data
Data:Taurnil, Sharp-eyed Bowman (5U13)/Data
Data:Thandronen, Veteran Protector (4C85)/Data
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