Drilldown: CardReleases

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CardReleases > TwilightCost: 1-2

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A (40) · D (2) · E (2) · G (1) · J (3) · L (1) · M (7) · O (15) · S (1618) · T (1) · W (9)
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None (7) · Bearer must be a Hobbit. (5) · Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (4) · Damage +1. (4) · Bearer must be a [GANDALF] Wizard. Each time you play a [GANDALF] spell, you may exert bearer to wound a minion. (3) · To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (3) · Archery: Exert Legolas and exert Aragorn to wound a minion. Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) · To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (3) · Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) · Bearer must be an Elf. Bearer is an archer. (3) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3) · Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) · Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (3)
 
TaggedGameText:
None (11) · Bearer must be a Hobbit. (5) · Ranger.
Skirmish: Exert a gondor Man with a resistance 6 or more to make that Man strength +3. (4)
· To play, spot Théoden.
Skirmish: Spot a rohan Man bearing a possession and discard a rohan possession from hand to make that Man strength +2. (3)
· Bearer must be Faramir.
He is damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· Archery: Exert Legolas and exert Aragorn to wound a minion.
Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3)
· Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.)
If bearer is a gandalf Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (3)
· Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an elven card, wound a minion. (3)
· Bearer must be a gondor Man.
While bearer is Denethor, his game text does not apply. (3)
· Bearer must be a gandalf Wizard.
Each time you play a gandalf spell, you may exert bearer to wound a minion. (3)
· To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (3)
· Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3)
· Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a gandalf card from your discard pile into hand. (3)
· Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
· To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a gondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (3)
· While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster.
Each time the fellowship moves during the regroup phase, you may take an elven event into hand from your discard pile. (3)
 
FormattedGameText:
None (11) · Bearer must be a Hobbit. (5) · '''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (4) · '''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) · To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions). Saruman and Gríma cannot be assigned to skirmishes. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (3) · To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. '''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · '''Archery:''' Exert Legolas and exert Aragorn to wound a minion. '''Skirmish:''' Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). '''Regroup:''' Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden. (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Each time you play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] spell, you may exert bearer to wound a minion. (3) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While bearer is Denethor, his game text does not apply. (3) · '''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) · To play, spot Théoden. '''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2. (3) · Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · '''Aid''' - Add a threat. ''(At the start of the maneuver phase, you may add a threat to transfer this to a companion.)'' If bearer is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (3)
 
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