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Drilldown: CardReleases
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LOTR-EN00S007.1
LOTR-EN00W014.1
LOTR-EN00W015.1
LOTR-EN00W016.1
LOTR-EN00W016.2
LOTR-EN01S003.1
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LOTR-EN07S331.1
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LOTR-EN08S033.1
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LOTR-EN00S007.0
LOTR-EN00W014.0
LOTR-EN00W015.0
LOTR-EN00W016.0
LOTR-EN01S003.0
LOTR-EN01S012.0
LOTR-EN01S043.0
LOTR-EN01S046.0
LOTR-EN01S055.0
LOTR-EN01S109.0
LOTR-EN01S113.0
LOTR-EN01S138.0
LOTR-EN01S162.0
LOTR-EN01S211.0
LOTR-EN01S263.0
LOTR-EN01S309.0
LOTR-EN01S318.0
LOTR-EN01S331.0
LOTR-EN01S338.0
LOTR-EN01S343.0
LOTR-EN01S360.0
LOTR-EN03S048.0
LOTR-EN03S110.0
LOTR-EN04S063.0
LOTR-EN04S236.0
LOTR-EN04S237.0
LOTR-EN04S352.0
LOTR-EN06S039.0
LOTR-EN06S046.0
LOTR-EN06S085.0
LOTR-EN07S010.0
LOTR-EN07S014.0
LOTR-EN07S066.0
LOTR-EN07S114.0
LOTR-EN07S133.0
LOTR-EN07S134.0
LOTR-EN07S135.0
LOTR-EN07S182.0
LOTR-EN07S284.0
LOTR-EN07S285.0
LOTR-EN07S289.0
LOTR-EN07S302.0
LOTR-EN07S331.0
LOTR-EN07S357.0
LOTR-EN08S020.0
LOTR-EN08S033.0
LOTR-EN08S069.0
LOTR-EN10S043.0
LOTR-EN15S046.0
LOTR-EN17S015.0
LOTR-EN17S087.0
LOTR-EN17S096.0
LOTR-EN17S118.0
LOTR-EN18S008.0
LOTR-EN18S012.0
LOTR-EN18S020.0
LOTR-EN18S025.0
LOTR-EN18S035.0
LOTR-EN18S048.0
LOTR-EN18S050.0
LOTR-EN18S055.0
LOTR-EN18S077.0
LOTR-EN18S078.0
LOTR-EN18S079.0
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E (7)
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S (59)
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W (3)
Revision:
1 (69)
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2 (1)
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(69)
LanguageCode:
EN (69)
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None
(48)
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No (15)
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Yes (6)
IsPlayable:
None
(69)
CollInfo:
None
(69)
IsUnique:
No (68)
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Yes (1)
Title:
None
(66)
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Arwen (1)
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Dunlending Brawler (1)
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Gimli (1)
Subtitle:
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(67)
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Dwarven Delegate (1)
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Maiden of Rivendell (1)
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(66)
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Dwarf (1)
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Elf (1)
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Man (1)
TwilightCost:
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(66)
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2 (2)
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3 (1)
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(66)
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6 (1)
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9 (1)
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12 (1)
StrengthMod:
None
(69)
Vitality:
None
(66)
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1 (1)
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3 (2)
VitalityMod:
None
(69)
SiteNum:
None
(68)
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3 (1)
SiteNumMod:
None
(69)
Resistance:
None
(69)
ResistanceMod:
None
(69)
CanBearRing:
None
(69)
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Aragorn
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Gandalf
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Frodo
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Theoden
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Other
Block:
None (69)
ShadowNum:
None
(69)
ArrowDir:
None
(69)
GameText:
Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
·
Skirmish: Exert this minion and spot another [SAURON] minion to add a threat. (2)
Other values:
_none
Archery: Spot your enduring or mounted Nazgul to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [MEN] Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or a Free Peoples condition.
Bearer must be a [GONDOR] Man. Maneuver: If the fellowship is in region 1 or region 2, you may exert bearer to make him or her defender +1 until the regroup phase. Regroup: Discard this to heal a companion.
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be Pippin. Skirmish: Exert Pippin twice to make him strength +1 for each [GONDOR] companion you spot.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [DWARVEN] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck.
Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a [SAURON] Orc, add 3 burdens.
Each time a mounted [ORC] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her draw deck. Shadow: Exert Orkish Warg-master to play an [ORC] mount from your discard pile.
Each time Smeagol wins a skirmish, place a [GOLLUM] token here. Regroup: Heal a Ring-bound companion for each token here. Discard this condition.
Each time you play a [ROHAN] possession from hand, add a [ROHAN] token here. Skirmish: Remove 3 [ROHAN] tokens from here to make a [ROHAN] companion strength +1 and damage +1.
Exert Smeagol to reveal an opponent's hand. That opponent must discard a card from hand for each culture revealed.
Fellowship: Spot Gandalf to add (2). Each player may draw a card.
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
If a skirmish that involved a Nazgul is about to end, discard a possession borne by a companion in that skirmish.
If a [GONDOR] Wraith is about to be killed, discard him and either exhaust another [GONDOR] Wraith or spot another exhausted [GONDOR] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase. If the fellowship is in region 3, spot a [GANDALF] companion to draw a card.
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
Maneuver: Exert a ranger at a river or forest to exhaust a minion.
Maneuver: Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Maneuver: Exert your minion to make that minion fierce until the regroup phase.
Plains. Skirmish: Exert your companion or minion to make that character strength +2.
Plays to your support area. At the end of each phase during which the fellowship moved to site 7T, 8T, or 9T and the twilight pool has fewer than 7 twilight tokens, you may add (8). Skirmish: Discard this condition to make a [RAIDER] Man strength +2.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each time a companion is killed in a skirmish involving a Nazgul, add a burden.
Plays to your support area. Each time a companion or ally loses a skirmish involving a Southron, you may remove (4) to make the Free Peoples Player wound a Ring-bound companion.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [SAURON] Orc, each [SAURON] Orc is strength +1 until the regroup phase.
Plays to your support area. Fellowship or Regroup: Exert 2 Hobbits and discard Thror's Map to play the fellowship's next site (replacing opponent's site if necessary).
Plays to your support area. Skirmish: Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [SHIRE] companion).
Plays to your support area. Skirmish: Spot Smeagol and discard 3 cards from hand to wound a minion Smeagol is skirmishing once (or twice if that minion is a [WRAITH] minion).
Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card.
Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal another companion with resistance 5 or more.
Remove a burden to choose one: assign a [WRAITH] minion to a companion who has resistance 0; or have a [WRAITH] minion lose fierce and gain hunter 2 until the regroup phase.
Response: If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
Response: If a companion is overwhelmed during a skirmish involving a [SAURON] Orc and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
Response: If the fellowship moves in the regroup phase, exert a [GONDOR] companion twice to make each minion's twilight cost +1 until the next regroup phase.
River. Sanctuary. The twilight cost of the first Nazgul played to Ford of Bruinen each turn is -5.
Sam is strength +1. Fellowship: Exert Rosie Cotton to heal Sam.
Skirmish: Make a Dwarf strength +2 (or +3 if bearing a [DWARVEN] hand weapon).
Skirmish: Spot your [SAURON] minion and remove 2 threats to make your [SAURON] minion strength +3.
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this.
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert an Elf ally. Plays to your support area. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Plays to your support area. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile.
To play, spot a [RAIDER] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength -1. Skirmish: Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. Response: If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [ORC] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [URUK-HAI] hunter. At the start of each Shadow phase, you may discard 2 [URUK-HAI] cards from hand to play an [URUK-HAI] hunter from your discard pile. Regroup: Discard this possession to return an [URUK-HAI] hunter from play to your hand.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
Underground. Maneuver: Discard your tale from play or from hand to heal your companion.
Underground. Sanctuary. Maneuver: Spot your Uruk-hai and remove (2) to make one of your Uruk-hai fierce until the regroup phase.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [DWARVEN] card you stack. Skirmish: Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [DWARVEN] card stacked on this condition. Discard this condition.
While the Ringbearer is assigned to a skirmish, Eowyn cannot take wounds while skirmishing. Assignment: Exert Eowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain battleground until the regroup phase.
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TaggedGameText:
Southron.
Ambush
twilight1
.
When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
·
Skirmish:
Exert this minion and spot another
sauron
minion to add a threat. (2)
Other values:
_none
<br>Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
<br>Each time a companion or ally loses a skirmish involving a Southron, you may remove <symbol>twilight4</symbol> to make the Free Peoples Player wound a Ring-bound companion.
<keyword>Archery:</keyword> Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> to place a card from hand beneath your draw deck.
<keyword>Damage +3.</keyword><br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br><keyword>Response:</keyword> If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
<keyword>Fellowship:</keyword> Spot Gandalf to add <symbol>twilight2</symbol>. Each player may draw a card.
<keyword>Fierce.</keyword><br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another <symbol>dunland</symbol> Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br><keyword>Assignment:</keyword> Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
<keyword>Maneuver:</keyword> Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
<keyword>Maneuver:</keyword> Exert a ranger at a river or forest to exhaust a minion.
<keyword>Maneuver:</keyword> Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
<keyword>Maneuver:</keyword> Exert your minion to make that minion <keyword>fierce</keyword> until the regroup phase.
<keyword>Plains.</keyword> <keyword>Skirmish:</keyword> Exert your companion or minion to make that character strength +2.
<keyword>Ranger. Hunter 2.</keyword><br>If Faramir is in your starting fellowship, his twilight cost is -1.<br><keyword>Maneuver:</keyword> Exert Faramir to heal another companion with resistance 5 or more.
<keyword>Ranger.</keyword> <keyword>Archer.</keyword><br><keyword>Skirmish:</keyword> Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br><keyword>Fellowship:</keyword> Exert an Elf to draw a card.
<keyword>Ranger.</keyword> <keyword>Archer.</keyword><br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br><keyword>Fellowship:</keyword> Exert an Elf to draw a card.<br><keyword>Skirmish:</keyword> Exert Arwen to make a minion skirmishing an Elf strength -2.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
<keyword>Response:</keyword> If a companion is overwhelmed during a skirmish involving a <symbol>sauron</symbol> Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
<keyword>Response:</keyword> If the fellowship moves in the regroup phase, exert a <symbol>gondor</symbol> companion twice to make each minion’s twilight cost +1 until the next regroup phase.
<keyword>River.</keyword> <keyword>Sanctuary.</keyword> The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
<keyword>Skirmish:</keyword> Make a Dwarf strength +2 (or +3 if bearing a <symbol>dwarven</symbol> hand weapon).
<keyword>Skirmish:</keyword> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a <symbol>wraith</symbol> minion).
<keyword>Skirmish:</keyword> Spot your <symbol>sauron</symbol> minion and remove 2 threats to make your <symbol>sauron</symbol> minion strength +3.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword><br>Spot a <symbol>gandalf</symbol> Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
<keyword>Tale.</keyword><br>Each time a non-<symbol>wraith</symbol> minion is played, you may spot a Man to put a <symbol>gondor</symbol> token here.<br><keyword>Maneuver:</keyword> Remove 3 <symbol>gondor</symbol> tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Underground.</keyword> <keyword>Maneuver:</keyword> Discard your tale from play or from hand to heal your companion.
<keyword>Underground.</keyword> <keyword>Sanctuary.</keyword> <keyword>Maneuver:</keyword> Spot your Uruk-hai and remove <symbol>twilight2</symbol> to make one of your Uruk-hai <keyword>fierce</keyword> until the regroup phase.
Bearer must be a <symbol>gondor</symbol> Man.<br><keyword>Maneuver:</keyword> If the fellowship is in region 1 or region 2, you may exert bearer to make him or her <keyword>defender +1</keyword> until the regroup phase.<br><keyword>Regroup:</keyword> Discard this to heal a companion.
Bearer must be a <symbol>rohan</symbol> Man.<br>The minion archery total is -1.<br><keyword>Skirmish:</keyword> If bearer is Erkenbrand, you may add <symbol>twilight2</symbol> to cancel a fierce skirmish involving bearer.<br><keyword>Response:</keyword> If a <symbol>rohan</symbol> Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be a follower.<br>At the start of the maneuver phase, if you can spot a <symbol>men</symbol> Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgûl.<br>While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice to make him strength +1 for each <symbol>gondor</symbol> companion you spot.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a <symbol>dwarven</symbol> condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each the fellowship and minion archery totals are +3.<br><keyword>Regroup:</keyword> Remove <symbol>twilight2</symbol> to play an <symbol>orc</symbol> minion from your discard pile. That minion comes into play exhausted.
Each time a companion is overwhelmed in a skirmish that involves a <symbol>sauron</symbol> Orc, add 3 burdens.
Each time a mounted <symbol>orc</symbol> minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck.<br><keyword>Shadow:</keyword> Exert Orkish Warg-master to play an <symbol>orc</symbol> mount from your discard pile.
Each time Sméagol wins a skirmish, place a <symbol>gollum</symbol> token here.<br><keyword>Regroup:</keyword> Heal a Ring-bound companion for each <symbol>gollum</symbol> token here. Discard this condition.
Each time you play a <symbol>rohan</symbol> possession from hand, add a <symbol>rohan</symbol> token here.<br><keyword>Skirmish:</keyword> Remove 3 <symbol>rohan</symbol> tokens from here to make a <symbol>rohan</symbol> companion strength +1 and <keyword>damage +1</keyword>.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
If a <symbol>gondor</symbol> Wraith is about to be killed, discard him and either exhaust another <symbol>gondor</symbol> Wraith or spot another exhausted <symbol>gondor</symbol> Wraith to prevent that.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a <symbol>gandalf</symbol> companion to draw a card.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Fellowship:</keyword> If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area.<br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area.<br><keyword>Skirmish:</keyword> Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a <symbol>shire</symbol> companion).
Plays to your support area.<br>At the start of each phase during which the fellowship has moved to 7<symbol>tower</symbol>, 8<symbol>tower</symbol>, or 9<symbol>tower</symbol> and the twilight pool has fewer than 7 twilight tokens, you may add <symbol>twilight8</symbol>.<br><keyword>Skirmish:</keyword> Discard this condition to make a <symbol>raider</symbol> Man strength +2.
Plays to your support area.<br>Each time a companion or ally loses a skirmish that involves a <symbol>sauron</symbol> Orc, each <symbol>sauron</symbol> Orc is strength +1 until the regroup phase.
Remove a burden to choose one: assign a <symbol>wraith</symbol> minion to a companion who has resistance 0; or have a <symbol>wraith</symbol> minion lose <keyword>fierce</keyword> and gain <keyword>hunter 2</keyword> until the regroup phase.
Sam is strength +1. <br><keyword>Fellowship:</keyword> Exert Rosie Cotton to heal Sam.
Spot an <symbol>orc</symbol> archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert an Elf ally. <br>When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. <br>Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to play an <symbol>elven</symbol> condition from your discard pile.
To play, spot a <symbol>raider</symbol> Man.<br>While there is a character in the dead pile, each companion of the same culture as that character is strength –1. <br><keyword>Skirmish:</keyword> Exert your Southron to make him strength +1.
To play, spot an <symbol>orc</symbol> minion.<br>Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an <symbol>urukhai</symbol> hunter.<br>At the start of each Shadow phase, you may discard 2 <symbol>urukhai</symbol> cards from hand to play an <symbol>urukhai</symbol> hunter from your discard pile.<br><keyword>Regroup:</keyword> Discard this possession to return an <symbol>urukhai</symbol> hunter from play to your hand.
To play, spot an Elf. Bearer must be a companion. <br><keyword>Response:</keyword> If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot Shelob.<br>The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When you play this condition, you may stack 2 cards from hand here and draw a card for each <symbol>dwarven</symbol> card you stack. <br><keyword>Skirmish:</keyword> Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each <symbol>dwarven</symbol> card stacked on this condition. Discard this condition.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.<br><keyword>Assignment:</keyword> Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an <symbol>orc</symbol> minion and fewer minions than companions, each companion loses all <keyword>defender</keyword> bonuses and cannot gain defender bonuses.<br><keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> minions to make the fellowship's current site gain battleground until the regroup phase.
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FormattedGameText:
'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3)
·
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat. (2)
Other values:
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'''Archery:''' Spot your enduring or mounted Nazgûl to transfer this condition from your support area to an unbound companion. Discard a mount borne by that companion. Bearer cannot heal or bear mounts.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck.
'''Damage +3.'''<br>Gimli may bear an additional hand weapon.<br>At an underground site, Gimli's twilight cost is -2.<br>While skirmishing an Orc, Gimli is strength +2.<br>'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish.
'''Fellowship:''' Spot Gandalf to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each player may draw a card.
'''Fierce.'''<br>The fellowship archery total is -3<br>Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.<br>'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally.
'''Maneuver:''' Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase.
'''Maneuver:''' Exert a ranger at a river or forest to exhaust a minion.
'''Maneuver:''' Exert Aragorn to spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
'''Maneuver:''' Exert your minion to make that minion '''fierce''' until the regroup phase.
'''Plains.''' '''Skirmish:''' Exert your companion or minion to make that character strength +2.
'''Ranger. Hunter 2.''' If Faramir is in your starting fellowship, his twilight cost is -1. '''Maneuver:''' Exert Faramir to heal another companion with resistance 5 or more.
'''Ranger.''' '''Archer.'''<br>'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br>'''Fellowship:''' Exert an Elf to draw a card.
'''Ranger.''' '''Archer.'''<br>While you can spot an Elf, Arwen is twilight cost -1.<br>While skirmishing a Nazgul, Arwen is strength +3.<br>'''Fellowship:''' Exert an Elf to draw a card.<br>'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
'''Response:''' If a burden is about to be added by a Shadow card, exert Melilot Brandybuck to prevent that burden.
'''Response:''' If a companion is overwhelmed during a skirmish involving a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, and threat wounds are about to be placed, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
'''Response:''' If the fellowship moves in the regroup phase, exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion twice to make each minion’s twilight cost +1 until the next regroup phase.
'''River.''' '''Sanctuary.''' The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
'''Skirmish:''' Make a Dwarf strength +2 (or +3 if bearing a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] hand weapon).
'''Skirmish:''' Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion).
'''Skirmish:''' Spot your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove 2 threats to make your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3.
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.
'''Tale.''' Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Tale.''' Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
'''Underground.''' '''Maneuver:''' Discard your tale from play or from hand to heal your companion.
'''Underground.''' '''Sanctuary.''' '''Maneuver:''' Spot your Uruk-hai and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make one of your Uruk-hai '''fierce''' until the regroup phase.
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] '''[[Men_Culture|Men]]''' Man, the Free Peoples player must exert an unbound companion.
Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a Free Peoples possession or Free Peoples condition.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Maneuver:''' If the fellowship is in region 1 or region 2, you may exert bearer to make him or her '''defender +1''' until the regroup phase. '''Regroup:''' Discard this to heal a companion.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. The minion archery total is -1. '''Skirmish:''' If bearer is Erkenbrand, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice to make him strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot.
Choose one: Spot a Dwarf to draw a card; or, if this card is stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition, spot a Dwarf companion and discard this event to exert a minion twice.
Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. That minion comes into play exhausted.
Each time a companion is killed in a skirmish involving a Nazgûl, add a burden.
Each time a companion is overwhelmed in a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, add 3 burdens.
Each time a companion or ally loses a skirmish involving a Southron, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the Free Peoples Player wound a Ring-bound companion.
Each time a mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck. '''Shadow:''' Exert Orkish Warg-master to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile.
Each time Sméagol wins a skirmish, place a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. '''Regroup:''' Heal a Ring-bound companion for each [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token here. Discard this condition.
Each time you play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand, add a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here. '''Skirmish:''' Remove 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +1 and '''damage +1'''.
Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card from hand for each culture revealed.
If a skirmish that involved a Nazgûl is about to end, discard a possession borne by a companion in that skirmish.
If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and either exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith or spot another exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith to prevent that.
If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1 until the regroup phase.. If the fellowship is in region 3, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion to draw a card.
Plays to your support area. '''Fellowship:''' or '''Regroup:''' Exert 2 Hobbits and discard Thror's Map to play the fellowship’s next site (replacing opponent’s site if necessary).
Plays to your support area. '''Skirmish:''' Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion).
Plays to your support area. At the start of each phase during which the fellowship has moved to 7[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], 8[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], or 9[[Image:Tower_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] and the twilight pool has fewer than 7 twilight tokens, you may add [[Image:Twilight_8.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
Plays to your support area. Each time a companion or ally loses a skirmish that involves a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is strength +1 until the regroup phase.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Remove a burden to choose one: assign a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to a companion who has resistance 0; or have a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion lose '''fierce''' and gain '''hunter 2''' until the regroup phase.
Sam is strength +1. '''Fellowship:''' Exert Rosie Cotton to heal Sam.
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot.
Spot Gandalf and place a companion (except the Ring-bearer) in the dead pile to take up to 3 cards from that companion's culture into hand from your draw deck. Shuffle your draw deck.
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1.
To play, exert an Elf ally. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
To play, exert an Uruk-hai. Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile.
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. While there is a character in the dead pile, each companion of the same culture as that character is strength –1. '''Skirmish:''' Exert your Southron to make him strength +1.
To play, spot an Elf. Bearer must be a companion. '''Response:''' If another possession borne by bearer is about to be discarded by a Shadow card, discard this possession instead.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time the fellowship moves in the regroup phase, you may discard this possession to search the Free Peoples player's draw deck and choose 2 Free Peoples cards found there. Remove those cards from the game.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter. At the start of each Shadow phase, you may discard 2 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] cards from hand to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from your discard pile. '''Regroup:''' Discard this possession to return an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter from play to your hand.
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand.
When you play this condition, you may stack 2 cards from hand here and draw a card for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card you stack. '''Skirmish:''' Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card stacked on this condition. Discard this condition.
While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ringbearer to make that minion lose all game text keywords and unable to gain game text keywords until the regroup phase.
While you can spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion and fewer minions than companions, each companion loses all '''defender''' bonuses and cannot gain defender bonuses. '''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to make the fellowship's current site gain battleground until the regroup phase.
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Data:A New Light (17U15)/Data
Data:A Ranger's Versatility (1U113)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Arwen, Maiden of Rivendell (0W16)/Data
Data:Axe Strike (1C3)/Data
Data:Balin's Tomb (1U343)/Data
Data:Black Dart (8U69)/Data
Data:Book of Mazarbul (0P7)/Data
Data:Cast From the Hall (18C94)/Data
Data:Caves of Aglarond (4U352)/Data
Data:Desert Runner (7C133)/Data
Data:Desert Scout (7U134)/Data
Data:Desert Sneak (7C135)/Data
Data:Destroyers and Usurpers (18U78)/Data
Data:Don't Look at Them (6R39)/Data
Data:Drawn to Its Power (1U211)/Data
Data:Dunlending Brawler (0W14)/Data
Data:Elessar's Edict (8R33)/Data
Data:Elven Armaments (18U8)/Data
Data:Elven Brooch (4U63)/Data
Data:Emyn Muil (1U360)/Data
Data:Ents Marching (18C20)/Data
Data:Eowyn, Northwoman (17R96)/Data
Data:Erkenbrand's Shield (18R97)/Data
Data:Ettenmoors (1C331)/Data
Data:Far-seeing Eyes (1C43)/Data
Data:Faramir, Captain of Ithilien (18R48)/Data
Data:Field of the Fallen (10U43)/Data
Data:Ford of Bruinen (1U338)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Gift of Boats (1U46)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarven Delegate (0W15)/Data
Data:Gothmog, Morgul Leader (18R80)/Data
Data:Grond, Forged With Black Steel (18R82)/Data
Data:Howl of Harad (4U236)/Data
Data:Isengard Ruined (7U331)/Data
Data:Ithilien Wilderness (4R237)/Data
Data:Loathsome (7R182)/Data
Data:Loyalty Unshaken (7R10)/Data
Data:Melilot Brandybuck, Merry Dancer (3R110)/Data
Data:Mordor Assassin (7R284)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Savage (7U289)/Data
Data:Morgul Vale (7U357)/Data
Data:Nice Fish (15C46)/Data
Data:No Safe Places (7R66)/Data
Data:One Whom Men Would Follow (1U109)/Data
Data:Orc Banner (1R263)/Data
Data:Orc Officer (7U302)/Data
Data:Orkish Warg-master (17R87)/Data
Data:Perspective (18U25)/Data
Data:Pippin's Sword (7R114)/Data
Data:Pull of the Ring (18R133)/Data
Data:Ranger of the North (18R55)/Data
Data:Rosie Cotton, Hobbiton Lass (1U309)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saved From the Fire (8R20)/Data
Data:Slaked Thirsts (7U14)/Data
Data:Sting of Shelob (18R35)/Data
Data:Sword of Dol Guldur (6R85)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:They Stole It (6R46)/Data
Data:Thror's Map (1R318)/Data
Data:Vile Pit (17C118)/Data
Data:We Must Go Warily (3C48)/Data
Data:Whisper in the Dark (18C77)/Data
Data:Worry (1U162)/Data
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