Shelob, Last Child of Ungoliant (0P48)

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Shelob, Last Child of Ungoliant (0P48) is a Gollum Minion from the Promotional set. Copies were distributed as a Retail Incentive in March 2004.


"They began to call him well-preserved, but unchanged would have been nearer the mark."
This card is a reprint of Shelob, Last Child of Ungoliant (8C26) . Gameplay is identical to that card, whose strategy article is shown below.
Collection Info
Title Shelob
Subtitle Last Child of Ungoliant
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Premium
Card Number 48
Language EN - English
Revision 0
Collection Info
Title Shelob
Subtitle Last Child of Ungoliant
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Premium
Card Number 48
Language EN - English
Revision 0
Collection Info
Title Shelob
Subtitle Last Child of Ungoliant
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Promotional
Card Number 48
Language EN - English
Revision 0
Collection Info
Title Shelob
Subtitle Last Child of Ungoliant
Unique Yes
Collectible Yes
Set 0 - Promotional
Rarity P - Promotional
Card Number 48
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gollum
Side Shadow
Card Type Minion
Race Spider
Twilight Cost 6
Strength 8
Vitality 8
Site Number 8
Game Text Enduring. Fierce.

While in a fierce skirmish, Shelob is damage +1.

Lore "Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger."
Technical Info
Wiki Base Card ID LOTR-EN00S048.0
TLHH ID LOTR00048
GEMP ID 0_48
LOTRO Hex ID 20 03
LOTRO Image ID 00_048
Technical Info
Wiki Base Card ID LOTR-EN00S048.0
TLHH ID LOTR00048
GEMP ID 0_48
LOTRO Hex ID 20 03
LOTRO Image ID 00_048
Technical Info
Wiki Base Card ID LOTR-EN00S048.0
TLHH ID LOTR00048
GEMP ID 0_48
LOTRO Hex ID 20 03
LOTRO Image ID 00_048
Technical Info
Wiki Base Card ID LOTR-EN00S048.0
TLHH ID LOTR00048
GEMP ID 0_48
LOTRO Hex ID 20 03
LOTRO Image ID 00_048


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Shelob, Eater of Light (8R25) Fierce.

When you play Shelob, you may play a possession from your draw deck.

Shelob is strength +3 for each minion stacked on a possession.

Shelob, Her Ladyship (10R23) Enduring. Fierce.

When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn.

Shelob, Menace (18R34) Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.

Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card