Faramir, Ithilien Ranger (6P121)

From LOTR-TCG Wiki
(Redirected from LOTR06121)
Saruman's Laboratory (6U120)
Back to Ents of Fangorn Index
The Witch-king, Deathless Lord (6P122)

Faramir, Ithilien Ranger (6P121) is a Gondor Companion from the Ents of Fangorn set.

Collection Info
Title Faramir
Subtitle Ithilien Ranger
Unique Yes
Collectible Yes
Set 6 - Ents of Fangorn
Rarity P - Premium
Card Number 121
Language EN - English
Revision 0
Collection Info
Title Faramir
Subtitle Ithilien Ranger
Unique Yes
Collectible Yes
Set 6 - Ents of Fangorn
Rarity P - Premium
Card Number 121
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 3
Strength 7
Vitality 3
Signet Gandalf
Game Text Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion.
Lore “‘Not while Faramir is Captain... his life is charmed, or fate spares him for some other end.'”
Translations
DE - German


Game Text Ring-verbunden. Waldläufer. Faramirs Zwielichtkosten reduzieren sich um 1, wenn er Teil deiner Anfangsgemeinschaft ist. Gemeinschaft: Spiele einen Waldläufer, um einen Ring-verbundenen Gefährten zu heilen.
Lore “Nicht, solange Faramir Heermeister ist... sein Leben ist gefeit, oder das Schicksal schont ihn für irgendeinen anderen Zweck.”
ES - Spanish
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN06S121.0
TLHH ID LOTR06121
GEMP ID 6_121
LOTRO Hex ID 69 DF B8 05
LOTRO Image ID 06_121
Technical Info
Wiki Base Card ID LOTR-EN06S121.0
TLHH ID LOTR06121
GEMP ID 6_121
LOTRO Hex ID 69 DF B8 05
LOTRO Image ID 06_121


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Faramir, Captain of Gondor (4R116) Ring-bound. Ranger.

The twilight cost of each other Man in your starting fellowship is -1.

While skirmishing a roaming minion, Faramir is strength +2.

Faramir, Son of Denethor (4C117) Ring-bound. Ranger.

An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir.

Faramir, Stout Captain (7C90) Ranger. To play, spot a Man.

Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion.

Faramir, Wizard's Pupil (7R91) Ranger.

Fellowship: Play a Man to heal Faramir.

Skirmish: Exert Faramir to make an unbound Hobbit strength +2.

Skirmish: Exert Gandalf to prevent all wounds to Faramir.

Faramir, Defender of Osgiliath (8C34) Knight.

When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck.

Faramir, Dunadan of Gondor (12R47) Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Faramir, Prince of Ithilien (13C66) While you can spot Boromir, Faramir is twilight cost –1.

While you can spot Denethor, Faramir is twilight cost –1.

While Faramir bears a possession, he is defender +1.

Faramir, Bearer of Quality (17R28) While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.

Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.

Faramir, Captain of Ithilien (18R48) Ranger. Hunter 2.

If Faramir is in your starting fellowship, his twilight cost is -1.

Maneuver: Exert Faramir to heal a companion with resistance 5 or more. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card