Wastes of Emyn Muil (3U120): Difference between revisions

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{{NavBar|3U120|[[Realms of the Elf-Lords Index]]|[[House of Elrond (3U119)|House of Elrond (3U119)]]|[[Legolas, Son of Thranduil (3P121)|Legolas, Son of Thranduil (3P121)]]}}
{{CardTabs|Site}}


{{NavBar|Lotr03120|Realms of the Elf-Lords Index|House of Elrond (3U119)|Legolas, Son of Thranduil (3P121)}}
[[{{ROOTPAGENAME}}]] is a [[Fellowship Block]] [[Site]] from the [[Realms of the Elf-Lords]] set.
{{CardInfobox|3U120}}
{{QueryCardCategories|3U120}}</noinclude>
= Strategy =


The Wastes of Emyn Muil is culturally-reinforced to require investment in {{C|Isengard}} Orcs. If that's what your deck is made of, this site can be more powerful than it first appears. Note that the option to make the Free Peoples player wound companions is available as long as 4 companions can be spotted. This actually means that the Wastes of Emyn Muil can be used until and unless the Free Peoples player has '''only 3''' companions left. This can set up your minions for a strong chance at overwhelming the ringbearer during the skirmish phase.


{{LegacyCardInfoBox
== Gameplay Strategy ==
| TLHHImage=LOTR03120
''In this section, describe:''
| WikiImage=LOTR03120
| SetNum=03
| CardNum=120
| SetName=Realms of the Elf-Lords
| Side=None
| Culture=
| Twilight=9
| FullCardType=Site
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Maneuver: Spot 4 companions and exert your [ISENGARD] Orc to make the Free Peoples player wound a companion.
| Lore=
| Rarity=U
| Notes=
}}


* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


= General Strategy =
== Deckbuilding Strategy ==
''In this section, describe:''


In this section, describe:
* ''Cards and strategies this card works well with''
 
* ''Cards and strategies this card works particularly well or poorly against''
* Deck design strategy.
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
* Gameplay considerations.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==


=== Strong Versus... ===
* ''List friendly cards that work well with this card''
 
* Add cards and explanations here.
 
=== Weak Versus... ===


* Add cards and explanations here.
== Strong Versus... ==


= Example Decks =
* ''List enemy cards this card does well against''


* Decklists or links to decks that use this card.
== Weak Versus... ==


= Rules and Clarifications =
* ''List enemy or friendly cards to avoid playing this card with''


* Clarify existing rules if needed.
= Rulings =
* Link to rules discussions on TLHH.
''In this section'':


= Extra Information =
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


* Add other information regarding printing, rarity, trivia, etc.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 04:29, 4 July 2023

House of Elrond (3U119)
Back to Realms of the Elf-Lords Index
Legolas, Son of Thranduil (3P121)

Wastes of Emyn Muil (3U120) is a Fellowship Block Site from the Realms of the Elf-Lords set.

Collection Info
Title Wastes of Emyn Muil
Unique No
Collectible Yes
Set 3 - Realms of the Elf-lords
Rarity U - Uncommon
Card Number 120
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Site
Side None
Card Type Site
Site Style Standard
Site Number 9
Block Fellowship
Shadow Number 9
Arrow Direction Left
Sanctuary No
Game Text Maneuver: Spot 4 companions and exert your Orc to make the Free Peoples player wound a companion.
Translations
DE - German
Card Name Die Ödlande von Emyn Muil
Game Text Manöver: Entdecke 4 Gefährten und strenge einen Ork an, um den Freie Völker Spieler zu zwingen, einen Gefährten zu verwunden.
ES - Spanish
Card Name Yermos de Emyn Muil
Game Text Maniobra: Avista 4 compañeros y esfuerza tu Orco para hacer que el jugador de Gentes Libres hiera un compañero.
FR - French
Card Name Les Hamadas de l'Emyn Muil
Game Text Manœuvre : Désignez quatre compagnons et affaiblissez votre Orque pour obliger le joueur des Peuples Libres à blesser un compagnon.
IT - Italian
Card Name Distese di Emyn Muil
Game Text Manovra: Avvista 4 compagni e sforza un tuo Orco per far ferire al giocatore dei Popoli Liberi un compagno.
PL - Polish


Technical Info
Wiki Base Card ID LOTR-EN03S120.0
TLHH ID LOTR03120
GEMP ID 3_120
LOTRO Hex ID 68 73 DC 02
LOTRO Image ID 03_120


Strategy[edit]

The Wastes of Emyn Muil is culturally-reinforced to require investment in Isengard Orcs. If that's what your deck is made of, this site can be more powerful than it first appears. Note that the option to make the Free Peoples player wound companions is available as long as 4 companions can be spotted. This actually means that the Wastes of Emyn Muil can be used until and unless the Free Peoples player has only 3 companions left. This can set up your minions for a strong chance at overwhelming the ringbearer during the skirmish phase.

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card