Dead Ones (6C100): Difference between revisions
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[[{{ROOTPAGENAME}}]] is a {{C|Sauron}} [[Minion]] from the [[Ents of Fangorn]] set. | [[{{ROOTPAGENAME}}]] is a {{C|Sauron}} [[Minion]] from the [[Ents of Fangorn]] set. | ||
{{CardInfobox|6C100}} | {{CardInfobox|6C100}} | ||
{{QueryCardCategories|6C100}}</noinclude> | {{QueryCardCategories|6C100}}</noinclude> | ||
= Strategy = | = Strategy = |
Latest revision as of 01:44, 1 December 2022
Corpse Lights (6C99) | Back to Ents of Fangorn Index |
Gate Picket (6R101) |
Dead Ones (6C100) is a Sauron Minion from the Ents of Fangorn set.
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Strategy[edit]
Dead Ones is rarely played. A cheap weak minion like this would only be good in a multicultural swarm deck like Stupid Swarm, which is the only place it ever might win a skirmish to use its Damage +1. Those decks don't generally place burdens or use Twilight minions, however. Decks that use Twilight minions are generally focused on corrupting the ring-bearer, not somehow getting some use out of a small weak minion like this. The only swarm deck that uses Nazgul or places a significant number of burdens is Morgul Orcs, which focuses on a different culture, generally does not play many Twilight Nazgûl, and has stronger swarming minions like Morgul Whelp (7U202) .
Strengths and Weaknesses[edit]
Weak Versus...[edit]
- Pretty much everything. Very cheap, very weak minions like this are only useful in swarm decks, which generally cannot play this card.