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{{NavBar|11R54|[[Shadows Index]]|[[Aragorn, Guide and Protector (11S53)|Aragorn, Guide and Protector (11S53)]]|[[Armor of the Citadel (11U55)|Armor of the Citadel (11U55)]]}}
{{CardTabs|Gondor}}


{{NavBar|Lotr11054|Shadows Index|Aragorn, Guide and Protector (11S53)|Aragorn, Strider (11R54T)}}
[[{{ROOTPAGENAME}}]] is a {{CI|Gondor}} [[Companion]] from the [[Shadows]] set.


{{CardInfobox|11R54}}


{{LegacyCardInfoBox
{{QueryCardCategories|11R54}}
| TLHHImage=LOTR11054
= Strategy =
| WikiImage=LOTR11054
| SetNum=11
| CardNum=054
| SetName=Shadows
| Side=Free Peoples
| Culture=Gondor
| Twilight=1
| FullCardType=Companion • Man
| Stat1Name=Strength
| Stat1=8
| Stat2Name=Vitality
| Stat2=4
| Stat3Name=Resistance
| Stat3=8
| Stat4Name=
| Stat4=
| GameText=Ranger. Each time the fellowship moves, add (1).
| Lore=“...in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits.”
| Rarity=R
| Notes=
}}


Fascinating choice. However, don't be deceived by his low twilight cost. Though he can be an effective strength 8 ranger companion, Strider is far from cheap. At +1 twilight per move this Aragorn will cost you 8 extra twilight by games end. His true cost = Strengths and Weaknesses =
== Synergizes With... ==


= General Strategy =
* ''List friendly cards that work well with this card''


Fascinating choice. However, don't be deceived by his low twilight cost. Though he can be an effective strength 8 ranger companion, Strider is far from cheap. At +1 twilight per move this Aragorn will cost you 8 extra twilight by games end. His true cost = 1(initial cost) + 8 for every move + 8 more for his text. With no extra cards, this Aragorn will cost you a total of 17 twilight to use for a perceived 3 twilight discount. Great picture though.
== Strong Versus... ==


In this section, describe:
* ''List enemy cards this card does well against''


* Deck design strategy.
== Weak Versus... ==
* Gameplay considerations.


= Strengths and Weaknesses =
* ''List enemy or friendly cards to avoid playing this card with''


=== Strong Versus... ===
= Rulings =
''In this section'':


* Add cards and explanations here.
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


=== Weak Versus... ===
= Alternate Personas =
{{AlternateVersionTable|11R54}}


* Add cards and explanations here.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]
[[Category:Cards that need manual review]]
= 1(initial cost) + 8 for every move + 8 more for his text. With no extra cards, this Aragorn will cost you a total of 17 twilight to use for a perceived 3 twilight discount. Great picture though.


= Example Decks =
In this section, describe:


* Decklists or links to decks that use this card.
* Deck design strategy.
 
* Gameplay considerations.
= Rules and Clarifications =
 
* Clarify existing rules if needed.
* Link to rules discussions on TLHH.
 
= Extra Information =
== Other Versions of Aragorn ==
 
* [[lotr00014|Ranger of the North (P)]]
* [[lotr00023|Captain of Gondor (P)]]
* [[lotr00047|Defender of Free Peoples (P)]]
* [[lotr00125|Swift Hunter (P)]]
* [[lotr00127|Defender of Rohan (P)]]
* [[lotr00w06|The Dunadan (W)]]
* [[lotr01089|Ranger of the North]]
* [[lotr01089t|Ranger of the North (T)]]
* [[lotr01365|King in Exile]]
* [[lotr03038|Heir to the White City]]
* [[lotr04109|Heir of Elendil]]
* [[lotr04364|Wingfoot]]
* [[lotr04364t|Wingfoot (T)]]
* [[lotr06050|Defender of Free Peoples]]
* [[lotr06m02|Defender of Free Peoples (M)]]
* [[lotr07081|Captain of Gondor]]
* [[lotr07364|Driven by Need]]
* [[lotr10025|Elessar Telcontar]]
* [[lotr10025t|Elessar Telcontar (T)]]
* [[lotr11053|Guide and Protector]]
* [[lotr13059|Isildur's Heir]]
* [[lotr13f07|Isildur's Heir (F)]]
* [[lotr13o06|Isildur's Heir (O)]]
* [[lotr15054|Swift Hunter]]
* [[lotr15055|Thorongil]]
* [[lotr15f09|Thorongil (F)]]
* [[lotr15o04|Thorongil (O)]]
* [[lotr17093|Defender of Rohan]]
* [[lotr17f12|Defender of Rohan (F)]]
* [[lotr17o04|Defender of Rohan (O)]]
* [[lotr18038|Heir to the Throne of Gondor]]
* [[lotr19012|Well-traveled Guide]]
 
== Other Prints of Aragorn, Strider ==
 
* [[lotr11054t|Shadows]]
* [[lotr11f07|Shadows]]

Revision as of 13:10, 12 October 2021

Aragorn, Guide and Protector (11S53)
Back to Shadows Index
Armor of the Citadel (11U55)

Aragorn, Strider (11R54) is a Companion from the Shadows set.


Collection Info
Title Aragorn
Subtitle Strider
Unique Yes
Collectible Yes
Set 11 - Shadows
Rarity R - Rare
Card Number 54
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 1
Strength 8
Vitality 4
Resistance 8
Game Text Ranger. Each time the fellowship moves, add .
Lore “...in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits.”
Translations
DE - German


Game Text Waldläufer.
Erhöhe jedes Mal den Einfluss um  , wenn sich die Gemeinschaft bewegt.
Lore ... und trug trotz der Hitze im Raum eine Kapuze, die sein Gesicht beschattete; aber seine Augen sah man funkeln, als er die Hobbits betrachtete.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN11S054.0
TLHH ID LOTR11054
GEMP ID 11_54
LOTRO Hex ID 66 8F 7D 0A
LOTRO Image ID 11_054


Strategy

Fascinating choice. However, don't be deceived by his low twilight cost. Though he can be an effective strength 8 ranger companion, Strider is far from cheap. At +1 twilight per move this Aragorn will cost you 8 extra twilight by games end. His true cost = Strengths and Weaknesses =

Synergizes With...

  • List friendly cards that work well with this card

Strong Versus...

  • List enemy cards this card does well against

Weak Versus...

  • List enemy or friendly cards to avoid playing this card with

Rulings

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas

Portrait Name Game Text
Aragorn, Ranger of the North (1R89) Ranger.

Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.

Aragorn, King in Exile (1P365) Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet.
Aragorn, Heir to the White City (3R38) Ranger.

Each time the fellowship moves during the fellowship phase, remove .

Aragorn, Heir of Elendil (4C109) Defender +1.
Aragorn, Wingfoot (4P364) Ranger.

Each time the fellowship moves, you may wound a minion for each unbound Hobbit you spot.

Aragorn, Defender of Free Peoples (6R50) Skirmish: Remove an token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a token to wound a minion twice.
Aragorn, Captain of Gondor (7C81) Knight.

At the start of each fellowship phase, you may add to heal another companion.

Aragorn, Driven by Need (7P364) While you cannot spot 4 threats, Aragorn is strength +1 for each threat.

Regroup: Exert Aragorn twice to remove 3 threats.

Aragorn, Elessar Telcontar (10R25) When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
Aragorn, Guide and Protector (11S53) Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing.
Aragorn, Isildur's Heir (13R59) Aragorn is strength +1 for each card that has a culture token on it.

At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.

Aragorn, Swift Hunter (15S54) Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Skirmish: Exert Aragorn to make a hunter companion strength +1.

Aragorn, Thorongil (15R55) Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.

Aragorn, Defender of Rohan (17R93) Valiant.

While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1.

Aragorn, Heir to the Throne of Gondor (18R38) Hunter 2.

While you can spot 3 Free Peoples cultures, Aragorn is defender +1.

While you can spot 2 Shadow cultures, Aragorn is defender +1.

Aragorn, Well-traveled Guide (19P12) Fellowship. Ranger.

While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.

Aragorn, The Dunadan (0W6) Ranger. Triumph - At the start of the maneuver phase, you may wound a minion.
Aragorn, Heir to the Throne of Gondor (0W33) Hunter 2.

While you can spot 3 Free Peoples cultures, Aragorn is defender +1.

While you can spot 2 Shadow cultures, Aragorn is defender +1.

Aragorn, Estel (V1_19) When you play Aragorn, you may take an ally with a twilight cost of 2 or less into hand from your draw deck.

Skirmish: Discard an skirmish event from hand to make Aragorn strength +2. ​


See Also

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card

= 1(initial cost) + 8 for every move + 8 more for his text. With no extra cards, this Aragorn will cost you a total of 17 twilight to use for a perceived 3 twilight discount. Great picture though.

In this section, describe:

  • Deck design strategy.
  • Gameplay considerations.