Drilldown: CardReleases

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CardReleases > TwilightCost: 1-2 & Signet: Aragorn

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Archer. Archery: If you have initiative, discard 4 cards from hand to wound a minion. (1) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · Archer. While you can spot 3 wounded minions, each minion skirmishing Legolas is strength -3. (2) · Archer.Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1) · Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck. (1) · Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that. (1) · Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4). (2) · Enduring. To play, add a threat. Skirmish: Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1) · Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Fellowship: Play a [GONDOR] knight. That knight's twilight cost is -2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1) · Fellowship: Play Gandalf or Aragorn; his twilight cost is -2. (1) · Ranger. While skirmishing a Nazgul, Arwen is strength +3. (1) · Regroup: Discard Merry to heal a [GANDALF] companion. (2) · Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · Regroup: Spot a [ROHAN] ally and exert Theoden to liberate a site. (1) · Ring-bound. Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. While you can spot Frodo and Smeagol, Sam may not be overwhelmed unless is strength is tripled. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [ELVEN] card, each minion skirmishing Arwen is strength -3. (1) · Skirmish: Discard a possession borne by Eowyn to make her strength +2. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength -1. (1) · Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · To play, spot 2 [GONDOR] Men. Fellowship: If at a sanctuary, exert Denethor to take a [GONDOR] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1) · Valiant. Response: If Eowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · While Merry bears a weapon, he is strength +2. (1)
TaggedGameText:
Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2)
· Archer.
While Legolas is at a river or forest, add 1 to the fellowship archery total. (2)
· Archer.
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2)
· Archer.
Archery: If you have initiative, discard 4 cards from hand to wound a minion. (1)
· Archer.
Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1)
· Damage +1.
Gimli is strength +1 for each unbound Hobbit companion you can spot. (1)
· Damage +1.
Response: If a dwarven condition is about to be discarded by an opponent, exert a Dwarf or discard a dwarven card from hand to prevent that. (1)
· Damage +1.
Fellowship: Add twilight2 to place a card from hand beneath your draw deck. (1)
· Enduring. To play, add a threat.
Skirmish: Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1)
· Fellowship: Exert Sam to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Fellowship: Play a gondor knight. That knight’s twilight cost is –2.
Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1)
· Fellowship: Play Gandalf or Aragorn; his twilight cost is -2. (1) · Ranger.
While skirmishing a Nazgûl, Arwen is strength +3. (1)
· Regroup: Discard Merry to heal a gandalf companion. (2) · Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · Regroup: Spot a rohan ally and exert Théoden to liberate a site. (1) · Ring-bound.
Fellowship: Play a Hobbit companion to remove a burden.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an elven card, each minion skirmishing Arwen is strength –3. (1) · Skirmish: Discard a possession borne by Éowyn to make her strength +2. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2)
· Denethor is strength +1 for each other gondor Man you can spot (limit +4). (2) · To play, spot 2 gondor Men.
Fellowship: If at a sanctuary, exert Denethor to take a gondor card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1)
· While Merry bears a weapon, he is strength +2. (1)
FormattedGameText:
'''Archer'''. '''Archery''': Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1) · '''Archer.''' '''Archery:''' If you have initiative, discard 4 cards from hand to wound a minion. (1) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · '''Archer.''' While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · '''Archer.''' While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2) · '''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) · '''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that. (1) · '''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · '''Enduring.''' To play, add a threat. '''Skirmish:''' Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1) · '''Fellowship:''' Exert Sam to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Fellowship:''' Play a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knight. That knight’s twilight cost is –2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1) · '''Fellowship:''' Play Gandalf or Aragorn; his twilight cost is -2. (1) · '''Ranger.''' While skirmishing a Nazgûl, Arwen is strength +3. (1) · '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (2) · '''Regroup:''' Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · '''Regroup:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally and exert Théoden to liberate a site. (1) · '''Ring-bound.''' While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ring-bound.''' '''Fellowship:''' Play a Hobbit companion to remove a burden. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · '''Skirmish:''' Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, each minion skirmishing Arwen is strength –3. (1) · '''Skirmish:''' Discard a possession borne by Éowyn to make her strength +2. (1) · '''Skirmish:''' Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · '''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4). (2) · To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. '''Fellowship:''' If at a sanctuary, exert Denethor to take a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1) · While Merry bears a weapon, he is strength +2. (1)
Lore:
None (5) · "'A year shall I endure for every day that passes until your return.'" (1) · "...his carven face with its proud bones and skin like ivory, and the long curved nose between the dark deep eyes, and he was reminded not so much of Boromir as of Aragorn." (1) · "He saw not a shadow, nor a blur, but the small figures of horsemen." (1) · THE LORD OF THE RINGS™ ONLINE TCG
lotronline.decipher.com (1)
· “...Legolas of the Elves, for whom the ghosts of Men have no terror.” (1) · “at the Stone of Erech they shall stand again / and hear there a horn in the hills ringing.” (1) · “Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.” (1) · “He turned and saw her as a glimmer... for she was clad in white; but her eyes were on fire.” (1) · “Long she had been in the land of her mother's kin, in Lórien beyond the mountains, and was but lately returned to Rivendell to her father's house.” (1) · “Pippin was evidently much enjoying the attention he was getting, and had become quite forgetful of their danger.” (1) · “Slender and tall she was... but strong she seemed and stern as steel, a daughter of kings.” (1) · “There Denethor sat in a grey gloom, like an old patient spider....” (1) · “‘...in desperate hours gentleness may be repaid with death.'” (1) · “‘...mine is the choice of Lúthien, and as she so have I chosen, both the sweet and the bitter.'” (1) · “‘And as for orders, I think you have a madman to deal with, not a lord.'” (1) · “‘By root and twig, but this is a strange business: up sprout a little folk that are not in the old lists....'” (1) · “‘Don't talk to it Merry. Don't encourage it.'” (2) · “‘I don't know why he's so upset, it's only a few carrots... my point is, he's overreacting.'” (1) · “‘I myself will go to war, to fall in the front of the battle, if it must be.'” (1) · “‘If you trust nothing else, trust this... trust us.'” (1) · “‘Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'” (1) · “‘Praised be the bow of Galadriel, and the hand and eye of Legolas!... That was a mighty shot in the dark, my friend!'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (2) · “‘Trust Sméagol now? Very, very good.'” (1) · “‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'” (1)
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