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Drilldown: CardReleases
From LOTR-TCG Wiki
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CardReleases
> Subtypes
:
Hand Weapon
or
Hobbit
Use the filters below to narrow your results.
ID:
BaseCardID:
Subset:
A (15)
·
D (1)
·
M (3)
·
O (3)
·
S (242)
·
W (2)
Revision:
None
(266)
ReleaseDate:
None
(266)
LanguageCode:
EN (266)
IsPhysical:
No (33)
·
Yes (233)
IsPlayable:
No (19)
·
Yes (247)
CollInfo:
None
(266)
IsUnique:
No (96)
·
Yes (170)
Title:
Sam (18)
·
Frodo (18)
·
Pippin (16)
·
Merry (15)
·
Bilbo (12)
·
Glamdring (9)
·
Sting (8)
·
Hobbit Sword (5)
·
Andúril (4)
·
The Pale Blade (4)
·
Denethor's Sword (3)
·
Faramir's Sword (3)
·
Farmer Maggot (3)
·
Gimli's Battle Axe (3)
·
Whip of Many Thongs (3)
·
Beorning Axe (3)
·
Narsil (3)
Other values:
Aiglos
Arwen's Dagger
Axe of Erebor
Axe of Khazad-dûm
Azog's Mace
Banner of Elbereth
Banner of Isengard
Banner of the Eye
Banner of the Mark
Banner of Westernesse
Berserker Torch
Besieging Pike
Black Flail
Blade of Gondor
Blade of Lindon
Blade of the White Hand
Bounder
Broad-bladed Sword
Cave Troll's Hammer
Cave Troll’s Hammer
Corsair Boarding Axe
Corsair Grappling Hook
Corsair Halberd
Corsair Scimitar
Dol Guldur Blade
Dwarven Axe
Dwarven Spear
Easterling Polearm
Elven Armaments
Elven Sword
Éomer's Spear
Éomer’s Spear
Éowyn's Sword
Filibert Bolger
Flaming Brand
Fredegar Bolger
Frying Pan
Goblin Scimitar
Goblin Spear
Gondorian Blade
Gondorian Sword
Gorbag's Sword
Great Axe
Griffo Boffin
Gríma's Dagger
Gwemegil
Hadafang
Hand Axe
Heavy Axe
Henchman's Dagger
Herugrim
Hobbit Farmer
Hobbit Party Guest
Iron Axe
Iron-Forged Weapon
Isengard Axe
Isengard Scimitar
Isengard Sword
Ithilien Blade
Knife of the Galadhrim
Knight's Spear
Legolas' Sword
Long Spear
Long-knives of Legolas
Lurtz's Sword
Lurtz’s Sword
Master Proudfoot
Melilot Brandybuck
Merry's Sword
Merry’s Dagger
Mordor Scimitar
Morgul Axe
Morgul Blade
Moria Axe
Nazgûl Blade
Nazgûl Scimitar
Nazgûl Sword
Old Noakes
Orc Hammer
Orc Scimitar
Orc Spear
Orcrist
Orkish Ax
Orkish Hunting Spear
Pippin's Sword
Pippin’s Dagger
Poleaxe
Primitive Brand
Raider Halberd
Ranger's Sword
Ranger’s Sword
Rider's Spear
Rohirrim Axe
Rosie Cotton
Sceptre of the Dark Lord
Southron Spear
Spear of the Mark
Spear of the White Hand
Spectral Sword
Sword of Dol Guldur
Sword of Gondor
Sword of Minas Morgul
Sword of Rohan
Sword of the Fallen
Ted Sandyman
The Balrog's Sword
The Gaffer
Tolman Cotton
Troll Knife
Troll’s Chain
Uglúk's Sword
Uglúk’s Sword
Uruk Axe
Uruk Spear
Uruk-hai Sword
Vile Blade
War Club
War Trident
Weapon of Opportunity
Westfarthing Businessman
Worn Battleaxe
Search
Subtitle:
None
(139)
·
Steadfast Friend (3)
Other values:
Aged Ring-bearer
Baggins Heirloom
Bane of the Eight Legs
Barmaid
Bearer of Great Need
Bearer of Things Burgled
Blade of Aragorn
Blade of the Faithful
Brave Decoy
Chaser of Rascals
Chief's Men's Ally
Collector of Treasures
Courteous Halfling
Dernhelm's Blade
Distant Relative of Bilbo
Elven Blade
Elven Long Knife
Expert Burglar
Faithful Companion
Farmer of Bywater
Fatty
Flame of the West
Foe-hammer
Forged by Telchar
Frenzied Fighter
Friend to Frodo
Friend to Sam
Frodo's Gardener
From O'er the Brandywine
Great Elf Warrior
Guard of Minas Tirith
Hastiest of All
Hobbit of Some Intelligence
Hobbit of the Marish
Hobbiton Lass
Hope of Free Peoples
Horticulturalist
Impatient Hobbit
In the Bloom of Health
Innocent Traveler
Just a Nuisance
King's Blade
Learned Guide
Lightning Brand
Little Master
Lover of Trees
Loyal Companion
Loyal Friend
Master in Riddles
Master of the Precious
Melancholy Hobbit
Merry Dancer
Mighty Longsword
Mr. Took
Mr. Underhill
Needer of Vittles
Nice Sensible Hobbit
Noble Warrior
Of Bag End
Of Bagshot Row
Of Buckland
Of Tuckborough
Old Bilbo's Heir
Orc Beater
Proper Poet
Protected by Many
Purveyor of Wisdoms
Reliable Companion
Reluctant Adventurer
Resolute Friend
Resolute Halfling
Resolute Hobbit
Retired Adventurer
Rohirrim Squire
Sam's Father
Samwise the Brave
Son of Drogo
Son of Hamfast
Sword of Boromir
Sword of Flame
Sword of the Mark
Sword That Was Broken
Swordthain
Sworn to Service
The Short One
The Tall One
Tired Traveller
Trusted Weapon
Trusty Weapon
Uncouth Fellow
Unquenchable Hobbit
Unwieldy Cudgel
Vicious Weapon
Weapon of Command
Weapon of Flame and Shadow
Weapon of Heritage
Wearer of Black and Silver
Weary From the Journey
Well-spoken Gentlehobbit
Wicked Masster!
Wily Rascal
Woolly-footed Rascal
Search
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
·
Orc
·
Standard
·
Uruk-hai
·
Skirmish
· Hand Weapon ·
Nazgul
·
Elf
· Hobbit ·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
None
(39)
·
1 (136)
·
2 (80)
·
3 (10)
·
4 (1)
Strength:
None
(168)
·
1 (3)
·
2 (11)
·
3 (81)
·
4 (1)
·
5 (2)
StrengthMod:
None
(107)
·
+1 (33)
·
+2 (108)
·
+3 (18)
Vitality:
None
(168)
·
2 (10)
·
3 (10)
·
4 (78)
VitalityMod:
None
(251)
·
+1 (15)
SiteNum:
None
(251)
·
1 (11)
·
2 (2)
·
3 (2)
SiteNumMod:
None
(266)
Resistance:
None
(205)
·
5 - 8 (17)
·
8 - 10 (26)
·
10 - 12 (18)
ResistanceMod:
None
(263)
·
+1 (3)
CanBearRing:
None
(183)
·
No (67)
·
Yes (16)
Signet:
Aragorn (12)
·
Frodo (16)
·
Gandalf (13)
·
None (224)
·
Theoden (1)
Block:
None (266)
ShadowNum:
None
(266)
ArrowDir:
None (266)
GameText:
Bearer must be a Hobbit. (5)
·
Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
·
Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3)
·
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3)
·
Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (3)
Other values:
Add 1 to the number of Ents you can spot. Maneuver: Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot. Regroup: Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
Assignment: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1.
Bearer must a Troll. Bearer is damage +1.
Bearer must be a Dwarf. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. Each time a player's minion loses a skirmish to bearer, that player discards the top card from his draw deck.
Bearer must be a Dwarf. This is twilight cost -1 for each [DWARVEN] card that has a culture token on it. Skirmish: Remove a [DWARVEN] token to make bearer strength +1.
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1.
Bearer must be a Dwarf. While bearer is at a mountain site, he is damage +1.
Bearer must be a dwarf. While you can spot a threat, bearer is damage +1. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul.
Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgul. Skirmish: If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgul. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Nazgul. While you can spot 3 burdens, bearer is damage +1.
Bearer must be a Southron. Skirmish: Remove (4) and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [DUNLAND] Man.
Bearer must be a [DUNLAND] Man. Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [GONDOR] companion. Each time bearer wins a skirmish, you may heal another [GONDOR] companion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [GONDOR] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. Skirmish: Discard this weapon to wound a minion bearer is skirmishing.
Bearer must be a [GONDOR] Man. If bearer is Elendil or Isildur, he is strength +1 for each [GONDOR] artifact you can spot (limit +6). Response: If bearer is about to take a wound, exert 2 [GONDOR] Men to prevent that.
Bearer must be a [GONDOR] Man. Skirmish: Discard 3 cards from hand to make bearer damage +1.
Bearer must be a [GONDOR] Man. Skirmish: If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a [GONDOR] Man. While bearer is a ranger or at a river site, he or she is damage +1.
Bearer must be a [GONDOR] Man. While skirmishing a Man or a roaming minion, bearer is damage +1.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to discard a roaming minion.
Bearer must be a [GONDOR] Wraith. Skirmish: Discard 3 cards from hand to heal bearer.
Bearer must be a [MEN] Man. If bearer is Grima, he is strength +1 for each Free Peoples culture you can spot over 2. Response: If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a [MEN] Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a [MEN] minion. Bearer is damage +1. Shadow: Remove a companion in the dead pile from the game to control a site.
Bearer must be a [MEN] minion. Bearer is strength +1 for each [MEN] token you can spot (limit +5).
Bearer must be a [MEN] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a [MEN] minion. Each time bearer wins a skirmish you may transfer this possession to another [MEN] minion. If you do, stack a [MEN] minion from play on a [MEN] possession in your support area.
Bearer must be a [MEN] minion. Skirmish: Remove (2) to make a [MEN] minion fierce until the regroup phase.
Bearer must be a [MEN] minion. Skirmish: Remove (3) to reinforce a [MEN] token and make bearer fierce until the regroup phase.
Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a [MEN] minion. While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a [MEN] minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a [MORIA] minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a [MORIA] Orc. Bearer is damage +1. Skirmish: Exert bearer to make him strength +2.
Bearer must be a [MORIA] Orc. When you play this possession, you may draw a card.
Bearer must be a [RAIDER] Man. Skirmish: Exert bearer to add (2).
Bearer must be a [ROHAN] companion. Each time bearer wins a skirmish, you may exert a minion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [ROHAN] Man. If bearer is Eomer and he is mounted, Eomer is damage +2.
Bearer must be a [ROHAN] Man. If bearer is Eomer and he is unwounded, he is damage +1 and resistance +1. Skirmish: If bearer is Eomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is damage +1.
Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is defender +1.
Bearer must be a [ROHAN] Man. While bearer is skirmishing a hunter minion, bearer is damage +1.
Bearer must be a [ROHAN] Man. While bearer is skirmishing an Uruk-hai, bearer is damage +1.
Bearer must be a [ROHAN] Man. You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a [SAURON] Minion. If bearer is an Uruk-hai, it is strength +2.
Bearer must be a [SAURON] Orc. Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a [SAURON] Orc. If you have initiative, bearer is strength +3.
Bearer must be a [SAURON] Orc. Skirmish: Remove (1) to make bearer strength +1 (limit +3).
Bearer must be a [SAURON] Troll. When you play this possession, you may draw a card.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1.
Bearer must be a [WRAITH] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is fierce.
Bearer must be a [WRAITH] Orc. While you can spot 2 wounds on the Ring-bearer, bearer is damage +1.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [ELVEN] artifact you can spot (limit +6). Regroup: Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength -1.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his draw deck.
Bearer must be an Uruk-hai. Maneuver: Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. Shadow: If bearer is Ugluk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an [ISENGARD] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an [ISENGARD] Orc. When you play this weapon, add (1).
Bearer must be an [ISENGARD] Orc. When you play this weapon, you may add (1) for each site you control.
Bearer must be an [ORC] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an [ORC] minion. When you play this possession on a minion that has a twilight cost of 4 or more, add (2).
Bearer must be an [ORC] Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot.
Bearer must be an [ORC] Orc. Each time bearer wins a skirmish, you may add a threat.
Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion.
Bearer must be an [ORC] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an [SAURON] Orc. Each time bearer wins a skirmish, you may add (1) for each site you control.
Bearer must be an [URUK-HAI] minion. Each character skirmishing bearer is strength -2.
Bearer must be an [URUK-HAI] minion. When you play this possession on a minion that has twilight cost of 4 or more, draw a card.
Bearer must be an [URUK-HAI] Uruk-hai.
Bearer must be an [URUK-HAI] Uruk-hai. Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) If bearer is Lurtz, he is fierce.
Bearer must be an [URUK-HAI] Uruk-hai. While you can spot 2 controlled sites, this minion is damage +1. While you can spot 4 controlled sites, this minion is damage +3.
Bearer must be an [URUK-HAI] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Ugluk, he is damage +1.
Bearer must be Aragorn. Discard any other weapon he bears. He is damage +1 and cannot bear other weapons. Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship's next site (replacing opponent's site if necessary).
Bearer must be Aragorn. He is damage +1.
Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. Maneuver: If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. He is damage +1. Skirmish: If Boromir is not assigned to a skirmish, discard a [GONDOR] card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1.
Bearer must be Elendil or Isildur. Bearer is damage +1. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Eowyn. While you can spot a villager, Eowyn is damage +1.
Bearer must be Eowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Eowyn is skirmishing.
Bearer must be Frodo or Sam. Response: If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal an opponent's hand. Remove (1) for each Orc revealed (limit (4)).
Bearer must be Frodo. Skirmish: Exert Frodo to make Smeagol strength +2 or Gollum strength -2.
Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish.
Bearer must be Gandalf. He is damage +1. Fellowship or Regroup: Exert Gandalf to reveal an opponent's hand. Remove (1) for each Orc revealed.
Bearer must be Gandalf. He is damage +1. Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gimli. He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Gimli. He is damage +1. Skirmish: Discard a [DWARVEN] condition or a card stacked on a [DWARVEN] condition to make Gimli strength +1.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Lurtz. He is damage +1. Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. Maneuver: Exert Merry twice to exert a minion once for each [ROHAN] companion you spot.
Bearer must be Merry. Skirmish: Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove (1) to prevent this.
Bearer must be Pippin. Skirmish: Exert Pippin twice make him strength +1 for each [GONDOR] companion you spot.
Bearer must be Pippin. Skirmish: Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove (1) to prevent this.
Bearer must be Sauron. He is damage +1. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. It is damage +1. This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. It is fierce. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Theoden. He is damage +1.
Bearer must be Theoden. He is damage +1. Response: If Theoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Ulaire Lemenya. He is damage +1. Skirmish: Exert Ulaire Lemenya to discard a possession borne by a character he is skirmishing.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
c
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition.
Each time you play a [shire] ally, you may add (1) to draw a card.
Each [SHIRE] follower is twilight cost -1. Skirmish: If Pippin is skirmishing?a hunter minion, exert the Ring-bearer to make Pippin strength +2.
Fellowship. Pippin is strength +1 for each tale you can spot.
Fellowship. Ring-bearer. Ring-bound. While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer.
Fellowship. Skirmish: If Merry is not assigned to a skirmish, take 2 [SHIRE] cards from your discard pile and remove them from the game to make a companion strength +2.
Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent's support area.
Fellowship: Exert Bilbo to shuffle a [SHIRE] card from your discard pile into your draw deck.
Fellowship: Exert Farmer Maggot to heal Merry or Pippin.
Fellowship: Exert Merry to play Farmer Maggot from your draw deck.
Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Exert The Gaffer to heal Frodo or Sam.
Fellowship: If the twilight pool has fewer than 3 twilight tokens, add (2) to reveal the top 3 cards of your draw deck. Take all [SHIRE] cards revealed into hand and discard the rest.
Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Play Gandalf or Aragorn; his twilight cost is -2.
For each other unbound companion assigned to a skirmish, Merry is strength +2.
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Maneuver: Liberate a site you control to make each [MEN] minion strength +2 until the regroup phase. Regroup: Exert Ted Sandyman to stack a [MEN] Man in play on a possession.
Regroup: Discard Merry to heal a [GANDALF] companion.
Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions.
Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden.
Response: If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally.
Ring-bearer (resistance 10). Fellowship: Add a burden to play Smeagol from your discard pile.
Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo.
Ring-bearer (resistance 10). Fellowship: Play a Ring-bound companion to remove a burden.
Ring-bearer (resistance 10). Ring-bound. Each time the fellowship moves, you may add (3) to remove a threat.
Ring-bearer (resistance 10). Ring-bound. Skirmish: At sites 6K to 8K, add 4 burdens to wound a minion skirmishing Frodo.
Ring-bearer (resistance 10). While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
Ring-bearer (resistance 12).
Ring-bearer.
Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Ring-bearer. Ring-bound. While skirmishing a minion of strength 8 or less, Frodo is strength +2.
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile.
Ring-bound. Each other companion is resistance +1.
Ring-bound. Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add (3). Regroup: Add a burden to play a [SHIRE] tale.
Ring-bound. Fellowship: If you have initiative, discard a card from hand to heal Sam. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Fellowship: Play Sam's Pack from your draw deck. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Response: If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Ring-bound. Sam is strength +1 for each [SHIRE] companion you can spot. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
Ring-bound. While Sam bears the One Ring, he is resistance -4. Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit. Response: If Frodo is killed, make Sam the Ring-bearer.
Ring-bound. While you can spot Frodo and Smeagol, Sam may not be overwhelmed unless is strength is tripled. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
Sam is strength +1. Fellowship: Exert Rosie to heal Sam.
Skirmish: Add a burden to discard Pippin. Any Shadow player may remove (2) to prevent this.
Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit.
Skirmish: Exert Pippin to prevent a skirmishing [shire] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
Skirmish: Exert the Ring-bearer to discard Merry. Any Shadow player may remove (2) to prevent this.
Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled.
Skirmish: If Merry is not assigned to a skirmish, discard him to remove a [SAURON] Orc from a skirmish involving an unbound companion.
Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 [ROHAN] possessions from your discard pile.
Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2.
This companion is strength +1 for each [SHIRE] card that has a culture token on it.
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase.
To play, spot 2 companions with the Frodo signet. Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [shire] companions.
To play, spot a [GONDOR] Man. Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
To play, spot a [ROHAN] companion. Skirmish: Discard 4 cards from hand to make Merry strength +2 for each [ROHAN] companion you spot.
Toil 1. (For each [URUK-HAI] character you exert when playing this, its twilight cost is -1) Bearer must be an [URUK-HAI] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish.
Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Merry bears a follower, he is strength +2. Skirmish: If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3.
While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
Your opponent may not discard your [SHIRE] tales from play.
Search
TaggedGameText:
Bearer must be a Hobbit. (5)
·
Bearer must be a
gandalf
Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a
gandalf
card from your discard pile into hand. (3)
·
Ring-bound.
Ring-bearer
(resistance 10).
The cost of each artifact, possession, and
shire
tale played on Frodo is -1. (3)
·
Bearer must be Faramir.
He is
damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
·
Bearer must be a
gondor
Man.
While bearer is Denethor, his game text does not apply. (3)
Other values:
<keyword>Assignment</keyword>: Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
<keyword>Fellowship. Ring-bearer. Ring-bound.</keyword><br> While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
<keyword>Fellowship. Ring-bound.</keyword><br> While Sam bears The One Ring, he is resistance -4.<br> While you can spot 3 <symbol>shire</symbol> companions, Sam is strength +2.<br> <keyword>Response</keyword>: If Frodo dies, make Sam the Ring-bearer.
<keyword>Fellowship.</keyword><br> <keyword>Skirmish</keyword>: If Merry is not assigned to a skirmish, take 2 <symbol>shire</symbol> cards from your discard pile and remove them from the game to make a companion strength +2.
<keyword>Fellowship.</keyword><br> Pippin is strength +1 for each tale you can spot.
<keyword>Fellowship:</keyword> Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area.
<keyword>Fellowship:</keyword> Exert Bilbo to shuffle a <symbol>shire</symbol> card from your discard pile into your draw deck.
<keyword>Fellowship:</keyword> Exert Farmer Maggot to heal Merry or Pippin.
<keyword>Fellowship:</keyword> Exert Merry to play Farmer Maggot from your draw deck.
<keyword>Fellowship:</keyword> Exert Sam to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Exert The Gaffer to heal Frodo or Sam.
<keyword>Fellowship:</keyword> If the twilight pool has fewer than 3 twilight tokens, add <symbol>twilight2</symbol> to reveal the top 3 cards of your draw deck. Take all <symbol>shire</symbol> cards revealed into hand and discard the rest.
<keyword>Fellowship:</keyword> Play Bill the Pony from your draw deck. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Play Gandalf or Aragorn; his twilight cost is -2.
<keyword>Maneuver:</keyword> Exert Sam twice to make him <keyword>defender +1</keyword> until the regroup phase. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Maneuver:</keyword> Liberate a site you control to make each <symbol>men</symbol> minion strength +2 until the regroup phase.<br><keyword>Regroup:</keyword> Exert Ted Sandyman to stack a <symbol>men</symbol> Man in play on a possession.
<keyword>Regroup:</keyword> Discard Merry to heal a <symbol>gandalf</symbol> companion.
<keyword>Regroup:</keyword> Discard Pippin to choose a Shadow player who must wound one of his or her minions.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden.
<keyword>Response:</keyword> If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Fellowship:</keyword> Exert another companion who has the Frodo signet to heal Frodo.
<keyword>Ring-bearer (resistance 10).</keyword> <br>At the start of each of your turns, you may heal a Hobbit ally.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Fellowship:</keyword> Add a burden to play Sméagol from your discard pile.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Ring-bound.</keyword> <br><keyword>Skirmish:</keyword> At sites 6<symbol>king</symbol> to 8<symbol>king</symbol>, add 4 burdens to wound a minion skirmishing Frodo.
<keyword>Ring-bearer (resistance 10).</keyword> <br><keyword>Ring-bound.</keyword> <br>Each time the fellowship moves, you may add <symbol>twilight3</symbol> to remove a threat.
<keyword>Ring-bearer (resistance 10).</keyword><br><keyword>Fellowship:</keyword> Play a Ring-bound companion to remove a burden.
<keyword>Ring-bearer (resistance 10).</keyword><br>While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
<keyword>Ring-bearer (resistance 12).</keyword>
<keyword>Ring-bearer (resistance 12).</keyword> <keyword>Ring-bound.</keyword>
<keyword>Ring-bearer. Ring-bound.</keyword><br>While skirmishing a minion of strength 8 or less, Frodo is strength +2.
<keyword>Ring-bearer.</keyword>
<keyword>Ring-bound.</keyword> <br><keyword>Fellowship:</keyword> If you have initiative, discard a card from hand to heal Sam. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> <br><keyword>Fellowship:</keyword> Play a Hobbit companion to remove a burden. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> <br>At the start of each skirmish involving Bilbo, you may exert him to take a <symbol>shire</symbol> skirmish event into hand from your discard pile.
<keyword>Ring-bound.</keyword> <br>Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Add a burden to play a <symbol>shire</symbol> tale.
<keyword>Ring-bound.</keyword> <br>Sam is strength +1 for each <symbol>shire</symbol> companion you can spot. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (resistance 5).
<keyword>Ring-bound.</keyword> Each other companion is resistance +1.
<keyword>Ring-bound.</keyword> While Sam bears the One Ring, he is resistance –4.<br><keyword>Maneuver:</keyword> If Sam is bearing a follower, exert him to heal another Hobbit.<br><keyword>Response:</keyword> If Frodo is killed, make Sam the Ring-bearer.
<keyword>Ring-bound.</keyword><br><keyword>Fellowship:</keyword> Play Sam’s Pack from your draw deck. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br><keyword>Response:</keyword> If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this.<br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br>Sam is resistance +1 for each Hobbit you can spot.<br><keyword>Regroup:</keyword> Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
<keyword>Ring-bound.</keyword><br>While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.<br>At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
<keyword>Ring-bound.</keyword><br>While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. <br><keyword>Response:</keyword> If Frodo is killed, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Ring-bound.</keyword><br>While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.<br><keyword>Skirmish:</keyword> If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
<keyword>Skirmish:</keyword> Add a burden to discard Pippin. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Skirmish:</keyword> Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit.
<keyword>Skirmish:</keyword> Exert the Ring-bearer to discard Merry. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
<keyword>Skirmish:</keyword> Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, discard him to remove a <symbol>sauron</symbol> Orc from a skirmish involving an unbound companion.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
<keyword>Skirmish:</keyword> If Merry is not assigned to a skirmish, return him to your hand to play up to 2 <symbol>rohan</symbol> possessions from your discard pile.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
<keyword>Skirmish:</keyword> If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
<keyword>Skirmish:</keyword> If you cannot spot 3 threats, add a threat to make Merry strength +2.
<keyword>Skirmish</keyword>: Exert Pippin to prevent a skirmishing <symbol>shire</symbol> companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
<keyword>Toil 1.</keyword> <i>(For each</i> <symbol>urukhai</symbol> <i>character you exert when playing this, its twilight cost is –1.)</i> <br>Bearer must be an <symbol>urukhai</symbol> Uruk-hai. <br>Bearer is strength +2 for each wound on each character in its skirmish.
<keyword>Triumph -</keyword> At the start of the fellowship phase you may remove 3 burdens. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (<keyword>Resistance 5</keyword>).
Add 1 to the number of Ents you can spot.<br><keyword>Maneuver:</keyword> Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot.<br><keyword>Regroup:</keyword></br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
At the start of each of your turns, heal this ally. <br><keyword>Fellowship:</keyword>Exert this ally to heal another Hobbit ally whose home is site 1.
Bearer must a Troll. Bearer is damage +1.
Bearer must be a <symbol>dunland</symbol> Man.
Bearer must be a <symbol>dunland</symbol> Man. <br>Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a <symbol>gondor</symbol> companion. Each time bearer wins a skirmish, you may heal another <symbol>gondor</symbol> companion. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a <symbol>gondor</symbol> Man. <br>While skirmishing a Man or a roaming minion, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> Discard 3 cards from hand to make bearer <keyword>damage +1</keyword>.
Bearer must be a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a <symbol>gondor</symbol> Man. <br>If bearer is Elendil or Isildur, he is strength +1 for each <symbol>gondor</symbol> artifact you can spot (limit +6). <br><keyword>Response:</keyword> If bearer is about to take a wound, exert 2 <symbol>gondor</symbol> Men to prevent that.
Bearer must be a <symbol>gondor</symbol> Man. <br>While bearer is a ranger or at a river site, he or she is <keyword>Damage +1.</keyword>
Bearer must be a <symbol>gondor</symbol> Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. <br><keyword>Skirmish:</keyword> Discard this possession to wound a minion bearer is skirmishing.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to discard a roaming minion.
Bearer must be a <symbol>gondor</symbol> Wraith. <br><keyword>Skirmish:</keyword> Discard 3 cards from hand to heal bearer.
Bearer must be a <symbol>men</symbol> Man.<br>If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.<br><keyword>Response:</keyword> If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a <symbol>men</symbol> Man.<br>While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a <symbol>men</symbol> minion. <br><keyword>Skirmish:</keyword> Remove <symbol>twilight2</symbol> to make a <symbol>men</symbol> minion fierce until the regroup phase.
Bearer must be a <symbol>men</symbol> minion. <br>While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. <br>While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a <symbol>men</symbol> minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a <symbol>men</symbol> minion.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight3</symbol> to reinforce a <symbol>men</symbol> token and make bearer <keyword>fierce</keyword> until the regroup phase.
Bearer must be a <symbol>men</symbol> minion.<br>Bearer is <keyword>damage +1</keyword>.<br><keyword>Shadow:</keyword> Remove a companion in the dead pile from the game to control a site.
Bearer must be a <symbol>men</symbol> minion.<br>Bearer is strength +1 for each <symbol>men</symbol> token you can spot (limit +5).
Bearer must be a <symbol>men</symbol> minion.<br>Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a <symbol>men</symbol> minion.<br>Each time bearer wins a skirmish, you may transfer this possession to another <symbol>men</symbol> minion. If you do, stack a <symbol>men</symbol> minion from play on a <symbol>men</symbol> possession in your support area.
Bearer must be a <symbol>men</symbol> minion.<br>When you play this possession you may reinforce a <symbol>men</symbol> token twice.<br>Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a <symbol>moria</symbol> minion. <br>If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a <symbol>moria</symbol> Orc. <br>Bearer is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert bearer to make him strength +2.
Bearer must be a <symbol>moria</symbol> Orc. <br>When you play this possession, you may draw a card.
Bearer must be a <symbol>raider</symbol> Man. <br><keyword>Skirmish:</keyword> Exert bearer to add <symbol>twilight2</symbol>.
Bearer must be a <symbol>rohan</symbol> companion. Each time bearer wins a skirmish, you may exert a minion. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a <symbol>rohan</symbol> Man. <br>If bearer is mounted, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>While bearer is skirmishing an Uruk-hai, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>If bearer is mounted, bearer is <keyword>Damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is Éomer and he is mounted, Éomer is <keyword>damage +2.</keyword>
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is Éomer and he is unwounded, he is <keyword>damage +1</keyword> and resistance +1.<br><keyword>Skirmish:</keyword> If bearer is Éomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is mounted, bearer is <keyword>defender +1</keyword>.
Bearer must be a <symbol>rohan</symbol> Man.<br>While bearer is skirmishing a hunter minion, bearer is <keyword>damage +1</keyword>.
Bearer must be a <symbol>sauron</symbol> minion. <br>If bearer is an Uruk-hai, it is strength +2.
Bearer must be a <symbol>sauron</symbol> Orc. <br>Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a <symbol>sauron</symbol> Orc. <br>If you have initiative, bearer is strength +3.
Bearer must be a <symbol>sauron</symbol> Orc.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight1</symbol> to make bearer strength +1 (limit +3).
Bearer must be a <symbol>sauron</symbol> Troll. When you play this possession, you may draw a card.
Bearer must be a <symbol>wraith</symbol> minion. <br>While you can spot 5 threats, bearer is <keyword>damage +1</keyword>.
Bearer must be a <symbol>wraith</symbol> Orc. <br>When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. <br>If bearer is Gorbag, he is <keyword>fierce.</keyword>
Bearer must be a <symbol>wraith</symbol> Orc. <br>While you can spot 2 wounds on the Ring-bearer, bearer is <keyword>damage +1</keyword>.
Bearer must be a Dwarf. <br>Bearer gains <keyword>muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.) <br><keyword>Skirmish:</keyword> If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. <br>Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.
Bearer must be a Dwarf. <br>While bearer is at a mountain site, he is <keyword>Damage +1.</keyword>
Bearer must be a Dwarf. <br>While you can spot a threat, bearer is <keyword>damage +1</keyword>. <br>While you can spot 2 threats, bearer is strength +1. <br>While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Dwarf.<br>This is twilight cost -1 for each <symbol>dwarven</symbol> card that has a culture token on it.<br><keyword>Skirmish:</keyword> Remove a <symbol>dwarven</symbol> token to make bearer strength +1.
Bearer must be a Dwarf.<br>This weapon may be borne in addition to 1 other hand weapon.<br><keyword>Archery:</keyword> Discard this weapon to make the fellowship archery total +1.
Bearer must be a Hobbit. <br><keyword>Skirmish:</keyword> Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. <br>This weapon may be borne in addition to 1 other hand weapon. <br>Bearer is strength +2 and <keyword>damage +1</keyword> while skirmishing a Nazgûl.
Bearer must be a Nazgûl. <br>While you can spot 3 burdens, bearer is <keyword>damage +1.</keyword>
Bearer must be a Nazgûl. <br><keyword>Skirmish:</keyword> If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgûl. <br>If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgûl. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish:</keyword> Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgûl. <br>While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgûl.<br>While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Southron.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight4</symbol> and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be an <symbol>elven</symbol> companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.<br><keyword>Maneuver:</keyword> If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an <symbol>isengard</symbol> minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an <symbol>isengard</symbol> Orc. <br>When you play this weapon, add <symbol>twilight1</symbol>.
Bearer must be an <symbol>isengard</symbol> Orc.<br>When you play this weapon, you may add <symbol>twilight1</symbol> for each site you control.
Bearer must be an <symbol>orc</symbol> minion. <br>Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an <symbol>orc</symbol> minion. <br>When you play this possession on a minion that has a twilight cost of 4 or more, add <symbol>twilight2</symbol>.
Bearer must be an <symbol>orc</symbol> Orc. <br>When you play this possession, you may exert a companion.
Bearer must be an <symbol>orc</symbol> Orc.<br>Bearer gains <keyword>hunter X</keyword> <i>(While skirmishing a non-hunter character, this character is strength +X.)</i>, where X is the number of Free Peoples cultures you can spot.
Bearer must be an <symbol>orc</symbol> Orc.<br>Each time bearer wins a skirmish, you may add a threat.
Bearer must be an <symbol>orc</symbol> Troll. <br>When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an <symbol>sauron</symbol> Orc. Each time bearer wins a skirmish, you may add <symbol>twilight1</symbol> for each site you control.
Bearer must be an <symbol>urukhai</symbol> minion. <br>Each character skirmishing bearer is strength –2.
Bearer must be an <symbol>urukhai</symbol> minion. <br>When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>Bearer gains <keyword>hunter 1</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>If bearer is Lurtz, he is <keyword>fierce</keyword>.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>While you can spot 2 controlled sites, this minion is <keyword>damage +1</keyword>.<br>While you can spot 4 controlled sites, this minion is <keyword>damage +3</keyword>.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).<br>If bearer is Uglúk, he is <keyword>damage +1</keyword>.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is <keyword>damage +1</keyword>.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. <br><keyword>Skirmish:</keyword> Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Elf. <br>If bearer is Gil-galad, he is strength +1 for each <symbol>elven</symbol> artifact you can spot (limit +6). <br><keyword>Regroup:</keyword> Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. <br>While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.
Bearer must be an Elf.<br>Each minion skirmishing bearer is strength -1 for each wound on that minion.<br><keyword>Skirmish:</keyword> Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. <br><keyword>Maneuver:</keyword> Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. <br>Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an Uruk-hai.<br><keyword>Shadow:</keyword> If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be Aragorn. <br>While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Aragorn. <br>He is <keyword>damage +1.</keyword>
Bearer must be Aragorn. <br>If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. Discard other weapons he bears. He is <keyword>damage +1</keyword> and cannot bear other weapons. <br><keyword>Fellowship</keyword> or <keyword>Regroup:</keyword> If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).
Bearer must be Aragorn.<br>He is <keyword>damage +1</keyword>.<br>Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Arwen or Elrond. <br>Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. <br>She is <keyword>damage +1</keyword>. <br><keyword>Skirmish:</keyword> Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo.<br><keyword>Regroup:</keyword> Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. <br><keyword>Maneuver:</keyword> If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> If Boromir is not assigned to a skirmish, discard a <symbol>gondor</symbol> card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. <br>Cave Troll of Moria is <keyword>damage +1</keyword>.
Bearer must be Elendil or Isildur.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Éowyn. <br>While you can spot a villager, Éowyn is <keyword>damage +1.</keyword>
Bearer must be Éowyn. <br>You may play this possession anytime you could play a skirmish event. <br>When you play this possession, you may wound a minion Éowyn is skirmishing.
Bearer must be Frodo or Sam. <br><keyword>Response:</keyword> If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight4</symbol>).
Bearer must be Frodo.<br><keyword>Skirmish:</keyword> Exert Frodo to make Sméagol strength +2 or Gollum strength -2.
Bearer must be Gandalf. <br>Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. <br>He is <keyword>Damage +1.</keyword> <br><keyword>Skirmish:</keyword> If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gandalf. <br>He is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Gandalf to reveal an opponent’s hand. Remove <symbol>twilight1</symbol> for each Orc revealed.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is <keyword>damage +1</keyword>. Each time you play a spell during a skirmish, you may make Gandalf <keyword>damage +1</keyword> until the end of that skirmish.
Bearer must be Gandalf.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gimli. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Discard a <symbol>dwarven</symbol> condition or a card stacked on a <symbol>dwarven</symbol> condition to make Gimli strength +1.
Bearer must be Gimli. <br>He is <keyword>damage +1</keyword>. <br>Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Legolas. <br>Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. <br>Each Orc or Uruk-hai skirmishing Legolas is strength –2.
Bearer must be Legolas.<br>Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Lurtz. <br>He is <keyword>damage +1</keyword> Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. <br><keyword>Maneuver:</keyword> Exert Merry twice to exert a minion once for each <symbol>rohan</symbol> companion you spot.
Bearer must be Merry. <br><keyword>Skirmish:</keyword> Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove <symbol>twilight1</symbol> to prevent this.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice make him strength +1 for each <symbol>gondor</symbol> companion you spot.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove <symbol>twilight1</symbol> to prevent this.
Bearer must be Sauron.<br>He is <keyword>damage +1</keyword>.<br>Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. <br><keyword>Skirmish:</keyword> Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Balrog. <br>It is <keyword>damage +1</keyword> <br>This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. It is <keyword>fierce</keyword>. <br>When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Witch-king. <br>He is <keyword>damage +1.</keyword> <keyword>Response:</keyword> If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Théoden. <br>He is <keyword>Damage +1.</keyword> <br><keyword>Response:</keyword> If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Théoden.<br>He is <keyword>damage +1.</keyword>
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Úlairë Lemenya. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Each <symbol>shire</symbol> follower is twilight cost –1.<br><keyword>Skirmish:</keyword> If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.<br><keyword>Response</keyword>: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition.
Each time you play a <symbol>shire</symbol> ally, you may add <symbol>twilight1</symbol> to draw a card.
For each other unbound companion assigned to a skirmish, Merry is strength +2.
Ring-bearer. <keyword>Ring-bound.</keyword> At the start of the regroup phase, you may exert Frodo to make him gain <keyword>muster</keyword> until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Sam cannot be overwhelmed unless his strength is tripled. <br>Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
Sam is strength +1. <br><keyword>Fellowship:</keyword> Exert Rosie to heal Sam.
This companion is strength +1 for each <symbol>shire</symbol> card that has a culture token on it.
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, skip the archery phase.
To play, spot 2 companions with the Frodo signet. <br><keyword>Fellowship</keyword>: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on <symbol>shire</symbol> companions.
To play, spot a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a <symbol>rohan</symbol> companion. <br><keyword>Skirmish:</keyword> Discard 4 cards from hand to make Merry strength +2 for each <symbol>rohan</symbol> companion you spot.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Merry bears a follower, he is strength +2.<br><keyword>Skirmish:</keyword>If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While the fellowship in is region 1 and you can spot 2 other <symbol>shire</symbol> companions, Fredegar Bolger is strength +3.
While you can spot your site 1, this ally has the game text of that site. <br><keyword>Fellowship:</keyword> Exert this ally and spot opponent’s site 1 to replace it with your site 1.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
Your opponent may not discard your <symbol>shire</symbol> tales from play.
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FormattedGameText:
Bearer must be a Hobbit. (5)
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'''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3)
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Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While bearer is Denethor, his game text does not apply. (3)
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Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
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Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3)
Other values:
'''Assignment''': Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this.
'''Fellowship. Ring-bearer. Ring-bound.''' While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.
'''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer.
'''Fellowship.''' '''Skirmish''': If Merry is not assigned to a skirmish, take 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards from your discard pile and remove them from the game to make a companion strength +2.
'''Fellowship.''' Pippin is strength +1 for each tale you can spot.
'''Fellowship:''' Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area.
'''Fellowship:''' Exert Bilbo to shuffle a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card from your discard pile into your draw deck.
'''Fellowship:''' Exert Farmer Maggot to heal Merry or Pippin.
'''Fellowship:''' Exert Merry to play Farmer Maggot from your draw deck.
'''Fellowship:''' Exert Sam to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Exert The Gaffer to heal Frodo or Sam.
'''Fellowship:''' If the twilight pool has fewer than 3 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal the top 3 cards of your draw deck. Take all [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards revealed into hand and discard the rest.
'''Fellowship:''' Play Bill the Pony from your draw deck. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Play Gandalf or Aragorn; his twilight cost is -2.
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Maneuver:''' Liberate a site you control to make each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2 until the regroup phase. '''Regroup:''' Exert Ted Sandyman to stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man in play on a possession.
'''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion.
'''Regroup:''' Discard Pippin to choose a Shadow player who must wound one of his or her minions.
'''Response:''' If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden.
'''Response:''' If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Play a Ring-bound companion to remove a burden.
'''Ring-bearer (resistance 10).''' While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Add a burden to play Sméagol from your discard pile.
'''Ring-bearer (resistance 10).''' '''Ring-bound.''' '''Skirmish:''' At sites 6[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 8[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], add 4 burdens to wound a minion skirmishing Frodo.
'''Ring-bearer (resistance 10).''' '''Ring-bound.''' Each time the fellowship moves, you may add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to remove a threat.
'''Ring-bearer (resistance 10).''' '''Fellowship:''' Exert another companion who has the Frodo signet to heal Frodo.
'''Ring-bearer (resistance 10).''' At the start of each of your turns, you may heal a Hobbit ally.
'''Ring-bearer (resistance 12).'''
'''Ring-bearer (resistance 12).''' '''Ring-bound.'''
'''Ring-bearer. Ring-bound.''' While skirmishing a minion of strength 8 or less, Frodo is strength +2.
'''Ring-bearer.'''
'''Ring-bound.''' '''Fellowship:''' Play Sam’s Pack from your draw deck. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' '''Response:''' If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
'''Ring-bound.''' While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
'''Ring-bound.''' While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).'''
'''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
'''Ring-bound.''' '''Fellowship:''' If you have initiative, discard a card from hand to heal Sam. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' '''Fellowship:''' Play a Hobbit companion to remove a burden. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile.
'''Ring-bound.''' Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Add a burden to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale.
'''Ring-bound.''' Sam is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion you can spot. '''Response:''' If Frodo dies, make Sam the Ring-bearer (resistance 5).
'''Ring-bound.''' Each other companion is resistance +1.
'''Ring-bound.''' While Sam bears the One Ring, he is resistance –4. '''Maneuver:''' If Sam is bearing a follower, exert him to heal another Hobbit. '''Response:''' If Frodo is killed, make Sam the Ring-bearer.
'''Skirmish''': Exert Pippin to prevent a skirmishing [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
'''Skirmish:''' Add a burden to discard Pippin. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Skirmish:''' Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit.
'''Skirmish:''' Exert the Ring-bearer to discard Merry. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
'''Skirmish:''' Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled.
'''Skirmish:''' If Merry is not assigned to a skirmish, discard him to remove a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc from a skirmish involving an unbound companion.
'''Skirmish:''' If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
'''Skirmish:''' If Merry is not assigned to a skirmish, return him to your hand to play up to 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions from your discard pile.
'''Skirmish:''' If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
'''Skirmish:''' If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
'''Skirmish:''' If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
'''Skirmish:''' If you cannot spot 3 threats, add a threat to make Merry strength +2.
'''Toil 1.''' ''(For each'' [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish.
'''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5''').
Add 1 to the number of Ents you can spot. '''Maneuver:''' Discard 2 pipeweed cards from play to remove a burden.
Add 1 to the number of Ents you can spot. '''Regroup:'''</br> Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
At the start of each of your turns, heal this ally. '''Fellowship:'''Exert this ally to heal another Hobbit ally whose home is site 1.
Bearer must a Troll. Bearer is damage +1.
Bearer must be a Dwarf. This is twilight cost -1 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card that has a culture token on it. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to make bearer strength +1.
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. '''Archery:''' Discard this weapon to make the fellowship archery total +1.
Bearer must be a Dwarf. Bearer gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) '''Skirmish:''' If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.
Bearer must be a Dwarf. While bearer is at a mountain site, he is '''Damage +1.'''
Bearer must be a Dwarf. While you can spot a threat, bearer is '''damage +1'''. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Hobbit. '''Skirmish:''' Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and '''damage +1''' while skirmishing a Nazgûl.
Bearer must be a Nazgûl. '''Skirmish:''' If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgûl. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgûl. While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Nazgûl. While you can spot 3 burdens, bearer is '''damage +1.'''
Bearer must be a Southron. '''Skirmish:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may heal another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to discard a roaming minion.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' Discard 3 cards from hand to make bearer '''damage +1'''.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Elendil or Isildur, he is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact you can spot (limit +6). '''Response:''' If bearer is about to take a wound, exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to prevent that.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While bearer is a ranger or at a river site, he or she is '''Damage +1.'''
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While skirmishing a Man or a roaming minion, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to wound a minion bearer is skirmishing.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith. '''Skirmish:''' Discard 3 cards from hand to heal bearer.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2. '''Response:''' If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. '''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token and make bearer '''fierce''' until the regroup phase.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is '''damage +1'''. '''Shadow:''' Remove a companion in the dead pile from the game to control a site.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is strength +1 for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token you can spot (limit +5).
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, you may transfer this possession to another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. If you do, stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from play on a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession in your support area.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. When you play this possession you may reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token twice. Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion fierce until the regroup phase.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. When you play this possession, you may draw a card.
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. Bearer is '''damage +1.''' '''Skirmish:''' Exert bearer to make him strength +2.
Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Skirmish:''' Exert bearer to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. While you can spot 5 threats, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is '''fierce.'''
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc. While you can spot 2 wounds on the Ring-bearer, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may exert a minion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer and he is mounted, Éomer is '''damage +2.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer and he is unwounded, he is '''damage +1''' and resistance +1. '''Skirmish:''' If bearer is Éomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''defender +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While bearer is skirmishing a hunter minion, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''Damage +1.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While bearer is skirmishing an Uruk-hai, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. If bearer is an Uruk-hai, it is strength +2.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Skirmish:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make bearer strength +1 (limit +3).
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. If you have initiative, bearer is strength +3.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Troll. When you play this possession, you may draw a card.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is '''damage +1'''.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. '''Skirmish:''' Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] artifact you can spot (limit +6). '''Regroup:''' Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.
Bearer must be an Elf. '''Skirmish:''' Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. '''Shadow:''' If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.
Bearer must be an Uruk-hai. '''Maneuver:''' Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. When you play this weapon, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. When you play this weapon, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this possession on a minion that has a twilight cost of 4 or more, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Bearer gains '''hunter X''' ''(While skirmishing a non-hunter character, this character is strength +X.)'', where X is the number of Free Peoples cultures you can spot.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add a threat.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. When you play this possession, you may exert a companion.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each character skirmishing bearer is strength –2.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' If bearer is Lurtz, he is '''fierce'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you can spot 2 controlled sites, this minion is '''damage +1'''. While you can spot 4 controlled sites, this minion is '''damage +3'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Uglúk, he is '''damage +1'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai.
Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Aragorn. He is '''damage +1.'''
Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Aragorn. Discard other weapons he bears. He is '''damage +1''' and cannot bear other weapons. '''Fellowship''' or '''Regroup:''' If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).
Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. She is '''damage +1'''. '''Skirmish:''' Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. '''Maneuver:''' If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. He is '''damage +1.''' '''Skirmish:''' Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. He is '''damage +1.''' '''Skirmish:''' If Boromir is not assigned to a skirmish, discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. Cave Troll of Moria is '''damage +1'''.
Bearer must be Elendil or Isildur. Bearer is '''damage +1'''. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Éowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Éowyn is skirmishing.
Bearer must be Éowyn. While you can spot a villager, Éowyn is '''damage +1.'''
Bearer must be Frodo or Sam. '''Response:''' If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. '''Skirmish:''' Exert Frodo to make Sméagol strength +2 or Gollum strength -2.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. He is '''damage +1'''. '''Fellowship:''' or '''Regroup:''' Exert Gandalf to reveal an opponent’s hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed.
Bearer must be Gandalf. He is '''Damage +1.''' '''Skirmish:''' If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is '''damage +1'''. Each time you play a spell during a skirmish, you may make Gandalf '''damage +1''' until the end of that skirmish.
Bearer must be Gimli. He is '''damage +1'''. Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Gimli. He is '''damage +1.''' '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to make Gimli strength +1.
Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength –2.
Bearer must be Lurtz. He is '''damage +1''' Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. '''Maneuver:''' Exert Merry twice to exert a minion once for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot.
Bearer must be Merry. '''Skirmish:''' Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice make him strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be Sauron. He is '''damage +1'''. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. It is '''damage +1''' This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. '''Skirmish:''' Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Balrog. It is '''fierce'''. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Witch-king. He is '''damage +1.''' '''Response:''' If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Théoden. He is '''damage +1.'''
Bearer must be Théoden. He is '''Damage +1.''' '''Response:''' If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Úlairë Lemenya. He is '''damage +1.''' '''Skirmish:''' Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion. '''Response''': If Frodo is killed, make Sam the Ring-bearer (resistance 5).
Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition.
Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
Each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] follower is twilight cost –1. '''Skirmish:''' If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.
For each other unbound companion assigned to a skirmish, Merry is strength +2.
Ring-bearer. '''Ring-bound.''' At the start of the regroup phase, you may exert Frodo to make him gain '''muster''' until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.
Sam is strength +1. '''Fellowship:''' Exert Rosie to heal Sam.
This companion is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card that has a culture token on it.
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase.
To play, spot 2 companions with the Frodo signet. '''Fellowship''': If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
To play, spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. '''Skirmish:''' Discard 4 cards from hand to make Merry strength +2 for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot.
When you play Pippin, remove a burden or heal a companion.
When you play Pippin, remove a burden or wound from a companion.
While Farmer Maggot is at a dwelling or forest site, he is strength +4.
While Merry bears a follower, he is strength +2. '''Skirmish:'''If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2.
While Merry bears a weapon, he is strength +2.
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3.
While you can spot your site 1, this ally has the game text of that site. '''Fellowship:''' Exert this ally and spot opponent’s site 1 to replace it with your site 1.
While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
Your opponent may not discard your [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tales from play.
Search
Lore:
None
(44)
·
“‘There will be hard handstrokes nigh at hand ere the day is full.'” (3)
·
No Orc or wolf dared enter the land of the Beornings. (3)
·
"But if doom denies this to me, then I will have naught: neither life diminished, nor love halved, nor honour abated." (3)
Other values:
"'...we are going to do our best to help you against the Enemy.'"
"'Don't turn me into anything... unnatural.'"
"'Give me a row of orc-necks and room to swing and all weariness will fall from me!'"
"'I think we may have made a mistake leaving the Shire, Pippin.'"
"'Neither are they counted amongst the very wise...'"
"'There has always been a Baggins in Bag End, and there always will be.'"
"'You can't touch me. I'm a friend o' Boss's. But he'll touch you all right, if I have any more of your mouth.'"
"'You must go - and therefore we must, too. Merry and I are coming with you.'"
"'You'll wish you were back here with me before this time tomorrow.'"
"...and the sword of Elendil filled Orcs and Men with fear...."
"...in his other hand Glamdring gleamed, cold and white."
"Ents are - well Ents are all different for one thing."
"From out of the shadow a red sword leaped flaming."
"Glamdring glittered white in answer."
"In one hand he held a long sword..."
"It has been Remade."
"My old sword, Sting! Here! Take it, take it!"
"Tangado haid!"
"The Sword of Elendil was forged anew by Elvish smiths... for Aragorn son of Arathorn was going to war upon the marches of Morder."
"We will drive the machine of war with the sword and the spear..."
"With a bound the Balrog leaped full upon the bridge. Its whip whirled and hissed."
A largely stylistic weapon, scimitars are favored for their light weight yet powerful strikes.
A sharp edge for the sharp-natured.
A tool equally useful in times of peace and in times of war.
Although the Ranger had never before seen a Hobbit, he recognized the swords they carried.
An Orc's weapon reflects his passion for war and cruelty.
Aragorn is a trustworthy companion and a deadly foe. His years roaming the wild have honed his swordfighting skills.
Arms of the Hillmen of Dunland are crude but effective.
Axes eat into the forests of Isengard as well as the victims of Saruman's Orcs.
Carved from bone or forged from iron, no warrior would enter the fields of battle without a trusty, simple blade.
Crude blood rusted steel axes were dragged by Orcs from battle to battle.
Defeating an Uruk with a broad-bladed sword is not easily done.
DGMA Territorial Open Championship<BR>2005
Dwarven smiths created weaponry of all sizes and styles.
Elven weapons remain in use for centuries.
Fear and terror may be the greatest weapons the Nazgûl wield, but their steel is just as perilous.
Filibert knows paths and tracks that few have trodden. He is not adventurous by nature, but his escapades often require rapid departures.
Fine blades forged by Elven smiths are centuries-old heirlooms.
Forged by the Elven-smiths of Rivendell, Arwen's blade bears enchantments to ward off the forces of the Great Eye.
Goblins without scimitars wrest axes from the remains of fallen Dwarves.
In his wretched grip, the Captain raised a Pale Sword.
Its strength pales next to that of the man wielding it.
Its weight is greater than any foe it has felled.
Legolas wielded a longsword to strike from horseback.
Long handled and heavy, a single powerful swing of this weapon could cleave through even some of the thickest armor.
Long pikes defend the Southrons against the armored knights of Gondor.
Many of the Men of the East march into battle carrying heavy bladed polearms.
Most Rangers of Ithilien carried spears, bows, and swords while marching.
Orcs from Isengard favor a short, curved sword when mounted.
Orcs hunt for Men, ponies, and their own kind.
Redeem your movie ticket from ''The Return of the King''™ for a free booster pack.<BR>Go to decipher.com/lotrmoviepromo to find a participating store near you.<BR>While supplies last. Limit one per customer.
Rohirrim spears are much deadlier when the bearer is on horseback.
Rohirrim young and old were given weapons of all kinds to defend Helm's Deep.
Saruman armed the Dunlendings with weapons forged by his Orcs in Isengard.
Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters.
Simple creatures with simple weapons can be as deadly as an armoured warrior with a fine sword.
Small and light, the boarding axe is ideal for close-quarters fighting aboard ships or in confined spaces.
Suddenly the door burst into fragments and the Cave Troll was among them, his huge hammer striking like thunder.
The blade of a pathetic creature.
The blood of enemies slain that day blackened the edge of the commander's blade.
The Dwarves led by Balin to the great Dwarf-hall of old, though ill-prepared, were well-armed.
The fighting Uruk-hai will use any resource available to carry out the will of Saruman.
The flared backs of Orkish spearheads are crafted to inflict more damage as they are pulled out of a victim.
The heavy-backed Uruk blades hack through armor and flesh alike.
The men of Dunland took even the most basic of tools to be weapons against Rohan.
The Morgul hilt seared the flesh that would touch it, but the pierce was painless.
The servants of the White Hand laid waste to the Pride of Gondor.
The strongest members of an Orc tribe often wield hammers rather than blades.
The Uruk giant laid down his bow and drew a broad-bladed weapon.
The Uruk-hai braced their long pikes to challenge the oncoming Riders.
The weapons of the Nine are wielded by unseen hands willed by Sauron's hate.
The weapons of the Nine are wrought with sorcery.
The wooden weapons of the wild men slew scores of unarmed villagers.
Their captain rallied two other orcs to attack. In answer, Gimli's side axe brought him down.
Their malevolent strength worsens the wounds from the gruesome weapons of the Uruks.
This blade has dealt many wounds, by many hands.
Though Orcs will employ a wide variety of weaponry, they tend to favor long, curved blades.
To his surprise, Frodo's cloak served as an effective camoflague among the rocks.
To this day, many Elven weapons are forged in the fashion of those wielded by Gil-galad's forces.
While many knights of Gondor favor hand-and-a-half swords, lighter weapons are often preferred by the rangers who patrol Ithilien.
With the valour of Boromir's mighty longsword, the Enemies of the West are kept at bay.
Woe be to any against whom she wielded it.
“...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.”
“...as Mr. Baggins was generous with his money, most people were willing to forgive him his oddities and his good fortune.”
“...blazoned upon every helm and shield the ghastly hand of Isengard was seen.”
“...in his other hand Glamdring gleamed, cold and white.”
“...it swung its whip, and the thongs lashed....”
“...the sword was set upright before her, and her hands were laid upon the hilt.”
“Aim for their heads!”
“Beside them Gimli stood with his stout legs apart, wielding his dwarf-axe.”
“Four tall Men stood there.... All had swords at their sides....”
“He advanced until the point of his spear was within a foot of Aragorn's breast.”
“His name, of course, was Proudfoot, and well merited; his feet were large, exceptionally furry....”
“I've always been taller than you.”
“In its right hand was a blade like a stabbing tongue of fire....”
“It raised the whip, and the thongs whined and cracked.”
“It was overlaid with a tracery of flowers and leaves wrought of silver and gold....”
“Master Everard Took and Miss Melilot Brandybuck got on a table and with bells in their hands began to dance the Springle-ring: a pretty dance, but rather vigorous.”
“Merry and he had drawn their swords, but the Orcs did not wish to fight....”
“No one had a more attentive audience than old Ham Gamgee, commonly known as the Gaffer. He held forth at The Ivy Bush, a small inn on the Bywater road; and he spoke with some authority, for he had tended the garden at Bag End for forty years....”
“Pippin was evidently much enjoying the attention he was getting, and had become quite forgetful of their danger.”
“Shafts of the sun flared above the eastern hills and glimmered on their spears.”
“Some of the swords were crooked: orc-scimitars with blackened blades.”
“Stony-faced they were, with dark window-holes staring north and east and west, and each window was full of sleepless eyes.”
“The land was rich and kindly, and though it had been long deserted when they entered it, it had before been well tilled....”
“There was a ringing clash and a stab of white fire.”
“These are for you. Keep them close.”
“They were armed with short broad-bladed swords, not with the curved scimitars usual with Orcs....”
“This blade is called Hadafang, a noble defense against the enemy throng for a noble lady.”
“Three-foot-eight? You did something!”
“Trolls they were, but filled with the evil will of their master.”
“We're friends of Gandalf the Grey.”
“You can trust us to stick to you through thick and thin - to the bitter end.'”
“‘...and the tips of their spears....'”
“‘...blind almost to all else that is moving. So we must keep it. Therein lies all our hope.'”
“‘...for the Spear of Gil-galad... none could withstand.'”
“‘...I am quite ready to go on another journey....'”
“‘...I don't suppose I have the strength or luck left to deal with the Ring. It has grown, and I have not.'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.’”
“‘...I'd say there's a large warrior on the loose, Elf most likely, with an elf-sword anyway....'”
“‘...if it's the only way, we must take it.'”
“‘...Isildur cut the Ring from his hand....'”
“‘...pale banners like shreds of cloud, and spears like winter-thickets on a misty night.'”
“‘...the last of all the Company. The errand must not fail.'”
“‘...the Orcs have brought a devilry from Orthanc....'”
“‘...where our hearts truly lie is in peace and quiet and good-tilled earth....'”
“‘...wherever thou goest my thought goes with thee. But have a care to lay thine axe to the right tree!'”
“‘All Wizards should have a hobbit or two in their care – to teach them the meaning of the word, and to correct them.'”
“‘And as for orders, I think you have a madman to deal with, not a lord.'”
“‘And I would not have it said of me in song only that I was always left behind!'”
“‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'”
“‘Aye, reckon we're in for a quiet night... mind how you go.'”
“‘Baggins? Sure I know a Baggins – Frodo's my second cousin once-removed, on his mother's side and my third cousin twice-removed on his father's side, if you follow me.'”
“‘Buckler and corslet, axe and sword / And shining spears were laid in hoard.'”
“‘But as for us, we are Hobbits of the Shire, far to the North and West, beyond many rivers.'”
“‘But be that as it may, Mr. Frodo is as nice a young hobbit as you could wish to meet.'”
“‘But what has it got in its pocketses, eh?'”
“‘By root and twig, but this is a strange business: up sprout a little folk that are not in the old lists....'”
“‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.”
“‘Don't talk to it Merry. Don't encourage it.'”
“‘Fell deeds awake. Now for wrath. Now for ruin, and the red dawn.'”
“‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'”
“‘First name the four, the free peoples: / Eldest of all, the elf-children...'”
“‘Frodo wouldn't have got far without Sam....'”
“‘Go on Sam, ask Rosie for a dance.'”
“‘Here, lord, is Herugrim, your ancient blade....'”
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'”
“‘I am not weaponless.'”
“‘I am only a hobbit, and gardening's my job at home, sir, if you understand me....'”
“‘I am Uglúk. I command.'”
“‘I didn't like the looks of him; and when Grip came out, he took one sniff and let out a yelp as if he had been stung....'”
“‘I do not know what put it into your head, or your heart, to do that. But it was well done.'”
“‘I don't know why he's so upset, it's only a few carrots... my point is, he's overreacting.'”
“‘I don't suppose you have much notion where we are; but I spent my time at Rivendell rather better.'”
“‘I don't trust you little swine.'”
“‘I think I'm getting the hang of this!'”
“‘I think you'll find there's more to this Hobbit than meets the eye.'”
“‘I want to see the wild country again before I die, and the Mountains....'”
“‘I will be ready... even if you bid me ride with you on the Paths of the Dead.'”
“‘I will take the Ring... though I do not know the way.'”
“‘I'm coming too, or neither of us is going. I'll knock holes in all the boats first.'”
“‘It seems she didn't like my going abroad at all....'”
“‘Let's...get out of this cursed place as quick as we can—if we can!'”
“‘More promising still (to the hobbits' mind): an enourmous open-air kitchen was erected....'”
“‘Mr. Frodo's not going anywhere without me!'”
“‘Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'”
“‘Old Maggot is really a stout fellow – if you leave his mushrooms alone.'”
“‘Ow... I think I've broken somehing.'”
“‘Strap these on....'”
“‘There's a tidy bit of money tucked away up there, I hear tell....'”
“‘There's been some strange folk crossing the Shire – Dwarves and others of a less than savoury nature.'”
“‘These are the daggers of the Noldorin.'”
“‘They have already seen service in war.'”
“‘This is a good sword, Haleth, son of Háma... there is always hope.'”
“‘This is Sting. You have seen it before once upon a time.'”
“‘This is Sting.... Take it, if you like.'”
“‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'”
“‘Thunder they heard, and lightning... smote upon Celebdil, and leaped back broken into tongues of fire.'”
“‘Trust Sméagol now? Very, very good.'”
“‘We can't leave Frodo! Pippin and I always intended to go wherever he went, and we still do.'”
“‘We had foul fare with the Orcs, and little enough for days before that. It seems a long while since we could eat to heart's content.'”
“‘We have come by long ways – out of Rivendell, or Imladris as some call it.'”
“‘We promises, yes I promise!... Good master, good Sméagol, gollum, gollum!'”
“‘We're coming too! You'll have to send us home tied up in a sack to stop us!'”
“‘What brought they from the foundered land / Over the flowing sea?... / and one white tree.'”
“‘What good have I been?... a passenger, a piece of luggage.'”
“‘You must go - and therefore we must, too. Merry and I are coming with you.'”
“‘You touch it and I'll stick this blade in your gut.'”
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Timeline: ReleaseDate
Calendar: ReleaseDate
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Gallery: PortraitFilename
D
Data:Aiglos (9R+12)/Data
Data:Anduril, Flame of the West (7R79)/Data
Data:Anduril, King's Blade (7R80)/Data
Data:Anduril, Sword That Was Broken (17R27)/Data
Data:Anduril, Sword That Was Broken (17RF5)/Data
Data:Arwen's Dagger (18R5)/Data
Data:Arwen's Dagger (18RF2)/Data
Data:Axe of Erebor (0P40)/Data
Data:Axe of Erebor (4R41)/Data
Data:Axe of Khazad-dum (11U3)/Data
Data:Azog's Mace (32HF29)/Data
Data:Banner of Elbereth (6U14)/Data
Data:Banner of Isengard (6C59)/Data
Data:Banner of the Eye (6C98)/Data
Data:Banner of the Mark (6U90)/Data
Data:Banner of Westernesse (6U51)/Data
Data:Beorning Axe (18O1)/Data
Data:Beorning Axe (18R18)/Data
Data:Beorning Axe (18RF4)/Data
Data:Berserker Torch (12U136)/Data
Data:Besieging Pike (7C265)/Data
Data:Bilbo, Aged Ring-bearer (0D8)/Data
Data:Bilbo, Aged Ring-bearer (13R142)/Data
Data:Bilbo, Bearer of Things Burgled (9R+49)/Data
Data:Bilbo, Collector of Treasures (30S44)/Data
Data:Bilbo, Expert Burglar (30S43)/Data
Data:Bilbo, Master in Riddles (30S45)/Data
Data:Bilbo, Melancholy Hobbit (12R119)/Data
Data:Bilbo, Melancholy Hobbit (12RF12)/Data
Data:Bilbo, Of Bag End (V1 50)/Data
Data:Bilbo, Reliable Companion (30S46)/Data
Data:Bilbo, Retired Adventurer (1R284)/Data
Data:Bilbo, Well-spoken Gentlehobbit (2U96)/Data
Data:Black Flail (8R70)/Data
Data:Blade of Gondor (1R95)/Data
Data:Blade of Gondor, Sword of Boromir (12R42)/Data
Data:Blade of Lindon (11U16)/Data
Data:Blade of the White Hand (17U112)/Data
Data:Bounder (1C286)/Data
Data:Broad-bladed Sword (4C142)/Data
Data:Cave Troll's Hammer (1R166)/Data
Data:Cave Troll's Hammer, Unwieldy Cudgel (12R86)/Data
Data:Corsair Boarding Axe (18U60)/Data
Data:Corsair Grappling Hook (18U62)/Data
Data:Corsair Halberd (18U63)/Data
Data:Corsair Scimitar (18U64)/Data
Data:Denethor's Sword (18O4)/Data
Data:Denethor's Sword (18R43)/Data
Data:Denethor's Sword (18RF8)/Data
Data:Dol Guldur Blade (32B246)/Data
Data:Dwarven Axe (1C9)/Data
Data:Dwarven Axe (31HE1)/Data
Data:Dwarven Spear (32HB4)/Data
Data:Easterling Polearm (6U79)/Data
Data:Elven Armaments (18U8)/Data
Data:Elven Sword (4C64)/Data
Data:Eomer's Spear (4U268)/Data
Data:Eomer's Spear, Trusty Weapon (15R124)/Data
Data:Eowyn's Sword (4R272)/Data
Data:Eowyn's Sword, Dernhelm's Blade (7R230)/Data
Data:Faramir's Sword (12O3)/Data
Data:Faramir's Sword (12R48)/Data
Data:Faramir's Sword (12RF5)/Data
Data:Farmer Maggot, Chaser of Rascals (1R288)/Data
Data:Farmer Maggot, Hobbit of the Marish (0P93)/Data
Data:Farmer Maggot, Hobbit of the Marish (11U163)/Data
Data:Filibert Bolger, Wily Rascal (2C101)/Data
Data:Flaming Brand (2R32)/Data
Data:Fredegar Bolger, Fatty (18R107)/Data
Data:Fredegar Bolger, Fatty (18RF15)/Data
Data:Frodo, Courteous Halfling (4R301)/Data
Data:Frodo, Frenzied Fighter (13R149)/Data
Data:Frodo, Frenzied Fighter (13RF15)/Data
Data:Frodo, Hope of Free Peoples (7C317)/Data
Data:Frodo, Little Master (19P28)/Data
Data:Frodo, Master of the Precious (5U111)/Data
Data:Frodo, Mr. Underhill (0P67)/Data
Data:Frodo, Mr. Underhill (0W25)/Data
Data:Frodo, Old Bilbo's Heir (1R289)/Data
Data:Frodo, Protected by Many (11S164)/Data
Data:Frodo, Reluctant Adventurer (2C102)/Data
Data:Frodo, Reluctant Adventurer (2M2)/Data
Data:Frodo, Resolute Hobbit (0P27)/Data
Data:Frodo, Resolute Hobbit (10P121)/Data
Data:Frodo, Son of Drogo (1C290)/Data
Data:Frodo, Tired Traveller (4C302)/Data
Data:Frodo, Weary From the Journey (15C144)/Data
Data:Frodo, Wicked Masster! (7R318)/Data
Data:Frying Pan (3C108)/Data
Data:Gimli's Battle Axe (1R14)/Data
Data:Gimli's Battle Axe, Trusted Weapon (7R9)/Data
Data:Gimli's Battle Axe, Vicious Weapon (11R9)/Data
Data:Glamdring (1R75)/Data
Data:Glamdring (30S29)/Data
Data:Glamdring, Elven Blade (7R39)/Data
Data:Glamdring, Foe-hammer (11R35)/Data
Data:Glamdring, Foe-hammer (11RF4)/Data
Data:Glamdring, Lightning Brand (0P44)/Data
Data:Glamdring, Lightning Brand (6R31)/Data
Data:Glamdring, Orc Beater (17R18)/Data
Data:Glamdring, Orc Beater (17RF2)/Data
Data:Goblin Scimitar (1C180)/Data
Data:Goblin Scimitar (31S130)/Data
Data:Goblin Spear (1C182)/Data
Data:Gondorian Blade (11U59)/Data
Data:Gondorian Sword (7U98)/Data
Data:Gorbag's Sword (10R60)/Data
Data:Great Axe (15C80)/Data
Data:Griffo Boffin, Uncouth Fellow (V1 51)/Data
Data:Grima's Dagger (17R44)/Data
Data:Gwemegil (1R47)/Data
Data:Hadafang (12R18)/Data
Data:Hadafang (12RF2)/Data
Data:Hand Axe (2C10)/Data
Data:Heavy Axe (15U7)/Data
Data:Henchman's Dagger (18R69)/Data
Data:Herugrim (4U280)/Data
Data:Herugrim, Sword of the Mark (7R236)/Data
Data:Hobbit Farmer (1C295)/Data
Data:Hobbit Party Guest (1C297)/Data
Data:Hobbit Sword (11S166)/Data
Data:Hobbit Sword (15C145)/Data
Data:Hobbit Sword (1C299)/Data
Data:Hobbit Sword (4C306)/Data
Data:Hobbit Sword (7C319)/Data
Data:Iron Axe (4C26)/Data
Data:Iron-Forged Weapon (32HC18)/Data
Data:Isengard Axe (3C55)/Data
Data:Isengard Scimitar (5U54)/Data
Data:Isengard Sword (11C192)/Data
Data:Ithilien Blade (15C62)/Data
Data:Knife of the Galadhrim (9R+17)/Data
Data:Knight's Spear (7C108)/Data
Data:Legolas' Sword (5U12)/Data
Data:Long Spear (7C240)/Data
Data:Long-knives of Legolas (12R19)/Data
Data:Long-knives of Legolas (3R21)/Data
Data:Lurtz's Sword (2R43)/Data
Data:Lurtz's Sword, Mighty Longsword (15R163)/Data
Data:Master Proudfoot, Distant Relative of Bilbo (1U301)/Data
Data:Melilot Brandybuck, Merry Dancer (3R110)/Data
Data:Merry's Dagger (9R18)/Data
Data:Merry's Sword (7R242)/Data
Data:Merry, Friend to Sam (1R302)/Data
Data:Merry, From O'er the Brandywine (1C303)/Data
Data:Merry, Horticulturalist (2C104)/Data
Data:Merry, Impatient Hobbit (6M3)/Data
Data:Merry, Impatient Hobbit (6R113)/Data
Data:Merry, In the Bloom of Health (17U107)/Data
Data:Merry, Learned Guide (4C310)/Data
Data:Merry, Loyal Companion (11C168)/Data
Data:Merry, Noble Warrior (8P121)/Data
Data:Merry, Of Buckland (V1 52)/Data
Data:Merry, Resolute Friend (19P29)/Data
Data:Merry, Rohirrim Squire (7C320)/Data
Data:Merry, Swordthain (7R321)/Data
Data:Merry, The Tall One (15C149)/Data
Data:Merry, Unquenchable Hobbit (4R311)/Data
Data:Mordor Scimitar (11C128)/Data
Data:Morgul Axe (7C186)/Data
Data:Morgul Blade (1R216)/Data
Data:Moria Axe (1R190)/Data
Data:Narsil, Blade of the Faithful (9R+34)/Data
Data:Narsil, Forged by Telchar (17R31)/Data
Data:Narsil, Forged by Telchar (17RF7)/Data
Data:Nazgul Blade (12C168)/Data
Data:Nazgul Scimitar (7U203)/Data
Data:Nazgul Sword (1U218)/Data
Data:Old Noakes, Purveyor of Wisdoms (3C111)/Data
Data:Orc Hammer (11S130)/Data
Data:Orc Scimitar (1C269)/Data
Data:Orc Spear (12C96)/Data
Data:Orcrist (30S17)/Data
Data:Orkish Ax (18C84)/Data
Data:Orkish Hunting Spear (15U114)/Data
Data:Pippin's Dagger (9R21)/Data
Data:Pippin's Sword (7R114)/Data
Data:Pippin, Brave Decoy (0P86)/Data
Data:Pippin, Brave Decoy (11R170)/Data
Data:Pippin, Friend to Frodo (1C306)/Data
Data:Pippin, Guard of Minas Tirith (8P122)/Data
Data:Pippin, Hastiest of All (6R114)/Data
Data:Pippin, Hobbit of Some Intelligence (12R127)/Data
Data:Pippin, Hobbit of Some Intelligence (1R307)/Data
Data:Pippin, In the Bloom of Health (17U109)/Data
Data:Pippin, Just a Nuisance (4R313)/Data
Data:Pippin, Mr. Took (2C110)/Data
Data:Pippin, Of Tuckborough (V1 53)/Data
Data:Pippin, Steadfast Friend (19P30)/Data
Data:Pippin, Sworn to Service (7C323)/Data
Data:Pippin, The Short One (15C151)/Data
Data:Pippin, Wearer of Black and Silver (7R324)/Data
Data:Pippin, Woolly-footed Rascal (4C314)/Data
Data:Poleaxe (0P74)/Data
Data:Poleaxe (11S95)/Data
Data:Primitive Brand (0P128)/Data
Data:Primitive Brand (17C47)/Data
Data:Raider Halberd (7C156)/Data
Data:Ranger's Sword (1U112)/Data
Data:Ranger's Sword, Blade of Aragorn (4U132)/Data
Data:Rider's Spear (11S153)/Data
Data:Rider's Spear (4C288)/Data
Data:Rohirrim Axe (15C136)/Data
Data:Rosie Cotton, Barmaid (12R129)/Data
Data:Rosie Cotton, Hobbiton Lass (1U309)/Data
Data:Sam, Bearer of Great Need (13R156)/Data
Data:Sam, Bearer of Great Need (13RF16)/Data
Data:Sam, Faithful Companion (1R310)/Data
Data:Sam, Frodo's Gardener (4R315)/Data
Data:Sam, Great Elf Warrior (10P122)/Data
Data:Sam, Innocent Traveler (15U153)/Data
Data:Sam, Lover of Trees (0W13)/Data
Data:Sam, Loyal Friend (19P32)/Data
Data:Sam, Needer of Vittles (7C326)/Data
Data:Sam, Nice Sensible Hobbit (5U115)/Data
Data:Sam, Of Bagshot Row (V1 54)/Data
Data:Sam, Proper Poet (2C114)/Data
Data:Sam, Proper Poet (2M3)/Data
Data:Sam, Resolute Halfling (7R327)/Data
Data:Sam, Samwise the Brave (4C316)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Sam, Steadfast Friend (0P78)/Data
Data:Sam, Steadfast Friend (11U172)/Data
Data:Sceptre of the Dark Lord (13R141)/Data
Data:Southron Spear (4C255)/Data
Data:Spear of the Mark (15U140)/Data
Data:Spear of the White Hand (17U117)/Data
Data:Spectral Sword (8U46)/Data
Data:Sting (1R313)/Data
Data:Sting (30S47)/Data
Data:Sting, Baggins Heirloom (5R116)/Data
Data:Sting, Bane of the Eight Legs (8R113)/Data
Data:Sting, Elven Long Knife (18R113)/Data
Data:Sting, Elven Long Knife (18RF16)/Data
Data:Sting, Weapon of Heritage (0P84)/Data
Data:Sting, Weapon of Heritage (11R173)/Data
Data:Sword of Dol Guldur (6R85)/Data
Data:Sword of Gondor (4C134)/Data
Data:Sword of Minas Morgul (1U225)/Data
Data:Sword of Rohan (4C291)/Data
Data:Sword of the Fallen (15C25)/Data
Data:Ted Sandyman, Chief's Men's Ally (18U75)/Data
Data:The Balrog's Sword (0P42)/Data
Data:The Balrog's Sword (2R50)/Data
Data:The Gaffer, Sam's Father (1R291)/Data
Data:The Pale Blade (0P31)/Data
Data:The Pale Blade (1R221)/Data
Data:The Pale Blade, Sword of Flame (11R214)/Data
Data:The Pale Blade, Sword of Flame (11RF17)/Data
Data:Tolman Cotton, Farmer of Bywater (12S133)/Data
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