Drilldown: CardReleases

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CardReleases > Strength: 2-5 & SiteNum: None

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A (9) · D (1) · M (3) · O (3) · S (141) · W (3)
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Frodo (18) · Sam (18) · Pippin (16) · Merry (15) · Sméagol (14) · Bilbo (9) · Galadriel (5) · Watcher at Sarn Ford (4) · Haldir (4) · Madril (3) · None (2) · Farin (2) · Járnsmid (2) · Fredegar Bolger (2) · Farmer Maggot (2) · Denethor (2)
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None (24) · Ranger of the North (4) · Sorceress of the Hidden Land (3) · Steadfast Friend (3) · Defender of Osgiliath (3)
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Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (4) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3)
TaggedGameText:
Ranger.
Skirmish: Exert a gondor Man with a resistance 6 or more to make that Man strength +3. (4)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, and shire tale played on Frodo is -1. (3)
· To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each elven card revealed. (3)
FormattedGameText:
'''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (4) · To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · '''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3)
Lore:
None (21) · "'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (4) · “‘Do not let your hearts be troubled....'” (3) · “‘For that is the ruin of Osgiliath...'” (3) · “‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2) · “‘I didn't like the looks of him; and when Grip came out, he took one sniff and let out a yelp as if he had been stung....'” (2) · “Merry and he had drawn their swords, but the Orcs did not wish to fight....” (2) · “‘Don't talk to it Merry. Don't encourage it.'” (2) · “‘I'm coming too, or neither of us is going. I'll knock holes in all the boats first.'” (2) · Sauron's Easterling allies were another trial for the Bardings, still keenly aware of the great efforts to rebuild Dale. (2) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (2) · “‘...I am quite ready to go on another journey....'” (2) · "'You'll wish you were back here with me before this time tomorrow.'" (2) · “‘I want to see the wild country again before I die, and the Mountains....'” (2) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (2) · “‘...the last of all the Company. The errand must not fail.'” (2) · “...this creature is in some way bound up with my errand.'” (2) · “They would have foundered in the Dead Marshes but for Gollum.” (2)
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