Anonymous
Not logged in
Talk
Contributions
Create account
Log in
Search
Drilldown: CardReleases
From LOTR-TCG Wiki
Namespaces
More
More
Page actions
CardReleases
> ReleaseDate:
2021
Use the filters below to narrow your results.
ID:
Other values:
LOTR-EN01E011.1
LOTR-EN01E012.2
LOTR-EN01E040.1
LOTR-EN01E045.1
LOTR-EN01E053.1
LOTR-EN01E055.3
LOTR-EN01E080.1
LOTR-EN01E108.1
LOTR-EN01E138.2
LOTR-EN01E139.1
LOTR-EN01E195.1
LOTR-EN01E234.1
LOTR-EN01E248.1
LOTR-EN01E254.1
LOTR-EN01E282.1
LOTR-EN01E311.1
LOTR-EN01E313.1
LOTR-EN01E316.1
LOTR-EN01S007.1
LOTR-EN02E006.1
LOTR-EN02E007.1
LOTR-EN02E032.1
LOTR-EN02E075.1
LOTR-EN02E101.1
LOTR-EN02E108.1
LOTR-EN02E121.1
LOTR-EN03E017.1
LOTR-EN03E038.1
LOTR-EN03E042.1
LOTR-EN03E067.1
LOTR-EN03E068.1
LOTR-EN03E106.1
LOTR-EN03E108.1
LOTR-EN03E113.1
LOTR-EN03E120.1
LOTR-EN04E073.1
LOTR-EN04E192.1
LOTR-EN04E276.1
LOTR-EN04E304.1
LOTR-EN07E049.1
LOTR-EN07E096.1
LOTR-EN07E359.1
LOTR-EN08E001.1
LOTR-EN08E024.1
LOTR-EN08E057.1
LOTR-EN08E103.1
LOTR-EN10E002.1
LOTR-EN10E008.1
LOTR-EN10E011.1
LOTR-EN10E017.1
LOTR-EN10E091.1
LOTR-EN11E031.1
LOTR-EN11E100.1
LOTR-EN11E114.1
LOTR-EN11E132.1
LOTR-EN13E188.1
LOTR-EN15E015.1
LOTR-EN15E062.1
LOTR-EN15E064.1
LOTR-EN18E012.2
LOTR-EN18E029.1
LOTR-EN18E050.2
LOTR-EN18E079.2
LOTR-EN18E096.1
LOTR-EN18E112.1
LOTR-EN19E038.1
Search
BaseCardID:
Other values:
LOTR-EN01S007.0
LOTR-EN01S011.0
LOTR-EN01S012.0
LOTR-EN01S040.0
LOTR-EN01S045.0
LOTR-EN01S053.0
LOTR-EN01S055.0
LOTR-EN01S080.0
LOTR-EN01S108.0
LOTR-EN01S138.0
LOTR-EN01S139.0
LOTR-EN01S195.0
LOTR-EN01S234.0
LOTR-EN01S248.0
LOTR-EN01S254.0
LOTR-EN01S282.0
LOTR-EN01S311.0
LOTR-EN01S313.0
LOTR-EN01S316.0
LOTR-EN02S006.0
LOTR-EN02S007.0
LOTR-EN02S032.0
LOTR-EN02S075.0
LOTR-EN02S101.0
LOTR-EN02S108.0
LOTR-EN02S121.0
LOTR-EN03S017.0
LOTR-EN03S038.0
LOTR-EN03S042.0
LOTR-EN03S067.0
LOTR-EN03S068.0
LOTR-EN03S106.0
LOTR-EN03S108.0
LOTR-EN03S113.0
LOTR-EN03S120.0
LOTR-EN04S073.0
LOTR-EN04S192.0
LOTR-EN04S276.0
LOTR-EN04S304.0
LOTR-EN07S049.0
LOTR-EN07S096.0
LOTR-EN07S359.0
LOTR-EN08S001.0
LOTR-EN08S024.0
LOTR-EN08S057.0
LOTR-EN08S103.0
LOTR-EN10S002.0
LOTR-EN10S008.0
LOTR-EN10S011.0
LOTR-EN10S017.0
LOTR-EN10S091.0
LOTR-EN11S031.0
LOTR-EN11S100.0
LOTR-EN11S114.0
LOTR-EN11S132.0
LOTR-EN13S188.0
LOTR-EN15S015.0
LOTR-EN15S062.0
LOTR-EN15S064.0
LOTR-EN18S012.0
LOTR-EN18S029.0
LOTR-EN18S050.0
LOTR-EN18S079.0
LOTR-EN18S096.0
LOTR-EN18S112.0
LOTR-EN19S038.0
Search
Subset:
E (9)
·
S (57)
Revision:
1 (60)
·
2 (5)
·
3 (1)
ReleaseDate:
March 2021 (22)
·
April 2021 (18)
·
May 2021 (1)
·
December 2021 (25)
LanguageCode:
EN (66)
IsPhysical:
None
(1)
·
No (65)
IsPlayable:
None
(66)
CollInfo:
None
(66)
IsUnique:
No (56)
·
Yes (10)
Title:
None
(66)
Subtitle:
None
(66)
Subtypes:
None
(66)
TwilightCost:
None
(64)
·
1 (2)
Strength:
None
(61)
·
5 (2)
·
6 (3)
StrengthMod:
None
(66)
Vitality:
None
(66)
VitalityMod:
None
(66)
SiteNum:
None
(66)
SiteNumMod:
None
(66)
Resistance:
None
(66)
ResistanceMod:
None
(66)
CanBearRing:
None
(66)
Signet:
None
(66)
Block:
None (66)
ShadowNum:
None
(66)
ArrowDir:
None
(66)
GameText:
None
(10)
Other values:
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
At the start of each of your turns, heal up to 3 allies whose home is site 6. Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: If bearer is skirmishing a Nazgul, discard this possession to make bearer strength +3 and damage +2.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to wound a roaming minion twice.
Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a [ROHAN] follower from your draw deck. Skirmish: Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be Boromir. Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove (1) for each Orc revealed (limit (2)).
Bearer must be Gandalf. Each minion gains this ability: 'Assignment: Assign this minion to Gandalf.' At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Corsair. Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it.
Damage +1. Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) and place a card from hand beneath your draw deck to draw a card.
Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
Dwelling. When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
Each time a companion skirmishing a [GOLLUM] minion takes a wound, exert a companion.
Engine. Shadow: Play a [SAURON] minion to add a [SAURON] token here. Regroup: Discard a [SAURON] minion and remove X [SAURON] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
Fellowship: Exert Sam and another companion to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Fellowship: Spot 2 Ring-bound Hobbits (or Smeagol) and add 2 burdens to play the fellowship's next 2 sites (replacing opponent's sites if necessary).
Fierce. When you play Ulaire Nertea, name a race. The Free Peoples player must add a burden to assign Ulaire Nertea to skirmish a companion of the named race.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Knight. Maneuver: Discard a fortification to remove a threat.
Make 2 [ORC] Orcs gain archer until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Nazgul are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Maneuver: Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Plays to your support area. Each time a [ROHAN] Man wins a skirmish, you may place a [ROHAN] token on this card. Regroup: Discard a Shadow condition for each [ROHAN] token here (limit 4). Discard this condition.
Ranger. Each time the fellowship moves during the fellowship phase, remove (1).
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai fierce until the regroup phase. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
Shadow: Exert a [SAURON] minion to add (1) for each [SAURON] Orc you can spot (limit (3)).
Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
Skirmish: Exert your [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and fierce until the regroup phase).
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [ISENGARD] minion at this site. Discard this condition at the end of the turn.
Stealth. Bearer must be a ranger. Each site's shadow number is -1.
Stealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
Stealth. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgul or to take off The One Ring.
Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that.
To play, exert a [GANDALF] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [SAURON] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [SAURON] Orc. Plays on a [GONDOR] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. If that minion is now strength 6 or less, remove 3 [ELVEN] events in your discard pile from the game.
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to take an [ELVEN] condition into hand from your discard pile.
To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [DWARVEN] condition or [DWARVEN] possession from hand.
To play, spot an [ISENGARD] minion. Plays to your support area. Shadow: Spot 2 [ISENGARD] minions and remove (2) to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player's draw deck.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. Fellowship: Exert Elrond twice (or once if you can spot 2 other [Elven] allies) to draw a card.
To play, spot Gandalf. Fellowship: Exert Ottar and discard a card from hand to draw a card.
When Galadriel is in your starting fellowship, her twilight cost is -3. At the start of the regroup phase, you may discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming).
When you play this minion, you may shuffle up to 2 [ORC] conditions from your discard pile into your draw deck.
When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile.
While you have initiative, each Dwarf is damage +1. Fellowship: Spot a Dwarf and discard this condition to draw a card.
Search
TaggedGameText:
None
(10)
Other values:
<br>Each time a <symbol>rohan</symbol> Man wins a skirmish, you may place a <symbol>rohan</symbol> token on this card. <br><keyword>Regroup:</keyword> Discard a Shadow condition for each <symbol>rohan</symbol> token here (limit 4). Discard this condition.
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
<keyword>Corsair.</keyword> <br>Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 <symbol>raider</symbol> tokens to a card that already has a <symbol>raider</symbol> token on it.
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
<keyword>Damage +1.</keyword> <br>Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
<keyword>Damage +1</keyword>. <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 2 twilight tokens, add <symbol>twilight2</symbol> and place a card from hand beneath your draw deck to draw a card.
<keyword>Dwelling.</keyword> When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
<keyword>Engine.</keyword> <keyword>Shadow:</keyword> Play a <symbol>sauron</symbol> minion to add a <symbol>sauron</symbol> token here. <br><keyword>Regroup:</keyword> Discard a <symbol>sauron</symbol> minion and remove X <symbol>sauron</symbol> tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
<keyword>Fellowship:</keyword> Exert Sam and another companion to remove a burden. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Fellowship:</keyword> Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
<keyword>Fierce.</keyword><br> When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
<keyword>Knight.</keyword> <br><keyword>Maneuver:</keyword> Discard a fortification to remove a threat.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
<keyword>Ranger.</keyword> <br>Each time the fellowship moves during the fellowship phase, remove <symbol>twilight1</symbol>.
<keyword>Response:</keyword> If a Free Peoples player's card is about to discard your other <symbol>gollum</symbol> condition, remove <symbol>twilight2</symbol> to prevent that.
<keyword>Shadow:</keyword> Exert a <symbol>sauron</symbol> minions to <symbol>twilight1</symbol> for each <symbol>sauron</symbol> Orc you can spot (limit <symbol>twilight3</symbol>).
<keyword>Shadow:</keyword> Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
<keyword>Skirmish:</keyword> Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
<keyword>Skirmish:</keyword> Exert your <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
<keyword>Skirmish:</keyword> Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and <keyword>fierce</keyword> until the regroup phase).
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities during skirmishes involving an <symbol>isengard</symbol> minion at this site. Discard this condition at the end of the turn.
<keyword>Stealth.</keyword> Bearer must be a ranger. <br>Each site's Shadow number is -1.
<keyword>Stealth.</keyword><br>Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1.
<keyword>Stealth</keyword>. Bearer must be Sam.<br>Each site's Shadow number is -1.<br>Discard this possession when at an underground site.
<keyword>Tale.</keyword> Bearer must be the Ring-bearer. <br><keyword>Skirmish:</keyword> Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
<keyword>Tale.</keyword><br>When there are 3 <symbol>shire</symbol> tokens here, discard this condition from play.<br><keyword>Response:</keyword> If a <symbol>shire</symbol> condition or <symbol>shire</symbol> possession is about to be discarded from play by a Shadow card, add a <symbol>shire</symbol> token here to prevent that.
At the start of each of your turns, heal up to 3 allies whose home is site 6. <br><keyword>Fellowship:</keyword> Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. <br><keyword>Fellowship:</keyword> Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to wound a roaming minion twice.
Bearer must be a <symbol>rohan</symbol> Man.<br><keyword>Fellowship:</keyword> Exert bearer to play a <symbol>rohan</symbol> follower from your draw deck. <br><keyword>Skirmish:</keyword> Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be a ranger. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish</keyword>: If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and <keyword>damage +2</keyword>.
Bearer must be Boromir. <br><keyword>Maneuver:</keyword> Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight2</symbol>).
Bearer must be Gandalf. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Each time a companion skirmishing a <symbol>gollum</symbol> minion takes a wound , exert a companion.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Make 2 <symbol>orc</symbol> Orcs gain <keyword>archer</keyword> until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Nazgûl are not roaming. <br>While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. <br><keyword>Maneuever:</keyword> Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. <br><keyword>Maneuver</keyword>: Exert Saruman to make an Uruk-hai <keyword>fierce</keyword> until the regroup phase. <br><keyword>Response:</keyword> If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
To play, exert a <symbol>gandalf</symbol> Wizard.<br>Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a <symbol>sauron</symbol> minion. Plays on an archer companion.<br> Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a <symbol>sauron</symbol> Orc. Plays on a <symbol>gondor</symbol> companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, spot 2 <symbol>elven</symbol> companions.<br><keyword>Maneuver:</keyword> Add a threat to take an <symbol>elven</symbol> skirmish event into hand from your discard pile.<br><keyword>Regroup:</keyword> Remove an <symbol>elven</symbol> token to take an <symbol>elven</symbol> condition into hand from your discard pile.
To play, spot 2 <symbol>shire</symbol> companions. <br>Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot 2 Elves. <br><keyword>Skirmish:</keyword> Exert Círdan to make a minion he is skirmishing strength –1 for each <symbol>elven</symbol> event in your discard pile. If that minion is now strength 6 or less, remove 3 <symbol>elven</symbol> events in your discard pile from the game.
To play, spot a Dwarf. <br>Each time you lose initiative (except during the fellowship phase), you may play a <symbol>dwarven</symbol> condition or <symbol>dwarven</symbol> possession from hand.
To play, spot an <symbol>isengard</symbol> minion. <br><keyword>Shadow:</keyword> Spot 2 <symbol>isengard</symbol> minions and remove <symbol>twilight2</symbol> to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player’s draw deck.
To play, spot Gandalf or an Elf. <br>At the start of each of your turns, heal up to 3 allies whose home is site 3. <br><keyword>Fellowship:</keyword> Exert Elrond twice (or once if you can spot 2 other <symbol>elven</symbol> allies) to draw a card.
To play, spot Gandalf. <br><keyword>Fellowship:</keyword> Exert Ottar and discard a card from hand to draw a card.
When Galadriel is in your starting fellowship, her twilight cost is –3. <br>At the start of the regroup phase, you may discard an <symbol>elven</symbol> event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add <symbol>twilight3</symbol> (or <symbol>twilight5</symbol>if this minion is roaming).
When you play this minion, you may shuffle up to 2 <symbol>orc</symbol> conditions from your discard pile into your draw deck.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique <symbol>ringwraith</symbol> minion from your discard pile.
While you have initiative, each Dwarf is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> Spot a Dwarf and discard this condition to draw a card.
Search
FormattedGameText:
None
(10)
Other values:
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
'''Corsair.''' Each time this minion is assigned to a skirmish, if you can spot another corsair, you may discard a possession to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it.
'''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and place a card from hand beneath your draw deck to draw a card.
'''Damage +1.''' '''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
'''Damage +1.''' Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1.
'''Dwelling.''' When the fellowship moves to this site in region 2, the first Shadow player may discard 2 cards from hand to add a burden.
'''Engine.''' '''Shadow:''' Play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] token here. '''Regroup:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and remove X [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] tokens here to discard a Free Peoples card (except a companion) with a twilight cost of X. If that card is not in the support area, discard this possession.
'''Fellowship:''' Exert Sam and another companion to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Fellowship:''' Spot 2 Ring-bound Hobbits (or Sméagol) and add 2 burdens to play the fellowship’s next 2 sites (replacing opponent’s sites if necessary).
'''Fierce.''' When you play Úlairë Nertëa, name a race. The Free Peoples player must add a burden to assign Úlairë Nertëa to skirmish a companion of the named race.
'''Knight.''' '''Maneuver:''' Discard a fortification to remove a threat.
'''Maneuver:''' Exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, you may spot a threat to make each minion's site number +1 until the regroup phase.
'''Ranger.''' Each time the fellowship moves during the fellowship phase, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
'''Shadow:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Shadow:''' Remove 2 threats and play Gollum from your discard pile to add 2 burdens (limit once per phase).
'''Skirmish:''' Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit.
'''Skirmish:''' Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +3 (and '''fierce''' until the regroup phase).
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion at this site. Discard this condition at the end of the turn.
'''Stealth'''. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site.
'''Stealth.''' Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1
'''Stealth.''' Bearer must be a ranger. Each site's Shadow number is -1.
'''Tale.''' When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play. '''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that.
'''Tale.''' Bearer must be the Ring-bearer. '''Skirmish:''' Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring.
At the start of each of your turns, heal up to 3 allies whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf; that Elf's twilight cost is -1.
At the start of each of your turns, you may heal another Elf. '''Fellowship:''' Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary).
At the start of the maneuver phase, you may exert this minion to transfer a possession or condition borne by a character to another eligible bearer.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish''': If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and '''damage +2'''.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to wound a roaming minion twice.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Fellowship:''' Exert bearer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] follower from your draw deck. '''Skirmish:''' Discard your follower to make bearer strength +4 (or +5 if bearer is Erkenbrand).
Bearer must be Boromir. '''Maneuver:''' Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Each minion gains this ability: “'''Assignment:''' Assign this minion to Gandalf.” At the start of the regroup phase, you may discard this condition to discard a minion and heal a companion 3 times.
Each time a companion skirmishing a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion takes a wound, exert a companion.
Each time a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token on this card. '''Regroup:''' Discard a Shadow condition for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here (limit 4). Discard this condition.
If the fellowship moves during the regroup phase, exert your Wizard twice to discard up to 3 minions.
Make 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs gain '''archer''' until the regroup phase. Then add 1 to the minion archery total for each follower you can spot.
Nazgûl are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Maneuever:''' Exert Galadriel to reveal 3 cards at random from an opponent's hand. Place one on top of that player's draw deck.
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. '''Maneuver:''' Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. '''Response:''' If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.
To play, exert a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard a card from hand to take a Shadow card from your discard pile into hand.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. Plays on an archer companion. Each time the Free Peoples player uses an archery special ability, bearer must exert.
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Limit 1 per bearer. While you can spot 2 tales, bearer is strength -2.
To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. If that minion is now strength 6 or less, remove 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] events in your discard pile from the game.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition into hand from your discard pile.
To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
To play, spot a Dwarf. Each time you lose initiative (except during the fellowship phase), you may play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from hand.
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. '''Shadow:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player's draw deck.
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. '''Fellowship:''' Exert Elrond twice (or once if you can spot 2 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] '''[[Elven_Culture|Elven]]''' allies) to draw a card.
To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card.
When Galadriel is in your starting fellowship, her twilight cost is –3. At the start of the regroup phase, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession.
When you play this minion, if you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming).
When you play this minion, you may shuffle up to 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from your discard pile into your draw deck.
When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile.
While you have initiative, each Dwarf is '''damage +1'''. '''Fellowship:''' Spot a Dwarf and discard this condition to draw a card.
Search
Lore:
None
(66)
PromoText:
None
(66)
Showing below up to
66
results in range #
1
to #
66
.
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Main
Timeline: ReleaseDate
Calendar: ReleaseDate
Gallery: ImageFilename
Gallery: PortraitFilename
D
Data:A Talent for Not Being Seen (1U316)/Data
Data:Aggression (8C1)/Data
Data:Aragorn, Heir to the White City (3R38)/Data
Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
Data:Bill the Pony (3U106)/Data
Data:Cirdan, The Shipwright (10R8)/Data
Data:Corsair Marauder (8R57)/Data
Data:Courtyard Parapet (13U188)/Data
Data:Deceit (18R29)/Data
Data:Demoralized (11U114)/Data
Data:Dwarf Guard (1C7)/Data
Data:Elrond, Lord of Rivendell (1R40)/Data
Data:Erkenbrand's Horn (18R96)/Data
Data:Farin, Dwarven Emissary (1C11)/Data
Data:Filibert Bolger, Wily Rascal (2C101)/Data
Data:Final Account (11C31)/Data
Data:Flaming Brand (2R32)/Data
Data:Focus (15C15)/Data
Data:Forces of Mordor (1C248)/Data
Data:Fortress Never Fallen (4U276)/Data
Data:Frenzy of Arrows (18U79)/Data
Data:Fror, Gimli's Kinsman (2C6)/Data
Data:Frying Pan (3C108)/Data
Data:Galadriel, Lady of Light (1R45)/Data
Data:Galadriel, Lady of the Golden Wood (3R17)/Data
Data:Galadriel, Lady Redeemed (10R11)/Data
Data:Get On and Get Away (4R304)/Data
Data:Gil-galad, High King of the Noldor (18R12)/Data
Data:Gimli, Dwarf of Erebor (1U12)/Data
Data:Gimli, Dwarf of the Mountain-race (2P121)/Data
Data:Gloin, Friend to Thorin (2R7)/Data
Data:Gondorian Captain (7C96)/Data
Data:Grond, Hammer of the Underworld (8R103)/Data
Data:Horn of Boromir (3R42)/Data
Data:Ithilien Blade (15C62)/Data
Data:Legolas, Dauntless Hunter (4R73)/Data
Data:Lorien Elf (1C53)/Data
Data:Madril, Defender of Osgiliath (15R64)/Data
Data:Memories of Darkness (10U2)/Data
Data:Mordor Enraged (1R254)/Data
Data:Mordor Fiend (10C91)/Data
Data:No Stranger to the Shadows (1U108)/Data
Data:Northern Ithilien (7U359)/Data
Data:O Elbereth! Gilthoniel! (2R108)/Data
Data:Orkish Smith (11C132)/Data
Data:Ottar, Man of Laketown (1R80)/Data
Data:Out of the High Airs (10R17)/Data
Data:Promise Keeping (8R24)/Data
Data:Relics of Moria (1R195)/Data
Data:Sam, Son of Hamfast (1C311)/Data
Data:Saruman's Snows (1C138)/Data
Data:Saruman, Keeper of Isengard (3R68)/Data
Data:Savagery to Match Their Numbers (1R139)/Data
Data:Scouring of the Shire (18R112)/Data
Data:Steadfast Champion (7U49)/Data
Data:Sting (1R313)/Data
Data:Strange-looking Men (11R100)/Data
Data:The Faithful Stone (18R50)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The Palantir of Orthanc (3R67)/Data
Data:The Shire Countryside (3R113)/Data
Data:The Weight of a Legacy (1R282)/Data
Data:Ulaire Nertea, Dark Horseman (19P38)/Data
Data:Ulaire Nertea, Messenger of Dol Guldur (1U234)/Data
Data:Uruk Regular (4C192)/Data
Data:Wastes of Emyn Muil (3U120)/Data
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Navigation
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Gameplay Help
Comprehensive Rules 4.1
How To Play
PC Errata
Advanced Card Search
Wiki Help
Uploaded Files
Cargo Tables
Cargo Query Helper
Master To-do List
External Communities
The Last Homely House
LotR-TCG Facebook Group
PC Website
PC Discord
Community Directory
Play the LOTR-TCG for free on GEMP!
Wiki tools
Wiki tools
Special pages
Page tools
Page tools
User page tools
More
Special page
Printable version