Drilldown: CardReleases
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LOTR-EN00S068.0 (1) ·
LOTR-EN01E108.1 (1) ·
LOTR-EN01E195.1 (1) ·
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LOTR-EN01S001.0 (1) ·
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LOTR-EN01S043.1 (1) ·
LOTR-EN01S080.2 (1) ·
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LOTR-EN02E101.1 (1) ·
LOTR-EN03E113.1 (1) ·
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LOTR-EN04S001.0 (1) ·
LOTR-EN04S002.0 (1) ·
LOTR-EN04S073.2 (1) ·
LOTR-EN07S001.0 (1) ·
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LOTR-EN11E114.1 (1) ·
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LOTR-EN11S002.0 (1) ·
LOTR-EN15A001.0 (1) ·
LOTR-EN15E015.1 (1) ·
LOTR-EN15S001.0 (1) ·
LOTR-EN15S002.0 (1) ·
LOTR-EN18E029.1 (1) ·
LOTR-EN18E050.2 (1) ·
LOTR-EN18E112.1 (1) ·
LOTR-EN19S001.0 (1) ·
LOTR-EN19S024.1 (1)
LOTR-EN00S068.0 (1) ·
LOTR-EN01S001.0 (1) ·
LOTR-EN01S002.0 (1) ·
LOTR-EN01S043.0 (1) ·
LOTR-EN01S080.0 (1) ·
LOTR-EN01S108.0 (1) ·
LOTR-EN01S195.0 (1) ·
LOTR-EN01S234.0 (1) ·
LOTR-EN01S252.0 (1) ·
LOTR-EN01S311.0 (1) ·
LOTR-EN02S101.0 (1) ·
LOTR-EN03S113.0 (1) ·
LOTR-EN04M001.0 (1) ·
LOTR-EN04S001.0 (1) ·
LOTR-EN04S002.0 (1) ·
LOTR-EN04S073.0 (1) ·
LOTR-EN07S001.0 (1) ·
LOTR-EN07S002.0 (1) ·
LOTR-EN08S059.0 (1) ·
LOTR-EN09S001.0 (1) ·
LOTR-EN09S026.0 (1) ·
LOTR-EN10S052.0 (1) ·
LOTR-EN11A001.0 (1) ·
LOTR-EN11S001.0 (1) ·
LOTR-EN11S002.0 (1) ·
LOTR-EN11S114.0 (1) ·
LOTR-EN15A001.0 (1) ·
LOTR-EN15S001.0 (1) ·
LOTR-EN15S002.0 (1) ·
LOTR-EN15S015.0 (1) ·
LOTR-EN18S029.0 (1) ·
LOTR-EN18S050.0 (1) ·
LOTR-EN18S112.0 (1) ·
LOTR-EN19S001.0 (1) ·
LOTR-EN19S024.0 (1)
None (14) ·
Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) ·
Maneuver: Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that. (1) ·
Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (4) ·
Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead. (1) ·
Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) ·
Stealth. Bearer must be a ranger. Each site's shadow number is -1. (1) ·
Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that. (1) ·
To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) ·
When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile. (1) ·
While wearing The One Ring, each time the bearer is about to take a wound, add a burden instead. Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1) ·
While wearing The One Ring, the Ring-bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (2) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (1)
None (14) ·
Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) ·Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·Response: If a Free Peoples player's card is about to discard your other gollum condition, remove twilight2 to prevent that. (1) ·
Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) ·
Stealth. Bearer must be a ranger.
Each site's Shadow number is -1. (1) ·Tale.
When there are 3shire tokens here, discard this condition from play.
Response: If a shire condition or shire possession is about to be discarded from play by a Shadow card, add a shire token here to prevent that. (1) ·
To play, spot 2 shire companions.
Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) · When you play Úlairë Nertëa, for each companion over 4, you may play a uniqueringwraith minion from your discard pile. (1) ·
While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (1) ·
While wearing The One Ring, the Ring–bearer gains hunter 3 , and each time he or she is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (2)
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
Each site's Shadow number is -1. (1) ·
When there are 3
Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) · When you play Úlairë Nertëa, for each companion over 4, you may play a unique
None (7) ·
'''Archer.'''
Each time a Shadow event or Shadow condition is played, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each unbound Hobbit you can spot (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) ·
'''Fellowship:''' Add 2 burdens to play a ring from your draw deck.
'''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) ·
'''Fellowship:''' Exert Sam and another companion to remove a burden. Then, exert Sam again unless you can spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] allies (or Rosie Cotton).
'''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) ·
'''Maneuver:''' Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
'''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (1) ·
'''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
'''Response:''' If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
'''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition.
'''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2. (1) ·
'''Skirmish:''' Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) ·
'''Stealth.''' Bearer must be a ranger.
Each site's Shadow number is -1. (1) ·
'''Tale.'''
When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play.
'''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that. (1) ·
The move limit is +1. When Radagast leaves play, this bonus is immediately lost.
Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards. (1) ·
To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
The Ring-bearer is strength +1 for each burden you can spot.
If you cannot spot another companion, the Ring-bearer is resistance -2 for each burden you can spot. (1) ·
To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions.
Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) ·
To play, spot Gandalf.
'''Fellowship:''' Exert Ottar and discard a card from hand to draw a card. (1) ·
When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here.
While you can spot 6 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand.
'''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession. (1) ·
When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile. (1) ·
While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
'''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
'''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (1) ·
While wearing The One Ring, the Ring–bearer gains '''hunter 3''', and each time he or she is about to take a wound in a skirmish, add a burden instead.
'''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (2)
None (22) ·
“...the earth shook, the plain heaved and cracked, and Orodruin reeled.” (2) ·
“One Ring to bring them all....” (2) ·
“One Ring to rule them all....” (5) ·
“‘...ash nazg thrakatulûk agh burzum-ishi krimpatul.'” (2) ·
“‘...the Ring slipped from his finger as he swam....'” (1) ·
“‘...thought to have perished from the world.'” (1)
Showing below up to 35 results in range #1 to #35.
D
- Data:Brought Down From Inside (19P24)/Data
- Data:Corsair War Galley (8U59)/Data
- Data:Deceit (18R29)/Data
- Data:Demoralized (11U114)/Data
- Data:Far-seeing Eyes (1C43)/Data
- Data:Filibert Bolger, Wily Rascal (2C101)/Data
- Data:Focus (15C15)/Data
- Data:Legolas, Dauntless Hunter (4R73)/Data
- Data:No Stranger to the Shadows (1U108)/Data
- Data:Ottar, Man of Laketown (1R80)/Data
- Data:Radagast, The Brown (9R+26)/Data
- Data:Relics of Moria (1R195)/Data
- Data:Sam, Son of Hamfast (1C311)/Data
- Data:Scouring of the Shire (18R112)/Data
- Data:The Faithful Stone (18R50)/Data
- Data:The Irresistible Shadow (1R252)/Data
- Data:The One Ring (4M1)/Data
- Data:The One Ring, Answer To All Riddles (4R1)/Data
- Data:The One Ring, Isildur's Bane (1R1)/Data
- Data:The One Ring, Such a Weight to Carry (7R2)/Data
- Data:The One Ring, The Binding Ring (0P68)/Data
- Data:The One Ring, The Binding Ring (9R+1)/Data
- Data:The One Ring, The Great Ring (19P1)/Data
- Data:The One Ring, The Ring of Doom (15R1)/Data
- Data:The One Ring, The Ring of Doom (15RF1)/Data
- Data:The One Ring, The Ring of Rings (11R1)/Data
- Data:The One Ring, The Ring of Rings (11RF1)/Data
- Data:The One Ring, The Ruling Ring (11S2)/Data
- Data:The One Ring, The Ruling Ring (15S2)/Data
- Data:The One Ring, The Ruling Ring (1C2)/Data
- Data:The One Ring, The Ruling Ring (4C2)/Data
- Data:The One Ring, The Ruling Ring (7C1)/Data
- Data:The Shire Countryside (3R113)/Data
- Data:Ulaire Nertea, Messenger of Dol Guldur (1U234)/Data
- Data:Under Foot (10C52)/Data