Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Subset : A or T or W or Other & Subtypes : Dwarf or Orc or Ring & Vitality: 3

Use the filters below to narrow your results.

ID:
BaseCardID:
Subset: (Click arrow to add another value)
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Title:
Gimli (23) · Gothmog (4) · Gorbag (4) · Azog (3) · Gorgoroth Swarm (3) · Glóin (3) · Bolg (3) · Watchful Orc (2) · Farin (2) · Grishnákh (2) · Grimir (2) · Kili (2) · Foul Horde (2) · Fili (2) · Troll’s Keyward (2) · Orc Crusher (2) · Orc Artisan (2) · Dain Ironfoot (2) · Black Land Chieftain (2) · Chamber Patrol (2)
Subtitle:
None (95) · Son of Gloin (2) · Eager Hunter (2) · Dwarven Lord (2) · Dwarven Emissary (2) · Dwarven Delegate (2) · Dwarf of the Mountain-race (2) · Filthy Rebel (2) · Skilled Defender (2) · Servant of Sauron (2) · Sprinter (2) · Morgul Leader (2) · Brother of Kili (2) · Brother of Fili (2)
Subtypes: (Click arrow to add another value)
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Block:
ShadowNum:
ArrowDir:
GameText:
None (3) · Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (3) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) · Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player?s deck for each hunter character you can spot. (2) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Each time you play an [ORC] possession on an [ORC] Orc, you may add (1) (or (2) if that Orc is at a battleground or underground site). (2) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (2) · To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (2) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (2) · Warg-rider. While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush (1). While Foul Horde has at least 4 vitality, it is damage + 1. (2) · Damage +1. Each underground site's Shadow number is -2. (2) · To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2)
TaggedGameText:
None (4) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) · Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (3) · Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
· Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2)
· To play, spot an orc Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an orc minion, you may reveal this card from hand to add a burden. (2)
· To play, spot an orc minion.
While the fellowship is in region 1, orc Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains underground.
While the fellowship is in region 3, each orc Orc is strength +2. (2)
· Each the fellowship and minion archery totals are +3.
Regroup: Remove twilight2 to play an orc minion from your discard pile. (2)
· To play, spot an orc minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2)
· Each time you play an orc possession on an orc Orc, you may add twilight1 (or twilight2 if that Orc is at a battleground or underground site). (2) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Warg-rider.
While Foul Horde is not exhausted, it is fierce.
While Foul Horde has at least 3 vitality, it is Ambush twilight1.
While Foul Horde has at least 4 vitality, it is damage +1. (2)
· Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1.
Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2)
FormattedGameText:
None (4) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (3) · '''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) · '''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains '''underground'''. While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (2) · Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) · '''Damage +1.''' Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession on an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that Orc is at a battleground or underground site). (2) · '''Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2) · '''Warg-rider.''' While Foul Horde is not exhausted, it is '''fierce.''' While Foul Horde has at least 3 vitality, it is '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While Foul Horde has at least 4 vitality, it is '''damage +1.''' (2) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. This minion is twilight cost –1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (2)
Lore:
None (35) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · “‘Hit me now, Sam. Hit me!'” (2) · “I'm gonna bleed you...like a stuck pig!” (2) · "Fear. The city is rank with it." (2) · “‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'” (2)
PromoText:

Showing below up to 159 results in range #1 to #159.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

D


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)