Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Subtypes : Fellowship or Man or Regroup or Response & TwilightCost: 1-2 & Resistance: None

Use the filters below to narrow your results.

ID:
BaseCardID:
Subset:
A (2) · L (1) · M (1) · S (163) · W (1)
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Title:
Gríma (10) · Éowyn (10) · Théoden (4) · Denethor (4) · Eomer (2) · Bloodthirsty (2) · Bill Ferny (2) · Bard (2)
Subtitle:
None (103) · Dernhelm (2) · Marshal of Rohan (2) · Sister-daughter of Theoden (2) · Lady of Rohan (2) · King of the Golden Hall (2) · Forthwith Banished (2) · The Bowman (2) · Footman of Saruman (2) · Wizened Steward (2) · Chief Counselor (2) · Betrayer of Rohan (2)
Subtypes: (Click arrow to add another value)
TwilightCost:
StrengthMod:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Block:
ShadowNum:
ArrowDir:
GameText:
Valiant. While skirmishing a mounted minion, Eowyn is strength +2. While skirmishing a fierce minion, Eowyn is strength +2. (2) · Southron. Ambush (2). (2) · Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (2) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion. (2) · Spot 2 [MEN] minions to wound an unbound companion. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (2) · Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4). (2) · Valiant. Response: If Eowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · Valiant. Response: If an unbound companion is about to take a wound, exert Eowyn and add (1) to prevent that wound. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) · Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (2) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2)
TaggedGameText:
None (3) · Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (2) · Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2)
· Skirmish: If this minion is skirmishing, discard this minion to play a men minion from your discard pile. That minion is fierce until the regroup phase. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot another men minion to exert each companion. (2)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a men minion, you may exert Gríma to exert a companion. (2)
· Valiant.
While skirmishing a mounted minion, Éowyn is strength +2.
While skirmishing a fierce minion, Éowyn is strength +2. (2)
· Valiant.
Response: If an unbound companion is about to take a wound, exert Éowyn and add twilight1 to prevent that wound. (2)
· Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · Southron. Ambush twilight2. (2) · Southron. Ambush twilight1.
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2)
· Denethor is strength +1 for each other gondor Man you can spot (limit +4). (2) · Spot 2 men minions to wound an unbound companion. (2)
FormattedGameText:
None (3) · '''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion. (2) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · '''Valiant.''' While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. (2) · '''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · '''Valiant.''' '''Response:''' If an unbound companion is about to take a wound, exert Éowyn and add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound. (2) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · '''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) · '''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (2) · Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4). (2) · '''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (2) · '''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (2) · Spot 2 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minions to wound an unbound companion. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2)
Lore:
None (33) · “In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (2) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (2) · The ferocity of the Dunlendings is not easily slaked. (2) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (2)
PromoText:

Showing below up to 168 results in range #1 to #168.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

D


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)