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CardReleases > IsUnique: Yes & Subtypes : Orc or Support Area

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Gothmog (4) · Gorbag (4) · Bolg (3) · Throne of the Golden Hall (3) · Throne of Minas Tirith (3) · Azog (3) · Crown of Gondor (3) · Throne of Isengard (2) · Foul Horde (2) · Galadriel's Silver Ewer (2) · Troll’s Keyward (2) · Sharku (2) · Chamber Patrol (2) · The Mirror of Galadriel (2) · Throne of the Dark Lord (2) · Grishnákh (2) · Black Land Chieftain (2) · Grond (2) · Orc Crusher (2)
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GameText:
To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (3) · To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (3) · To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) · To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (2) · To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (2) · Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2) · Warg-rider. While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush (1). While Foul Horde has at least 4 vitality, it is damage + 1. (2) · To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (2) · To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) · Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player?s deck for each hunter character you can spot. (2) · To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (2)
TaggedGameText:
To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a gondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (3)
· To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (3)
· To play, spot Aragorn, Elendil, or Isildur.
Skirmish: Spot a gondor Man with 3 or more vitality and discard a gondor card from hand to make that Man strength +2. (3)
· Warg-rider.
While Foul Horde is not exhausted, it is fierce.
While Foul Horde has at least 3 vitality, it is ambush twilight1.
While Foul Horde has at least 4 vitality, it is damage +1. (2)
· To play, spot 3 Elves.
Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2)
· Each the fellowship and minion archery totals are +3.
Regroup: Remove twilight2 to play an orc minion from your discard pile. (2)
· Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2)
· To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an elven skirmish event, you may reinforce an elven token. (2)
· Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2)
· To play, spot an orc Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an orc minion, you may reveal this card from hand to add a burden. (2)
· To play, spot an orc minion.
While the fellowship is in region 1, orc Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains underground.
While the fellowship is in region 3, each orc Orc is strength +2. (2)
· To play, spot an orc minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2)
· To play, spot 2 minions.
While you can spot Sauron, each other minion is damage +1.
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2)
FormattedGameText:
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. '''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (3) · To play, spot Aragorn, Elendil, or Isildur. '''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2. (3) · To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions). Saruman and Gríma cannot be assigned to skirmishes. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (3) · To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) · Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. (2) · To play, spot 2 minions. While you can spot Sauron, each other minion is '''damage +1'''. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · '''Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2) · To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. (2) · Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. This minion is twilight cost –1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (2) · '''Warg-rider.''' While Foul Horde is not exhausted, it is '''fierce.''' While Foul Horde has at least 3 vitality, it is '''ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While Foul Horde has at least 4 vitality, it is '''damage +1.''' (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains '''underground'''. While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (2) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2)
Lore:
None (81) · "Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (3) · "One for the Dark Lord on his dark throne." (2) · “‘Hit me now, Sam. Hit me!'” (2) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (2) · "Will you look into the mirror?" (2) · “I'm gonna bleed you...like a stuck pig!” (2) · "Fear. The city is rank with it." (2)
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