Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > IsPlayable: Yes & Vitality: 3 & SiteNum: 3-4

Use the filters below to narrow your results.

ID:
BaseCardID:
Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable: (Click arrow to add another value)
CollInfo:
IsUnique:
Title:
Úlairë Attëa (14) · Gríma (9) · Úlairë Toldëa (9) · Úlairë Otsëa (9) · Úlairë Cantëa (9) · Gorbag (4) · Gothmog (4) · Úlairë Nelya (3) · Foul Horde (2) · Orc Artisan (2) · Orc Crusher (2) · Troll’s Keyward (2) · Chamber Patrol (2) · Black Rider (2) · Black Land Chieftain (2) · Bilbo (2) · Voice of the Desert (2)
Subtitle:
None (113) · Thrall of the One (4) · Fell Rider (3) · Second of the Nine Riders (3) · Seventh of the Nine Riders (3) · Desirous of Power (3) · Black Predator (3) · Black Assassin (3) · Wraith on Wings (2) · Morgul Leader (2) · Fourth of the Nine Riders (2) · Footman of Saruman (2) · Filthy Rebel (2) · Betrayer of Rohan (2) · Eighth of the Nine Riders (2) · Lieutenant of Morgul (2) · Southron Troop (2) · Black Shadow (2)
StrengthMod:
Vitality:
VitalityMod:
SiteNum:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (3) · Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) · Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (3) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) · Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3) · Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (3)
TaggedGameText:
Fierce.
Skirmish:
Remove twilight2 and discard a wraith card from hand to make Úlairë Attëa strength +3. (3)
· Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (3) · Fierce.
Assignment:
Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3)
· Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) · Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (3) · Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3)
· Fierce.
While you can spot 6 companions, wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3)
FormattedGameText:
'''Fierce. Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (3) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (3) · '''Fierce.''' Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) · '''Fierce.''' While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases). '''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (3) · '''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3)
Lore:
None (31) · Nine Riders Collection (4) · “‘Flee them! Speak no words to them! They are deadly.'” (3) · “Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (3) · The Nazgûl were strongest, and most terrifying, at night. (3) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · “‘Hit me now, Sam. Hit me!'” (2) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (2) · “The riding figure sat quite still with its head bowed, as if listening.” (2) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (2) · “I'm gonna bleed you...like a stuck pig!” (2) · Those that knew the most power as kings were placed in particular ways for the will of Sauron. (2) · The Men of the East were well-equipped. (2) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · “‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2) · "Fear. The city is rank with it." (2)
PromoText:

Showing below up to 188 results in range #1 to #188.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

D


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)