This page defines the card data as used on the main Data:Voice of the Desert, Southron Troop (13R101) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID
LOTR-EN13S101.0
ReprintBaseID
LOTR-EN13S101.0
Title
Voice of the Desert
Subtitle
Southron Troop
Set Number
13
Subset
S
SetOrder
101
Rarity
R
Card Number
101
Revision
0
CollInfo
13R101
GEMP_ID
13_101
LOTRO Hex ID
65 DA 65 0C
LOTRO Image #
13_101
TLHH Image #
LOTR13101
mLOTRO_ID
Culture
Men
Side
Shadow
Card Type
Minion
Was Physically Printed
yes
Is An Actual Playable Card
yes
SearchTerms
Notes
ID
LOTR-EN13S101.0
Base Card ID
LOTR-EN13S101.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
Portrait Filename
Language Code
EN
IsPhysical
yes
IsPlayable
yes
CollInfo
Is Unique
yes
Title
Voice of the Desert
Subtitle
Southron Troop
Subtypes
Man
Twilight Cost
4
Strength
11
Strength Modifier
Vitality
3
Vitality Modifier
Site Number
4
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce.
Tagged Game Text
To play, spot a <symbol>men</symbol> minion. While the fellowship is in region 1, each <symbol>men</symbol> minion cannot take wounds. While the fellowship is in region 2, each <symbol>men</symbol> minion is an <keyword>archer</keyword>. While the fellowship is in region 3, each <symbol>men</symbol> minion is <keyword>fierce</keyword>.
Formatted Game Text
To play, spot a minion.
While the fellowship is in region 1, each minion cannot take wounds.
While the fellowship is in region 2, each minion is an archer.
While the fellowship is in region 3, each minion is fierce.
Lore
Promo Text
Notes
ID
LOTR-DE13S101.0
Base Card ID
LOTR-EN13S101.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-DE13S101.0_card.jpg
Portrait Filename
Language Code
DE
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
Die Stimme der Wüste
Subtitle
Südländischer Elitetrupp
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
Entdecke einen <symbol>men</symbol> Diener, um diese Karte zu spielen. Solange sich die Gemeinschaft in Region 1 befindet, kann kein <symbol>men</symbol> Diener Wunden erleiden. Solange sich die Gemeinschaft in Region 2 befindet, ist jeder <symbol>men</symbol> Diener <keyword>Bogenschütze</keyword>. Solange sich die Gemeinschaft in Region 3 befindet, ist jeder <symbol>men</symbol> Diener <keyword>erbittert</keyword>.
Formatted Game Text
Entdecke einen Diener, um diese Karte zu spielen. Solange sich die Gemeinschaft in Region 1 befindet, kann kein Diener Wunden erleiden. Solange sich die Gemeinschaft in Region 2 befindet, ist jeder Diener Bogenschütze. Solange sich die Gemeinschaft in Region 3 befindet, ist jeder Diener erbittert.