Watchers of Cirith Ungol (10U120)

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Watchers of Cirith Ungol (10U120) is a King Block Site from the Mount Doom set.

Collection Info
Title Watchers of Cirith Ungol
Unique No
Collectible Yes
Set 10 - Mount Doom
Rarity U - Uncommon
Card Number 120
Language EN - English
Revision 0
Collection Info
Title Watchers of Cirith Ungol
Unique No
Collectible Yes
Set 10 - Mount Doom
Rarity U - Uncommon
Card Number 120
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Site
Side None
Card Type Site
Site Style Standard
Site Number 8
Block King
Shadow Number 8
Arrow Direction Right
Sanctuary No
Game Text Skirmish: Spot your Orc and remove 2 threats to make that Orc strength +3.
Translations
DE - German
Card Name Wachtürme von Cirith Ungol
Game Text Kampf: Entdecke einen deiner Orks und entferne 2 Bedrohungen, um diesem Ork Stärke +3 zu geben.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN10S120.0
TLHH ID LOTR10120
GEMP ID 10_120
LOTRO Hex ID 68 6F 89 09
LOTRO Image ID 10_120
Technical Info
Wiki Base Card ID LOTR-EN10S120.0
TLHH ID LOTR10120
GEMP ID 10_120
LOTRO Hex ID 68 6F 89 09
LOTRO Image ID 10_120


Strategy[edit]

Watchers of Cirith Ungol is one of the weakest choices for site 8 in King Block, paradoxically making it one of the best choices for many decks. Its gametext is fairly useless: Morgul Orcs would rather use threats for cards like Morgul Destroyer (7U190) or Morgul Ambusher (8C74) . However, this isn't much of a downside for Shadow decks don't benefit from any site 8, and what's unfavorable to all Shadow decks is favorable to your Free Peoples deck. While you'd ideally want to use a site 8 that benefits your Shadow deck, since the opponent is about to win, this is often the best alternative.

Every option for site 8 in King Block consumes threats to create some benefit for the Shadow player, ranging from relatively weak skirmish pumps to very strong effects like playing minions from your discard pile. In a vacuum, Watchers of Cirith Ungol is already on the weaker end. That weak skirmish boost is very often not worth it, because decks with orcs often have better uses for the threats. Moreover, these decks often play Gollum and/or Nazgul as well, and can instead use very strong sites like Northern Ithilien (7U359) or Morgulduin (7U358) . There's just no place for this site in Morgul Orc decks.

What makes this site popular is the fact that all of the site 8 cards in King Block are limited to one specific culture. If you're not playing Gollum or Sauron, Raider, or Nazgul minions, there's no site 8 that benefits your Shadow deck with its gametext at all. As a result, unless you've splashed Gollum or a utility Nazgûl like Úlairë Enquëa, Lieutenant of Morgul (1U231) , this is often your best bet in a Dunland, Isengard, or Moria deck. It's not helping you out any, but at least it's almost certain not to help out your opponent.

Strengths and Weaknesses[edit]

Favorable to...[edit]

Unfavorable to...[edit]