Gandalf, The Grey Pilgrim (2P122)

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Gandalf, The Grey Pilgrim (2P122) is a Gandalf Companion from the Mines of Moria set.

Collection Info
Title Gandalf
Subtitle The Grey Pilgrim
Unique Yes
Collectible Yes
Set 2 - Mines of Moria
Rarity P - Premium
Card Number 122
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Companion
Race Wizard
Twilight Cost 4
Strength 7
Vitality 4
Signet Aragorn
Game Text At the start of each of your turns, you may draw a card.
Lore “‘When evening in the Shire was grey / his footsteps on the Hill were heard; / before the dawn he went away / on journey long without a word.'”
Translations
DE - German


Game Text Zu Beginn eines jeden deiner Spielzüge darfst du eine Karte ziehen.
Lore "Stand einst daheim der Abend grau, / Vernahm man seinen leichten Tritt; / Dann ging er fort vor Tag und Tau / Auf weite Fahrt, nahm keinen mit.“
ES - Spanish


Game Text Al principio de cada uno de tus turnos, puedes robar una carta.
Lore “Cuando la tarde era gris en la Comarca / se oían sus pasos en la colina; / y se iba antes del alba / en silencio a sitios remotos.”
FR - French


Game Text Au début de votre tour, vous pouvez piocher une carte.
Lore « Quand le soir dans la Comté était gris / Ses pas sur la colline résonnèrent; / Avec l'aurore il s'en alla / Pour un long voyage sans dire mot. »
IT - Italian


Game Text All’inizio di ogni tuo turno, puoi pescare una carta.
Lore “‘Grigia era la sera nella Contea, / il suo passo si udì sulla Collina; / ma prima che brillasse l'alba argentea, / già era partito per la sua via.'”
PL - Polish


Technical Info
Wiki Base Card ID LOTR-EN02S122.0
TLHH ID LOTR02122
GEMP ID 2_122
LOTRO Hex ID 6A 4F E8 01
LOTRO Image ID 02_122


Strategy[edit]

Gandalf, The Grey Pilgrim has an easy to understand card text, he simply draws a card. Is that good? Yes it is. Card advantage has always been a good thing in CCGs. The advantage here can be used in many ways. An extra card might be that companion or skirmish event you need. It can be the extra minion you need next turn, to set up a killer shadow turn. Its power and toughness are on par with most of the other Gandalfs, and its Aragorn signet allows healing by King in Exile and Hard Choice.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

This Gandalf isn't really strong versus a single strategy, it's just an overall very useful tool.

Weak Versus...[edit]

Having him in the deck. Usually his ability comes out best when you start him.

Rulings[edit]

The draw for Gandalf, The Grey Pilgrim happens at the start of the turn, and thus does not count under the rule of 4 cards per fellowship phase.

Alternate Personas[edit]

Portrait Name Game Text
Gandalf, Friend of the Shirefolk (1R72) Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man.
Gandalf, The Grey Wizard (1P364) Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2.
Gandalf, Greyhame (4R89) Fellowship: If the twilight pool has fewer than 2 twilight tokens, add to play a character from your discard pile.
Gandalf, The White Wizard (4C90) While you can spot 3 twilight tokens, Gandalf is strength +3.
Gandalf, Mithrandir (6R30) Damage +1. Each time the fellowship moves, wound Gandalf.
Gandalf, Defender of the West (7C36) While you cannot spot 3 companions of the same culture, Gandalf is strength –2.
Gandalf, Manager of Wizards (7R37) Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this.
Gandalf, Leader of Men (8R15) When Gandalf is in your starting fellowship, his twilight cost is -2.
Gandalf, Leader of the Company (11S33) While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Gandalf, The White Rider (12R27) Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Gandalf, Bearer of Obligation (13R33) While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Gandalf, Powerful Guide (15R29) To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gandalf, Returned (17R17) When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.

Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.

Gandalf, Wise Guide (19P8) Fellowship.

Response: If an event is played, exert Gandalf twice to cancel that event.

Gandalf, Stormcrow (0P64)
Gandalf, Stormcrow (0D17) Damage +3. Defender +3. Skirmish: Exert Gandalf to make a companion strength +1.
Gandalf, Stormcrow (0W17)
Gandalf, Returned (0W32) When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.

Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.

Gandalf, Powerful Guide (0W38) To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gandalf, Olorin (V1_14) At the start of your fellowship phase, you may spot 2 allies and exert Gandalf to shuffle a or card from your discard pile into your draw deck.

While you can spot 3 allies, Gandalf is strength +2.

While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. ​



See Also[edit]

Decks[edit]

Bad Beef.

Ring-bearer: Frodo, Reluctant Adventurer Ring: The One Ring, Isildur's Bane

Adventure deck: Westfarthing Buckleberry Ferry Rivendell Valley Mithril Mine The Bridge of Khazad-dum Dimrill Dale Anduin Wilderland Shores of Nen Hithoel Summit of Amon Hen

Free Peoples Draw Deck: 1x Gimli, Son of Gloin 1x Arwen, Daughter of Elrond 1x Legolas, Greenleaf 1x Gandalf, The Grey Pilgrim 1x Aragorn, Ranger of the North 2x Boromir, Defender of Minas Tirith 1x Pippin, Hobbit of Some Intelligence 1x Sam, Proper Poet 1x Thrarin, Dwarven Smith 1x Calaglin, Elf of Lorien 1x Celeborn, Lord of Lorien 4x Elrond, Lord of Rivendell 1x Galadriel, Lady of the Golden Wood 2x Orophin, Lorien Bowman 1x Rúmil, Elven Protector 1x Albert Dreary, Entertainer From Bree 3x Ottar, Man of Laketown 2x Bounder 2x Horn of Boromir 2x Bill the Pony 1x Hobbit Sword 1x Sting 3x Secret Sentinels 1x A Wizard Is Never Late 4x Speak "Friend" and Enter 1x Orc-bane 1x O Elbereth! Gilthoniel!

Shadow Draw Deck: 2x Isengard Shaman 2x Isengard Warrior 4x Goblin Runner 4x Goblin Scavengers 1x Goblin Wallcrawler 1x Goblin Warrior 1x Guard Commander 4x Moria Scout 1x The Balrog, Flame of Udun 2x Úlairë Nertëa, Messenger of Dol Guldur 4x Goblin Scimitar 2x The Palanthir of Orthanc 2x Host of Thousands 2x Such a Little Thing 4x Goblin Armory 2x Goblin Swarms 2x Relics of Moria 2x They Are Coming

This deck starts gandalf to create a shadow kill setup. Early Gandalf draws extra cards to build up a ashadow kill, he also allows Elrond to be played from turn 1 and set up an even more drawing engine.