Valor (4C87): Difference between revisions
From LOTR-TCG Wiki
(Fixing the generated stinger using the culture icon rather than the full culture name + icon) |
(mass editing card pages to make inclusion for reprints snazzier) |
||
Line 1: | Line 1: | ||
__NOTOC__ | <noinclude>__NOTOC__ | ||
{{NavBar|4C87|[[The Two Towers Index]]|[[Thonnas, Naith Captain (4U86)|Thonnas, Naith Captain (4U86)]]|[[Behold the White Rider (4U88)|Behold the White Rider (4U88)]]}} | {{NavBar|4C87|[[The Two Towers Index]]|[[Thonnas, Naith Captain (4U86)|Thonnas, Naith Captain (4U86)]]|[[Behold the White Rider (4U88)|Behold the White Rider (4U88)]]}} | ||
{{CardTabs|Elven}} | {{CardTabs|Elven}} | ||
Line 7: | Line 7: | ||
{{CardInfobox|4C87}} | {{CardInfobox|4C87}} | ||
{{QueryCardCategories|4C87}} | {{QueryCardCategories|4C87}}</noinclude> | ||
= Strategy = | = Strategy = | ||
Revision as of 05:47, 19 November 2022
Thonnas, Naith Captain (4U86) | Back to The Two Towers Index |
Behold the White Rider (4U88) |
Valor (4C87) is a Elven Event from the The Two Towers set.
| ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
|
Strategy
A straightforward event, Valor is part of the suite of cards released in The Two Towers to give Elves a chance to compete with other Free Peoples cultures as fighters rather than relying solely on archery. As with earlier [Elven] skirmish events, Valor costs [1] twilight and will always give at least 2 strength, with a bonus if a condition is met. While Defiance and Border Defenses granted a +4 strength boost only against certain types of minions, a majority of minions can be wounded which makes Valor's +3 easier to attain and more universally useful.
Strengths and Weaknesses
Strong Versus...
- Wounded minions
Weak Versus...
- Event-heavy Shadow sides which might make better use of the added twilight than the Free Peoples
Rulings
- As with most events, Valor takes a "snapshot" of the game when it is played. If a wounded minion is fully healed after Valor is played, the Elf will retain a +3 strength bonus. Likewise if an unwounded minion becomes wounded in a skirmish after Valor is played, the Elf will only be strength +2.
See Also
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card