Lurtz, Now Perfected (0P126)

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Aragorn, Swift Hunter (0P125)
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Aragorn, Defender of Rohan (0P127)

Lurtz, Now Perfected (0P126) is a Uruk-hai Minion from the Promotional set.


Collection Info
Title Lurtz
Subtitle Now Perfected
Unique Yes
Collectible No
Notes Tournament Director Exclusive. Scan courtesy of HawkeyeSPF.
Set 0 - Promotional
Rarity P - Promotional
Card Number 126
Language EN - English
Revision 0
Collection Info
Title Lurtz
Subtitle Now Perfected
Unique Yes
Collectible No
Notes Tournament Director Exclusive. Scan courtesy of HawkeyeSPF.
Set 0 - Promotional
Rarity P - Promotional
Card Number 126
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Uruk-hai
Side Shadow
Card Type Minion
Race Uruk-hai
Twilight Cost 7
Strength 13
Vitality 3
Site Number 5
Game Text Damage +1.

Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number.

Lore “You will taste man-flesh!”
Technical Info
Wiki Base Card ID LOTR-EN00S126.0
TLHH ID LOTR00126
GEMP ID 0_126
LOTRO Hex ID 62 26 4E 0E
LOTRO Image ID 15_162
Technical Info
Wiki Base Card ID LOTR-EN00S126.0
TLHH ID LOTR00126
GEMP ID 0_126
LOTRO Hex ID 62 26 4E 0E
LOTRO Image ID 15_162




This card is a promotional reprint of another card, Lurtz, Now Perfected, from the Hunters set.

Please refer to that card for strategy and clarifications.

Alternate Personas

Portrait Name Game Text
Lurtz, Servant of Isengard (1R127) Archer. Damage +1.

Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.

Lurtz, Minion of the White Wizard (11R194) Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
Lurtz, Now Perfected (15R162) Damage +1.

Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number.

Lurtz, Halfling Hunter (18R118) Archer. Damage +1.

Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase.

Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.

Lurtz, Resilient Captain (19P33) Archer. Damage +1.

Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion.

Lurtz, Halfling Hunter (0W35) Archer. Damage +1. Maneuver:

Spot 6 companions to make Lurtz fierce until the regroup phase.

Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. ​