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CardName CardType Culture GameText
CardName CardType Culture GameText
Arod, Rohirrim Steed (13R1) Possession Dwarven Bearer must be a Dwarf.

When you play Arod, you may reinforce a token.

Response: If bearer is about to take a wound during a skirmish, remove 2 tokens to prevent that.
Awkward Moment (13C2) Event Dwarven Make a Dwarf strength +3 (or +4 and damage +1 if you can spot a token).
Deep Hatred (13U3) Condition Dwarven Each time the fellowship moves, add .

Skirmish: Exert a Dwarf who is not assigned to a skirmish to wound 2 Orcs (or to wound 1 Orc twice).

Discard this from play if the fellowship is ahead on the adventure path.
Dwarf-lords (13U4) Event Dwarven You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Dwarf bearing a hand weapon strength +3.
Gimli, Lord of the Glittering Caves (13R5) Companion Dwarven Damage +1.

Gimli is strength +1 for each minion assigned to a skirmish.

Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase.
Honoring His Kinfolk (13C6) Event Dwarven If a Dwarf wins a fierce skirmish, play a possession from your discard pile and you may reinforce a token.
Sorrow Shared (13C7) Event Dwarven Remove a token to heal a Dwarf.
Subterranean Homestead (13R8) Condition Dwarven To play, exert 2 Dwarves.

When you play this, add a token here for each mountain site and each underground site on the adventure path.

Skirmish: Discard this from play or remove 2 tokens from here to make a Shadow player discard the top card of his or her draw deck.
Arwen, Reflection of Luthien (13S9) Companion Elven While the fellowship is at a forest site, each of your other companions is resistance +1. Skirmish: Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish.
Asfaloth, Swift Blossom (13R10) Possession Elven Bearer must be an Elf.

When you play Asfaloth, you may reinforce an token.

Skirmish: Remove 2 tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish).
Celeborn, The Wise (13R11) Companion Elven While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an event into hand from your discard pile.
City of the Trees (13C12) Condition Elven At the end of your turn, discard this from play if the fellowship did not move more than once this turn. At the start of each skirmish involving an Elf and a wounded minion, you may draw a card.
Crashing Cavalry (13C13) Condition Elven Assignment: Discard this from play and assign a minion to an companion. Those characters cannot use skirmish special abilities until the start of the regroup phase.
Final Shot (13C14) Event Elven Make an companion strength +2 (or +5 if the fellowship has moved more than once this turn).
Galadriel, Sorceress of the Hidden Land (13R15) Companion Elven To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each card revealed.
Inside a Song (13C16) Event Elven Exert an Elf to take an skirmish event into hand from your discard pile and you may reinforce an token.
Kindreds Estranged (13U17) Event Elven You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make a minion skirmishing your Elf at a forest or river site strength –3.
Legolas, of the Grey Company (13R18) Companion Elven Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion.
Let Fly (13U19) Event Elven Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race.
Lórien Protector (13S20) Companion Elven While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound.
Many Miles (13C21) Event Elven Spot 2 Elf archers to make the fellowship archery total +1 (or +2 if a Shadow player has replaced the fellowship’s current site this turn).
Secluded Homestead (13R22) Condition Elven To play, spot 2 Elves.

When you play this, add an token here for each forest site and each river site on the adventure path.

Regroup: Discard this from play or remove 2 tokens from here to reconcile your hand.
Shrouded Elf (13C23) Companion Elven Response: If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck.
Spring Forth Nimbly (13C24) Event Elven Make an Elf strength +1 for each card that has an token on it.
Standing Tall (13C25) Condition Elven Skirmish: Discard this condition from play to make a minion skirmishing an Elf strength –1 for each of the following that is true: it is skirmishing a companion who has resistance 4 or more; it is wounded; you can spot an Elf archer; the fellowship is at a forest site.
Take Up the Bow (13R26) Condition Elven Toil 2. (For each character you exert when playing this, its twilight cost is –2.) Archery: Discard this from play and spot 3 Elf archers to discard a minion from play. Each of those archers loses archer and cannot gain archer.
Wells of Deep Memory (13U27) Condition Elven At the end of your turn, discard this from play if the fellowship did not move more than once this turn. Each time the fellowship moves during the regroup phase, you may draw a card for each of the following you can spot: Arwen, Celeborn, or Galadriel.
Alatar, Final Envoy (13U28) Follower Gandalf Aid –. (At the start of the maneuver phase, you may add to transfer this to a companion.) Each time you transfer this to a companion, you may reinforce a token. While you can spot a companion, each minion skirmishing bearer is strength –1.
Dasron, Merchant from Dorwinion (13C29) Companion Gandalf At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a event into hand from your discard pile.
Fear and Great Wonder (13C30) Condition Gandalf When you play this, add a token here. Maneuver: Discard this from play or remove a token from here to spot a companion. That companion gains muster until end of turn.
The Flame of Anor (13U31) Event Gandalf Spell. Spot 3 companions to make a minion skirmishing a companion strength –3.
For a While Less Dark (13C32) Event Gandalf Spell. Make a companion strength +2 (or +4 if that companion bears a follower).
Gandalf, Bearer of Obligation (13R33) Companion Gandalf While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Look to My Coming (13U34) Event Gandalf You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Gandalf to make your companion strength +3.
No Colour Now (13C35) Event Gandalf Discard your condition from play to discard a condition from play and draw a card.
The Palantír of Orthanc, Recovered Seeing Stone (13R36) Artifact Gandalf Bearer must be Gandalf. To play this, if you can spot The Palantír of Orthanc, discard it. At the start of the fellowship phase, you may add a burden to reveal a Shadow player's hand. He or she must choose a revealed minion and discard it from hand.
Pallando, Far-travelling One (13R37) Follower Gandalf Aid – . Each time you transfer this to a companion, except a companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
Radagast, Tender of Beasts (13R38) Follower Gandalf Aid – . (At the start of the maneuver phase, you may add to transfer this to a companion.) While you can spot 2 companions, minions skirmishing bearer do not gain strength bonuses from possessions.
Return to Us (13C39) Event Gandalf Discard 2 Shadow cards from hand to take a event into hand from your discard pile.
Shadowfax, Roaring Wind (13R40) Possession Gandalf Bearer must be a Wizard.

When you play Shadowfax, you may reinforce a token.

Skirmish: Remove 2 tokens to wound a minion skirmishing bearer.
Strange Meeting (13C41) Condition Gandalf Each companion bearing a follower gains muster (and is strength +1 if that companion is a companion).
Traveler’s Homestead (13R42) Condition Gandalf To play, spot a Wizard.

When you play this, add X tokens here, where X is the current region number.

Maneuver: Discard this from play or remove 2 tokens from here to discard a Shadow condition from play.
Vapour and Steam (13U43) Condition Gandalf Skirmish: Exert your companion and add a burden to make that companion damage +1.
Chasm’s Edge (13R44) Condition Gollum Gollum is strength +1 for each Ring-bound companion you can spot.
Cunningly Hidden (13U45) Event Gollum You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. Spot Gollum to make a minion strength +2.
Déagol, Fateful Finder (13R46) Follower Gollum To play, spot Sméagol.

Aid – Add a burden.

Skirmish: If bearer is not assigned to a skirmish, discard this from play to play an artifact or possession from your draw deck on bearer.
Duality (13C47) Event Gollum Spot Sméagol to choose a Shadow player who must discard a Shadow card from hand or remove .
Fishing Boat (13R48) Possession Gollum Bearer must be Sméagol.

When you play Fishing Boat, you may reinforce a token.

Each time Sméagol is about to be overwhelmed in a skirmish, you may remove 2 tokens to make him strength +2 until the end of that skirmish.
Gladden Homestead (13R49) Condition Gollum To play, spot Sméagol.

When you play this, add a token here for each card you can spot.

Maneuver: Discard this from play or remove 2 tokens from here to spot a Shadow condition and place that condition on top of its owner’s draw deck.
Gollum, Her Sneak (13U50) Minion Gollum While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.
It’s My Birthday (13C51) Event Gollum Make Gollum strength +2 (or +4 if you can spot Sméagol or Déagol).
Little Snuffler (13U52) Event Gollum If the fellowship is in region 1, spot Gollum to wound a companion.

If the fellowship is in region 2, spot Gollum to exert a companion.

If the fellowship is in region 3, play a minion from your discard pile.
Naked Waste (13U53) Event Gollum You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Sméagol to make a Ring-bound companion strength +3.
Out of All Knowledge (13C54) Event Gollum Spot Sméagol or exert Gollum to make Sméagol strength +2 and you may reinforce a token.
Sméagol, Simple Stoor (13U55) Companion Gollum Ring-bound. To play, add a burden. For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a card from your draw deck and place it in your discard pile.
Softly Up Behind (13U56) Event Gollum Spot Sméagol and discard 2 cards from hand to return a minion with strength 6 or less to its owner’s hand. While this is in your discard pile, Sméagol gains muster.
Trap Is Sprung (13R57) Event Gollum To play, discard Gollum from play. Heal the Ring-bearer to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on the Ring-bearer.
Wild Light of Madness (13R58) Event Gollum Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion.
Aragorn, Isildur's Heir (13R59) Companion Gondor Aragorn is strength +1 for each card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.
Away on the Wind (13U60) Condition Gondor Response: If Faramir is about to take a wound, discard this condition from play and place Boromir or Denethor in the dead pile from play to prevent that and heal Faramir twice.
Banners Blowing (13U61) Event Gondor You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Man strength +3.
Boromir, Doomed Heir (13S62) Companion Gondor Boromir is resistance –1 for each lurker minion you can spot. Skirmish: Exert Boromir to make him strength +1 for each possession he bears.
Brego, Loyal Steed (13R63) Possession Gondor Bearer must be a companion.

When you play Brego, you may reinforce a token.

Maneuver: Exert bearer and remove 2 tokens to wound a minion.
Denethor, Last Ruling Steward (13R64) Companion Gondor Denethor is resistance +1 for each possession in your discard pile. Maneuver: Spot a possession borne by a companion and remove that posssession from the game to exert a minion twice.
Elendil, High-king of Gondor (13R65) Companion Gondor Knight. To play, spot 2 knights or exert 2 Men.

Each of your companions is resistance +1.

Maneuver: Remove a token to make an unbound companion resistance +1 until the regroup phase.
Faramir, Prince of Ithilien (13C66) Companion Gondor While you can spot Boromir, Faramir is twilight cost –1.

While you can spot Denethor, Faramir is twilight cost –1.

While Faramir bears a possession, he is defender +1.
Guard of the White Tree (13U67) Companion Gondor Knight. Skirmish: Discard a condition from your support area to make this companion strength +2.
Guarded City (13C68) Event Gondor Spot a companion to reinforce a token for each possession borne by that companion.
Heirs of Gondor (13C69) Condition Gondor When you play this, add a token here. Skirmish: Discard this from play or remove a token from here to make a companion bearing a hand weapon strength +2.
Hope Renewed (13U70) Event Gondor Discard a possession from play to discard a possession from play and you may reinforce a token.
Isildur, Heir of Elendil (13U71) Companion Gondor Knight.

Isildur is resistance +1 for each card in your hand. At the end of any phase, if Isildur has resistance 0, place him in your dead pile.

Each time you reconcile, you may draw a card.
Kings’ Legacy (13U72) Condition Gondor Each time Elendil wins a skirmish, make a or companion strength +2 until the start of the regroup phase.

Each time Isildur wins a skirmish, heal a Man.

Each time Aragorn wins a skirmish, make a Man damage +1 until the start of the regroup phase.
Kingsfoil (13C73) Possession Gondor Bearer must be a Man. Fellowship: Discard this possession from play to heal a companion and, if that companion is a companion, you may discard a condition he or she bears.
Rally the Company (13S74) Event Gondor Make a companion strength +2 (or +4 if that companion has resistance 6 or more).
Stewards’ Legacy (13U75) Condition Gondor Each time Denethor exerts, he gains muster until the end of the regroup phase.

Each time Boromir exerts, you may exert a minion.

Each time Faramir exerts, you may spot a minion to prevent it from using special abilites until the regroup phase.
Storied Homestead (13R76) Condition Gondor When you play this, add a token here for each companion who has resistance 7 or more. Response: If a minion’s special ability is used, discard this condition or remove 2 tokens from here to cancel its effect.
Tradesman From Lebennin (13C77) Companion Gondor At the start of each fellowship phase, you may add to reinforce a token.
Alatar Deceived (13R78) Condition Isengard Each time a Wizard wins a skirmish, this condition becomes a fierce, damage +1 Wizard minion until the start of the regroup phase that has 11 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Pallando Deceived (13U79) Condition Isengard At the start of the maneuver phase, you may exert a Wizard to make this condition a fierce Wizard minion until the start of the regroup phase that has 10 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Radagast Deceived (13R80) Condition Isengard Each time a Wizard heals, this condition becomes a fierce Wizard minion until the start of the regroup phase that has 12 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Staff of Saruman, Fallen Istar's Stave (13R81) Artifact Isengard Bearer must be a Wizard. Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand.
Bring Down the Wall (13C82) Event Men Spot a companion to make a minion strength +1 for each wound on that companion.
Caravan From the South (13C83) Condition Men To play, spot a minion.

When you play this, if you spot a plains site on the adventure path, reinforce 3 tokens.

Each time the Free Peoples player plays the fellowship’s next site, you may discard a possession from play.
Corsair Champion (13R84) Minion Men Each time a Free Peoples possession is played, you may spot a card and reveal this minion from hand to make the Free Peoples player exert a companion. While each companion is wounded, this minion is fierce.
Cruel Dunlending (13S85) Minion Men Skirmish: If this minion is not assigned to a skirmish, you may exert him to make another minion fierce until the regroup phase.
Desert Wind (13R86) Minion Men To play, spot a minion. While you can spot 5 or more culture tokens, the minion archery total is +2.
Driven From the Plains (13C87) Condition Men Skirmish: Discard this condition from play to make a minion damage +1 for each of the following that is true: it is at a plains site; it is bearing a possession; it is skirmishing a companion who has resistance 4 or less.
Dunlending Patriarch (13U88) Minion Men When you play this, you may spot another minion to make this minion twilight cost –1 for each wound on the Ring-bearer. While each companion is wounded, this minion is fierce.
Dunlending Trapper (13U89) Minion Men Lurker. (Skirmishes involving lurker minions must be resolved before any others.)

To play, spot a minion.

Assignment: Discard a card from your hand to assign this minion to an unbound companion.
Easterling Runner (13C90) Minion Men Shadow: Exert this minion, spot another minion, and remove a culture token to reinforce a token.
Fires Brightly Burning (13U91) Event Men You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. Make your minion strength +2.
Gríma, Footman of Saruman (13U92) Minion Men Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another minion to exert each companion.
Harmless (13R93) Condition Men Response: If a companion loses a skirmish involving a minion, transfer this condition from your support area to that companion. Limit 1 per companion. Minions cannot take wounds during skirmishes involving bearer.
Howdah (13U94) Condition Men When you play this, add a token here for each archer you spot. At the start of the archery phase, you may discard this condition from play or remove 2 tokens from here to make the minion archery total +1.
Lying in Wait (13U95) Condition Men Skirmish: Transfer this condition from your support area to your minion. (Limit 1 per bearer.)

Bearer is strength +1 for each other minion you can spot.

Each time a minion wins a skirmish, make bearer strength +1 until the regroup phase.
Merciless Dunlending (13C96) Minion Men While you can spot another minion, this minion is strength +2 for each companion assigned to a skirmish.
Pirate Cutthroat (13C97) Minion Men To play, spot a card in your support area. Shadow: Exert this minion and spot a Free Peoples condition to reinforce a token for each card you spot that has the same card title as that condition.
Southron Murderer (13U98) Minion Men Archer. While you can spot 4 or more culture tokens, this minion cannot take wounds except during skirmishes.
Stragglers (13S99) Condition Men When you play this, add a token here. Skirmish: Discard this from play or remove a token from here to make a minion strength +2 for each minion not assigned to a skirmish.
Vicious Dunlending (13S100) Minion Men Skirmish: If this minion is not assigned to a skirmish, you may exert him to make another minion damage +1.
Voice of the Desert, Southron Troop (13R101) Minion Men To play, spot a minion.

While the fellowship is in region 1, each minion cannot take wounds.

While the fellowship is in region 2, each minion is an archer.

While the fellowship is in region 3, each minion is fierce.
Worn Battleaxe (13C102) Possession Men Bearer must be a minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Always Threatening (13U103) Condition Orc When you play this, you may add an token here for each condition you can spot. Skirmish: Discard this from play or remove 2 tokens from here to make a lurker minion strength +2.
Chamber Patrol (13R104) Minion Orc To play, spot an minion.

While the fellowship is in region 1, Orcs cannot take wounds.

While the fellowship is in region 2, the current site gains underground.

While the fellowship is in region 3, each Orc is strength +2.
Defiled (13U105) Event Orc You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. Make your lurker minion strength +2.
Enemy Upon Enemy (13U106) Condition Orc Regroup: Spot an lurker minion to stack that minion here. Shadow: Remove a burden to play a lurker minion stacked here as if from hand. That minion is twilight cost –3.
Expendable Servants (13C107) Event Orc If you can spot more conditions than minions, you may discard your condition from play to play an minion from your discard pile.
Forced March (13R108) Condition Orc To play, spot 2 minions. Regroup: Make the Free Peoples player spot another condition, discard it from play, and remove to make the Free Peoples player choose to move again this turn (if the move limit allows). Discard this condition.
Howling Orc (13S109) Minion Orc Lurker. (Skirmishes involving lurker minions must be resolved before any others.) Each time an minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase.
Isengard Informant (13U110) Minion Orc Regroup: Exert this minion to play an Troll from your discard pile.
Massing Strength (13C111) Event Orc Discard any number of your minions from play to make an minion strength +3 for each one discarded.
Orc Crusher (13R112) Minion Orc To play, spot an Orc.

This minion is twilight cost –1 for each burden.

Each time a Ring-bound companion loses a skirmish involving an minion, you may reveal this card from hand to add a burden.
Orc Line-breaker (13C113) Minion Orc At the end of each skirmish involving this minion, if you can spot a Free Peoples culture token, this minion is fierce until the regroup phase.
Orc Plains Runner (13S114) Minion Orc Regroup: Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another minion to return that minion to your hand.
Orc Raid Commander (13R115) Minion Orc To play, spot an card in your support area. When you play this, spot a Free Peoples condition to discard from play each other card that has the same card title as that condition.
Orc Reaper (13C116) Minion Orc While you can spot a Free Peoples culture token, each minion that has the title Orc Reaper is strength +2.
Ordnance Grunt (13R117) Minion Orc Damage +1. Fierce. To play, spot an minion. Shadow: Discard an condition from play to play this minion from your discard pile.
Picket Denizen (13S118) Minion Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Response: If another minion is about to take a wound, exert this minion to prevent that.
Underdeeps Denizen (13C119) Minion Orc While this minion is at an underground site, it cannot take wounds.
Unforgiving Depths (13C120) Condition Orc While you can spot 3 underground sites, each Orc gains muster. Shadow: Discard this condition from play and spot an minion to replace the fellowship’s current site with an underground site from your adventure deck.
Whatever Means (13C121) Event Orc Make an Orc strength +2 (or +6 if you remove 2 burdens).
Bitter Tidings (13U122) Event Rohan If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that. If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that.
Éomer, Heir to Meduseld (13R123) Companion Rohan While Éomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Éomer is strength +1 for each other companion you can spot.
Éowyn, Restless Warrior (13U124) Companion Rohan Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a token (or reinforce 2 tokens if you can spot Éomer or Théoden).
Ferthu Théoden Hal (13C125) Event Rohan To play, spot 2 Men. Unless you can spot a companion who has resistance 3 or less, discard a possession from play.
Firefoot, Mearas of the Mark (13R126) Possession Rohan Bearer must be a Man.

When you play Firefoot, you may reinforce a token.

At the start of the maneuver phase, if bearer is Éomer, you may remove 2 tokens to make him defender +1 and strength +1 until the regroup phase.
Freely Across Our Land (13C127) Condition Rohan When you play this, add a token here. Regroup: Discard this from play or remove a token from here to play a possession from your discard pile on your companion.
Háma, Captain of the King's Guard (13U128) Companion Rohan Háma is strength +1 for each Shadow possession you can spot. Each time Háma wins a skirmish, you may discard a possession from play.
Hamstrung (13C129) Event Rohan Make a companion strength +2 (or +5 if the fellowship has moved twice this turn).
Hurried Barrows (13U130) Event Rohan You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your mounted companion strength +3.
King’s Board (13U131) Condition Rohan Skirmish: Exert Éomer to make Éowyn or Théoden strength +2.

Skirmish: Exert Éowyn to make Éomer or Théoden strength +2.

Skirmish: Exert Théoden to make Éomer or Éowyn strength +2.
Merchant of Westfold (13C132) Companion Rohan Each time the fellowship moves, you may add and remove a Free Peoples culture token to reinforce a token.
Riddermark Tactician (13C133) Companion Rohan When you play this, you may reinforce a token. Each time a Shadow player replaces the fellowship’s current site, you may spot another Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total –2.
Ride With Me (13C134) Event Rohan Make your companion strength +2 (or exert Théoden to make that companion strength +5 and damage +1 instead.)
Rider’s Bow (13U135) Possession Rohan Bearer must be a Man. If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions.
Snowmane, Noble Mearas (13R136) Possession Rohan Bearer must be a Man.

When you play Snowmane, you may reinforce a token.

Skirmish: If bearer is Théoden, you may remove 2 tokens to exhaust a minion he is skirmishing.
Théoden, The Renowned (13R137) Companion Rohan While you can spot Éowyn, Théoden is defender +1.

While you can spot Éomer, Théoden is damage +1.

While you can spot Théodred, the move limit is +1.
Théodred, Second Marshal of the Mark (13R138) Companion Rohan While you can spot a Man who has resistance of 7 or more, Théodred is twilight cost –1. At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing.
Wind-swept Homestead (13R139) Condition Rohan To play, spot 2 companions.

When you play this, add a token here for each plains site and each battleground site on the adventure path.

At the start of each regroup phase, add a token here for each of your companions that has muster.
Sauron, Dark Lord of Mordor (13R140) Minion Sauron Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number.
Sceptre of the Dark Lord (13R141) Artifact Sauron Bearer must be Sauron.

He is damage +1.

Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bilbo, Aged Ring-bearer (13R142) Companion Shire Ring-bound.

While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.

At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot.
Bill the Pony, Dearly-loved (13R143) Possession Shire Bearer must be a Ring-bound Hobbit.

When you play Bill the Pony, you may reinforce a token.

Regroup: Spot 2 minions and remove 2 tokens to make a Shadow player discard a minion from play.
Daddy Twofoot, Next-door Neighbor (13U144) Follower Shire Aid – Add a burden. (At the start of the maneuver phase, you may add a burden to transfer this to a companion.) Each time you transfer this to a companion, you may take a event into hand from your discard pile.
Don’t Let Go (13C145) Condition Shire Skirmish: Discard this condition to make a Hobbit strength +1 for each of the following that is true: he or she is participating in a fierce skirmish; he or she has resistance 7 or more; he or she is at a dwelling site; you can spot an unwounded Hobbit.
Everything but My Bones (13U146) Event Shire You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Hobbit at a dwelling or forest site strength +3.
Faith in Friendship (13C147) Condition Shire When you play this, add a token here. At the start of the regoup phase, you may discard this from play or remove a token from here to heal a companion.
Fates Entwined (13U148) Condition Shire Each time a Hobbit wins a skirmish, you may heal another Hobbit once (or heal another Hobbit twice if the Hobbit that won the skirmish was Frodo or Bilbo).
Frodo, Frenzied Fighter (13R149) Companion Shire Ring-bound.

While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.

Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Frodo Gamgee, Son of Samwise (13U150) Follower Shire Aid – Add 2 burdens. (At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.)

To play, spot a Ring-bound Hobbit.

Bearer is strength +1 for each Ring-bound Hobbit you can spot.
The Gaffer, Master Gardener (13U151) Follower Shire Aid – Add a burden. (At the start of the maneuver phase, you may add a burden to transfer this to a companion.) When you transfer The Gaffer to a companion, heal bearer (or heal bearer twice if he or she is at a dwelling site.)
Humble Homestead (13R152) Condition Shire To play, spot 2 Hobbits.

When you play this, add a token here for each forest site and each dwelling site on the adventure path.

Skirmish: Discard this from play or remove 3 tokens from here to cancel a skirmish involving a Hobbit.
Mithril-coat, Dwarf-mail (13R153) Artifact Shire Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses. Skirmish: Exert bearer to make each minion he is skirmishing lose fierce and unable to gain fierce until the regroup phase.
New Chapter (13U154) Condition Shire To play, spot 2 Hobbits. Each time you play a follower, you may heal a companion (or heal Sam twice).
Phial of Galadriel, The Light of Earendil (13R155) Artifact Shire Bearer must be a Ring-bound Hobbit.

While bearer is in region 1, bearer gains muster.

While bearer is in region 2, each of your companions gains muster.

While bearer is in region 3, each character gains muster.
Sam, Bearer of Great Need (13R156) Companion Shire Ring-bound.

Sam is resistance +1 for each Hobbit you can spot.

Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Westfarthing Businessman (13C157) Companion Shire This companion is strength +1 for each card that has a culture token on it.
Assault Commander (13R158) Minion Uruk-hai Damage +1. Shadow: Exert this minion and spot a Free Peoples condition to make an unbound companion resistance –1 for each card that has the same card title as that condition.
Assault Denizen (13C159) Minion Uruk-hai Damage +1. This minion is strength +1 for each Free Peoples culture token you can spot.
Cavern Denizen (13C160) Minion Uruk-hai Damage +1. While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes.
Endless Assault (13C161) Condition Uruk-hai Skirmish: Discard this condition to make an minion strength +1 for each of the following that is true: it is at a battleground site; it is skirmishing a companion who has resistance 4 or less; it is bearing a possession; you can spot an minion not assigned to a skirmish.
Enemy Without Number (13C162) Condition Uruk-hai To play, spot 2 minions.

Shadow: Discard 2 cards from hand to add .

Regroup: Spot an minion and discard this condition from play to add .
Entranced Uruk (13C163) Minion Uruk-hai Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Possessions borne by this minion cannot be discarded by Free Peoples cards.
Fearless Approach (13C164) Condition Uruk-hai To play, spot an minion.

When you play this, if you spot a battleground site on the adventure path, reinforce 3 tokens.

Each time the Free Peoples player plays the fellowship’s next site, you may discard a condition from play.
Isengard Infiltrator (13U165) Minion Uruk-hai Damage +1.

While the fellowship is at a forest site, the fellowship archery total is –1.

Each companion skirmishing this minion is strength –2.
New Enemy (13U166) Event Uruk-hai You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. Make your minion skirmishing a companion with resistance 4 or less strength +2.
Signs of War (13U167) Condition Uruk-hai While you can spot 3 lurker minions, at the start of each skirmish involving an lurker minion, each companion skirmishing that minion must exert.
Uruk Aggressor (13C168) Minion Uruk-hai Damage +1. When you play this, you may spot a companion who has resistance 0 to make this minion twilight cost –2.
Uruk Blitz (13R169) Minion Uruk-hai To play, spot an minion.

While the fellowship is in region 1, each Uruk-hai is damage +1.

While the fellowship is in region 2, each companion is strength –1.

While the fellowship is in region 3, each unbound companion is resistance –2.
Uruk Distractor (13U170) Minion Uruk-hai Damage +1. Skirmish: If this minion is not assigned to a skirmish, you may exert it to discard a possession borne by a companion skirmishing another minion.
Uruk Invader (13R171) Minion Uruk-hai Damage +1. This minion is twilight cost –1 for each companion who has resistance 2 or less.
Uruk Outrider (13C172) Minion Uruk-hai This minion is damage +1 for each character in the dead pile.
Uruk Reserve (13C173) Minion Uruk-hai Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time your minion is about to be killed in a skirmish, you may place that minion on the bottom of your draw deck instead.
Uruk Rogue (13R174) Minion Uruk-hai Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase.
Uruk Tactician (13C175) Minion Uruk-hai Damage +1. Skirmish: Exert this minion to make a companion skirmishing an lurker minion strength –2.
War Machine (13C176) Event Uruk-hai Exert your lurker minion to play an hand weapon from your discard pile on your minion.
Weapons of Control (13U177) Condition Uruk-hai When you play this, add an token here for each wounded companion. Skirmish: Discard this from play or remove 2 tokens from here to make a companion skirmishing an minion strength –1.
Dark Fell About Him (13R178) Event Ringwraith To play, exert your Nazgûl twice and spot an exhausted companion. Heal that companion to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on that companion.
From Hideous Eyrie (13U179) Event Ringwraith You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. Make your Nazgûl in a fierce skirmish strength +2.
Shadow in the East (13R180) Event Ringwraith Toil 1. (For each character you exert when playing this, it is twilight cost –1.) To play, spot a card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl).
They Came From Mordor (13U181) Condition Ringwraith When you play this, you may add a token here for each card in your support area. Shadow: Discard this from play or remove 2 tokens from here to play a mount from your draw deck on your minion.
Úlairë Enquëa, Sixth of the Nine Riders (13R182) Minion Ringwraith Fierce. When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions).
Úlairë Lemenya, Servant of the Shadow (13U183) Minion Ringwraith Fierce. Shadow: Exert Úlairë Lemenya and discard a Nazgûl from your hand to discard a condition from play.
Úlairë Nertëa, Servant of the Shadow (13C184) Minion Ringwraith Fierce. While you can spot a companion who has resistance 3 or less, Úlairë Nertëa is twilight cost –2.
Abandoned Mine Shaft (13U185) Site Site Underground. If this site is not in region 1 when the fellowship moves from here during the regroup phase, add a burden.
Caves of Aglarond (13S186) Site Site Underground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may remove 2 burdens.
City of Kings (13U187) Site Site Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card.
Courtyard Parapet (13U188) Site Site Dwelling. When the fellowship moves to this site, the first Shadow player may discard 2 cards from hand to add a burden.
Crossroads of the Fallen Kings (13S189) Site Site Forest. When the fellowship moves to this site during the regroup phase, the Free Peoples player may heal a companion of each culture.
Doors of Durin (13U190) Site Site Marsh. Each companion of a race that has the most companions is strength –1 until the regroup phase.
Fords of Isen (13S191) Site Site River. Each character is strength +1 for each card borne by that character.
The Great Gates (13S192) Site Site Battleground. While a player can spot more companions than minions, each minion is strength +1.
Isenwash (13U193) Site Site Battleground. Plains. At the start of the regroup phase, each Shadow player may exert a minion to exert a companion.
Redhorn Pass (13U194) Site Site Mountain. Culture tokens cannot be added, removed, or reinforced.
Celeborn, The Wise (13RF1) Companion Elven While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an event into hand from your discard pile.
Galadriel, Sorceress of the Hidden Land (13RF2) Companion Elven To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each card revealed.
Legolas, of the Grey Company (13RF3) Companion Elven Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion.
Gandalf, Bearer of Obligation (13RF4) Companion Gandalf While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Pallando, Far-travelling One (13RF5) Follower Gandalf Aid – . Each time you transfer this to a companion, except a companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
Déagol, Fateful Finder (13RF6) Follower Gollum To play, spot Sméagol.

Aid – Add a burden.

Skirmish: If bearer is not assigned to a skirmish, discard this from play to play an artifact or possession from your draw deck on bearer.
Aragorn, Isildur's Heir (13RF7) Companion Gondor Aragorn is strength +1 for each card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.
Denethor, Last Ruling Steward (13RF8) Companion Gondor Denethor is resistance +1 for each possession in your discard pile. Maneuver: Spot a possession borne by a companion and remove that posssession from the game to exert a minion twice.
Voice of the Desert, Southron Troop (13RF9) Minion Men To play, spot a minion.

While the fellowship is in region 1, each minion cannot take wounds.

While the fellowship is in region 2, each minion is an archer.

While the fellowship is in region 3, each minion is fierce.
Chamber Patrol (13RF10) Minion Orc To play, spot an minion.

While the fellowship is in region 1, Orcs cannot take wounds.

While the fellowship is in region 2, the current site gains underground.

While the fellowship is in region 3, each Orc is strength +2.
Orc Crusher (13RF11) Minion Orc To play, spot an Orc.

This minion is twilight cost –1 for each burden.

Each time a Ring-bound companion loses a skirmish involving an minion, you may reveal this card from hand to add a burden.
Éomer, Heir to Meduseld (13RF12) Companion Rohan While Éomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Éomer is strength +1 for each other companion you can spot.
Théoden, The Renowned (13RF13) Companion Rohan While you can spot Éowyn, Théoden is defender +1.

While you can spot Éomer, Théoden is damage +1.

While you can spot Théodred, the move limit is +1.
Sauron, Dark Lord of Mordor (13RF14) Minion Sauron Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number.
Frodo, Frenzied Fighter (13RF15) Companion Shire Ring-bound.

While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.

Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Sam, Bearer of Great Need (13RF16) Companion Shire Ring-bound.

Sam is resistance +1 for each Hobbit you can spot.

Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Uruk Blitz (13RF17) Minion Uruk-hai To play, spot an minion.

While the fellowship is in region 1, each Uruk-hai is damage +1.

While the fellowship is in region 2, each companion is strength –1.

While the fellowship is in region 3, each unbound companion is resistance –2.
Uruk Rogue (13RF18) Minion Uruk-hai Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase.
Celeborn, The Wise (13O1) Companion Elven While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an event into hand from your discard pile.
Galadriel, Sorceress of the Hidden Land (13O2) Companion Elven To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each card revealed.
Legolas, of the Grey Company (13O3) Companion Elven Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion.
Gandalf, Bearer of Obligation (13O4) Companion Gandalf While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Pallando, Far-traveling One (13O5) Follower Gandalf Aid-(2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
Aragorn, Isildur's Heir (13O6) Companion Gondor Aragorn is strength +1 for each card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.
Denethor, Last Ruling Steward (13O7) Companion Gondor Denethor is resistance +1 for each possession in your discard pile. Maneuver: Spot a possession borne by a companion and remove that posssession from the game to exert a minion twice.
Éomer, Heir to Meduseld (13O8) Companion Rohan While Éomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Éomer is strength +1 for each other companion you can spot.
Théoden, The Renowned (13O9) Companion Rohan While you can spot Éowyn, Théoden is defender +1.

While you can spot Éomer, Théoden is damage +1.

While you can spot Théodred, the move limit is +1.