Arwen, Queen of Elves and Men (10R6): Difference between revisions

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{{QueryCardCategories|10R6}}
{{QueryCardCategories|10R6}}
= Strategy =
= Strategy =
== Gameplay Strategy ==
'''Arwen, Queen of Elves and Men''' is one of the strongest versions of [[Arwen]]. She's cheap enough at two [[twilight cost]] to easily fit into a starting Fellowship, and, as long as your strategy involves other strong skirmishers or consistently [[wound]]ing minions every turn, she's easily as good as an 8 or 10 [[strength]] companion. She does have weaknesses{{--}}her gametext is strong but often inconsistent{{--}}but she's one of several strong {{C|Elven}} skirmishers in [[Movie Block]], and a part of that culture's resurgence in that format.
''In this section, describe:''


* ''General usage''
To get the most out of Arwen, you need to carefully shape the wounds on the opponent's minions.
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


== Deckbuilding Strategy ==
The main reason not to run Arwen is also one of her best partners in a starting Fellowship: {{Card|Glorfindel, Revealed in Wrath}}. While Arwen can easily be the equivalent of 8 or 10 strength depending on the situation, Glorfindel is a solid, consistent 9 strength all the time for the same cost.
''In this section, describe:''
 
* ''Cards and strategies this card works well with''
* ''Cards and strategies this card works particularly well or poorly against''
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
== Synergizes With... ==


* ''List friendly cards that work well with this card''
* {{Card|Gwemegil}} and {{Card|Asfaloth, Elven Steed}} are strong on their own, but combined with her ability to reduce minions' strengths they can often set up [[overwhelm]]s.
* [[Archery]]. She needs to spot wounds on minions, and doesn't really care where those wounds are. Savvy opponents might kill minions rather than simply leaving them wounded, but even this weak counterplay stymies [[swarm]]s and isn't terribly reliable.
* [[Direct wounding]].
* She's often best as your second-best skirmisher, alongside another strong [[tank]]. You can assign unwounded minions to the other skirmisher(s), get those minions wounded, to set her up to handle her target.


== Strong Versus... ==
== Strong Versus... ==


* ''List enemy cards this card does well against''
* [[Swarm]]s of low-strength minions with greater than one [[vitality]], especially [[Isengard Orcs]] and [[Morgul Orcs]]. She can overwhelm one easily, fend off multiples with no trouble, and often handle a single stronger minion with the help of the wounds on all of the weaker minions.
* Minions that exert themselves. These are common in every culture, but especially common in {{C|Sauron}} and {{C|Raider}} cultures.
* [[Enduring]] minions (and similar minions like {{Card|Berserk Savage}}). Many wounds on a single minion isn't quite as useful to her as a single wound on many minions, but she's already off to a good start against any minion that wants to be wounded.


== Weak Versus... ==
== Weak Versus... ==


* ''List enemy or friendly cards to avoid playing this card with''
* A single strong combatant that is immune to being wounded. Common examples include {{Card|Easterling Captain}} with {{Card|Easterling Polearm}}, {{Card|Mumak Chieftain}} with {{Card|High Vantage}} or {{Card|Line of Defense}}, or a large [[uruk-hai]] with {{Card|Broad-Bladed Sword}}. You can work around this with exertions from cards like {{Card|Brego}} or {{Card|Slaked Thirsts}}, but most of those are not available in {{C|Elven}} culture.
* Minions with only 1 vitality, common in {{C|Moria}} and {{C|Dunland}} cultures.


= Rulings =
= Rulings =

Revision as of 16:24, 24 March 2022

Arwen, Echo of Luthien (10U5)
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Celeborn, Lord of the Galadhrim (10R7)

Arwen, Queen of Elves and Men (10R6) is a Elven Companion from the Mount Doom set.


Collection Info
Title Arwen
Subtitle Queen of Elves and Men
Unique Yes
Collectible Yes
Set 10 - Mount Doom
Rarity R - Rare
Card Number 6
Language EN - English
Revision 0
Collection Info
Title Arwen
Subtitle Queen of Elves and Men
Unique Yes
Collectible Yes
Set 10 - Mount Doom
Rarity R - Rare
Card Number 6
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 2
Strength 6
Vitality 3
Signet Frodo
Game Text Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot.
Lore “‘“Often is it seen,” said Aragorn, “that in dangerous days men hide their chief treasure.”'”
Translations
DE - German


Game Text Jeder Diener, der gegen Arwen kämpft, erhält Stärke -2 für jeden verwundeten Diener, den du entdecken kannst.
Lore "Oft erlebt man", sagte Aragorn, "dass Männer in gefährlichen Zeiten ihren größten Schatz verstecken."
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN10S006.0
TLHH ID LOTR10006
GEMP ID 10_6
LOTRO Hex ID 66 68 89 09
LOTRO Image ID 10_006
Technical Info
Wiki Base Card ID LOTR-EN10S006.0
TLHH ID LOTR10006
GEMP ID 10_6
LOTRO Hex ID 66 68 89 09
LOTRO Image ID 10_006


Strategy

Arwen, Queen of Elves and Men is one of the strongest versions of Arwen. She's cheap enough at two twilight cost to easily fit into a starting Fellowship, and, as long as your strategy involves other strong skirmishers or consistently wounding minions every turn, she's easily as good as an 8 or 10 strength companion. She does have weaknesses—her gametext is strong but often inconsistent—but she's one of several strong Elven skirmishers in Movie Block, and a part of that culture's resurgence in that format.

To get the most out of Arwen, you need to carefully shape the wounds on the opponent's minions.

The main reason not to run Arwen is also one of her best partners in a starting Fellowship: Glorfindel, Revealed in Wrath (9R+16) . While Arwen can easily be the equivalent of 8 or 10 strength depending on the situation, Glorfindel is a solid, consistent 9 strength all the time for the same cost.

Strengths and Weaknesses

Synergizes With...

  • Gwemegil (1R47) and Asfaloth, Elven Steed (7R17) are strong on their own, but combined with her ability to reduce minions' strengths they can often set up overwhelms.
  • Archery. She needs to spot wounds on minions, and doesn't really care where those wounds are. Savvy opponents might kill minions rather than simply leaving them wounded, but even this weak counterplay stymies swarms and isn't terribly reliable.
  • Direct wounding.
  • She's often best as your second-best skirmisher, alongside another strong tank. You can assign unwounded minions to the other skirmisher(s), get those minions wounded, to set her up to handle her target.

Strong Versus...

  • Swarms of low-strength minions with greater than one vitality, especially Isengard Orcs and Morgul Orcs. She can overwhelm one easily, fend off multiples with no trouble, and often handle a single stronger minion with the help of the wounds on all of the weaker minions.
  • Minions that exert themselves. These are common in every culture, but especially common in Sauron and Raider cultures.
  • Enduring minions (and similar minions like Berserk Savage (5R46) ). Many wounds on a single minion isn't quite as useful to her as a single wound on many minions, but she's already off to a good start against any minion that wants to be wounded.

Weak Versus...

Rulings

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas

Portrait Name Game Text
Arwen, Daughter of Elrond (1R30) Ranger.

While skirmishing a Nazgûl, Arwen is strength +3.

Arwen, Elven Rider (3U7) Ranger.

Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.

Arwen, Lady Undomiel (3R8) While you can spot 3 allies whose home is site 3, each minion skirmishing Arwen is strength -3.
Arwen, Evenstar of Her People (6U13) Skirmish: Exert an Elf to make a minion skirmishing Arwen strength –1.
Arwen, Fair Elf Maiden (7R16) While skirmishing a fierce minion, Arwen is strength +3.
Arwen, Echo of Luthien (10U5) Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an card, each minion skirmishing Arwen is strength –3.
Arwen, Staunch Defender (11U15) Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path.
Arwen, Reflection of Luthien (13S9) While the fellowship is at a forest site, each of your other companions is resistance +1.

Skirmish: Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish.

Arwen, She-Elf (15R11) While you can spot Aragorn, Arwen is strength +1 and resistance +2.

Skirmish: Remove an token to make a minion skirmishing Arwen strength -2.

Arwen, Royal Maiden (19P6) Ranger.

While you can spot 2 followers, each minion skirmishing Arwen is strength –2.

Maneuver: Add 3 threats to reconcile your hand.

Arwen, Maiden of Rivendell (0P63) Ranger. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
Arwen, Maiden of Rivendell (0W16)


See Also

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card