The Balrog, Terror of Flame and Shadow (6R76): Difference between revisions
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[[{{ROOTPAGENAME}}]] is a {{C|Moria}} [[Minion]] from the [[Ents of Fangorn]] set. | [[{{ROOTPAGENAME}}]] is a {{C|Moria}} [[Minion]] from the [[Ents of Fangorn]] set. | ||
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{{QueryCardCategories|6R76}} | {{QueryCardCategories|6R76}}</noinclude> | ||
= Strategy = | = Strategy = | ||
== Gameplay Strategy == | == Gameplay Strategy == |
Revision as of 05:03, 19 November 2022
Twisted Tales (6U75) | Back to Ents of Fangorn Index |
Durin's Tower (6R77) |
The Balrog, Terror of Flame and Shadow (6R76) is a Moria Minion from the Ents of Fangorn set.
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Strategy
Gameplay Strategy
In this section, describe:
- General usage
- Unorthodox or subtle usage
- Common pitfalls of using this card
Deckbuilding Strategy
In this section, describe:
- Cards and strategies this card works well with
- Cards and strategies this card works particularly well or poorly against
- Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters
Strengths and Weaknesses
Synergizes With...
- List friendly cards that work well with this card
Strong Versus...
- List enemy cards this card does well against
Weak Versus...
- List enemy or friendly cards to avoid playing this card with
Rulings
In this section:
- Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
- Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
- Link to rules discussions on TLHH
Alternate Personas
Portrait | Name | Game Text |
---|---|---|
The Balrog, Durin's Bane (2C51) | Damage +1. Fierce.
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. | |
The Balrog, Flame of Udun (2R52) | Damage +1. Fierce. To play, spot a Orc.
Discard The Balrog if not underground. Shadow: Exert The Balrog and remove to play a Orc from your discard pile. | |
The Balrog, The Terror of Khazad-dum (12R79) | Damage +1.
While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. | |
The Balrog, Demon of Might (19P18) | Damage +2. Fierce.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. |
See Also
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card