Drilldown: CardReleases
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ID:
BaseCardID:
Title:
None (144) ·
Abomination of Sauron (1) ·
Captain of Cirith Ungol (1) ·
Dark Lord of Mordor (2) ·
Eater of Light (1) ·
Elven King (1) ·
Halfling Hunter (2) ·
Her Ladyship (1) ·
Last Child of Ungoliant (2) ·
Menace (2) ·
Minion of the White Wizard (2) ·
Now Perfected (2) ·
Orc Captain (1) ·
Resilient Captain (1) ·
Revived (8) ·
Servant of Isengard (2) ·
Servant of Saruman (1) ·
Servant of Sauron (2) ·
The Brown (1) ·
The Golden (1) ·
The Lord of the Rings (2) ·
The Necromancer (1) ·
Tower Captain (2) ·
Ugly Fellow (1)
Dragon (1) ·
Elf (1) ·
Maia (5) ·
Nazgul (8) ·
Orc (38) ·
Spider (8) ·
Troll (14) ·
Uruk-hai (108) ·
Wizard (1)
GameText:
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (2) ·
Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) ·
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2) ·
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (2) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases). (2) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Damage +1. (2) ·
Damage +1. The twilight cost of this minion is -1 for each site you control. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (2) ·
Damage +1. This minion is strength +1 for each possession you spot. (2) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (2) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2)
TaggedGameText:
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
Skirmish:
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
While you can spot 7 possessions, Shagrat is
While in a fierce skirmish, Shelob is
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
This minion is strength +1 for each possession you spot. (2) ·
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
FormattedGameText:
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
'''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (2) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases). (2) ·
'''Enduring.''' '''Fierce.'''
While in a fierce skirmish, Shelob is '''damage +1'''. (2) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
'''Damage +1.
Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (2) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Assignment:''' Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (2) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
Lore:
None (38) ·
The mammoth battering ram Grond required equally mammoth strength to wield it. (2) ·
Only Trolls had the strength to man the siege catapults. (2) ·
“File after file passed....” (2) ·
Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) ·
“You will taste man-flesh!” (2) ·
“‘...the Shadow grows once more....'” (2) ·
Some minions prefer to fight alone. (2) ·
“‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) ·
Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) ·
The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) ·
The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) ·
“‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (2) ·
"I don't take orders from stinking Morgul rats!" (2) ·
“Some held that they were not Trolls, but giant Orcs...” (2)
Showing below up to 184 results in range #1 to #184.
D
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advancing Horde (15R155)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Army of Udun (7U264)/Data
- Data:Army of Uruk-hai (11R177)/Data
- Data:Assault Commander (13R158)/Data
- Data:Assault Denizen (13C159)/Data
- Data:Azog, Servant of Sauron (32HF35)/Data
- Data:Band of the Eye (1R240)/Data
- Data:Band of Uruk Bowmen (4U138)/Data
- Data:Beastly Olog-hai (11R108)/Data
- Data:Berserk Butcher (6R60)/Data
- Data:Berserk Rager (5U45)/Data
- Data:Berserk Savage (5R46)/Data
- Data:Berserk Slayer (5R47)/Data
- Data:Bolg, Servant of Sauron (31HD37)/Data
- Data:Breeding Pit Conscript (12C137)/Data
- Data:Chasing Uruk (15C157)/Data
- Data:Covetous Uruk (0P121)/Data
- Data:Covetous Uruk (15C158)/Data
- Data:Crushing Uruk (12U140)/Data
- Data:Elite Crossbowmen (4R150)/Data
- Data:Entranced Uruk (13C163)/Data
- Data:Force of Uruk-hai (11R184)/Data
- Data:Gate Picket (6R101)/Data
- Data:Gate Troll (6R103)/Data
- Data:Gate Troll (AI) (6R128)/Data
- Data:Gorgoroth Berserker (8R96)/Data
- Data:Gorgoroth Keeper (10C86)/Data
- Data:Gorgoroth Officer (7R274)/Data
- Data:Gorgoroth Patrol (8U99)/Data
- Data:Gorgoroth Pillager (7C275)/Data
- Data:Gorgoroth Ransacker (7C276)/Data
- Data:Gorgoroth Servitor (8U100)/Data
- Data:Gorgoroth Stormer (8C101)/Data
- Data:Gorgoroth Swarm (0P55)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Gorgoroth Swarm (10C87)/Data
- Data:Gorgoroth Troop (7R279)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Grishnakh, Orc Captain (5R100)/Data
- Data:Host of Udun (7U282)/Data
- Data:Hunting Uruk (15C161)/Data
- Data:Intimidating Uruk (11U189)/Data
- Data:Invincible Uruk (11S190)/Data
- Data:Lazy Lob (31S152)/Data
- Data:Lieutenant of Orthanc (4R158)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Halfling Hunter (18R118)/Data
- Data:Lurtz, Minion of the White Wizard (11R194)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Now Perfected (15R162)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Lurtz, Servant of Isengard (1R127)/Data
- Data:Merciless Uruk (12C142)/Data
- Data:Mordor Savage (7U289)/Data
- Data:Morgul Hunter (1R256)/Data
- Data:Mountain-troll (15R112)/Data
- Data:Old Tomnoddy (31S153)/Data
- Data:Olog-Hai Bestial (0P85)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orc Archer Troop (7U294)/Data
- Data:Orc Assault Band (7U295)/Data
- Data:Orc Insurgent (6U104)/Data
- Data:Orc Marauder (7U301)/Data
- Data:Orc Patrol (5U107)/Data
- Data:Orc Pillager (3U96)/Data
- Data:Orc Ravager (10R94)/Data
- Data:Orc Seeker (7R306)/Data
- Data:Orc Slaughterer (10R95)/Data
- Data:Orc Trooper (3R99)/Data
- Data:Orc Veteran (3U100)/Data
- Data:Orc War Band (1R272)/Data
- Data:Ordnance Grunt (0D7)/Data
- Data:Ordnance Grunt (13R117)/Data
- Data:Orthanc Assassin (1R131)/Data
- Data:Orthanc Berserker (3R66)/Data
- Data:Orthanc Champion (4R164)/Data
- Data:Patrol of Uruk-hai (11C198)/Data
- Data:Porter Troll (11R135)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Radagast, The Brown (31HH17)/Data
- Data:Ranged Commander (4R169)/Data
- Data:Relentless Uruk (11C199)/Data
- Data:Sauron, Dark Lord of Mordor (13R140)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Sauron, The Lord of the Rings (0P54)/Data
- Data:Sauron, The Lord of the Rings (9R+48)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Sentinel Uruk (11C201)/Data
- Data:Sentry Uruk (15R170)/Data
- Data:Sentry Uruk (15RF14)/Data
- Data:Shagrat, Captain of Cirith Ungol (10R99)/Data
- Data:Shagrat, Tower Captain (18R122)/Data
- Data:Shagrat, Tower Captain (18RF17)/Data
- Data:Shelob, Eater of Light (8R25)/Data
- Data:Shelob, Her Ladyship (10R23)/Data
- Data:Shelob, Last Child of Ungoliant (0P48)/Data
- Data:Shelob, Last Child of Ungoliant (8C26)/Data
- Data:Shelob, Menace (18R34)/Data
- Data:Shelob, Menace (18RF6)/Data
- Data:Siege Commander (7R311)/Data
- Data:Siege Troop (8C106)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:Squad of Uruk-hai (11C202)/Data
- Data:Suppressing Uruk (12U147)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Thranduil, Elven King (31HD12)/Data
- Data:Tower Assassin (2R93)/Data
- Data:Tower Lieutenant (1U280)/Data
- Data:Tracking Uruk (15S171)/Data
- Data:Troll of Cirith Gorgor (10R101)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Troll of Udun (6R106)/Data
- Data:Troop of Uruk-hai (1R143)/Data
- Data:Tyrannical Uruk (11C204)/Data
- Data:Ugluk, Servant of Saruman (4R176)/Data
- Data:Ugluk, Ugly Fellow (15R172)/Data
- Data:Ulaire Attea, Revived (31B245)/Data
- Data:Ulaire Cantea, Revived (32B232)/Data
- Data:Ulaire Lemenya, Revived (32B226)/Data
- Data:Ulaire Nelya, Revived (31B228)/Data
- Data:Ulaire Nertea, Revived (31B227)/Data
- Data:Ulaire Ostea, Revived (30B240)/Data
- Data:Ulaire Toldea, Revived (32B233)/Data
- Data:Uruk Assault Band (4R179)/Data
- Data:Uruk Blitz (13R169)/Data
- Data:Uruk Blitz (13RF17)/Data
- Data:Uruk Brood (1C145)/Data
- Data:Uruk Cavern Striker (15R174)/Data
- Data:Uruk Chaser (4C181)/Data
- Data:Uruk Common (12C149)/Data
- Data:Uruk Crossbow Troop (4U182)/Data
- Data:Uruk Decimator (12R150)/Data
- Data:Uruk Defender (4C184)/Data
- Data:Uruk Desecrator (12S151)/Data
- Data:Uruk Distractor (13U170)/Data
- Data:Uruk Dominator (12S152)/Data
- Data:Uruk Fanatic (4C185)/Data
- Data:Uruk Follower (4R186)/Data
- Data:Uruk Guard (1R147)/Data
- Data:Uruk Hunter (4U188)/Data
- Data:Uruk Invader (13R171)/Data
- Data:Uruk Outrider (13C172)/Data
- Data:Uruk Rager (1C150)/Data
- Data:Uruk Ravager (3U75)/Data
- Data:Uruk Rear Guard (4C191)/Data
- Data:Uruk Reserve (13C173)/Data
- Data:Uruk Rogue (13R174)/Data
- Data:Uruk Rogue (13RF18)/Data
- Data:Uruk Searcher (4U194)/Data
- Data:Uruk Slaughterer (12R154)/Data
- Data:Uruk Slayer (1U153)/Data
- Data:Uruk Tactician (13C175)/Data
- Data:Uruk Trooper (4R199)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Uruk Village Stormer (15C178)/Data
- Data:Uruk Zealot (12R155)/Data
- Data:Uruk Zealot (12RF13)/Data
- Data:Uruk-hai Band (4U202)/Data
- Data:Uruk-hai Berserker (5U63)/Data
- Data:Uruk-hai Guard (12R156)/Data
- Data:Uruk-hai Horde (4R203)/Data
- Data:Uruk-hai Mob (4U205)/Data
- Data:Uruk-hai Patrol (4C206)/Data
- Data:Uruk-hai Raiding Party (1C158)/Data
- Data:Uruk-hai Raiding Party (4C207)/Data
- Data:Uruk-hai Troop (12R157)/Data
- Data:White Hand Aggressor (17C119)/Data
- Data:White Hand Berserker (17R121)/Data
- Data:White Hand Butcher (17C122)/Data
- Data:White Hand Captain (17R123)/Data
- Data:White Hand Destroyer (17R124)/Data
- Data:White Hand Guard (17C126)/Data
- Data:White Hand Intruder (17C127)/Data
- Data:White Hand Legion (17R129)/Data
- Data:White Hand Marchers (18R126)/Data
- Data:White Hand Marshal (18R127)/Data
- Data:White Hand Mystic (18C128)/Data
- Data:White Hand Taskmaster (17R132)/Data
- Data:White Hand Vanquisher (17C134)/Data