Drilldown: CardReleases

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CardReleases > Title : Eomer or Pippin

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None (1) · Add 1 to the number of Ents you can spot. Maneuver: Discard 2 pipeweed cards from play to remove a burden. (1) · Damage +1. Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. (1) · Damage +1. While the Ringbearer is assigned to a skirmish, Eomer is strength +3. Maneuver: If Eomer is mounted, exert him to make him defender +1 until the end of turn. (1) · Each [SHIRE] follower is twilight cost -1. Skirmish: If Pippin is skirmishing?a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1) · Fellowship. Pippin is strength +1 for each tale you can spot. (1) · Fellowship: Play Gandalf or Aragorn; his twilight cost is -2. (1) · Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · Skirmish: Add a burden to discard Pippin. Any Shadow player may remove (2) to prevent this. (1) · Skirmish: Exert Pippin to prevent a skirmishing [shire] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet). (1) · Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. (1) · Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · To play, spot a [GONDOR] Man. Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification. (1) · Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1. (1) · Valiant. Eomer is strength +2 for each wound on each minion he is skirmishing. (1) · Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (2) · Valiant. Hunter 2. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (1) · Valiant. When you play Eomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [ROHAN] possessions revealed. Shuffle your draw deck. (1) · Valiant. When you play Eomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play each [ROHAN] possession revealed. Shuffle your draw deck. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Fellowship: Play a [ROHAN] companion to take a [ROHAN] possession or [ROHAN] skirmish event into hand from your discard pile. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard 3 cards from hand to make a [ROHAN] Man strength +2 for each wound on each minion in his or her skirmish. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish:If you have initiative, discard 3 cards from hand to make Eomer strength +1 for each valiant companion you spot. (1) · When you play Pippin, remove a burden or heal a companion. (1) · When you play Pippin, remove a burden or wound from a companion. (1) · While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (3) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. At the start of each turn, you may heal a [ROHAN] ally. (1) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Each time the fellowship moves, you may exert Eomer to return a minion to its owner's hand. (1) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Eomer is strength +2 for each wound on each minion he is skirmishing. (2) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Maneuver: If you can spot more minions than companions, exert Eomer to play a [ROHAN] companion from your draw deck. (2) · While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. (1) · Your opponent may not discard your [SHIRE] tales from play. (1)
TaggedGameText:
None (3) · Damage +1.
While the Ring-bearer is assigned to a skirmish, Éomer is strength +3.
Maneuver: If Éomer is mounted, exert him to make him defender +1 until the end of turn. (1)
· Fellowship.
Pippin is strength +1 for each tale you can spot. (1)
· Fellowship: Play Gandalf or Aragorn; his twilight cost is -2. (1) · Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · Skirmish: Add a burden to discard Pippin. Any Shadow player may remove twilight2 to prevent this. (1) · Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. (1) · Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · Skirmish: Exert Pippin to prevent a skirmishing shire companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet). (1) · Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a rohan Man, Éomer’s twilight cost is -1.
Skirmish: Discard a rohan card from hand to make Éomer strength +2. (3)
· Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all rohan possessions revealed. Shuffle your draw deck. (2) · Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1.
Fellowship: Play a rohan companion to take a rohan possession or rohan skirmish event into hand from your discard pile. (1)
· Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1.
Skirmish: If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. (1)
· Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a rohan Man strength +2 for each wound on each minion in his or her skirmish. (1) · Valiant.
Éomer is strength +2 for each wound on each minion he is skirmishing. (1)
· Add 1 to the number of Ents you can spot.
Maneuver: Discard 2 pipeweed cards from play to remove a burden. (1)
· Each shire follower is twilight cost –1.
Skirmish: If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1)
· To play, spot a gondor Man.
Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification. (1)
· When you play Pippin, remove a burden or heal a companion. (1) · When you play Pippin, remove a burden or wound from a companion. (1) · While Éomer bears a mount, he is damage +1.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other rohan companion you can spot. (3)
· While you can spot a rohan Man, Éomer's twilight cost is –1. Each time the fellowship moves, you may exert Éomer to return a minion to its owner's hand. (1) · While you can spot a rohan Man, Éomer’s twilight cost is -1.
At the start of each turn, you may heal a rohan ally. (1)
· While you can spot a rohan Man, Éomer’s twilight cost is -1.
Éomer is strength +2 for each wound on each minion he is skirmishing. (2)
· While you can spot a rohan Man, Éomer’s twilight cost is –1.
Maneuver: If you can spot more minions than companions, exert Éomer to play a rohan companion from your draw deck. (2)
· While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. (1) · Your opponent may not discard your shire tales from play. (1)
FormattedGameText:
None (3) · '''Damage +1.''' While the Ring-bearer is assigned to a skirmish, Éomer is strength +3. '''Maneuver:''' If Éomer is mounted, exert him to make him '''defender +1''' until the end of turn. (1) · '''Fellowship.''' Pippin is strength +1 for each tale you can spot. (1) · '''Fellowship:''' Play Gandalf or Aragorn; his twilight cost is -2. (1) · '''Regroup:''' Discard Pippin to choose a Shadow player who must wound one of his or her minions. (1) · '''Skirmish''': Exert Pippin to prevent a skirmishing [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet). (1) · '''Skirmish:''' Add a burden to discard Pippin. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · '''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (3) · '''Valiant.''' Éomer is strength +2 for each wound on each minion he is skirmishing. (1) · '''Valiant.''' When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions revealed. Shuffle your draw deck. (2) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Fellowship:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to take a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession or [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] skirmish event into hand from your discard pile. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' Discard 3 cards from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2 for each wound on each minion in his or her skirmish. (1) · Add 1 to the number of Ents you can spot. '''Maneuver:''' Discard 2 pipeweed cards from play to remove a burden. (1) · Each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] follower is twilight cost –1. '''Skirmish:''' If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1) · To play, spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification. (1) · When you play Pippin, remove a burden or heal a companion. (1) · When you play Pippin, remove a burden or wound from a companion. (1) · While Éomer bears a mount, he is '''damage +1.''' While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (3) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer's twilight cost is –1. Each time the fellowship moves, you may exert Éomer to return a minion to its owner's hand. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. At the start of each turn, you may heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. Éomer is strength +2 for each wound on each minion he is skirmishing. (2) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Maneuver:''' If you can spot more minions than companions, exert Éomer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion from your draw deck. (2) · While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. (1) · Your opponent may not discard your [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tales from play. (1)
Lore:
None (7) · "'Need brooks no delay, yet late is better than never.'" (1) · "'We shall not forsake our old alliance with Gondor, and while they fight we shall aid them: so say I and all who hold with me.'" (1) · "'You must go - and therefore we must, too. Merry and I are coming with you.'" (1) · "Ents are - well Ents are all different for one thing." (1) · "We cannot achieve victory through strength of arms." (1) · Siege of Gondor™ Online Launch Party
February 2004 (1)
· “...the front of the first éored roared like a breaker foaming to the shore....” (2) · “I've always been taller than you.” (1) · “Merry and he had drawn their swords, but the Orcs did not wish to fight....” (2) · “Now is the hour, Riders of Rohan, oaths you have taken! Now, fulfill them all! To Lord and Land!” (1) · “Pippin was evidently much enjoying the attention he was getting, and had become quite forgetful of their danger.” (1) · “Then one rode forward, a tall man, taller than the rest; from his helm as a crest a white horsetail flowed.” (1) · “‘...blind almost to all else that is moving. So we must keep it. Therein lies all our hope.'” (1) · “‘...wanderers in the Riddermark would be wise to be less haughty in these days of doubt.'” (1) · “‘And as for orders, I think you have a madman to deal with, not a lord.'” (1) · “‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2) · “‘Baggins? Sure I know a Baggins – Frodo's my second cousin once-removed, on his mother's side and my third cousin twice-removed on his father's side, if you follow me.'” (1) · “‘By root and twig, but this is a strange business: up sprout a little folk that are not in the old lists....'” (1) · “‘Do I hope in vain that you have been sent to me for a help in doubt and need?'” (1) · “‘Gúthwinë for the Mark!'” (1) · “‘I do not know what put it into your head, or your heart, to do that. But it was well done.'” (1) · “‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (3) · “‘Now indeed there is hope of victory!'” (1) · “‘We had foul fare with the Orcs, and little enough for days before that. It seems a long while since we could eat to heart's content.'” (1) · “‘What good have I been?... a passenger, a piece of luggage.'” (1) · “‘You must go - and therefore we must, too. Merry and I are coming with you.'” (1)
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