Drilldown: CardReleases

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CardReleases > Subtitle: None & Subtypes: Orc

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None (5) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (4) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) · '''Warg-rider.''' While this minion is not exhausted, he is '''fierce.''' (3) · '''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (3) · '''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3)
Lore:
None (47) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) · “‘And yet we see that Sauron can torture and destroy the very hills.'” (2) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · “‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) · “...new foes came swirling behind....” (2) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) · “‘Hit me now, Sam. Hit me!'” (2)
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