Drilldown: CardReleases

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CardReleases > Strength: 6-7 & Vitality: 4

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None (2) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may draw a card. (1) · At the start of your fellowship phase, you may spot 2 [elven] allies and exert Gandalf to shuffle a [Gandalf] or [elven] card from your discard pile into your draw deck.While you can spot 3 [elven] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · Damage +1. This companion is strength +1 for each Ent you spot. Response: If this companion is about to take a wound, exert an Ent to prevent that. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Damage +1. While you can spot 2 Dwarves, Durin III is twilight cost -2. Durin III is strength +1 for each artifact and each possession he bears. (1) · Each time you play an [ORC] mount, you may reinforce an [ORC] token. Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion. (1) · Enduring. To play, spot a [GONDOR] Wraith and add 2 threats. Response: If Aragorn is about to take a wound in a skirmish, exert King of the Dead to prevent that wound. (1) · Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to play a character from your discard pile. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · Skirmish: Discard a companion from hand to make an Ent strength +2. (1) · Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength -3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand. (3) · While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot 4 Ents, this companion is strength +3. Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a [GANDALF] character, you may play it. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. Regroup: Exert Aragorn twice to remove 3 threats. (1) · While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.While at a site bearing a weather, each [isengard] minion is strength +2.Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
TaggedGameText:
None (2) · Damage +1.
This companion is strength +1 for each Ent you spot.
Response: If this companion is about to take a wound, exert an Ent to prevent that. (1)
· Damage +1.
While you can spot 2 Dwarves, Durin III is twilight cost –2.
Durin III is strength +1 for each artifact and each possession he bears. (1)
· Enduring. To play, spot a gondor Wraith and add 2 threats.
Response: If Aragorn is about to take a wound in a skirmish, exert King of the Dead to prevent that wound. (1)
· Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Fellowship: If the twilight pool has fewer than 2 twilight tokens, add twilight2 to play a character from your discard pile. (1) · Skirmish: Discard a companion from hand to make an Ent strength +2. (1) · Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may draw a card. (1) · At the start of your fellowship phase, you may spot 2 elven allies and exert Gandalf to shuffle a Gandalf or elven card from your discard pile into your draw deck.
While you can spot 3 elven allies, Gandalf is strength +2.
While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1)
· Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time you play an orc mount, you may reinforce an orc token.
Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion. (1)
· Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · To play, spot 2 Elves.
Skirmish: Exert Círdan to make a minion he is skirmishing strength –1 for each elven event in your discard pile. (1)
· When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a gandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2)
· While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 gandalf cards from hand. (3) · While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot 4 Ents, this companion is strength +3.
Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a gandalf character, you may play it. (1)
· While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. (1)
· While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.
While at a site bearing a weather, each isengard minion is strength +2.
Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1)
· Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
FormattedGameText:
None (2) · '''Damage +1.''' This companion is strength +1 for each Ent you spot. '''Response:''' If this companion is about to take a wound, exert an Ent to prevent that. (1) · '''Damage +1.''' While you can spot 2 Dwarves, Durin III is twilight cost –2. Durin III is strength +1 for each artifact and each possession he bears. (1) · '''Enduring.''' To play, spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith and add 2 threats. '''Response:''' If Aragorn is about to take a wound in a skirmish, exert King of the Dead to prevent that wound. (1) · '''Fellowship:''' Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a character from your discard pile. (1) · '''Skirmish:''' Discard a companion from hand to make an Ent strength +2. (1) · '''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · '''Skirmish:''' Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may draw a card. (1) · At the start of your fellowship phase, you may spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies and exert Gandalf to shuffle a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile into your draw deck. While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount, you may reinforce an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] token. '''Regroup:''' Exert Orkish Veteran to make the Free Peoples player wound a companion. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand. (3) · While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot 4 Ents, this companion is strength +3. '''Maneuver:''' Exert this companion to reveal the bottom card of your draw deck. If it is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] character, you may play it. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. '''Regroup:''' Exert Aragorn twice to remove 3 threats. (1) · While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish. While at a site bearing a weather, each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion is strength +2. '''Response''': If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
Lore:
None (13) · "'Ents are earthborn, old as mountains...'" (1) · Ents rarely interacted with Men, but Saruman's devilry demanded action. (1) · Hunters Design-a-Card contest entry
Submitted by "menace64" (1)
· Skin as dark as wood that has been charred by flame. (1) · “...he was grey and old, save that his eyes were keen as stars....” (1) · “...his long white hair, his sweeping silver beard, and his broad shoulders, made him look like some wise king of ancient legend.” (1) · “As they drew near the flash and flicker of their eyes could be seen.” (2) · “Durin is the name that the Dwarves used for the eldest of the Seven Fathers of their race....” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (2) · “‘...crying out that the King of the Dead was upon them.'” (1) · “‘...the Forest itself was moving behind us.'” (1) · “‘...the rule of no realm is mine, neither of Gondor nor any other, great or small.'” (1) · “‘Among the Wise I am the only one that goes in for hobbit-lore: an obscure branch of knowledge, but full of surprises.'” (1) · “‘Behold, I am not Gandalf the Grey, whom you betrayed. I am Gandalf the White, who has returned from death.'” (1) · “‘But all worthy things that are in peril as the world now stands, those are my care.'” (3) · “‘Dangerous!... And so am I, very dangerous; more dangerous than anything you will ever meet....'” (1) · “‘I will help you bear this burden, Frodo Baggins....'” (2) · “‘Look to my coming at first light on the fifth day.'” (3) · “‘When evening in the Shire was grey / his footsteps on the Hill were heard; / before the dawn he went away / on journey long without a word.'” (1)
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