Drilldown: CardReleases

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CardReleases > Signet : Frodo or Gandalf

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Son of Denethor (3) · Elessar Telcontar (2) · The Brown (2) · King of the Golden Hall (2) · Fair Elf Maiden (2) · Hobbit of Some Intelligence (2) · Elven Rider (2) · Ranger of the North (2) · Dwarf of the Mountain-race (2) · Son of Gloin (2) · Old Noser (2) · Defender of the West (2) · Greenleaf (2) · Defender of Minas Tirith (2) · Resolute Hobbit (2) · Keeper of Oaths (2)
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Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · Ranger. Fellowship: Add (2) to heal Boromir. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · Ring-bound. Ranger. An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · Ring-bearer (resistance 12). (2) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2) · Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · Damage +1. Each underground site's Shadow number is -2. (2) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2)
TaggedGameText:
Ring-bound. Ranger.
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2)
· Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2)
· Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2)
· While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · Ring-bound. To play, add a burden.
Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2)
· Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· While skirmishing a fierce minion, Arwen is strength +3. (2) · Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all rohan possessions revealed. Shuffle your draw deck. (2) · Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2)
FormattedGameText:
'''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · '''Ranger.''' '''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · The move limit is +1. Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) · '''Valiant.''' When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions revealed. Shuffle your draw deck. (2) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Ring-bound. Ranger.''' An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · '''Ring-bound.''' To play, add a burden. '''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2)
Lore:
None (11) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) · “‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'” (2) · “‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2) · “‘If I can cross the river, the power of my people will protect him.'” (2)

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