Drilldown: CardReleases

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CardReleases > Signet: Gandalf

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Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · Ranger. Fellowship: Add (2) to heal Boromir. (2)
TaggedGameText:
Archer.
Skirmish: Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli). (1)
· Archer.
While skirmishing a Nazgûl, Legolas is strength +3. (1)
· Damage +1.
Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· Damage +1.
For each wound on Gimli, he is strength +1 and damage +1. (1)
· Defender +1. (1) · Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Fellowship: Exert Merry to play Farmer Maggot from your draw deck. (1) · Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1)
· Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Ranger.
Fellowship:
Add twilight2 to heal Boromir. (1)
· Ranger.
Fellowship: Add twilight2 to heal Boromir. (1)
· Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2)
· Ring-bearer (resistance 10).
At the start of each of your turns, you may heal a Hobbit ally. (1)
· Ring-bearer (resistance 10).
Fellowship: Play a Ring-bound companion to remove a burden. (1)
· Ring-bound.
Sam is strength +1 for each shire companion you can spot.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion. (1) · Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, and shire tale played on Frodo is -1. (1)
· Ring-bound.
Response: If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. (1) · Skirmish: If Merry is not assigned to a skirmish, discard him to remove a sauron Orc from a skirmish involving an unbound companion. (1) · Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. (1) · Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2. (1) · Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all rohan possessions revealed. Shuffle your draw deck. (2) · Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a rohan Man strength +2 for each wound on each minion in his or her skirmish. (1) · Valiant.
Maneuver: Play a rohan possession on Éowyn to heal her. (1)
· Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· At the start of your fellowship phase, you may spot 2 elven allies and exert Gandalf to shuffle a Gandalf or elven card from your discard pile into your draw deck.
While you can spot 3 elven allies, Gandalf is strength +2.
While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1)
· The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2)
· When you play Aragorn, you may take an elven ally with a twilight cost of 2 or less into hand from your draw deck.
Skirmish: Discard an elven skirmish event from hand to make Aragorn strength +2. (1)
· When you play Pippin, remove a burden or heal a companion. (1) · When you play Pippin, remove a burden or wound from a companion. (1) · While skirmishing a fierce minion, Arwen is strength +3. (2) · While you can spot 3 elven allies whose home is site 3, each minion skirmishing Arwen is strength -3. (1) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot a rohan Man, Théoden’s twilight cost is –1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a rohan possession on Théoden and add twilight2 to heal another rohan companion. (1)
· While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. (1)
· While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. (1)
FormattedGameText:
'''Archer.''' While skirmishing a Nazgûl, Legolas is strength +3. (1) · '''Archer.''' '''Skirmish:''' Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli). (1) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2) · '''Damage +1'''. For each wound on Gimli, he is strength +1 and '''damage +1'''. (1) · '''Damage +1.''' '''Skirmish:''' Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · '''Defender +1.''' (1) · '''Fellowship:''' Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · '''Fellowship:''' Exert Merry to play Farmer Maggot from your draw deck. (1) · '''Knight.''' When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ranger. Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal Boromir. (1) · '''Ranger.''' '''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase. (2) · '''Ranger.''' '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal Boromir. (1) · '''Ring-bearer (resistance 10).''' '''Fellowship:''' Play a Ring-bound companion to remove a burden. (1) · '''Ring-bearer (resistance 10).''' At the start of each of your turns, you may heal a Hobbit ally. (1) · '''Ring-bound.''' '''Response:''' If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ring-bound.''' Sam is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion you can spot. '''Response:''' If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' '''Ranger.''' If Faramir is in your starting fellowship, his twilight cost is –1. '''Fellowship:''' Play a ranger to heal a Ring-bound companion. (1) · '''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (1) · '''Skirmish:''' Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. (1) · '''Skirmish:''' If Merry is not assigned to a skirmish, discard him to remove a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc from a skirmish involving an unbound companion. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. (1) · '''Skirmish:''' If you cannot spot 3 threats, add a threat to make Merry strength +2. (1) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Éowyn to heal her. (1) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Valiant.''' When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions revealed. Shuffle your draw deck. (2) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' Discard 3 cards from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2 for each wound on each minion in his or her skirmish. (1) · At the start of your fellowship phase, you may spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies and exert Gandalf to shuffle a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile into your draw deck. While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · The move limit is +1. Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) · When you play Aragorn, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ally with a twilight cost of 2 or less into hand from your draw deck. '''Skirmish''': Discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event from hand to make Aragorn strength +2. (1) · When you play Pippin, remove a burden or heal a companion. (1) · When you play Pippin, remove a burden or wound from a companion. (1) · While skirmishing a fierce minion, Arwen is strength +3. (2) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies whose home is site 3, each minion skirmishing Arwen is strength -3. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Théoden’s twilight cost is –1. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. (1) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. '''Regroup:''' Exert Aragorn twice to remove 3 threats. (1) · While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. (1)
Lore:
None (5) · “‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'” (2) · “‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2)

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