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Drilldown: CardReleases
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A Shadow Rises
A Wizard Is Never Late
Alfrid
An Acorn from Beorn's house
An Invisible Ring
Ancestral Feuds
Ancestral Knowledge
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Army of Dunland
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Arwen
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Azog's Mace
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Barrels
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Beorn
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Better Than Nothing
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Burglar's Contract
Caught In A Sack
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Crazy Cob
Crown of Erebor
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Dale
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Dark Bats
Dawn Take You All!
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Dissension
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Dol Guldur Blade
Dori
Dragon-Sickness
Du Bekâr!
Dwalin
Dwarven Axe
Dwarven Escort
Dwarven Song
Dwarven Spear
Easterling Herald
Easterling Pillager
Elf Army
Elrond
Emeralds of Girion
Enchanted River
Éomer
Éowyn
Erebor
Esgaroth
Esgaroth Volunteers
Far Harad Mercenary
Faramir
Fat Spider
Fili
Fimbul
Forest River
Former Herald
Frodo
Galadriel
Gathering of the Three Rings
Gimli
Glamdring
Glóin
Goblet of the White City
Goblin Runner
Goblin Scimitar
Goblin Sneak
Goblin Song
Goblin Swarms
Goblin Town
Goblin Town Archer
Gorgoroth Swarm
Great Barricade
Great Goblin's Power
Green Dragon Mug
Gríma
Gwaihir
Hand of Sauron
Hatred Rekindled
He Gives Me Courage
He Is Summoning His Servants
Hidden
His Wrath Was Redoubled
Host of Thousands
If He Loses
Iron Hills Army
Iron-Forged Weapon
Jail
Kili
King Under the Mountain
Lake Town
Lazy Lob
Lore of Imladris
Lurtz
Merry
Mirkwood
Mithril Coat
Morgul Patrol
Moria Skirmishers
Narya
Narzug
Nenya
Noble Intentions
Nori
Northern Slopes
Not at Home
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Old Forest Road
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Take Up Arms. Fight!
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Subtitle:
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(155)
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Revived (8)
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Trading Card Game (4)
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Orkish Assassin (3)
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Troll of Ettenmoors (3)
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Many-coloured Wizard (2)
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Brother of Fili (2)
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Bard's Lieutenant
Brother of Balin
Brother of Dwalin
Captain of Ithilien (AFD)
Captain of the Goblin Army
Chief Cook
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Chieftain of the Misty Mountains
Collector of Treasures
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Daughter of Kings
Dauntless Hunter
Defender of Free Peoples
Dwarf of the Mountain-race
Dwarven Chronicler
Elessar Telcontar
Elven King
Elven Lady
Elven Rider
Encouraging Fellow
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Expert Burglar
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Friend of Thorin
Guardian of the Forest
Halfling Hunter
Heir to the Throne of Gondor
Impatient Hobbit
Inarticulate
Instigator of Insurrection
King's Jewel
Knowledgeable Healer
Last of the Seven Rings
Leader of Dwarves
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Lickspittle
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Master in Riddles
Master of Lake-Town
Menace of the Underdeeps
Mr. Underhill
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Of the Blue Mountains
Powerful Guide
Prince of Mirkwood
Proper Poet
Really a Decent Fellow
Relentless Wraith
Reliable Companion
Reluctant Adventurer
Returned
Servant of Isengard
Seventh of the Nine Riders
Skin-Changer
Small Slimy Creature
Son of Azog
Son of Bard
Son of Carc
Sprinter
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Steward's Heir
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The Brown
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Archery (1)
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4 - 5 (27)
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6 - 9 (23)
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5 (2)
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10 (2)
ResistanceMod:
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(265)
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+1 (2)
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(221)
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No (45)
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Yes (1)
Signet:
Aragorn (2)
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Frodo (3)
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None (261)
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Theoden (1)
Block:
Hobbit (24)
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None (243)
ShadowNum:
None
(2)
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1 - 3 (3)
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3 - 6 (7)
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6 - 8 (5)
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8 - 9 (7)
ArrowDir:
None (243)
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Right (24)
GameText:
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(14)
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Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
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Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
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Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
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Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2)
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Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2)
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Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2)
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Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
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If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2)
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Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2)
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Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2)
Other values:
Add a doubt to play a [Dwarven] follower from your draw deck.
Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound.
Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer.
Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards.
Aid - Discard a [Gandalf] card from hand. Skirmish: Transfer Gwaihir to your support area to cancel a skirmish involving bearer and a mounted Orc.
Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play.
Aid - Exert a [Dwarven] companion. Bearer is damage +1.
Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled.
Aid - Exert Bilbo. Maneuver: If Old Thrush is attached, discard him to take into hand a Free Peoples card (except [Gandalf or [Elven]) from your draw deck or discard pile.
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand.
Aid - Exert Thorin. Maneuver: If Roäc is attached, discard him to either play a [Dwarven] ally from your draw deck, or to allow a [Dwarven] ally to participate in skirimishes until the regroup phase.
Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each time Moria Skirmishers wins a skirmish, you may exert a companion. While skirmishing an Elf or a Dwarf, Moria Skirmishers is strength +2. Shadow: Discard this minion to play a [MORIA] minion. That minion's twilight cost is -10.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
At sites 1 to 5, discard a [Dwarven] follower with a twilight cost of X to play X [Dwarven] cards (except events) from your draw deck. At any other site, heal Thorin twice.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck.
Bearer must a Troll. Bearer is damage +1.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again.
Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion.
Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site.
Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession.
Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession.
Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition.
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4).
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2.
Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase.
Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that.
Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1)
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Thorin. The twilight cost of each [Dwarven] event is -1. Response: If Thorin is about to take a wound, discard this possession to prevent that wound.
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site.
Besieger. Tracker. The site number of each [SAURON] Orc is -3. Response: If Morgul Patrol wins a skirmish, exert it to make it fierce until the regroup phase. Skirmish: Exert Morgul Patrol to wound a character it is skirmishing. Regroup: Exert Morgul Patrol to make the Free Peoples player exert X companions, where X is the number of burdens you can spot.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt.
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion.
Damage +1. Each underground site's Shadow number is -2.
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion.
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce.
Damage +1. Triumph - At the start of the fellowship phase draw 4 cards.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Damage +3. Defender +3. Skirmish: Exert Gandalf to make a companion strength +1.
Damage +3. Fierce. Assignment: Exert Saruman to assign him to an unbound companion. Skirmish: Exert Saruman to make him strength +1.
Discard 2 [Dwarven] cards (except companions) in play to discard a minion that has a twilight cost of 4 or less.
Discard this condition if Bilbo wins a skirmish. Regroup: Discard a minion (or exert a Troll) to transfer this condition to a [Dwarven] companion. Bearer cannot be a assigned to a skirmish by any player.
Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally.
Each time a companion or follower is played at site 5, the Free Peoples player must exert 2 [Dwarven] companions. Shadow : Discard this condition or exert 3 Spiders to draw 3 cards.
Each time a Moria minion wins a skirmish, you may place a [Moria] token here Shadow: If the fellowship is at a battleground, discard this condition to add [2] for each [Moria] token here (limit [8])
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time Smaug kills a character, you may play an Orc from your discard pile. Skirmish: Discard this condition or exert Smaug twice to play a Shadow condition from your discard pile
Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot.
Each time the fellowship moves, add [1] for each ally you can spot (limit [3]). Maneuver: Discard this condition to wound a [Dwarven] ally (or discard a [Dwarven] possession instead if you cannot spot a [Dwarven] ally).
Each time the fellowship moves, add [2]. Response : If Bilbo exerts or takes a wound, exert a minion and discard a card from hand to discard a [Shire] card (except Bilbo). The Free Peoples player may discard 2 cards from hand to prevent this.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time you play Roäc, you may heal Thorin or Dain Ironfoot. Then, you may remove a doubt. Assignment: If you cannot spot Thorin, [Dwarven] allies may be assigned to skirmishes.
Each time you play Smaug, you may play a Shadow condition from your draw deck Shadow: Discard 3 Orcs from play to play Smaug from your draw deck or discard pile. Its twilight cost is -6
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5.
Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn.
Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions).
Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice.
Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile.
Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase.
Fellowship: Add [1] to take a card stacked here in your hand. Regroup: Exert a [Dwarven] companion to stack a [Dwarven] event from your draw deck on the Arkenstone (limit once per phase).
Fellowship: Add [1] to take a card stacked here into hand. Regroup: Exert an [Elven] ally to stack an [Elven] event (or Lore of Imladris) from your discard pile on Emeralds of Girion.
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck.
Fellowship: Play a [Dwarven] follower to draw a card.
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn.
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase.
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event.
Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase.
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1.
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt.
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1.
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3)
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4)
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens.
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile.
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck.
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile.
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase.
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish.
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck.
Forest. When the fellowship moves to Mirkwood, discard Gandalf.
Fortification. To play, exert a [Dwarven] companion. If the fellowship moves during the regroup phase, discard this possession. At sites 7 and 8, each minion skirmishing a [Dwarven] companion is strength -3.
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden.
Heal a companion (or 2 Dwarf companions if you spot Elrond).
Hunter 2. While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1.
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If you cannot spot 2 Wises, each [Wraith] minion is strength +2. Shadow: Discard an Orc from hand to play a [Wraith] minion from your discard pile
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Maneuver: Exert a [SAURON] minion to make the Free Peoples player discard a card at random from his or her hand.
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession.
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Maneuver: Remove (5) to make this condition a fierce [Wraith] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands.
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn).
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug).
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert.
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2.
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows).
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards.
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1.
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile.
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3.
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn).
Play a [Dwarven] follower from your discard pile.
Play an Orc from your discard pile.
Play Gandalf or an ally (except a Dwarf) from your draw deck or discard pile.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Ranger. Hunter 2. When you play Faramir, Shadow players cannot play minions until the end of the turn. The move limit is +2.
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
Ranger. Triumph - At the start of the maneuver phase, you may wound a minion.
Regroup: Discard a minion to stack a Wise character on this condition. A Wise character may exert twice to prevent this. Copies of characters stacked here cannot be played.
Regroup: Discard Merry to heal a [GANDALF] companion.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1.
Ring-bearer.
Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact.
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck.
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn).
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2.
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that.
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Shadow: Remove [2] to take into hand a Sauron card from your draw deck or discard pile (limit once per phase) Skirmish: Remove a doubt or exert Sauron to make an Orc strength +1 (limit +3)
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2)
Skirmish: Remove an [ELVEN] token to make a minion skirmishing Aragorn strength -3. Skirmish: Remove a [DWARVEN] token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a [ROHAN] token to wound a minion twice.
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool.
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing.
Spell. Each [Dwarven] companion bearing a follower is strength +2 (and defender+1 if it is a [Gandalf] follower) until the regroup phase.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel.
Spell. Spot Gandalf to make a minion strength -3.
Spot a [Sauron] card to play an Orc from you discard pile. Its twilight cost is -1 (or -3 at a forest).
Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase.
Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Spot Elrond to draw 4 cards. Then place 2 cards from hand beneath your draw deck in any order.
Spot X Wise characters to take into hand X minions from your discard pile.
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug).
Thorin is strength -1 for each [Dwarven] character in the dead pile. Shadow: Discard this condition to play a minion from your discard pile.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot a Spider. Assignment: Discard an Orc from play to play a Spider from your draw deck or discard pile. Its twilight cost is -2 (or -4 at a forest).
To play, spot a Troll. Shadow: Discard 2 cards from hand to play a minion from your discard pile.
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions.
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound.
To play, spot a [Moria] card. Response: If your Orc wins a skirmish, discard cards and wounds on that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand.
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards.
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10.
Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing.
Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5).
Triumph - At the start of the fellowship phase, the move limit for this turn is +1.
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.
Underground. Maneuver: Play the One Ring from your draw deck.
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player).
Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1.
Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1.
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may play a [Moria] card from your draw deck or discard pile
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [Wraith] card revealed this way into hand.
While you can spot Gollum, each [Gandalf] event gains this cost : 'add a doubt'. At the end of your Shadow phase, you may discard an Orc from play to play Gollum from your draw deck or discard pile.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion.
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TaggedGameText:
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Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
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Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
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Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2)
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If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2)
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Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2)
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Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
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Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2)
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Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2)
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Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2)
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Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
Other values:
<keyword>Archer.</keyword> <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
<keyword>Archer.</keyword> <keyword>Damage +1.</keyword> <keyword>Maneuver:</keyword><br>Spot 6 companions to make Lurtz fierce until the regroup phase.<br><keyword>Assignment:</keyword> Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.
<keyword>Archer.</keyword> <keyword>Damage +1</keyword>. <br><keyword>Maneuver:</keyword> Spot another Uruk-hai to make Lurtz <keyword>fierce</keyword> until the regroup phase.
<keyword>Archer.</keyword> <keyword>Triumph -</keyword> At the start of the archery phase, you may make the fellowship archery total +1.
<keyword>Besieger.</keyword> <br>When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site.
<keyword>Damage + 1.</keyword> <keyword>Hunter 1</keyword> (While skirmishing a non-hunter character, this character is strength +1.)<br>Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
<keyword>Damage +1.</keyword> <br>Each underground site’s Shadow number is -2.
<keyword>Damage +1.</keyword> <keyword>Fierce.</keyword><br>To play, spot a <symbol>moria</symbol> Orc. <br><keyword>Menace -</keyword> When you play this minion you may draw 3 cards.
<keyword>Damage +1.</keyword> <keyword>Triumph -</keyword> At the start of the fellowship phase you may draw 4 cards
<keyword>Damage +1</keyword> <br>To play, spot an Uruk–Hai. <br><keyword>Menace -</keyword> When you play this minion, it becomes fierce.
<keyword>Easterling.</keyword> <keyword>Fierce.</keyword> <br>When you play this minion, you may spot another Easterling to add a burden for each companion over 5.
<keyword>Fierce.</keyword> <br>To play, spot a Nazgûl. <br><keyword>Menace -</keyword> When you play this minion, you may add 2 burdens.
<keyword>Fierce.</keyword><br>When you play the Witch-king, you may spot an exhausted companion to add 2 threats.<br>Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
<keyword>Hunter 2.</keyword><br>While you can spot 3 Free Peoples cultures, Aragorn is defender +1.<br>While you can spot 2 Shadow cultures, Aragorn is defender +1.
<keyword>Maneuver:</keyword> Exert a <symbol>sauron</symbol> minion to make the Free Peoples player discard a card at random from his or her hand.
<keyword>Maneuver:</keyword> Exert Sam twice to make him <keyword>defender +1</keyword> until the regroup phase. <br><keyword>Response:</keyword> If Frodo dies, make Sam the <keyword>Ring-bearer (resistance 5).</keyword>
<keyword>Maneuver:</keyword> Remove <symbol>twilight5</symbol> to make this condition a fierce <symbol>wraith</symbol> minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here.
<keyword>Maneuver:</keyword> Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
<keyword>Ranger.</keyword> <br><keyword>Response:</keyword> If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
<keyword>Ranger.</keyword> <keyword>Triumph -</keyword> At the start of the maneuver phase, you may wound a minion.
<keyword>Regroup:</keyword> Discard Merry to heal a <symbol>gandalf</symbol> companion.
<keyword>Ring-bearer.</keyword>
<keyword>Ring-bound.</keyword> <keyword>Ring-bearer</keyword> (resistance 10). <br>The cost of each artifact, possession, and <symbol>shire</symbol> tale played on Frodo is -1.
<keyword>Skirmish:</keyword> Remove an <symbol>elven</symbol> token to make a minion skirmishing Aragorn strength –3. <keyword>Skirmish:</keyword> Remove a <symbol>dwarven</symbol> token to heal a Dwarf. <keyword>Regroup:</keyword> If Aragorn is mounted, remove a <symbol>rohan</symbol> token to wound a minion twice.
<keyword>Southron.</keyword> <br>At the start of a skirmish involving this minion, you may spot another <symbol>raider</symbol> Man and 6 companions to discard an unbound companion this minion is skirmishing.
<keyword>Southron.</keyword> <keyword>Archer.</keyword> <br>To play, spot a <symbol>raider</symbol> Man. <br><keyword>Menace -</keyword> When you play this minion you may make it ambush <symbol>twilight9</symbol>.
<keyword>Triumph -</keyword> At the start of the fellowship phase you may remove 3 burdens. <br><keyword>Response:</keyword> If Frodo dies, make Sam the Ring-bearer (<keyword>Resistance 5</keyword>).
<keyword>Triumph -</keyword> At the start of the fellowship phase, you may make the move limit for this turn +1.
<keyword>Twilight.</keyword> <br>Return to Its Master may not be played. <br>Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.
<keyword>Unhasty.</keyword> <keyword>Assignment:</keyword> Exert an unbound Hobbit to allow Treebeard to skirmish. <keyword>Skirmish:</keyword> Exert Treebeard to make an Ent <keyword>damage +1</keyword>.
<keyword>Unhasty.</keyword> <keyword>Triumph -</keyword> At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. <br><keyword>Assignment:</keyword> Exert an unbound Hobbit to allow Treebeard to skirmish.
Add a doubt to play a [Dwarven] follower from your draw deck.
Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound.
Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer.
Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards.
Aid - Discard a [Gandalf] card from hand. Skirmish: Transfer Gwaihir to your support area to cancel a skirmish involving bearer and a mounted Orc.
Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play.
Aid - Exert a [Dwarven] companion. Bearer is damage +1.
Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled.
Aid - Exert Bilbo. Maneuver: If Old Thrush is attached, discard him to take into hand a Free Peoples card (except [Gandalf or [Elven]) from your draw deck or discard pile.
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand.
Aid - Exert Thorin. Maneuver: If Roäc is attached, discard him to either play a [Dwarven] ally from your draw deck, or to allow a [Dwarven] ally to participate in skirimishes until the regroup phase.
Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
At sites 1 to 5, discard a [Dwarven] follower with a twilight cost of X to play X [Dwarven] cards (except events) from your draw deck. At any other site, heal Thorin twice.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck.
Bearer must a Troll. Bearer is damage +1.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again.
Bearer must be a <symbol>gondor</symbol> companion.<br>Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession.
Bearer must be a <symbol>rohan</symbol> companion.<br>Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add <symbol>twilight2</symbol> or discard this possession.
Bearer must be a Hobbit.<br>Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion.
Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site.
Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition.
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4).
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2.
Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase.
Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that.
Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1)
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Thorin. The twilight cost of each [Dwarven] event is -1. Response: If Thorin is about to take a wound, discard this possession to prevent that wound.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt.
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion.
Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion.
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Discard 2 [Dwarven] cards (except companions) in play to discard a minion that has a twilight cost of 4 or less.
Discard this condition if Bilbo wins a skirmish. Regroup: Discard a minion (or exert a Troll) to transfer this condition to a [Dwarven] companion. Bearer cannot be a assigned to a skirmish by any player.
Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally.
Each time a companion or follower is played at site 5, the Free Peoples player must exert 2 [Dwarven] companions. Shadow : Discard this condition or exert 3 Spiders to draw 3 cards.
Each time a Moria minion wins a skirmish, you may place a [Moria] token here Shadow: If the fellowship is at a battleground, discard this condition to add [2] for each [Moria] token here (limit [8])
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time Smaug kills a character, you may play an Orc from your discard pile. Skirmish: Discard this condition or exert Smaug twice to play a Shadow condition from your discard pile
Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot.
Each time the fellowship moves, add [1] for each ally you can spot (limit [3]). Maneuver: Discard this condition to wound a [Dwarven] ally (or discard a [Dwarven] possession instead if you cannot spot a [Dwarven] ally).
Each time the fellowship moves, add [2]. Response : If Bilbo exerts or takes a wound, exert a minion and discard a card from hand to discard a [Shire] card (except Bilbo). The Free Peoples player may discard 2 cards from hand to prevent this.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time you play Roäc, you may heal Thorin or Dain Ironfoot. Then, you may remove a doubt. Assignment: If you cannot spot Thorin, [Dwarven] allies may be assigned to skirmishes.
Each time you play Smaug, you may play a Shadow condition from your draw deck Shadow: Discard 3 Orcs from play to play Smaug from your draw deck or discard pile. Its twilight cost is -6
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn.
Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions).
Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice.
Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile.
Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase.
Fellowship: Add [1] to take a card stacked here in your hand. Regroup: Exert a [Dwarven] companion to stack a [Dwarven] event from your draw deck on the Arkenstone (limit once per phase).
Fellowship: Add [1] to take a card stacked here into hand. Regroup: Exert an [Elven] ally to stack an [Elven] event (or Lore of Imladris) from your discard pile on Emeralds of Girion.
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck.
Fellowship: Play a [Dwarven] follower to draw a card.
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn.
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase.
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event.
Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase.
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1.
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt.
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1.
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3)
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4)
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile.
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck.
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile.
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase.
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish.
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck.
Forest. When the fellowship moves to Mirkwood, discard Gandalf.
Fortification. To play, exert a [Dwarven] companion. If the fellowship moves during the regroup phase, discard this possession. At sites 7 and 8, each minion skirmishing a [Dwarven] companion is strength -3.
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Heal a companion (or 2 Dwarf companions if you spot Elrond).
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If you cannot spot 2 Wises, each [Wraith] minion is strength +2. Shadow: Discard an Orc from hand to play a [Wraith] minion from your discard pile
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession.
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn).
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug).
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert.
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2.
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows).
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards.
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1.
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile.
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3.
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn).
Play a [Dwarven] follower from your discard pile.
Play an Orc from your discard pile.
Play Gandalf or an ally (except a Dwarf) from your draw deck or discard pile.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Regroup: Discard a minion to stack a Wise character on this condition. A Wise character may exert twice to prevent this. Copies of characters stacked here cannot be played.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact.
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck.
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn).
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2.
Saruman cannot be assigned to skirmish an unwounded character.<br>While you can spot 6 companions, all minions gain hunter 2.<br><keyword>Response:</keyword> If a hunter minion is about to take a wound, exert Saruman to prevent that.
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Shadow: Remove [2] to take into hand a Sauron card from your draw deck or discard pile (limit once per phase) Skirmish: Remove a doubt or exert Sauron to make an Orc strength +1 (limit +3)
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2)
Spell. Each [Dwarven] companion bearing a follower is strength +2 (and defender+1 if it is a [Gandalf] follower) until the regroup phase.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel.
Spell. Spot Gandalf to make a minion strength -3.
Spot a [Sauron] card to play an Orc from you discard pile. Its twilight cost is -1 (or -3 at a forest).
Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase.
Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Spot Elrond to draw 4 cards. Then place 2 cards from hand beneath your draw deck in any order.
Spot X Wise characters to take into hand X minions from your discard pile.
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug).
Thorin is strength -1 for each [Dwarven] character in the dead pile. Shadow: Discard this condition to play a minion from your discard pile.
To play, spot 2 Hobbits.<br>Each time you play a spell, you may add a burden to wound a minion.<br>At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot a <symbol>dunland</symbol> Man. <br><keyword>Menace -</keyword> When you play this minion you may discard up to 2 Free Peoples possessions.
To play, spot a <symbol>gollum</symbol> condition. <keyword>Menace -</keyword> When you play Gollum you may make the move limit for this turn –1.
To play, spot a <symbol>sauron</symbol> Orc. <br><keyword>Menace -</keyword> When you play this minion make it strength +10.
To play, spot a Spider. Assignment: Discard an Orc from play to play a Spider from your draw deck or discard pile. Its twilight cost is -2 (or -4 at a forest).
To play, spot a Troll. Shadow: Discard 2 cards from hand to play a minion from your discard pile.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound.
To play, spot a [Moria] card. Response: If your Orc wins a skirmish, discard cards and wounds on that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand.
Underground. Maneuver: Play the One Ring from your draw deck.
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player).
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
When you play Gandalf (except in your starting fellowship), you may play a <symbol>gandalf</symbol> possession on him from your draw deck or discard pile.<br>Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may play a [Moria] card from your draw deck or discard pile
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each <symbol>wraith</symbol> card revealed this way into hand.
While you can spot Gollum, each [Gandalf] event gains this cost : 'add a doubt'. At the end of your Shadow phase, you may discard an Orc from play to play Gollum from your draw deck or discard pile.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion.
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Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
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Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
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Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2)
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If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2)
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Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2)
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Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
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Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2)
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Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2)
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Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2)
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Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
Other values:
'''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
'''Archer.''' '''Damage +1'''. '''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase.
'''Archer.''' '''Damage +1.''' '''Maneuver:''' Spot 6 companions to make Lurtz fierce until the regroup phase. '''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.
'''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1.
'''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site.
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
'''Damage +1''' To play, spot an Uruk–Hai. '''Menace -''' When you play this minion, it becomes fierce.
'''Damage +1.''' Each underground site’s Shadow number is -2.
'''Damage +1.''' '''Fierce.''' To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion you may draw 3 cards.
'''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards
'''Easterling.''' '''Fierce.''' When you play this minion, you may spot another Easterling to add a burden for each companion over 5.
'''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
'''Fierce.''' To play, spot a Nazgûl. '''Menace -''' When you play this minion, you may add 2 burdens.
'''Hunter 2.''' While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1.
'''Maneuver:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to make the Free Peoples player discard a card at random from his or her hand.
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).'''
'''Maneuver:''' Remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make this condition a fierce [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here.
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
'''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
'''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion.
'''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion.
'''Ring-bearer.'''
'''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1.
'''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Aragorn strength –3. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to heal a Dwarf. '''Regroup:''' If Aragorn is mounted, remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token to wound a minion twice.
'''Southron.''' At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing.
'''Southron.''' '''Archer.''' To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5''').
'''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1.
'''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.
'''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''.
'''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish.
Add a doubt to play a [Dwarven] follower from your draw deck.
Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound.
Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer.
Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards.
Aid - Discard a [Gandalf] card from hand. Skirmish: Transfer Gwaihir to your support area to cancel a skirmish involving bearer and a mounted Orc.
Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play.
Aid - Exert a [Dwarven] companion. Bearer is damage +1.
Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled.
Aid - Exert Bilbo. Maneuver: If Old Thrush is attached, discard him to take into hand a Free Peoples card (except [Gandalf or [Elven]) from your draw deck or discard pile.
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand.
Aid - Exert Thorin. Maneuver: If Roäc is attached, discard him to either play a [Dwarven] ally from your draw deck, or to allow a [Dwarven] ally to participate in skirimishes until the regroup phase.
Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer.
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest).
Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand.
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase.
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
At sites 1 to 5, discard a [Dwarven] follower with a twilight cost of X to play X [Dwarven] cards (except events) from your draw deck. At any other site, heal Thorin twice.
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase.
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards.
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck.
Bearer must a Troll. Bearer is damage +1.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again.
Bearer must be a Hobbit. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion.
Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site.
Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this possession.
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition.
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4).
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2.
Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase.
Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that.
Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1)
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Thorin. The twilight cost of each [Dwarven] event is -1. Response: If Thorin is about to take a wound, discard this possession to prevent that wound.
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum.
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt.
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion.
Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion.
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase.
Damage +1. Skirmish: Exert Glóin to make him strength +3.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring).
Discard 2 [Dwarven] cards (except companions) in play to discard a minion that has a twilight cost of 4 or less.
Discard this condition if Bilbo wins a skirmish. Regroup: Discard a minion (or exert a Troll) to transfer this condition to a [Dwarven] companion. Bearer cannot be a assigned to a skirmish by any player.
Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally.
Each time a companion or follower is played at site 5, the Free Peoples player must exert 2 [Dwarven] companions. Shadow : Discard this condition or exert 3 Spiders to draw 3 cards.
Each time a Moria minion wins a skirmish, you may place a [Moria] token here Shadow: If the fellowship is at a battleground, discard this condition to add [2] for each [Moria] token here (limit [8])
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time Smaug kills a character, you may play an Orc from your discard pile. Skirmish: Discard this condition or exert Smaug twice to play a Shadow condition from your discard pile
Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot.
Each time the fellowship moves, add [1] for each ally you can spot (limit [3]). Maneuver: Discard this condition to wound a [Dwarven] ally (or discard a [Dwarven] possession instead if you cannot spot a [Dwarven] ally).
Each time the fellowship moves, add [2]. Response : If Bilbo exerts or takes a wound, exert a minion and discard a card from hand to discard a [Shire] card (except Bilbo). The Free Peoples player may discard 2 cards from hand to prevent this.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time you play Roäc, you may heal Thorin or Dain Ironfoot. Then, you may remove a doubt. Assignment: If you cannot spot Thorin, [Dwarven] allies may be assigned to skirmishes.
Each time you play Smaug, you may play a Shadow condition from your draw deck Shadow: Discard 3 Orcs from play to play Smaug from your draw deck or discard pile. Its twilight cost is -6
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this.
Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn.
Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions).
Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice.
Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile.
Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase.
Fellowship: Add [1] to take a card stacked here in your hand. Regroup: Exert a [Dwarven] companion to stack a [Dwarven] event from your draw deck on the Arkenstone (limit once per phase).
Fellowship: Add [1] to take a card stacked here into hand. Regroup: Exert an [Elven] ally to stack an [Elven] event (or Lore of Imladris) from your discard pile on Emeralds of Girion.
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck.
Fellowship: Play a [Dwarven] follower to draw a card.
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn.
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase.
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event.
Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase.
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1.
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt.
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1.
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3)
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4)
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally.
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile.
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck.
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile.
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase.
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish.
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck.
Forest. When the fellowship moves to Mirkwood, discard Gandalf.
Fortification. To play, exert a [Dwarven] companion. If the fellowship moves during the regroup phase, discard this possession. At sites 7 and 8, each minion skirmishing a [Dwarven] companion is strength -3.
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Heal a companion (or 2 Dwarf companions if you spot Elrond).
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If you cannot spot 2 Wises, each [Wraith] minion is strength +2. Shadow: Discard an Orc from hand to play a [Wraith] minion from your discard pile
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession.
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn).
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug).
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert.
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2.
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows).
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards.
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1.
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile.
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3.
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn).
Play a [Dwarven] follower from your discard pile.
Play an Orc from your discard pile.
Play Gandalf or an ally (except a Dwarf) from your draw deck or discard pile.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Regroup: Discard a minion to stack a Wise character on this condition. A Wise character may exert twice to prevent this. Copies of characters stacked here cannot be played.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact.
River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck.
River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn).
River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2.
Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that.
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this.
Shadow: Remove [2] to take into hand a Sauron card from your draw deck or discard pile (limit once per phase) Skirmish: Remove a doubt or exert Sauron to make an Orc strength +1 (limit +3)
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2)
Spell. Each [Dwarven] companion bearing a follower is strength +2 (and defender+1 if it is a [Gandalf] follower) until the regroup phase.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel.
Spell. Spot Gandalf to make a minion strength -3.
Spot a [Sauron] card to play an Orc from you discard pile. Its twilight cost is -1 (or -3 at a forest).
Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase.
Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Spot Elrond to draw 4 cards. Then place 2 cards from hand beneath your draw deck in any order.
Spot X Wise characters to take into hand X minions from your discard pile.
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug).
Thorin is strength -1 for each [Dwarven] character in the dead pile. Shadow: Discard this condition to play a minion from your discard pile.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot a Spider. Assignment: Discard an Orc from play to play a Spider from your draw deck or discard pile. Its twilight cost is -2 (or -4 at a forest).
To play, spot a Troll. Shadow: Discard 2 cards from hand to play a minion from your discard pile.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound.
To play, spot a [Moria] card. Response: If your Orc wins a skirmish, discard cards and wounds on that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand.
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions.
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1.
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion make it strength +10.
Underground. Maneuver: Play the One Ring from your draw deck.
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player).
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may play a [Moria] card from your draw deck or discard pile
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand.
While you can spot Gollum, each [Gandalf] event gains this cost : 'add a doubt'. At the end of your Shadow phase, you may discard an Orc from play to play Gollum from your draw deck or discard pile.
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion).
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2.
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards.
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck.
Wise. Gandalf is defender +1. Fellowship: Discard a Wise ally to play Gandalf from your discard pile. Skirmish: Exert Saruman to make a Wise character strength +2 (limit +2).
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion.
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"'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'"
"... long-armed crook-legged Orcs. They had a red eye painted on their shields."
"Against the Deeping Wall the hosts of Isengard roared like a sea."
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents."
"So black were they that they seemed like black holes in the deep shade behind them.'"
"The men of the South marched to war."
By my life, I will not part with a single coin. Not one piece of it!
Hunters Design-a-Card contest entry<br> Submitted by "Bjearid"
Hunters Design-a-Card contest entry<br> Submitted by "Deathbymonkeys"
Hunters Design-a-Card contest entry<br> Submitted by "Eomer_14"
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The Lord of the Rings Online TCG<br> Halloween Party 2004
The Lord of the Rings Online TCG<br> Holiday Party 2004
They did not halt until they were out of bowshot from the walls.
Wait, Gandalf! What if it's a trap?!
Welcome, Thorin, son of Thráin... I knew Thrór when he ruled Under the Mountain.
“'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'”
“...a harsh laugh and the tread of many feet on the ground below.”
“...armies that had encamped before his Gate by night and now marched in to swell his mounting power.”
“...but at once, Boromir stood up, tall and proud before them.”
“...the Elf had no boots, but wore only light shoes, as he always did....”
“His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.”
“Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.”
“There... were mustered... the wild men of the Dunland fells.”
“Very fair was her face, and her long hair was like a river of gold.”
“‘...Gollum is cunning, and the spies of the Enemy are many.'”
“‘...I nearly tried on Bilbo's ring. I longed to disappear.'”
“‘...this is the hour when we draw swords together.'”
“‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'”
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'”
“‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'”
“‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'”
“‘Do I hope in vain that you have been sent to me for a help in doubt and need?'”
“‘Don't talk to it Merry. Don't encourage it.'”
“‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'”
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'”
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'”
“‘I see... I look foul and feel fair. Is that it?'”
“‘If I can cross the river, the power of my people will protect him.'”
“‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'”
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'”
“‘The little that I know of his long slow story would make a tale for which we have no time now.'”
“‘The nameless enemy has arisen again....'”
“‘The power of the Ring could not be undone.'”
“‘The thieves, the thieves, the filthy little thieves.'”
“‘They are far, far away.... I know in my heart that they have not rested this night.'”
“‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'”
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D
Data:A Shadow Rises (0W30)/Data
Data:A Wizard Is Never Late (30S23)/Data
Data:Alfrid, Lickspittle (32HC25)/Data
Data:An Acorn from Beorn's house (31HA38)/Data
Data:An Invisible Ring (31HA39)/Data
Data:Ancestral Feuds (31HD29)/Data
Data:Ancestral Knowledge (30S1)/Data
Data:Anger (30S32)/Data
Data:Aragorn, Defender of Free Peoples (6M2)/Data
Data:Aragorn, Elessar Telcontar (10M1)/Data
Data:Aragorn, Heir to the Throne of Gondor (0W33)/Data
Data:Aragorn, The Dunadan (0W6)/Data
Data:Army of Dunland (0W1)/Data
Data:Army of Harad (0W9)/Data
Data:Army of Isengard (0W7)/Data
Data:Army of Sauron (0W12)/Data
Data:Arwen, Elven Rider (3M1)/Data
Data:Assaulting Goblin (32S227)/Data
Data:Azog's Mace (32HF29)/Data
Data:Azog, Commander of the Wolves Army (32S228)/Data
Data:Azog, Servant of Sauron (32HF35)/Data
Data:Azog, The Defiler (31B123)/Data
Data:Bag End (30S49)/Data
Data:Bain, Son of Bard (32HC15)/Data
Data:Balin, Brother of Dwalin (30S2)/Data
Data:Bard, The Bowman (30P22P)/Data
Data:Bard, The Bowman (30S22)/Data
Data:Barrels (31HA40)/Data
Data:Battle Fury (30S3)/Data
Data:Battle of Azanulbizar (30S4)/Data
Data:Battle of the Five Armies (30S57)/Data
Data:Beorn's House (31HH44)/Data
Data:Beorn, Skin-Changer (31HH13)/Data
Data:Bert, Troll of Ettenmoors (31B156)/Data
Data:Better Than Nothing (31B119)/Data
Data:Bifur, Inarticulate (30S5)/Data
Data:Bilbo's Kitchen (30FP58)/Data
Data:Bilbo, Collector of Treasures (30S44)/Data
Data:Bilbo, Expert Burglar (30S43)/Data
Data:Bilbo, Master in Riddles (30S45)/Data
Data:Bilbo, Reliable Companion (30S46)/Data
Data:Black Arrow (32HC16)/Data
Data:Bofur, Encouraging Fellow (30S6)/Data
Data:Bolg, Captain of the Goblin Army (32S236)/Data
Data:Bolg, Servant of Sauron (31HD37)/Data
Data:Bolg, Son of Azog (31B124)/Data
Data:Bombur, Chief Cook (30S7)/Data
Data:Boromir, Steward's Heir (0W19)/Data
Data:Burglar's Contract (31HA41)/Data
Data:Caught In A Sack (31HA57)/Data
Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
Data:Crazy Cob (31S149)/Data
Data:Crown of Erebor (32HB1)/Data
Data:Dain Ironfoot, Lord of the Iron Hills (32HB2)/Data
Data:Dale (30FP64)/Data
Data:Danger Wrapped in Shadows (32B237)/Data
Data:Dark Bats (32HB30)/Data
Data:Dawn Take You All! (30P24P)/Data
Data:Dawn Take You All! (30S24)/Data
Data:Demolition Troll (32S231)/Data
Data:Dissension (32B250)/Data
Data:Dol Guldur (32HG56)/Data
Data:Dol Guldur Blade (32B246)/Data
Data:Dori, Really a Decent Fellow (30S8)/Data
Data:Dragon-Sickness (32HI51)/Data
Data:Du Bekar! (32HF3)/Data
Data:Dwalin, Brother of Balin (30S9)/Data
Data:Dwarven Axe (31HE1)/Data
Data:Dwarven Escort (0W2)/Data
Data:Dwarven Song (31HE2)/Data
Data:Dwarven Spear (32HB4)/Data
Data:Easterling Herald (0W22)/Data
Data:Easterling Pillager (0W29)/Data
Data:Elf Army (31HD8)/Data
Data:Elrond, Elven Lord (30P21P)/Data
Data:Elrond, Elven Lord (30S21)/Data
Data:Emeralds of Girion (31HD3)/Data
Data:Enchanted River (31HH50)/Data
Data:Eomer, Forthwith Banished (0D23)/Data
Data:Eomer, Forthwith Banished (0W23)/Data
Data:Eowyn, Daughter of Kings (0W11)/Data
Data:Erebor (30S55)/Data
Data:Esgaroth (32S17)/Data
Data:Esgaroth Volunteers (30HC54)/Data
Data:Far Harad Mercenary (0W27)/Data
Data:Faramir, Captain of Ithilien (AFD) ()/Data
Data:Fat Spider (31S151)/Data
Data:Fili, Brother of Kili (30P10P)/Data
Data:Fili, Brother of Kili (30S10)/Data
Data:Fimbul, Orkish Assassin (30S33)/Data
Data:Forest River (31HD46)/Data
Data:Former Herald (32HG21)/Data
Data:Frodo, Mr. Underhill (0W25)/Data
Data:Frodo, Reluctant Adventurer (2M2)/Data
Data:Galadriel, Elven Lady (32HG13)/Data
Data:Gandalf, Friend of Thorin (30S26)/Data
Data:Gandalf, Leader of Dwarves (30S25)/Data
Data:Gandalf, Leader of the Company (30S28)/Data
Data:Gandalf, Powerful Guide (0W38)/Data
Data:Gandalf, Returned (0W32)/Data
Data:Gandalf, Stormcrow (0D17)/Data
Data:Gandalf, Stormcrow (0W17)/Data
Data:Gandalf, The Grey (30S27)/Data
Data:Gathering of the Three Rings (32HG22)/Data
Data:Gimli, Dwarf of the Mountain-race (2M4)/Data
Data:Gimli, Sprinter (0W34)/Data
Data:Glamdring (30S29)/Data
Data:Gloin, Father of Gimli (30S11)/Data
Data:Goblet of the White City (SPD) (0SPD1)/Data
Data:Goblin Runner (30S142)/Data
Data:Goblin Scimitar (31S130)/Data
Data:Goblin Sneak (31S131)/Data
Data:Goblin Song (31HE32)/Data
Data:Goblin Swarms (31S133)/Data
Data:Goblin Town (31S34)/Data
Data:Goblin Town Archer (30S352)/Data
Data:Gollum, Small Slimy Creature (31B120)/Data
Data:Gollum, Stinker (5M1)/Data
Data:Gollum, Worker of Mischief (0W5)/Data
Data:Gollum, Wretched Creature (0W18)/Data
Data:Gorgoroth Swarm (0W28)/Data
Data:Great Barricade (31HE4)/Data
Data:Great Goblin's Power (31S135)/Data
Data:Green Dragon Mug (SPD) (0SPD2)/Data
Data:Grima, Chief Counselor (5M2)/Data
Data:Gwaihir, Lord of the Eagles (31HH15)/Data
Data:Hand of Sauron (3M2)/Data
Data:Hatred Rekindled (30P34P)/Data
Data:Hatred Rekindled (30S34)/Data
Data:He Gives Me Courage (30P30P)/Data
Data:He Gives Me Courage (30S30)/Data
Data:He Is Summoning His Servants (32B258)/Data
Data:Hidden (32S338)/Data
Data:His Wrath Was Redoubled (31HH16)/Data
Data:Host of Thousands (30S35)/Data
Data:If He Loses (31B121)/Data
Data:Iron Hills Army (32HB5)/Data
Data:Iron-Forged Weapon (32HC18)/Data
Data:Jail (32HG39)/Data
Data:Kili, Brother of Fili (30P12P)/Data
Data:Kili, Brother of Fili (30S12)/Data
Data:King Under the Mountain (32HB6)/Data
Data:Lake Town (30FP63)/Data
Data:Lazy Lob (31S152)/Data
Data:Legolas, Dauntless Hunter (4M2)/Data
Data:Legolas, Nimble Elf (0W3)/Data
Data:Legolas, Prince of Mirkwood (31HD9)/Data
Data:Lore of Imladris (30S13)/Data
Data:Lurtz, Halfling Hunter (0W35)/Data
Data:Lurtz, Servant of Isengard (1M3)/Data
Data:Merry, Impatient Hobbit (6M3)/Data
Data:Mirkwood (30S53)/Data
Data:Mithril Coat (31HE5)/Data
Data:Morgul Patrol (0D24)/Data
Data:Morgul Patrol (0W24)/Data
Data:Moria Skirmishers (0D21)/Data
Data:Moria Skirmishers (0W21)/Data
Data:Narya (32HG23)/Data
Data:Narzug, Orkish Assassin (30S36)/Data
Data:Nenya (32HG14)/Data
Data:Noble Intentions (30P14P)/Data
Data:Noble Intentions (30S14)/Data
Data:Nori, Of the Blue Mountains (30S15)/Data
Data:Northern Slopes (32HB49)/Data
Data:Not at Home (30P37P)/Data
Data:Not at Home (30S37)/Data
Data:Oakenshield (31HE6)/Data
Data:Oin, Knowledgeable Healer (30S16)/Data
Data:Old Forest Road (30FP62)/Data
Data:Old Thrush (31HA42)/Data
Data:Old Tomnoddy (31S153)/Data
Data:Orcrist (30S17)/Data
Data:Ori, Dwarven Chronicler (30S18)/Data
Data:Orkish Aggressor (30S39)/Data
Data:Orkish Bow (32S241)/Data
Data:Orkish Marauder (30S38)/Data
Data:Orkish Pursuer (32S242)/Data
Data:Orkish Veteran (32S243)/Data
Data:Percy, Bard's Lieutenant (32HC19)/Data
Data:Radagast, The Brown (31HH17)/Data
Data:Ravenhill (30FP65)/Data
Data:Rhudaur (30FP60)/Data
Data:Riddles in the Dark (31HA22)/Data
Data:Ring of Thror (32HF44)/Data
Data:Ring of Thror, Last of the Seven Rings (32B27)/Data
Data:Rivendell Scout (30HK51)/Data
Data:Roac, Son of Carc (32HB8)/Data
Data:Rohirrim Stein (SPD) (0SPD3)/Data
Data:Sam, Lover of Trees (0W13)/Data
Data:Sam, Proper Poet (2M3)/Data
Data:Saruman, Instigator of Insurrection (0W36)/Data
Data:Saruman, Many-coloured Wizard (0D20)/Data
Data:Saruman, Many-coloured Wizard (0W20)/Data
Data:Saruman, The White (32HG24)/Data
Data:Sauron, The Necromancer (32B245)/Data
Data:Savage Warg (31HH25)/Data
Data:Secret Door (32HF48)/Data
Data:Skillful negociator (31HA43)/Data
Data:Smaug's Awakening (32B252)/Data
Data:Smaug's Den (30S56)/Data
Data:Smaug, The Golden (30S66)/Data
Data:Spider Nest (31S154)/Data
Data:Sting (30S47)/Data
Data:Take Up Arms. Fight! (30S31)/Data
Data:Tauriel, Staunch Defender (31HD10)/Data
Data:Terrifying Legend (32HC53)/Data
Data:The Arkenstone (31HE48)/Data
Data:The Arkenstone, King's Jewel (31HE7)/Data
Data:The Eagles Are Coming (31HH14)/Data
Data:The Evil Becomes Stronger (31HD11)/Data
Data:The Great Enemy (32HG57)/Data
Data:The Great Goblin, Chieftain of the Misty Mountains (31S136)/Data
Data:The Lord of the Rings, Trading Card Game (0M1)/Data
Data:The Lord of the Rings, Trading Card Game (0M2)/Data
Data:The Lord of the Rings, Trading Card Game (1M1)/Data
Data:The Lord of the Rings, Trading Card Game (1M2)/Data
Data:The Master, Master of Lake-Town (32HC20)/Data
Data:The Nazgul (0W10)/Data
Data:The One Ring (30S48)/Data
Data:The One Ring (4M1)/Data
Data:The Orc Army (32S240)/Data
Data:The Troll Hoard (30S50)/Data
Data:The Witch-King, Conqueror of Arthedain (0W37)/Data
Data:The Witch-king, Lord of the Nazgul (2M1)/Data
Data:The Witch-King, Revived (32B267)/Data
Data:The Wolves Army (32S234)/Data
Data:Thorin, Oakenshield (30P19P)/Data
Data:Thorin, Oakenshield (30S19)/Data
Data:Thrain, Father of Thorin (32HF9)/Data
Data:Thranduil, Elven King (31HD12)/Data
Data:Threatening Warg (31B126)/Data
Data:Thror's Heirlooms (32HF10)/Data
Data:Thror's Key (32HF11)/Data
Data:Thror's Map (32HF12)/Data
Data:Thror's Throne (31HE47)/Data
Data:To Me! O My Kinsfolk! (30S20)/Data
Data:Tom, Troll of Ettenmoors (31B158)/Data
Data:Town Hall (32HC47)/Data
Data:Treebeard, Enemy of the Hand (0W4)/Data
Data:Treebeard, Guardian of the Forest (6M1)/Data
Data:Troll Campfire (31B159)/Data
Data:Troll Knife (31B160)/Data
Data:Trollshaw Forest (30FP59)/Data
Data:Twisted Gold of Dragon (32B254)/Data
Data:Ulaire Attea, Revived (31B245)/Data
Data:Ulaire Cantea, Revived (32B232)/Data
Data:Ulaire Lemenya, Revived (32B226)/Data
Data:Ulaire Nelya, Revived (31B228)/Data
Data:Ulaire Nertea, Revived (31B227)/Data
Data:Ulaire Ostea, Revived (30B240)/Data
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