Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Archer. While you can spot another [MORIA] archer, add 1 to the minion archery total. (1) ·
Enduring. Fierce. When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) ·
Fierce. When you play Shelob, you may play a [GOLLUM] possession from your draw deck. Shelob is strength +3 for each minion stacked on a [GOLLUM] possession. (1) ·
This companion is twilight cost -1 for each [GANDALF] companion you can spot. Fellowship: Place this companion in the dead pile to remove (5). (1)
While you can spot another
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
While in a fierce skirmish, Shelob is
When you play Shelob, you may play a
Shelob is strength +3 for each minion stacked on a
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
'''Archer.'''
While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer, add 1 to the minion archery total. (1) ·
'''Enduring.''' '''Fierce.'''
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
'''Enduring.''' '''Fierce.'''
While in a fierce skirmish, Shelob is '''damage +1'''. (2) ·
'''Fierce.'''
When you play Shelob, you may play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession from your draw deck.
Shelob is strength +3 for each minion stacked on a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession. (1) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) ·
This companion is twilight cost -1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion you can spot.
'''Fellowship:''' Place this companion in the dead pile to remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1)
None (2) ·
"Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger." (1) ·
Most of the Goblin arrows flew harmlessly into the chasm, but there were so many! (1) ·
Treebeard's call to the Ent Moot could not be refused. (1) ·
“...for all living things were her food, and her vomit darkness.” (1) ·
“...she served none but herself, drinking the blood of Elves and Men....” (1) ·
“...who only desired death for all others....” (1)
Showing below up to 8 results in range #1 to #8.