Drilldown: CardReleases

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CardReleases > TwilightCost: 5-6 & Strength: 8-13 & Vitality: 4-9

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Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons. (1) · Damage +1. Each character skirmishing this minion looses all strength bonuses from weapons. (1) · Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. (1) · Each other [ISENGARD] Orc is strength +1. Regroup: Exert Orc Commander to make the Free Peoples player wound a companion. (1) · Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) · Enduring. Each [WRAITH] Wraith cannot take wounds (except during skirmishes). Shadow: Remove a burden to play a [WRAITH] Wraith. That minion's twilight cost is -2. (1) · Enduring. Fierce. When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) · Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) · Enduring. Shadow cards cannot exert Ulaire Enquea during a skirmish phase. Skirmish: If Ulaire Enquea is skirmishing, heal him to add a burden. (1) · Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) · Fierce. Each time the Free Peoples player heals a companion, you may add a burden. Maneuver: Exert Ulaire Enquea twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). (1) · Fierce. Maneuver: Spot 6 companions (or 5 burdens) and exert Ulaire Enquea to wound a companion (except the Ring-bearer). (1) · Fierce. Maneuver: Spot 6 companions and discard a Nazgul from hand to wound an unbound companion. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) · Fierce. Toil 1. Response: If you are playing a [WRAITH] event that has toil X, exert Ulaire Enquea to reduce that event's twilight cost by X. (1) · Fierce. When you play Shelob, you may play a [GOLLUM] possession from your draw deck. Shelob is strength +3 for each minion stacked on a [GOLLUM] possession. (1) · Fierce. When you play Ulaire Enquea, if you can spot 2 other Nazgul, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · Fierce. While you can spot 6 companions, Ulaire Enquea is damage +1. Each time a companion is killed, you may exert Ulaire Enquea to exert the Ring-bearer. (1) · Fierce.Toil 1. (For each [WRAITH] character you exert when playing this, its twilight cost is -1) Response: If you are playing a [WRAITH] event that has toil X, exert Ulaire Enquea to reduce that event's twilight cost by X. (2) · For each companion you can spot, this minion is strength +1. (1) · Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] Men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (2) · Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an [ISENGARD] card, spot an [ISENGARD] Orc and discard this minion to add (3). (2) · Regroup: Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer). (1) · To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile. (1) · To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) · To play, spot 2 [GONDOR] Men. Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn. Regroup: Discard a [GONDOR] artifact to liberate a site. (1) · To play, spot 3 [GANDALF] companions. Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard?s strength and the losing character?s strength. (1) · To play, spot 3 [GANDALF] companions. Regroup: Exert Treebeard twice to play a [GANDALF] condition from your discard pile and make an opponent discard one of his or her conditions. (1) · Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing. (1) · Twilight. Each time Ulaire Enquea wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens). (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (3) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
TaggedGameText:
Damage +1.
Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. (1)
· Damage +1.
Each character skirmishing this minion loses all strength bonuses from weapons. (1)
· Damage +1.
A character skirmishing this minion does not gain strength bonuses from weapons. (1)
· Enduring.
Shadow cards cannot exert Úlairë Enquëa during a skirmish phase.
Skirmish: If Úlairë Enquëa is skirmishing, heal him to add a burden. (1)
· Enduring. Fierce.
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1)
· Enduring. Fierce.
While in a fierce skirmish, Shelob is damage +1. (2)
· Enduring.
Each wraith Wraith cannot take wounds (except during skirmishes).
Shadow: Remove a burden to play a wraith Wraith. That minion’s twilight cost is –2. (1)
· Fierce. Toil 1. (For each wraith character you exert when playing this, its twilight cost is –1.)
Response: If you are playing a wraith event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3)
· Fierce.
Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). (1)
· Fierce.
When you play Shelob, you may play a gollum possession from your draw deck.
Shelob is strength +3 for each minion stacked on a gollum possession. (1)
· Fierce.
While you can spot 6 companions, Úlairë Enquëa is Damage +1.
Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. (1)
· Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2)
· Fierce. Each time the Free Peoples player heals a companion, you may add a burden.
Maneuver: Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). (1)
· Fierce.
Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. (1)
· Fierce.
When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2)
· Knight. To play, spot 2 gondor knights or exert 2 gondor Men.
Each of your gondor companions is resistance +1.
Maneuver: Remove a gondor token to make an unbound companion resistance +1 until the regroup phase. (2)
· Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an isengard card, spot an isengard Orc and discard this minion to add twilight3. (2) · Regroup: Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer). (1) · Twilight.
Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens). (1)
· Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (3) · Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1)
· Each other isengard Orc is strength +1.
Regroup: Exert Orc Commander to make the Free Peoples player wound a companion. (1)
· Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) · For each companion you can spot, this minion is strength +1. (1) · To play, spot 2 elven companions.
Regroup: Exert Gil-galad to wound each wounded minion. (1)
· To play, spot 2 elven companions.
Maneuver: Add a threat to take an elven event into hand from your discard pile.
Regroup: Remove an elven token to play an elven condition from your discard pile. (1)
· To play, spot 2 gondor Men.
Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn.
Regroup: Discard a gondor artifact to liberate a site. (1)
· To play, spot 3 gandalf companions.
Regroup: Exert Treebeard twice to play a gandalf condition from your discard pile and make an opponent discard one of his or her conditions. (1)
· To play, spot 3 gandalf companions.
Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard’s strength and the losing character’s strength. (1)
· When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
FormattedGameText:
'''Damage +1'''. A character skirmishing this minion does not gain strength bonuses from weapons. (1) · '''Damage +1.''' '''Skirmish:''' Exert this minion at a battleground to make another Uruk-hai strength +1. (1) · '''Damage +1.''' Each character skirmishing this minion loses all strength bonuses from weapons. (1) · '''Enduring.''' Each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith cannot take wounds (except during skirmishes). '''Shadow:''' Remove a burden to play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith. That minion’s twilight cost is –2. (1) · '''Enduring.''' Shadow cards cannot exert Úlairë Enquëa during a skirmish phase. '''Skirmish:''' If Úlairë Enquëa is skirmishing, heal him to add a burden. (1) · '''Enduring.''' '''Fierce.''' When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) · '''Enduring.''' '''Fierce.''' While in a fierce skirmish, Shelob is '''damage +1'''. (2) · '''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' '''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) · '''Fierce.''' '''Maneuver''': Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. (1) · '''Fierce.''' When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · '''Fierce.''' When you play Shelob, you may play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession from your draw deck. Shelob is strength +3 for each minion stacked on a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession. (1) · '''Fierce.''' While you can spot 6 companions, Úlairë Enquëa is '''Damage +1.''' Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. (1) · '''Fierce.''' '''Maneuver:''' Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). (1) · '''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) · '''Fierce.''' Each time the Free Peoples player heals a companion, you may add a burden. '''Maneuver:''' Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). (1) · '''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1. '''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (2) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). '''Regroup:''' If this minion is stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc and discard this minion to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · '''Regroup:''' Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer). (1) · '''Twilight.''' Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens). (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (3) · '''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) · Each other [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc is strength +1. '''Regroup:''' Exert Orc Commander to make the Free Peoples player wound a companion. (1) · Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) · Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) · For each companion you can spot, this minion is strength +1. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) · To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. '''Fellowship:''' Play an artifact on Elendil to make the move limit +1 for this turn. '''Regroup:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact to liberate a site. (1) · To play, spot 3 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions. Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard’s strength and the losing character’s strength. (1) · To play, spot 3 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions. '''Regroup:''' Exert Treebeard twice to play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] condition from your discard pile and make an opponent discard one of his or her conditions. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
Lore:
None (10) · "'...the power of Gil-galad has increased in his absence.'" (1) · "'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'" (1) · "At all times they feel the presence of the ring." (1) · "Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger." (1) · Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) · Nine Riders Collection (1) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Sauron's hatred lives in the hearts of his minions. (1) · The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize. (2) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “...and the North-realm they made in Arnor, and the South-realm in Gondor....” (1) · “...for all living things were her food, and her vomit darkness.” (1) · “...she served none but herself, drinking the blood of Elves and Men....” (1) · “...who only desired death for all others....” (1) · “Ever they circled above the City, like vultures that expect their fill of doomed men's flesh.” (1) · “In their white faces burned keen and merciless eyes....” (1) · “My business is with Isengard tonight.” (1) · “The icy touch froze his bones, and he remembered no more.” (1) · “‘...and Elendil of Westernesse who overthrew Sauron....'” (2) · “‘...the Shire is no longer any protection to you.'” (3) · “‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'” (1) · “‘It is many a year since the Nine walked abroad.'” (1) · “‘It seems their delight to slash and beat down growing things that are not even in their way.'” (1) · “‘Leave it to the Ents!... Trees are coming back to live here, old trees, wild trees.'” (1) · “‘Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (2) · “‘What orders from Mordor, my Lord? What does the Eye command?'” (1)
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