Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Advancing Horde (1) ·
Army of Isengard (1) ·
Army of Sauron (1) ·
Army of Udûn (1) ·
Beastly Olog-hai (1) ·
Berserk Butcher (1) ·
Berserk Savage (1) ·
Berserk Slayer (1) ·
Elite Crossbowmen (1) ·
Gate Troll (2) ·
Gorgoroth Troop (1) ·
Great Hill Troll (1) ·
Host of Udûn (1) ·
Lieutenant of Orthanc (1) ·
Lurtz (9) ·
Mountain-troll (1) ·
Olog-Haï Bestial (1) ·
Olog-hai of Mordor (1) ·
Orc Archer Troop (1) ·
Ordnance Grunt (2) ·
Porter Troll (2) ·
Sauron (4) ·
Shelob (6) ·
Siege Troop (1) ·
Smaug (1) ·
The Witch-King (1) ·
Troll of Cirith Gorgor (1) ·
Troll of Gorgoroth (1) ·
Troll of Udûn (1) ·
Tyrannical Uruk (1) ·
Ulaire Attea (1) ·
Ulaire Toldea (1) ·
Uruk Assault Band (1) ·
Uruk Hunter (1) ·
Uruk Rear Guard (1) ·
Uruk Vanguard (1) ·
Uruk Zealot (2) ·
Uruk-hai Horde (1) ·
White Hand Legion (1)
None (35) ·
Abomination of Sauron (1) ·
Dark Lord of Mordor (2) ·
Eater of Light (1) ·
Halfling Hunter (2) ·
Her Ladyship (1) ·
Last Child of Ungoliant (2) ·
Menace (2) ·
Minion of the White Wizard (2) ·
Now Perfected (2) ·
Resilient Captain (1) ·
Revived (3) ·
Servant of Isengard (2) ·
The Golden (1) ·
The Lord of the Rings (2)
GameText:
Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (2) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (2) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (2) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) ·
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2)
TaggedGameText:
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
While in a fierce skirmish, Shelob is
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
FormattedGameText:
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Assignment:''' Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
'''Enduring.''' '''Fierce.'''
While in a fierce skirmish, Shelob is '''damage +1'''. (2) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) ·
'''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (2) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (2) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2)
None (15) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger." (1) ·
"The Orcs yelled and jeered." (1) ·
Berserkers are the first wave of Uruks sent to battle. (1) ·
Huge, terrifying Uruks become tribal leaders. (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Only Trolls had the strength to man the siege catapults. (2) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Reflections™ Release
May 2004 (1) · Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) · Skull-like helmets are distinctive to the Berserkers. (1) · The best archers were held in reserve, awaiting the final assault. (1) · The mammoth battering ram Grond required equally mammoth strength to wield it. (2) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...for all living things were her food, and her vomit darkness.” (1) · “...she served none but herself, drinking the blood of Elves and Men....” (1) · “...these fell creatures would bite the throats of those that they threw down.” (1) · “...who only desired death for all others....” (1) · “File after file passed....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “Some held that they were not Trolls, but giant Orcs...” (2) · “The rumour of war grew behind them.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “To war!” (1) · “You will taste man-flesh!” (2) · “‘...the Shadow grows once more....'” (2) · “‘...Trolls are only counterfeits, made by the Enemy in the Great Darkness, in mockery of Ents....'” (1) · “‘...what the plague did you bring us here for?'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) · “‘Do you wish to see the greatness of our army? We are the fighting Uruk-hai.'” (1) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1) · “‘We came out of Isengard, and led you here, and we shall lead you back the way we choose.'” (1)
Submitted by "Eomer_14" (1) · Only Trolls had the strength to man the siege catapults. (2) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Reflections™ Release
May 2004 (1) · Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) · Skull-like helmets are distinctive to the Berserkers. (1) · The best archers were held in reserve, awaiting the final assault. (1) · The mammoth battering ram Grond required equally mammoth strength to wield it. (2) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...for all living things were her food, and her vomit darkness.” (1) · “...she served none but herself, drinking the blood of Elves and Men....” (1) · “...these fell creatures would bite the throats of those that they threw down.” (1) · “...who only desired death for all others....” (1) · “File after file passed....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “Some held that they were not Trolls, but giant Orcs...” (2) · “The rumour of war grew behind them.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “To war!” (1) · “You will taste man-flesh!” (2) · “‘...the Shadow grows once more....'” (2) · “‘...Trolls are only counterfeits, made by the Enemy in the Great Darkness, in mockery of Ents....'” (1) · “‘...what the plague did you bring us here for?'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) · “‘Do you wish to see the greatness of our army? We are the fighting Uruk-hai.'” (1) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1) · “‘We came out of Isengard, and led you here, and we shall lead you back the way we choose.'” (1)
Showing below up to 59 results in range #1 to #59.
D
- Data:Advancing Horde (15R155)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Army of Udun (7U264)/Data
- Data:Beastly Olog-hai (11R108)/Data
- Data:Berserk Butcher (6R60)/Data
- Data:Berserk Savage (5R46)/Data
- Data:Berserk Slayer (5R47)/Data
- Data:Elite Crossbowmen (4R150)/Data
- Data:Gate Troll (6R103)/Data
- Data:Gate Troll (AI) (6R128)/Data
- Data:Gorgoroth Troop (7R279)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Host of Udun (7U282)/Data
- Data:Lieutenant of Orthanc (4R158)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Halfling Hunter (18R118)/Data
- Data:Lurtz, Minion of the White Wizard (11R194)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Now Perfected (15R162)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Lurtz, Servant of Isengard (1R127)/Data
- Data:Mountain-troll (15R112)/Data
- Data:Olog-Hai Bestial (0P85)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orc Archer Troop (7U294)/Data
- Data:Ordnance Grunt (0D7)/Data
- Data:Ordnance Grunt (13R117)/Data
- Data:Porter Troll (11R135)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Sauron, Dark Lord of Mordor (13R140)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Sauron, The Lord of the Rings (0P54)/Data
- Data:Sauron, The Lord of the Rings (9R+48)/Data
- Data:Shelob, Eater of Light (8R25)/Data
- Data:Shelob, Her Ladyship (10R23)/Data
- Data:Shelob, Last Child of Ungoliant (0P48)/Data
- Data:Shelob, Last Child of Ungoliant (8C26)/Data
- Data:Shelob, Menace (18R34)/Data
- Data:Shelob, Menace (18RF6)/Data
- Data:Siege Troop (8C106)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Troll of Cirith Gorgor (10R101)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Troll of Udun (6R106)/Data
- Data:Tyrannical Uruk (11C204)/Data
- Data:Ulaire Attea, Revived (31B245)/Data
- Data:Ulaire Toldea, Revived (32B233)/Data
- Data:Uruk Assault Band (4R179)/Data
- Data:Uruk Hunter (4U188)/Data
- Data:Uruk Rear Guard (4C191)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Uruk Zealot (12R155)/Data
- Data:Uruk Zealot (12RF13)/Data
- Data:Uruk-hai Horde (4R203)/Data
- Data:White Hand Legion (17R129)/Data