Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
Gorgoroth Swarm (3) ·
Orc Artisan (2) ·
Uruk Rogue (2) ·
Sentry Uruk (2) ·
Shagrat (2) ·
Easterling Pillager (2) ·
Champion Orc (2) ·
Chamber Patrol (2) ·
Orkish Invader (2) ·
Black Land Chieftain (2) ·
Voice of the Desert (2) ·
Watcher in the Water (2) ·
Orc Crusher (2) ·
Gorbag (2) ·
Uruk Blitz (2)
GameText:
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2) ·
While this minion is at a battleground site, it is fierce. (2) ·
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce. (2) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases). (2) ·
To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) ·
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (2) ·
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (2) ·
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (2) ·
Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (2) ·
Each time you play an [ORC] possession on an [ORC] Orc, you may add (1) (or (2) if that Orc is at a battleground or underground site). (2) ·
Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (2) ·
At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2)
TaggedGameText:
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) · At the start of each skirmish involving this minion, you may reveal an
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an
While the fellowship is in region 1,
While the fellowship is in region 2, the current site gains
While the fellowship is in region 3, each
Skirmish:
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) ·
While you can spot 7 possessions, Shagrat is
While the fellowship is in region 1, each
While the fellowship is in region 2, each
While the fellowship is in region 3, each
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2) · Each time you play an
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
FormattedGameText:
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases). (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (2) ·
At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains '''underground'''.
While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) ·
'''Damage +1.
Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (2) ·
'''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) ·
While this minion is at a battleground site, it is '''Fierce.''' (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) ·
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds.
While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''.
While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''. (2) ·
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (2) ·
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (2) ·
Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession on an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that Orc is at a battleground or underground site). (2)
Lore:
None (29) ·
Mount Doom™ Preview
King Draft Pack (3) · The Men of the East were well-equipped. (2) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · Some minions prefer to fight alone. (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · “‘Hit me now, Sam. Hit me!'” (2) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · "I don't take orders from stinking Morgul rats!" (2) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2)
King Draft Pack (3) · The Men of the East were well-equipped. (2) · Orcs frequently used the weapons of their fallen enemies as their own. (2) · Some minions prefer to fight alone. (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · “‘Hit me now, Sam. Hit me!'” (2) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · "I don't take orders from stinking Morgul rats!" (2) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2)
Showing below up to 151 results in range #1 to #151.
D
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Armored Easterling (0P73)/Data
- Data:Armored Easterling (11R68)/Data
- Data:Army of Uruk-hai (11R177)/Data
- Data:Axeman of Harad (11U69)/Data
- Data:Battlefield Veteran (15S96)/Data
- Data:Berserk Rager (5U45)/Data
- Data:Black Gate Sentry (15U98)/Data
- Data:Black Land Chieftain (15R99)/Data
- Data:Black Land Chieftain (15RF11)/Data
- Data:Black Land Overlord (15U102)/Data
- Data:Breeding Pit Conscript (12C137)/Data
- Data:Brutal Easterling (12S55)/Data
- Data:Chamber Patrol (13R104)/Data
- Data:Chamber Patrol (13RF10)/Data
- Data:Champion Orc (0P75)/Data
- Data:Champion Orc (11C111)/Data
- Data:Chasing Uruk (15C157)/Data
- Data:Chieftain of Dunland (15R74)/Data
- Data:Corps of Harad (11C73)/Data
- Data:Corsair Brute (10R38)/Data
- Data:Corsair Champion (13R84)/Data
- Data:Corsair Gunners (8C55)/Data
- Data:Covetous Easterling (12C59)/Data
- Data:Crushing Uruk (12U140)/Data
- Data:Demolition Troll (32S231)/Data
- Data:Denizen of the Black Pit (11S117)/Data
- Data:Desert Lancers (4U217)/Data
- Data:Desert Stalker (5R72)/Data
- Data:Desert Wind (13R86)/Data
- Data:Detachment of Haradrim (11U74)/Data
- Data:Easterling Captain (4R225)/Data
- Data:Easterling Host (11R75)/Data
- Data:Easterling Pillager (0W29)/Data
- Data:Easterling Pillager (10C41)/Data
- Data:Easterling Regiment (7R145)/Data
- Data:Easterling Veteran (7U147)/Data
- Data:Elder of Dunland (11S77)/Data
- Data:Emboldened Orc (11R119)/Data
- Data:Engrossed Hillman (15U78)/Data
- Data:Enraged Herdsman (15U79)/Data
- Data:Enraged Southron (12C64)/Data
- Data:Far Harad Mercenaries (10C42)/Data
- Data:Far Harad Mercenary (0W27)/Data
- Data:Force of Harad (11C83)/Data
- Data:Force of Uruk-hai (11R184)/Data
- Data:Frenzied Dunlending (12S65)/Data
- Data:Goblin Flankers (2C61)/Data
- Data:Gorbag, Covetous Captain (10R59)/Data
- Data:Gorbag, Lieutenant of Cirith Ungol (7R180)/Data
- Data:Gorgoroth Berserker (8R96)/Data
- Data:Gorgoroth Keeper (10C86)/Data
- Data:Gorgoroth Officer (7R274)/Data
- Data:Gorgoroth Patrol (8U99)/Data
- Data:Gorgoroth Pillager (7C275)/Data
- Data:Gorgoroth Ransacker (7C276)/Data
- Data:Gorgoroth Servitor (8U100)/Data
- Data:Gorgoroth Stormer (8C101)/Data
- Data:Gorgoroth Swarm (0P55)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Gorgoroth Swarm (10C87)/Data
- Data:Grishnakh, Treacherous Captain (17R71)/Data
- Data:Harad Standard-bearer (11S84)/Data
- Data:Haradrim Marksman (8U60)/Data
- Data:Heavy Axeman (8R62)/Data
- Data:Hill Orc (11U124)/Data
- Data:Horde of Harad (11C85)/Data
- Data:Hunting Uruk (15C161)/Data
- Data:Intimidating Uruk (11U189)/Data
- Data:Invincible Uruk (11S190)/Data
- Data:Merciless Uruk (12C142)/Data
- Data:Mocking Goblin (11C127)/Data
- Data:Mordor Aggressor (12U89)/Data
- Data:Morgul Brawler (7U187)/Data
- Data:Morgul Predator (7C196)/Data
- Data:Mumak Chieftain (10R45)/Data
- Data:Mumakil Commander, Bold and Grim (18R71)/Data
- Data:Orc Artisan (12R91)/Data
- Data:Orc Artisan (12RF10)/Data
- Data:Orc Crusher (13R112)/Data
- Data:Orc Crusher (13RF11)/Data
- Data:Orc Line-breaker (13C113)/Data
- Data:Orc Overseer (3R65)/Data
- Data:Orc Raid Commander (13R115)/Data
- Data:Orc Strategist (12U97)/Data
- Data:Orkish Archer Troop (18U86)/Data
- Data:Orkish Headsman (18C89)/Data
- Data:Orkish Invader (17R79)/Data
- Data:Orkish Invader (17RF11)/Data
- Data:Orkish Warrior (17U88)/Data
- Data:Orthanc Assassin (1R131)/Data
- Data:Orthanc Berserker (3R66)/Data
- Data:Orthanc Champion (4R164)/Data
- Data:Patrol of Uruk-hai (11C198)/Data
- Data:Pirate Cutthroat (13C97)/Data
- Data:Primitive Savage (15R87)/Data
- Data:Raging Dunlending (11S97)/Data
- Data:Ravaging Wild Man (15C91)/Data
- Data:Relentless Uruk (11C199)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Sentry Uruk (15R170)/Data
- Data:Sentry Uruk (15RF14)/Data
- Data:Shagrat, Tower Captain (18R122)/Data
- Data:Shagrat, Tower Captain (18RF17)/Data
- Data:Siege Commander (7R311)/Data
- Data:Southron Commander (4U249)/Data
- Data:Southron Conqueror (7R164)/Data
- Data:Southron Fighter (4R251)/Data
- Data:Southron Invaders (6C81)/Data
- Data:Southron Leader (7R166)/Data
- Data:Southron Marksmen (7R167)/Data
- Data:Southron Veterans (4R257)/Data
- Data:Squad of Uruk-hai (11C202)/Data
- Data:Stampeding Shepherd (17C54)/Data
- Data:Strange-looking Men (11R100)/Data
- Data:Sunland Scout (17R56)/Data
- Data:Suppressing Uruk (12U147)/Data
- Data:The Great Goblin, Chieftain of the Misty Mountains (31S136)/Data
- Data:The Orc Army (32S240)/Data
- Data:The Wolves Army (32S234)/Data
- Data:Throng of Harad (11C102)/Data
- Data:Tracking Uruk (15S171)/Data
- Data:Troop of Haradrim (7C172)/Data
- Data:Ulaire Cantea, Revived (32B232)/Data
- Data:Ulaire Nelya, Revived (31B228)/Data
- Data:Uruk Blitz (13R169)/Data
- Data:Uruk Blitz (13RF17)/Data
- Data:Uruk Cavern Striker (15R174)/Data
- Data:Uruk Common (12C149)/Data
- Data:Uruk Decimator (12R150)/Data
- Data:Uruk Desecrator (12S151)/Data
- Data:Uruk Follower (4R186)/Data
- Data:Uruk Outrider (13C172)/Data
- Data:Uruk Rogue (13R174)/Data
- Data:Uruk Rogue (13RF18)/Data
- Data:Uruk Slaughterer (12R154)/Data
- Data:Uruk Village Stormer (15C178)/Data
- Data:Uruk-hai Band (4U202)/Data
- Data:Uruk-hai Guard (12R156)/Data
- Data:Uruk-hai Mob (4U205)/Data
- Data:Vengeful Savage (17C62)/Data
- Data:Veteran War Chief (15C120)/Data
- Data:Voice of the Desert, Southron Troop (13R101)/Data
- Data:Voice of the Desert, Southron Troop (13RF9)/Data
- Data:Watcher in the Water, Keeper of Westgate (2R73)/Data
- Data:Watcher in the Water, Many-Tentacled Creature (19P21)/Data
- Data:White Hand Aggressor (17C119)/Data
- Data:White Hand Berserker (17R121)/Data
- Data:White Hand Captain (17R123)/Data
- Data:White Hand Destroyer (17R124)/Data
- Data:White Hand Marshal (18R127)/Data