Drilldown: CardReleases

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CardReleases > IsUnique: Yes & Subtypes: Man & Vitality: 2

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GameText:
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · Each time the Free Peoples player assigns a companion or ally to an [ISENGARD] Man, that companion or ally must exert. (1) · Fellowship: Exert Barliman Butterbur to take a [GANDALF] event into hand from your discard pile. (1) · Fellowship: Play a [ROHAN] possession on a [ROHAN] companion to heal that companion (limit once per turn). (1) · Fierce. Response: If another [DUNLAND] Man wins a skirmish, exert Wulf to take control of a site. (1) · Regroup: Spot a [ROHAN] ally and exert Theoden to liberate a site. (1) · Shadow: Spot a site you control and exert Hill Chief to draw 3 cards. (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · Villager. Discard Guma if an opponent controls his home site. Fellowship: Exert Guma to heal a [ROHAN] Man. (1) · Villager. Discard Hlafwine if an opponent controls his home site. Skirmish: Exert Hlafwine to make a [ROHAN] Man strength +2. (1) · Villager. Discard Leod if an opponent controls his home site. Skirmish: Exert Leod to make a mounted companion strength +2. (1) · Villager. Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion. (1) · Villager. Fellowship: Exert Ecglaf and spot 2 valiant Men to play a [ROHAN] possession from your discard pile. (1) · Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man. (1) · Villager. Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) · Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1. (1) · While you control 2 sites, skip the archery phase. While you control 3 sites, each of your [DUNLAND] Men is fierce. While you control 4 sites, each of your [DUNLAND] Men is damage +1. (1)
TaggedGameText:
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · Fellowship: Exert Barliman Butterbur to take a gandalf event into hand from your discard pile. (1) · Fellowship: Play a rohan possession on a rohan companion to heal that companion (limit once per turn). (1) · Fierce.
Response: If another dunland Man wins a skirmish, exert Wulf to take control of a site. (1)
· Regroup: Spot a rohan ally and exert Théoden to liberate a site. (1) · Shadow: Spot a site you control and exert Hill Chief to draw 3 cards. (1) · Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· Villager.
Discard Weland if an opponent controls his home site.
Fellowship: Exert Weland to heal a mounted companion. (1)
· Villager.
Fellowship: If you have initiative, discard 2 cards from hand to heal a rohan Man. (1)
· Villager.
Skirmish: If you have initiative, discard a card from hand to make a rohan Man strength +1. (1)
· Villager.
Discard Guma if an opponent controls his home site.
Fellowship: Exert Guma to heal a rohan Man. (1)
· Villager.
Discard Hlafwine if an opponent controls his home site.
Skirmish: Exert Hlafwine to make a rohan Man strength +2. (1)
· Villager.
Discard Léod if an opponent controls his home site.
Skirmish: Exert Léod to make a mounted companion strength +2. (1)
· Villager.
Fellowship: Exert Ecglaf and spot 2 valiant Men to play a rohan possession from your discard pile. (1)
· Villager.
Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1)
· Each time the Free Peoples player assigns a companion or ally to an isengard Man, that companion or ally must exert. (1) · To play, spot Gandalf.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1)
· To play, spot Gandalf.
Shadow players may not look at or reveal cards in your hand. (1)
· To play, spot Gandalf.
Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1)
· To play, spot Gandalf.
Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1)
· While you control 2 sites, skip the archery phase.
While you control 3 sites, each of your dunland Men is fierce.
While you control 4 sites, each of your dunland Men is damage +1. (1)
FormattedGameText:
'''Archery:''' Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · '''Fellowship:''' Exert Barliman Butterbur to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile. (1) · '''Fellowship:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to heal that companion (limit once per turn). (1) · '''Fierce.''' '''Response:''' If another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man wins a skirmish, exert Wulf to take control of a site. (1) · '''Regroup:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally and exert Théoden to liberate a site. (1) · '''Shadow:''' Spot a site you control and exert Hill Chief to draw 3 cards. (1) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Villager.''' '''Fellowship:''' Exert Ecglaf and spot 2 valiant Men to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile. (1) · '''Villager.''' '''Regroup:''' Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) · '''Villager.''' '''Fellowship:''' If you have initiative, discard 2 cards from hand to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) · '''Villager.''' '''Skirmish:''' If you have initiative, discard a card from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1. (1) · '''Villager.''' Discard Guma if an opponent controls his home site. '''Fellowship:''' Exert Guma to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) · '''Villager.''' Discard Hlafwine if an opponent controls his home site. '''Skirmish:''' Exert Hlafwine to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2. (1) · '''Villager.''' Discard Léod if an opponent controls his home site. '''Skirmish:''' Exert Léod to make a mounted companion strength +2. (1) · '''Villager.''' Discard Weland if an opponent controls his home site. '''Fellowship:''' Exert Weland to heal a mounted companion. (1) · Each time the Free Peoples player assigns a companion or ally to an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man, that companion or ally must exert. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) · While you control 2 sites, skip the archery phase. While you control 3 sites, each of your [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Men is '''fierce.''' While you control 4 sites, each of your [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Men is '''damage +1.''' (1)
Lore:
None (2) · A tender of horses, Weland found much work at Helm's Deep. (1) · Fighting to defend his people, Aldor found courage to replace his youth. (1) · Foodstores swelled as refugees like Guma brought provisions to the Hornburg. (1) · Gríma promised him riches when Rohan fell to Saruman. (1) · Humble Léod was a rancher before he became a soldier at Helm's Deep. (1) · Like many of the Rohirrim, Ecglaf no longer had a home awaiting his return. (1) · Several wise Bardings were sent to Elrond to tell of the Dark Lord's new offer. (1) · The courage of Sigewulf and other Rohirrim like him will not be forgotten. (1) · The Men of Dale freely traded with the Dwarves of the Lonely Mountain for fine metalwork. (1) · The Men of Laketown come from the North, where they trade with the Dwarves of the Lonely Mountain. (1) · Too old to fight, Hlafwine prepared meals for the defenders. (1) · “...when they saw the king they cried with glad voices: ‘Théoden King! Théoden King!” (1) · “‘...Saruman has armed the wild hillmen and herdfolk of Dunland beyond the rivers, and these also he loosed upon us.'” (1) · “‘Do you not hear their voices?'” (1) · “‘Every man and strong lad able to bear arms, all who have horses, let them be ready in the saddle at the gate ere the second hour from noon!'” (1) · “‘I myself will go to war, to fall in the front of the battle, if it must be.'” (1) · “‘They are fierce folk when roused.'” (1) · “‘They are good folk the Bardings. The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard.'” (1) · “‘You don't know much even about them, if you think old Barliman is stupid,' said Gandalf. ‘He is wise enough on his own ground.'” (1) · “‘You thought I remained in Meduseld bent like an old tree under winter snow.... But a west wind has shaken the boughs.'” (1)
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