Drilldown: CardReleases

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CardReleases > Subset : J or M or W & IsUnique: Yes

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None (7) · Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) · Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) · Damage +1. Each underground site's Shadow number is -2. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) · Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (1) · Hunter 2. While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (1) · Ranger. Hunter 2. When you play Faramir, Shadow players cannot play minions until the end of the turn. The move limit is +2. (1) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Regroup: Discard Merry to heal a [GANDALF] companion. (1) · Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (1) · Ring-bearer. (1) · Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · Skirmish: Remove an [ELVEN] token to make a minion skirmishing Aragorn strength -3. Skirmish: Remove a [DWARVEN] token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a [ROHAN] token to wound a minion twice. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (1) · To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) · Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing. (1) · Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1) · Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [Wraith] card revealed this way into hand. (1)
TaggedGameText:
None (8) · Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1)
· Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1)
· Archer. Damage +1.
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1)
· Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) · Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1.
Each underground site’s Shadow number is -2. (1)
· Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1)
· Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1)
· Hunter 2.
While you can spot 3 Free Peoples cultures, Aragorn is defender +1.
While you can spot 2 Shadow cultures, Aragorn is defender +1. (1)
· Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1)
· Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Regroup: Discard Merry to heal a gandalf companion. (1) · Ring-bearer. (1) · Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, and shire tale played on Frodo is -1. (1)
· Skirmish: Remove an elven token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a dwarven token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a rohan token to wound a minion twice. (1) · Triumph - At the start of the fellowship phase you may remove 3 burdens.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1)
· Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1)
· Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1)
· Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1)
· To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (1)
· To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · When you play Gandalf (except in your starting fellowship), you may play a gandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1)
· When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (1)
FormattedGameText:
None (8) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · '''Archer.''' '''Damage +1'''. '''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (1) · '''Archer.''' '''Damage +1.''' '''Maneuver:''' Spot 6 companions to make Lurtz fierce until the regroup phase. '''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) · '''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Easterling.''' '''Fierce.''' When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) · '''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) · '''Hunter 2.''' While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) · '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · '''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion. (1) · '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (1) · '''Ring-bearer.''' (1) · '''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (1) · '''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Aragorn strength –3. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to heal a Dwarf. '''Regroup:''' If Aragorn is mounted, remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token to wound a minion twice. (1) · '''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5'''). (1) · '''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · '''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (1) · '''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (1)
Lore:
None (3) · "'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'" (1) · Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1)
· Hunters Design-a-Card contest entry
Submitted by "Deathbymonkeys" (1)
· Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1)
· Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1)
· Hunters Design-a-Card contest entry
Submitted by "menace64" (1)
· Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1)
· Mount Doom™ Preview
King Draft Pack (1)
· The Lord of the Rings Online TCG
Holiday Party 2004 (1)
· “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “...and she was called Undómiel, for she was the Evenstar of her people.” (1) · “...but at once, Boromir stood up, tall and proud before them.” (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...I nearly tried on Bilbo's ring. I longed to disappear.'” (1) · “‘...this is the hour when we draw swords together.'” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (1) · “‘Don't talk to it Merry. Don't encourage it.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (1) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) · “‘I see... I look foul and feel fair. Is that it?'” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.’” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1) · “‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'” (1)
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