Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
LOTR-EN02S093.0 (1) ·
LOTR-EN05S100.0 (1) ·
LOTR-EN05S107.0 (1) ·
LOTR-EN06S101.0 (1) ·
LOTR-EN06S104.0 (1) ·
LOTR-EN07S180.0 (1) ·
LOTR-EN07S306.0 (1) ·
LOTR-EN07S311.0 (1) ·
LOTR-EN10S059.0 (1) ·
LOTR-EN10S063.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13S104.0 (1) ·
LOTR-EN13S112.0 (1) ·
LOTR-EN15A011.0 (1) ·
LOTR-EN15S098.0 (1) ·
LOTR-EN15S099.0 (1) ·
LOTR-EN17S071.0 (1)
LOTR-EN02S093.0 (1) ·
LOTR-EN05S100.0 (1) ·
LOTR-EN05S107.0 (1) ·
LOTR-EN06S101.0 (1) ·
LOTR-EN06S104.0 (1) ·
LOTR-EN07S180.0 (1) ·
LOTR-EN07S306.0 (1) ·
LOTR-EN07S311.0 (1) ·
LOTR-EN10S059.0 (1) ·
LOTR-EN10S063.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13S104.0 (1) ·
LOTR-EN13S112.0 (1) ·
LOTR-EN15A011.0 (1) ·
LOTR-EN15S098.0 (1) ·
LOTR-EN15S099.0 (1) ·
LOTR-EN17S071.0 (1)
Assignment: Assign this minion to an unbound companion bearing a hand weapon. (1) ·
Besieger. Skirmish: Discard 2 cards from hand to make a besieger fierce until the regroup phase. (1) ·
For each wound on the Ring-bearer, each [WRAITH] Orc is strength +1. (1) ·
Hunter 2. While you can spot an [URUK-HAI] minion, each [ORC] Orc gains hunter 1 (if that [URUK-HAI] minion is Ugluk, each [ORC] Orc gains an additional hunter 1). Shadow: Exert Grishnakh twice to play an [URUK-HAI] hunter minion from your draw deck. (1) ·
Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) ·
Maneuver: Exert Tower Assassin to wound an ally. (1) ·
Shadow: Exert this minion to draw X cards and add (X), where X is the number of Free Peoples cultures you spot over 2. (1) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (1) ·
To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) ·
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (2) ·
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (2) ·
Tracker. The site number of each [SAURON] Orc is -1. If you have initiative when you play this minion, you may spot another [SAURON] Orc to draw 2 cards. (1) ·
Tracker. The site number of each [SAURON] Orc is -3. Maneuver: Exert Orc Patrol twice and spot another [SAURON] Orc to discard a condition. (1) ·
Tracker. The site number of each [SAURON] Orc is -3. Shadow: Exert Grishnakh twice and spot another [SAURON] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) ·
While you can spot a Nazgul, Gorbag is strength +2 and damage +1. (1)
While you can spot an
The site number of each
If you have initiative when you play this minion, you may spot another
The site number of each
The site number of each
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) · To play, spot an
While the fellowship is in region 1,
While the fellowship is in region 2, the current site gains
While the fellowship is in region 3, each
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an
'''Assignment:''' Assign this minion to an unbound companion bearing a hand weapon. (1) ·
'''Besieger.'''
'''Skirmish:''' Discard 2 cards from hand to make a besieger fierce until the regroup phase. (1) ·
'''Hunter 2.'''
While you can spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc gains '''hunter 1''' (if that [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion is Ugluk, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc gains an additional '''hunter 1''').
'''Shadow:''' Exert Grishnákh twice to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter minion from your draw deck. (1) ·
'''Maneuver:''' Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) ·
'''Maneuver:''' Exert Tower Assassin to wound an ally. (1) ·
'''Shadow:''' Exert this minion to draw X cards and add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the number of Free Peoples cultures you spot over 2. (1) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3.
'''Maneuver:''' Exert Orc Patrol twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to discard a condition. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3.
'''Shadow:''' Exert Grishnákh twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1.
If you have initiative when you play this minion, you may spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 2 cards. (1) ·
For each wound on the Ring-bearer, each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc is strength +1. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains '''underground'''.
While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (2) ·
While you can spot a Nazgûl, Gorbag is strength +2 and '''damage +1'''. (1)
None (5) ·
A Ring of Power would not stop the blade of an assassin lying in wait. (1) ·
Orcs frequently used the weapons of their fallen enemies as their own. (2) ·
Sauron's Orcs ranged far and wide, searching for Baggins and the Ring. (1) ·
Very few tried to sneak into Mordor. Even fewer succeeded. (1) ·
“Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.” (1) ·
“‘...soon the host of Morgul will enter in at many points.'” (1) ·
“‘Hit me now, Sam. Hit me!'” (2) ·
“‘I tell you, it's no game serving down in the city.'” (1) ·
“‘If there's any game, me and my lads must be in it.'” (1) ·
“‘They might agree with me, with Grishnákh....'” (1) ·
“‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'” (1)
Showing below up to 18 results in range #1 to #18.