Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
None (2039) ·
Damage +1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to place a card from hand beneath your draw deck. (1) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted. (1) ·
Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a [gandalf] card). (1) ·
Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
Forest. Each minion is damage +1 for each wound on that minion. (1) ·
Forest. Sanctuary. Each time a companion exerts here, you may exert an [elven] ally to heal that companion. (1) ·
Forest. Sanctuary. Fellowship: Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) ·
Maneuver: Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Maneuver: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other. (1) ·
Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (4) ·
Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead. (1) ·
Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
River. At the start of each skirmish phase, wound each unwounded character in that skirmish. (1) ·
River. When the fellowship moves to Nen Hithoel, each Shadow player may draw a card for each companion over 4. (1) ·
Skirmish: Make a Dwarf strength +2 (or +3 if bearing a [DWARVEN] hand weapon). (1) ·
Underground. While you can spot a unique [moria] minion, skirmishes involving [moria] minions may not be canceled. (1) ·
When the fellowship moves from here, you may exert a [shire] companion to play a [shire] condition from your draw deck. (1) ·
While wearing The One Ring, the Ring-bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (2) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (1)
None (2039) ·
Damage +1 .
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add twilight2 to place a card from hand beneath your draw deck. (1) ·
Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·Forest . Sanctuary . Fellowship : Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) ·
Forest . Sanctuary . Each time a companion exerts here, you may exert an elven ally to heal that companion. (1) ·
Forest . Each minion is damage +1 for each wound on that minion. (1) ·
Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
River . At the start of each skirmish phase, wound each unwounded character in that skirmish. (1) ·
River . When the fellowship moves to Nen Hithoel, each Shadow player may draw a card for each companion over 4. (1) ·
Skirmish: Make a Dwarf strength +2 (or +3 if bearing a dwarven hand weapon). (1) ·
Underground . While you can spot a unique moria minion, skirmishes involving moria minions may not be canceled. (1) ·
Each the fellowship and minion archery totals are +3.
Regroup: Remove twilight2 to play an orc minion from your discard pile. That minion comes into play exhausted. (1) ·
Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a gandalf card). (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1.
Fellowship: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1.
Maneuever: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other. (1) ·
When the fellowship moves from here, you may exert a shire companion to play a shire condition from your draw deck. (1) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (1) ·
While wearing The One Ring, the Ring–bearer gains hunter 3 , and each time he or she is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (2)
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
None (2039) ·
'''Damage +1'''.
'''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) ·
'''Fellowship:''' Add 2 burdens to play a ring from your draw deck.
'''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
'''Forest'''. '''Sanctuary'''. '''Fellowship''': Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) ·
'''Forest'''. '''Sanctuary'''. Each time a companion exerts here, you may exert an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ally to heal that companion. (1) ·
'''Forest'''. Each minion is '''damage +1''' for each wound on that minion. (1) ·
'''Maneuver:''' Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
'''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
'''Response:''' If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) ·
'''Response:''' If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) ·
'''River'''. At the start of each skirmish phase, wound each unwounded character in that skirmish. (1) ·
'''River'''. When the fellowship moves to Nen Hithoel, each Shadow player may draw a card for each companion over 4. (1) ·
'''Skirmish:''' Make a Dwarf strength +2 (or +3 if bearing a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] hand weapon). (1) ·
'''Underground'''. While you can spot a unique [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion, skirmishes involving [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minions may not be canceled. (1) ·
Each the fellowship and minion archery totals are +3.
'''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. That minion comes into play exhausted. (1) ·
Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card). (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1.
'''Fellowship:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. (1) ·
Plays to your support area. Each Elf ally whose home is site 6 is strength +1.
'''Maneuever:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other. (1) ·
When the fellowship moves from here, you may exert a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition from your draw deck. (1) ·
While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
'''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (1) ·
While wearing The One Ring, the Ring–bearer gains '''hunter 3''', and each time he or she is about to take a wound in a skirmish, add a burden instead.
'''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (2)
None (2048) ·
“...the earth shook, the plain heaved and cracked, and Orodruin reeled.” (2) ·
“One Ring to bring them all....” (1) ·
“One Ring to rule them all....” (5) ·
“‘...ash nazg thrakatulûk agh burzum-ishi krimpatul.'” (2) ·
“‘...the Ring slipped from his finger as he swam....'” (1) ·
“‘...thought to have perished from the world.'” (1)
Showing below up to 250 results in range #1 to #250.
C
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
D
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Aiglos (9R+12)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Amon Hen Ruins (V1 64)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data