Lorien Is Most Welcome (4U77)

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Lorien Is Most Welcome (4U77) is a Elven Condition from the The Two Towers set.

Collection Info
Title Lórien Is Most Welcome
Unique No
Collectible Yes
Set 4 - The Two Towers
Rarity U - Uncommon
Card Number 77
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Condition
Twilight Cost 1
Game Text To play, spot 3 Elves.

Each wounded minion loses all damage bonuses.

Discard this condition during the regroup phase.

Lore “‘We are proud to fight alongside Men once more....'”
Translations
DE - German
Card Name Lórien ist herzlich willkommen
Game Text Entdecke 3 Elben, um diese Karte in deinen Unterstützungsbereich zu spielen. Verwundete Diener verlieren sämtliche Schadensboni. Dieser Effekt wird in der Sammelphase abgelegt.
Lore "Wir sind stolz, wieder an der Seite der Menschen zu kämpfen....“
ES - Spanish
Card Name Lórien Es Bienvenido
Game Text Para jugarla, avista 3 Elfos. Cada siervo herido pierde todos sus bonos de daño. Descarta esta condición durante la fase de reagrupación.
Lore “Estamos orgullosos de luchar al lado de los Hombres otra vez...”
FR - French
Card Name La Lórien est la Bienvenue
Game Text Pour jouer, désignez 3 Elfes. Chaque séide blessé perd tous ses bonus de dégâts. Défaussez cette situation durant la phase de ralliement.
Lore « “Nous sommes fiers de nous battre à nouveau au côté des Hommes...” »
IT - Italian
Card Name Lórien è la Benvenuta
Game Text Per giocarla, avvista 3 Elfi. Ogni servitore ferito perde tutti i bonus ai danni. Scarta questa condizione durante la fase di raccolta.
Lore “‘Siamo orgogliosi di combattere ancora una volta a fianco degli Uomini...'”


Technical Info
Wiki Base Card ID LOTR-EN04S077.0
TLHH ID LOTR04077
GEMP ID 4_77
LOTRO Hex ID 6D 94 D0 03
LOTRO Image ID 04_077


Strategy[edit]

!Lorien Is Most Welcome is part of a suite of Elven conditions affecting wounded minions, along with Blades Drawn and Killing Field. Each of these cards seek to remedy a simple problem with archery decks: if a Shadow player can spread wounds evenly without sacrificing any minions, the wounds are largely inconsequential. Perhaps as a way for Elven Archery decks to remain competitive, Lorien Is Most Welcome allows a player to manage the severity of skirmish losses for a culture with little wound protection and often low skirmish potential, but solid healing.

Understandably, Uruk-hai got a large focus in The Two Towers and one of Fellowship Block's strongest strategies became even more potent. Their high vitality makes actually killing one in the archery phase very difficult, and traditional Elven fellowships are no match for their strength and brutal damage bonuses. While many Elves will be incapable of actually winning the skirmish without tons of skirmish support (detracting from an archery-driven deck), Lorien Is Most Welcome hopes that the Elves will at least survive by cutting the potential wounding in half.

Because many decks have no damage bonuses at all, this card is highly situational. The low strength of many companions in an archery deck still leaves them vulnerable to being overwhelmed outright by Uruk-hai. Further, since it is played before the Shadow phase there's little way of knowing when the best time to play it is without first using cards such as Foul Creation, a better counter to Uruk-hai decks by itself. Even when successful, against top-tier decks simply managing losses may not be enough to stay competitive. For these reasons, Lorien Is Most Welcome rarely sees play.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Uruk-hai
  • The occasional power minion with fierce and damage +1

Weak Versus...[edit]

  • Most non-Uruk-hai decks, which have no focus on damage bonuses
  • Minions with strength capable of overwhelming (common in some Uruk-hai decks)

Rulings[edit]

  • Since Lorien Is Most Welcome (and the other [Elven] conditions affecting wounded minions) is discarded during the regroup phase rather than at the start of the regroup phase, it will be discarded if brought back using Gil-Galad, High King of the Noldor.

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card