Flurry of Blows (2C5)

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Flurry of Blows (2C5) is a Dwarven Event from the Mines of Moria set.

Collection Info
Title Flurry of Blows
Unique No
Collectible Yes
Set 2 - Mines of Moria
Rarity C - Common
Card Number 5
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Dwarven
Side Free Peoples
Card Type Event
Twilight Cost 1
Game Text Skirmish: Make a Dwarf strength +2 (or +4 and damage +1 if bearing 2 hand weapons).
Lore With a second axe, a warrior of Erebor can parry on either flank and counter quickly.
Translations
DE - German
Card Name Prasselnde Hiebe
Game Text Kampf Gib einem Zwerg Stärke +2 (oder Stärke +4 und Schaden +1, wenn er 2 Handwaffen trägt).
Lore Mit zwei Äxten kann ein Krieger vom Erebor Angriffe von beiden Seiten parieren und blitzschnelle Gegenangriffe ausführen.
ES - Spanish
Card Name Torbellino de golpes
Game Text Escaramuza: Da a un Enano fuerza +2 (o +4 y daño +1 si lleva 2 armas de mano).
Lore Con una segunda hacha, un guerrero de Erebor puede parar a cada lado y contraatacar rápidamente.
FR - French
Card Name Avalanche de Coups
Game Text Combat : Donnez +2 en force à un Nain (ou +4 en force et dégâts +1 s’il est détenteur de deux armes de mêlée).
Lore Avec une seconde hache, un guerrier d'Erebor peut parer sur un flanc ou l'autre et contrer rapidement
IT - Italian
Card Name Raffica di Colpi
Game Text Schermaglia: Aggiungi +2 alla forza di un Nano (o +4 e Danno +1 se possiede 2 armi da mischia).
Lore Con una seconda ascia, un guerriero di Erebor può parare su entrambi i lati e contrattaccare rapidamente.
PL - Polish


Technical Info
Wiki Base Card ID LOTR-EN02S005.0
TLHH ID LOTR02005
GEMP ID 2_5
LOTRO Hex ID 65 48 E8 01
LOTRO Image ID 02_005


Strategy[edit]

Gameplay Strategy[edit]

Although at first glance Flurry of Blows seems a basic pump for Dwarves, it is actually much, much more. Compared with Their Halls of Stone (1C26) , which offers an identical base +2 with a marginally worse +4 (as opposed to +4 and damage +1), Flurry of Blows seems obviously the better choice, even given its slightly higher twilight cost. But if you keep looking, the condition for that +4 is where Flurry really takes the upper hand. Their Halls requires an underground site, which – in Fellowship block – is definitely site 5 and maybe site 4. Whereas Flurry merely asks your Dwarf be bearing 2 hand weapons ― a condition wholly in your control and possible at any site!

Deckbuilding Strategy[edit]

Flurry of Blows synergizes well with Gimli's Battle Axe (1R14) ; damage +3 is enough to take out any minion, as well another wound against Orcs, but works poorly against skirmish ability cancelling effects (such as Saruman's Snows (1C138) and Cavern Entrance (4U355) . Choke decks wanting to double move might consider Their Halls of Stone (1C26) or other pumps (Axe Strike (1C3) , or Battle Fury (1C4) ), but what kind of choke deck are you making that needs Dwarf pumps?

Strengths and Weaknesses[edit]

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Rulings[edit]

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See Also[edit]

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