Uruk Engineer (5C61): Difference between revisions

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__NOTOC__
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{{NavBar|5C61|[[Battle of Helm's Deep Index]]|[[Siege Engine (5U60)|Siege Engine (5U60)]]|[[Uruk Sapper (5C62)|Uruk Sapper (5C62)]]}}
{{NavBar|5C61|[[Battle of Helm's Deep Index]]|[[Siege Engine (5U60)|Siege Engine (5U60)]]|[[Uruk Sapper (5C62)|Uruk Sapper (5C62)]]}}
{{CardTabs|Isengard}}
{{CardTabs|Isengard}}


[[{{ROOTPAGENAME}}]] is a {{C|Isengard}} [[Minion]] from the [[Battle of Helm's Deep]] set.
[[{{ROOTPAGENAME}}]] is a {{C|Isengard}} [[Minion]] from the [[Battle of Helm's Deep]] set.
{{CardInfobox|5C61}}
{{CardInfobox|5C61}}
 
{{QueryCardCategories|5C61}}</noinclude>
{{QueryCardCategories|5C61}}
= Strategy =
= Strategy =
== Gameplay Strategy ==
'''Uruk Engineer''' is a [[Glue|glue]] [[minion]] for [[Uruk Machines]] or occasionally [[Uruk Archery]]. It exists just to power up [[machine]] [[condition]]s like {{Card|Weapons of Isengard}} or {{Card|Devilry of Orthanc}}, either for their own effects or for later use by a minion like {{Card|Berserk Savage}} or {{Card|Berserk Slayer}}. Uruk Engineer adds tokens to machines rather than [[Reinforce|reinforcing]] them, so there's nothing stopping you from stacking tokens on cards that don't have any at all, or on a machine like {{Card|Siege Engine}} that can't use them itself.
''In this section, describe:''
 
* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


== Deckbuilding Strategy ==
Uruk Engineer competes with its cheaper cousin, {{Card|Uruk Sapper}}. The Sapper has the same game text and [[vitality]], so it's a matter of whether it's worth a small price increase to have just enough [[strength]] to occasionally win skirmishes with support [[companion]]s, or whether its game text is so important that you'd like to have more than four minions that add tokens to machines. If you're not interested in is game text, there are better alternatives like {{Card|Uruk Warrior}}, {{Card|Uruk Lieutenant}}, or {{Card|Uruk Captain}}. Because it rarely does anything on its own but costs more than the Sapper, it's very easy to cut it from your deck so that it runs a bit more efficiently.
''In this section, describe:''


* ''Cards and strategies this card works well with''
Always remember to play it using {{Card|Siege Engine}} if you have that card in play, rather than playing it on its own. It's easy to forget.
* ''Cards and strategies this card works particularly well or poorly against''
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
== Synergizes With... ==


* ''List friendly cards that work well with this card''
* [[Machine]]s. This card does one thing and that's stack [[culture tokens]] on machine [[condition]]s like {{Card|Weapons of Isengard}} or {{Card|Devilry of Orthanc}}. In turn, it works well with the minions that work well with those machines, including the berserker [[uruk-hai]] who consume [[culture tokens]], like {{Card|Berserk Savage}} and {{Card|Berserk Slayer}}, and [[uruk-hai]] [[archer]]s like {{Card|Ranged Commander}}, {{Card|Uruk Crossbow Troop}}, and {{Card|Uruk Crossbowman}}.


== Strong Versus... ==
== Strong Versus... ==


* ''List enemy cards this card does well against''
* Uruk Engineer mainly enables an [[machine]]-based strategy rather than working against the Free Peoples player directly. There's no common strategy that it is strong against on its own.


== Weak Versus... ==
== Weak Versus... ==


* ''List enemy or friendly cards to avoid playing this card with''
* [[Condition Removal|Condition removal]]. There are no practical ways to prevent it from placing [[culture token]]s except for making sure that there are no [[machine]] [[condition]]s for it to affect.
 
= Rulings =
''In this section'':
 
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''
 
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 02:00, 1 December 2022

Siege Engine (5U60)
Back to Battle of Helm's Deep Index
Uruk Sapper (5C62)

Uruk Engineer (5C61) is a Isengard Minion from the Battle of Helm's Deep set.

Collection Info
Title Uruk Engineer
Unique No
Collectible Yes
Set 5 - Battle of Helm's Deep
Rarity C - Common
Card Number 61
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Isengard
Side Shadow
Card Type Minion
Race Uruk-hai
Twilight Cost 3
Strength 8
Vitality 2
Site Number 5
Game Text Damage +1.

When you play this minion, you may place an token on a machine.

Lore Trained Uruk-hai operated Saruman's siege engines at Helm's Deep.
Translations
DE - German
Card Name Uruk Maschinist
Game Text Schaden +1. Wenn du diesen Diener spielst, darfst du eine Marke auf eine Kriegsmaschine legen.
Lore Ausgebildete Uruk-hai bedienten Sarumans Belagerungsmaschinen in Helms Klamm.
ES - Spanish
Card Name Ingeniero Uruk
Game Text Daño +1. Cuando juegas este siervo, puedes poner un contador en una Máquina.
Lore Uruk-hai entrenados manipulaban las máquinas de asedio de Saruman en el Abismo de Helm.
FR - French
Card Name Ingénieur Ourouk
Game Text Dégâts +1.

Quand vous jouez ce séide, vous pouvez déposer un jeton sur une machine.

Lore Au Gouffre de Helm, les Ourouk-Haï entraînés actionnaient les pièces de siège de Saroumane.
IT - Italian
Card Name Geniere Uruk
Game Text Danno +1. Quando giochi questo servitore, puoi piazzare un segnalino su una Macchina da Guerra.
Lore Gli Uruk-hai più addestrati usavano le macchine d'assedio di Saruman al Fosso di Helm


Technical Info
Wiki Base Card ID LOTR-EN05S061.0
TLHH ID LOTR05061
GEMP ID 5_61
LOTRO Hex ID 6D B7 C4 04
LOTRO Image ID 05_061


Strategy[edit]

Uruk Engineer is a glue minion for Uruk Machines or occasionally Uruk Archery. It exists just to power up machine conditions like Weapons of Isengard (4R211) or Devilry of Orthanc (5R49) , either for their own effects or for later use by a minion like Berserk Savage (5R46) or Berserk Slayer (5R47) . Uruk Engineer adds tokens to machines rather than reinforcing them, so there's nothing stopping you from stacking tokens on cards that don't have any at all, or on a machine like Siege Engine (5U60) that can't use them itself.

Uruk Engineer competes with its cheaper cousin, Uruk Sapper (5C62) . The Sapper has the same game text and vitality, so it's a matter of whether it's worth a small price increase to have just enough strength to occasionally win skirmishes with support companions, or whether its game text is so important that you'd like to have more than four minions that add tokens to machines. If you're not interested in is game text, there are better alternatives like Uruk Warrior (1C156) , Uruk Lieutenant (1R148) , or Uruk Captain (2R46) . Because it rarely does anything on its own but costs more than the Sapper, it's very easy to cut it from your deck so that it runs a bit more efficiently.

Always remember to play it using Siege Engine (5U60) if you have that card in play, rather than playing it on its own. It's easy to forget.

Strengths and Weaknesses[edit]

Synergizes With...[edit]

Strong Versus...[edit]

  • Uruk Engineer mainly enables an machine-based strategy rather than working against the Free Peoples player directly. There's no common strategy that it is strong against on its own.

Weak Versus...[edit]