Rise of Saruman/Index

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Treachery & Deceit


CardName CardType Culture GameText
CardName CardType Culture GameText
Armor of Khazâd (17U1) Possession Dwarven Bearer must be a Dwarf.

Each time bearer is about to take a wound, you may add a threat to prevent that.

Regroup: Discard this possession to take up to 2 other possessions into hand from your discard pile.
Balin Avenged (17R2) Condition Dwarven When you play this condition, you may add a token here. While you can spot 4 tokens and 2 Dwarves, eachOrc gains this text "To play, remove an ¥ card from your discard pile from the game.” Skirmish: Discard this condition to exert a minion for each Dwarf you can spot.
Dwarven Stratagem (17U3) Event Dwarven Spot a Dwarf hunter and choose one: exert a minion for each hunter you can spot or reinforce a token for each hunter you can spot.
Ring of Artifice (17R4) Artifact Dwarven Bearer must be a Dwarf.

Bearer is damage +1.

Bearer is strength +1 for each artifact in your discard pile.

Regroup: Discard this to take a non-event card into hand from your discard pile.
Axe-work (17U5) Event Dwarven Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 For each Dwarf you can spot).
Thorin III, Stonehelm (17R6) Companion Dwarven Damage +1. Each time a minion loses a skirmish involving Thorin III, its owner discards the top card from his or her draw deck.
Elven Guardian (17S7) Companion Elven Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While this companion is skirmishing a wounded minion, he is strength +2.

Maneuver: Exert this companion to heal another hunter.
Hearth and Hall (17U8) Event Elven Spot an hunter and choose one: draw a card for each hunter you can spot or reinforce an token for each hunter you can spot.
Lothlórien Guides (17U9) Event Elven Spot 2 Elves (or an Elf and an follower) to discard a condition (or discard two conditions if you can spot 4 or more Shadow conditions).
Namárië (17U10) Condition Elven When you play this, add an token here for each hunter you can spot. Maneuver: Discard this or remove a token from here and spot an hunter to discard a condition.
Orophin, Silvan Elf (17S11) Companion Elven Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While Orophin is skirmishing a wounded minion, he is strength +3.

Archery: Exert another hunter and add a threat to wound a minion.
Rúmil, Silvan Elf (17S12) Companion Elven Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While you can spot a wounded minion, Rúmil is strength +1 and gains archer.

Archery: Exert another hunter and add a threat to wound a minion.
The World Ahead (17R13) Condition Elven To play, spot an Elf.

Each time the fellowship moves to a region 1 site, add a threat.

Each time the fellowship moves to a region 2 site, heal an Elf.

Each time the fellowship moves to a region 3 site, draw a card.
Weapons of Lothlórien (17U14) Event Elven Spot an archer and add a threat to wound a minion (or add 3 threats to exert 3 minions).
A New Light (17U15) Event Gandalf Spell. Spot a Wizard to return a minion to its owner's hand from its owner's discard pile. Reveal that Shadow player's hand and discard a minion from his or her hand.
Barliman Butterbur, Red-faced Landlord (17U16) Companion Gandalf Barliman Butterbur is strength +1 for each attached follower. Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any cards into hand and discard the rest.
Gandalf, Returned (17R17) Companion Gandalf When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.
Glamdring, Orc Beater (17R18) Possession Gandalf Bearer must be Gandalf.

Bearer is damage +1.

Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Guidance of the Istari (17U19) Event Gandalf Make a companion strength +1 for each Man you can spot.
Gwaihir, The Windlord (17R20) Follower Gandalf Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.) If bearer is a Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead).
Long-stemmed Pipe (17U21) Condition Gandalf Pipeweed.

When you play this, you may search your deck for a card and place it in your discard pile.

Regroup: Discard another pipeweed from play to discard a condition. Discard this condition.
Meneldor, Misty Mountain Eagle (17U22) Follower Gandalf Aid - . (At the start of the maneuver phase, you may add to transfer this to a companion.)

To play, spot a follower.

Bearer is strength +1 for each other follower you can spot.
Scintillating Bird (17R23) Condition Gandalf Spell. Fellowship: Exert your Wizard and choose an opponent to name either Free Peoples or Shadow. Reveal the top three cards of your deck. If you revealed at least two of the chosen card type, take those cards into hand, otherwise, discard those cards.
Shadowfax, Greatest of the Mearas (17R24) Possession Gandalf Bearer must be a Wizard.

Discard all other possessions on bearer and bearer may not bear a hand weapon.

Fellowship: Add a threat to remove a burden.
The Sap is in the Bough (17U25) Event Gandalf Discard a companion from hand to make a companion strength +3 (or +4 if you can spot 3 Ents).
Woodland Onod (17U26) Companion Gandalf Skirmish: Discard a companion from hand to make an Ent strength +2.
Andúril, Sword That Was Broken (17R27) Artifact Gondor Bearer must be Aragorn.

He is damage +1.

Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Faramir, Bearer of Quality (17R28) Companion Gondor While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.
Faramir's Bow, Ithilien Longbow (17R29) Possession Gondor Bearer must be a ranger.

If bearer is Faramir, he is an archer.

The site number of each minion skirmishing a ranger is +1.

Skirmish: Exert bearer twice to exhaust a minion Faramir is skirmishing.
Madril, Loyal Lieutenant (17S30) Companion Gondor Ranger. Hunter 1.

While you can spot a roaming minion, your conditions cannot be discarded from play by Shadow cards.

Maneuver: Exert 2 rangers to make a minion site number +2 until the regroup phase.
Narsil, Forged by Telchar (17R31) Artifact Gondor Bearer must be Elendil or Isildur.

Bearer is damage +1.

Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Nimble Attack (17U32) Event Gondor Spot 2 companions and add a threat to discard a shadow possession.
Ranger of the White Tree (17S33) Companion Gondor Ranger. Hunter 1.

When this is in your starting fellowship and you can spot an unbound companion with cost 3 or more, his twilight cost is -2.

Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase.
Spirit of the White Tree (17U34) Condition Gondor Bearer must be a companion.

An opponent can not play skirmish events or use skirmish special abilities during skirmishes involving bearer.

Each time a Shadow player adds a burden, discard this condition.
Throne of Minas Tirith (17R36) Artifact Gondor To play, spot Denethor (or 2 companions).

Each time a minion is killed or discarded from play during a skirmish, you may reinforce a token.

Skirmish: Remove 3 tokens to discard a possession.
Saruman, Instigator of Insurrection (17R37) Minion Isengard Saruman cannot be assigned to a skirmish.

While you can spot 6 companions, each minion gains hunter 2.

Response: If a hunter minion is about to take a wound, exert Saruman to prevent that.
Saruman, Servant of Sauron (17R38) Follower Isengard Aid - . (At the start of the maneuver phase, you may remove to transfer this to a minion.) Each time bearer wins a skirmish, you may exert a companion.
Throne of Isengard (17R39) Artifact Isengard Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1.
Beast of War (17U40) Possession Men Bearer must be a Man.

While you can spot a threat, bearer is fierce.

While you can spot 3 threats, bearer is damage +1.

While you can spot 5 threats, you may play this from your discard pile.
Ceremonial Armor (17R41) Possession Men Each time a minion is discarded during the maneuver phase, you may stack it here. Response: Discard a minion stacked here or discard this to prevent a wound to a minion.
Easterling Dispatcher (17U42) Minion Men When you play this minion, you may spot 2 other Men to add for each possession you spot.
Easterling Sneak (17R43) Minion Men While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each minion is strength +1 and fierce.
Gríma's Dagger (17R44) Possession Men Bearer must be a Man.

If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.

Response: If a skirmish event is played, discard this possession to cancel that event.
In the Wild Men's Wake (17R45) Event Men Spot a possession in your support area and a minion. Make that minion strength +1 for each minion stacked on that possession. You may discard that possession to make that minion damage +1.
Pandemonium (17C46) Event Men Play a minion stacked on a possession as if from hand.
Primitive Brand (17C47) Possession Men Bearer must be a minion. Each time bearer wins a skirmish, you may transfer this possession to another minion. If you do, stack a minion from play on a possession in your support area.
Saruman, Coldly Still (17S48) Minion Men Each minion bearing a possession is strength +2. Skirmish: Exert Saruman to play a possession from your discard pile.
Stampeding Chief (17R49) Minion Men Damage +1. Fierce. If you play Stampeding Chief from your hand, remove and spot another minion or discard Stampeding Chief.
Stampeding Hillsman (17C50) Minion Men Regroup: Spot a minion in your discard pile and discard this minion to place that minion on your support area possession.
Stampeding Madman (17C51) Minion Men To play, spot 2 Men. When you play this minion, you may make the Free Peoples player exert a companion for each site you control.
Stampeding Ransacker (17R52) Minion Men To play, spot 2 Men. Each time this minion wins a skirmish and you can spot a site you control, exhaust an unbound companion.
Stampeding Savage (17C53) Minion Men Maneuver: Discard this minion and X minions stacked on a possession to play a minion from your discard pile. That minion is twilight cost -X.
Stampeding Shepherd (17C54) Minion Men Fierce. Maneuver: Discard this minion and a minion with a twilight cost 2 or less from play to play Stampeding Chief from your draw deck. It is twilight cost -8.
Sunland Guard (17C55) Minion Men Maneuver: Exert this minion to play a minion (or 2 if you spot 6 companions) from a possession as if from hand.
Sunland Scout (17R56) Minion Men This minion is strength +1 for each possession with a minion stacked on it. Maneuver: Spot a possession and discard this minion from play to discard a condition.
Sunland Skirmisher (17C57) Minion Men This minion is strength +1 for each minion stacked on each possession. At the start of your maneuver phase, you may play a minion stacked on a possession as if from hand.
Sunland Sneak (17R58) Minion Men This minion is twilight cost -1 for each minion stacked on a possession.
Sunland Trooper (17C59) Minion Men This minion is strength +2 for each possession with a minion stacked on it. Maneuver: Spot X minions stacked on a possession and discard this minion to add .
Sunland Warrior (17C60) Minion Men Maneuver: Spot a possession and discard this minion from play to make each minion you spot strength +2 until the start of the regroup phase.
Sunland Weaponmaster (17R61) Minion Men To play, spot 2 Men. While this minion bears a possession, he is strength +2 for each Free Peoples culture you can spot.
Vengeful Savage (17C62) Minion Men Each time this minion wins a skirmish, you may stack a minion from your discard pile on a possession in your support area.
Vengeful Wild Man (17C63) Minion Men At the start of the maneuver phase, spot another Man and exert this minion to add a threat. Then add an additional threat for each companion you spot over 4.
Vengeful Pillager (17C64) Minion Men When you play this minion from your draw deck or from your possession, it is fierce until the regroup phase.
Vengeful Primitive (17R65) Minion Men You may play this minion any time you could play a maneuver event. When you play this minion in the maneuver phase, you may discard X minions from play to add .
Wildman's Oath (17C66) Possession Men Each time a minion is discarded during the maneuver phase, you may stack it here. Skirmish: Discard this possession to make a Man strength +2.
A Defiled Charge (17R67) Condition Orc To play, exert your mounted Orc. Each time the Free Peoples player assigns a mounted Orc to a companion, he or she must choose to either exert that companion or add .
Chaotic Clash (17C68) Condition Orc To play, spot no minions.

Each time you play a minion, it is twilight cost +1.

While you can spot an minion, each companion is strength -1.
Cry and Panic (17C69) Condition Orc Each time a mounted Orc wins a skirmish, the Free Peoples player must reveal his or her hand and place two Free Peoples cards revealed on the bottom of his or her draw deck.
Feral Ride (17C70) Event Orc Make an minion strength +2 (or +4 if it is mounted).
Grishnákh, Treacherous Captain (17R71) Minion Orc Hunter 2.

While you can spot an minion, each Orc gains hunter 1 (if that minion is Ugluk, each Orc gains an additional hunter 1).

Shadow: Exert Grishnákh twice to play an hunter minion from your draw deck.
Orkish Assassin (17C72) Minion Orc While you can spot a follower attached to a companion, each minion is strength +2.
Orkish Berserker (17R73) Minion Orc When this minion wins a skirmish, discard an minion from play.
Orkish Cavalry (17R74) Minion Orc Each time you play anmount, you may draw a card. Assignment: If this minion is mounted, exert it twice to assign it to a companion of strength 9 or more.
Orkish Dreg (17C75) Minion Orc Each time you play this minion, you may spot another minion to exert a companion for each Free Peoples culture you can spot over 2.
Orkish Fiend (17R76) Minion Orc To play, spot anOrc. While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck.
Orkish Flanker (17C77) Minion Orc Each time this minion wins a skirmish, if it is mounted, exert a companion. Shadow: Exert 3 minions and spot an mount to discard a condition.
Orkish Footman (17C78) Minion Orc This minion is strength +1 for each twilight token you can spot.
Orkish Invader (17R79) Minion Orc At the start of each skirmish involving this minion, you may reveal an condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
Orkish Lackey (17C80) Minion Orc Maneuver: Spot 2 conditions and discard this minion from play to wound an unbound companion.
Orkish Marauder (17C81) Minion Orc This minion is strength +1 for each condition in your discard pile.
Orkish Rider (17R82) Minion Orc Each mounted Orc is strength +1. Shadow: Discard an card from your hand to play an mount from your discard pile.
Orkish Runner (17C83) Minion Orc Shadow: Exert this minion and spot another minion to add , where X is the number of the current region.
Orkish Scout (17R84) Minion Orc Shadow: Exert this minion to add , where X is the current site's Shadow number.
Orkish Traveler (17C85) Minion Orc Each mount is twilight cost -1. Skirmish: Remove to make a mounted Orc strength +2.
Orkish Veteran (17R86) Minion Orc Each time you play an mount, you may reinforce an token. Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion.
Orkish Warg-master (17R87) Minion Orc Each time a mounted minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck. Shadow: Exert bearer to play an mount from your discard pile.
Orkish Warrior (17U88) Minion Orc While you can spot a companion of strength 12 or more, this minion is strength +4. Each time the fellowship moves during the regroup phase, discard this minion.
Relentless Warg (17R89) Possession Orc Bearer must be an Orc with strength 10 or less.

Bearer is fierce.

When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and damage +1.
Rider's Gear (17U90) Possession Orc Bearer must be an Orc. While bearer is mounted, it cannot take wounds except during the skirmish phase.
Threatening Warg (17U91) Possession Orc Bearer must be a Orc with strength 10 or less.

Bearer is fierce.

When you play this, you may spot 2Orcs that are not bearing mounts to play anmount from your draw deck.
Vicious Warg (17C92) Possession Orc Bearer must be an Orc with strength 9 or less. Bearer is fierce.
Aragorn, Defender of Rohan (17R93) Companion Rohan Valiant. While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1.
Dispatched With Haste (17U94) Condition Rohan While at a plains site, each mounted companion is strength +1. Regroup: Spot 2 Men and discard a possession to discard a possession.
Éomer, Northman (17R95) Companion Rohan Damage +1.

While the Ring-bearer is assigned to a skirmish, Éomer is strength +3.

Maneuver: If Éomer is mounted, exert him to make him defender +1 until the end of turn.
Éowyn, Northwoman (17R96) Companion Rohan While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. Assignment: Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase.
For Death and Glory (17U97) Condition Rohan While the Ring-bearer is assigned to a skirmish, each minion skirmishing a companion loses hunter and is unable to gain hunter. Skirmish: Exert a companion to make that companion gain hunter 1 until the start of the regroup phase.
Throne of the Golden Hall (17R98) Artifact Rohan To play, spot Théoden (or 2 companions).

Saruman and Gríma cannot be assigned to skirmishes.

Response: If a Man is about to take a wound, exert another Man and add to prevent that.
Háma, Northman (17R99) Companion Rohan While the Ring-bearer is assigned to a skirmish, each minion skirmishing Háma loses strength bonuses and damage bonuses from possessions.
Into the Caves (17U100) Condition Rohan To play, spot 3 companions. Assignment: Assign a minion to Frodo to make that minion lose all keywords of your choice and unable to gain keywords until the regroup phase.
Soldier of Rohan (17U101) Companion Rohan While the Ring-bearer is assigned to a skirmish, this companion is strength +2.
Théoden, Northman, King of Rohan (17R102) Companion Rohan While the Ring-bearer is assigned to a skirmish, each companion is strength +1. Regroup: Spot 2 followers and exert Théoden to liberate a site.
Where Now The Horse (17U103) Event Rohan Spot a companion to make Frodo strength +5. If Frodo loses the skirmish, discard that companion.
Warrior of Rohan (17U104) Companion Rohan Possessions cannot be transferred from this companion to another character. Fellowship: Play a possession on this companion to liberate a site.
Throne of the Dark Lord (17R105) Artifact Sauron To play, spot 2 minions.

While you can spot Sauron, each other minion is damage +1.

While the fellowship is in the same region as Mount Doom, each companion is resistance -2.
Halfling Leaf (17U106) Condition Shire Pipeweed. To play, spot a Hobbit. Skirmish: Discard a pipeweed from play to cancel a skirmish involving an unbound Hobbit.
Merry, In the Bloom of Health (17U107) Companion Shire Add 1 to the number of Ents you can spot. Regroup:
Exert Merry to place a pipeweed from your discard pile beneath your draw deck.
Hornblower Leaf (17U108) Condition Shire Pipeweed. To play, spot an unbound Hobbit.

Regroup: Discard a pipeweed from play to remove a threat.

Regroup: Discard a pipeweed from play to discard a minion.
Pippin, In the Bloom of Health (17U109) Companion Shire Add 1 to the number of Ents you can spot. Maneuver: Discard 2 pipeweed cards from play to remove a burden.
Southfarthing Leaf (17U110) Condition Shire Pipeweed. To play, spot an unbound Hobbit.

Skirmish: Discard a pipeweed from play to make an unbound Hobbit strength +2.

Regroup: Discard this pipeweed from play to play a pipeweed from your draw deck. Reshuffle your draw deck.
Southlinch Leaf (17U111) Condition Shire Pipeweed. To play, spot a Hobbit. Skirmish: Discard a pipeweed from play to prevent an unbound Hobbit from being overwhelmed unless that Hobbit's strength is tripled.
Blade of the White Hand (17U112) Possession Uruk-hai Bearer must be an Uruk-hai.

While you can spot 2 controlled sites, this minion is damage +1.

While you can spot 4 controlled sites, this minion is damage +3.
Deathly Roar (17C113) Condition Uruk-hai Each time the Free Peoples player plays a possession or artifact, place a token here. Each time an minion wins a skirmish, you may remove an token to exert a companion.
Land Had Changed (17R114) Event Uruk-hai Make an Uruk-hai strength +2 (or spot a site you control to make that Uruk-hai strength +3 instead). You may then liberate a site to make that Uruk-hai strength +2 and damage +1.
Saruman, Curunir (17S115) Minion Uruk-hai Each time an hunter wins a skirmish, heal a different minion. Skirmish: Exert Saruman twice to make a companion lose the hunter keyword until the start of the regroup phase.
Saruman, Master of the White Hand (17R116) Minion Uruk-hai Each companion is resistance -1. Skirmish: Exert Saruman to discard a condition borne by a companion skirmishing an minion.
Spear of the White Hand (17U117) Possession Uruk-hai Bearer must be an Uruk-hai.
Vile Pit (17C118) Possession Uruk-hai To play, spot an hunter.

At the start of each Shadow phase, you may discard 2 cards from hand to play an hunter from your discard pile.

Regroup: Discard this condition to return an hunter from play to your hand.
White Hand Aggressor (17C119) Minion Uruk-hai Damage +1. While you control a site, this minion cannot take wounds, except during the skirmish phase.
White Hand Attacker (17C120) Minion Uruk-hai Damage +1. While this minion is assigned to a skirmish, each site on the adventure path gains each terrain keyword from each site you control.
White Hand Berserker (17R121) Minion Uruk-hai Damage +1. At the start of the archery phase, if you control a site, you may add 2 to the minion archery total for each Free Peoples culture you can spot over 2.
White Hand Butcher (17C122) Minion Uruk-hai Hunter 6. (While skirmishing a non-hunter character, this character is strength +6.)
White Hand Captain (17R123) Minion Uruk-hai Fierce. While this minion is assigned to a skirmish, each hunter character is strength +1.
White Hand Destroyer (17R124) Minion Uruk-hai Fierce. This minion gains hunter 3 for each site you control.
White Hand Enforcer (17C125) Minion Uruk-hai Damage +1. When you play this minion, you may liberate a site to add , where X is the Shadow number of the liberated site.
White Hand Guard (17C126) Minion Uruk-hai Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert this minion to make an hunter minion strength +2.
White Hand Intruder (17C127) Minion Uruk-hai Damage +1. Each time this minion wins a skirmish, if you do not control a site, you may take control of a site.
White Hand Invader (17C128) Minion Uruk-hai Damage +1. When you play this minion, exert a companion for each site you control.
White Hand Legion (17R129) Minion Uruk-hai Damage +1. To play, remove 2 threats.
White Hand Scout (17C130) Minion Uruk-hai Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each minion you play is -1.
White Hand Slayer (17C131) Minion Uruk-hai Fierce. Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character.
White Hand Taskmaster (17R132) Minion Uruk-hai Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) When you play this minion, you may spot another minion to add a threat for each Free Peoples culture you can spot.
White Hand Trooper (17C133) Minion Uruk-hai Fierce. While this minion is assigned to a skirmish, each hunter companion loses its special abilities and skirmish events can not be played in those companions' skirmishes.
White Hand Vanquisher (17C134) Minion Uruk-hai Fierce. This minion is damage +1 for each hunter assigned to a skirmish.
White Hand Veteran (17R135) Minion Uruk-hai Damage +1. When you play this minion, if you control a site, you may take an event into hand from your discard pile.
White Hand Warrior (17C136) Minion Uruk-hai Damage +1. Hunter 4. (While skirmishing a non-hunter character, this character is strength +4.) Each time this minion is assigned to a non-hunter companion, you may heal a hunter.
You Do Not Know Fear (17R137) Event Uruk-hai Discard a condition for each minion you can spot.
You Do Not Know Pain (17U138) Condition Uruk-hai Each time you take control of a site, you may spot 3 minions to exert an unbound companion. Skirmish: Liberate a site to make an minion damage +1.
Úlairë Cantëa, Duplicitous Assassin (17R139) Minion Ringwraith Fierce. Each unbound companion is resistance -1 for each card he or she bears. Skirmish: Exert Úlairë Cantëa to exert a companion with resistance 2 or less.
Úlairë Enquëa, Duplicitous Lieutenant (17R140) Minion Ringwraith Fierce. Each time the Free Peoples player heals a companion, you may add a burden. Maneuver: Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions).
Úlairë Otsëa, Duplicitous Specter (17R141) Minion Ringwraith Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. Regroup: Exert Úlairë Otsëa and discard a card from hand to add a burden.
Ring of Savagery (17R142) Artifact Ringwraith Bearer must be a Nazgûl.

Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion.

Response: If a player reconciles, return bearer to his owner's hand.
Ring of Terror (17R143) Artifact Ringwraith Bearer must be a Nazgûl.

Bearer is damage +1.

When you play this artifact, you may remove 2 threats to take a card into hand from your discard pile.

Response: If a player reconciles, return bearer to his owner's hand.
The Witch-king, Conqueror of Arthedain (17R144) Minion Ringwraith Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.
Dol Guldur (17U145) Site Site Regroup: Exert your minion and remove a threat to make the Free Peoples player discard one of his or her conditions.
Falls of Rauros (17U146) Site Site River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play.
Imladris (17U147) Site Site River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens.
Nurn (17U148) Site Site Plains. While you control this site, each of your hunter minions is strength +1.
Ring of Artifice (17RF1) Artifact Dwarven Bearer must be a Dwarf.

Bearer is damage +1.

Bearer is strength +1 for each artifact in your discard pile.

Regroup: Discard this to take a non-event card into hand from your discard pile.
Glamdring, Orc Beater (17RF2) Possession Gandalf Bearer must be Gandalf.

Bearer is damage +1.

Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Shadowfax, Greatest of the Mearas (17RF3) Possession Gandalf Bearer must be a Wizard.

Discard all other possessions on bearer and bearer may not bear a hand weapon.

Fellowship: Add a threat to remove a burden.
Gwaihir, The Windlord (17RF4) Follower Gandalf Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.) If bearer is a Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead).
Andúril, Sword That Was Broken (17RF5) Artifact Gondor Bearer must be Aragorn.

He is damage +1.

Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Faramir, Bearer of Quality (17RF6) Companion Gondor While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.
Narsil, Forged by Telchar (17RF7) Artifact Gondor Bearer must be Elendil or Isildur.

Bearer is damage +1.

Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Throne of Minas Tirith (17RF8) Artifact Gondor To play, spot Denethor (or 2 companions).

Each time a minion is killed or discarded from play during a skirmish, you may reinforce a token.

Skirmish: Remove 3 tokens to discard a possession.
Throne of Isengard (17RF9) Artifact Isengard Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1.
Stampeding Chief (17RF10) Minion Men Damage +1. Fierce. If you play Stampeding Chief from your hand, remove and spot another minion or discard Stampeding Chief.
Orkish Invader (17RF11) Minion Orc At the start of each skirmish involving this minion, you may reveal an condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
Aragorn, Defender of Rohan (17RF12) Companion Rohan Valiant. While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1.
Throne of the Golden Hall (17RF13) Artifact Rohan To play, spot Théoden (or 2 companions).

Saruman and Gríma cannot be assigned to skirmishes.

Response: If a Man is about to take a wound, exert another Man and add to prevent that.
Théoden, Northman, King of Rohan (17RF14) Companion Rohan While the Ring-bearer is assigned to a skirmish, each companion is strength +1. Regroup: Spot 2 followers and exert Théoden to liberate a site.
Throne of the Dark Lord (17RF15) Artifact Sauron To play, spot 2 minions.

While you can spot Sauron, each other minion is damage +1.

While the fellowship is in the same region as Mount Doom, each companion is resistance -2.
Úlairë Otsëa, Duplicitous Specter (17RF16) Minion Ringwraith Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. Regroup: Exert Úlairë Otsëa and discard a card from hand to add a burden.
Ring of Savagery (17RF17) Artifact Ringwraith Bearer must be a Nazgûl.

Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion.

Response: If a player reconciles, return bearer to his owner's hand.
Ring of Terror (17RF18) Artifact Ringwraith Bearer must be a Nazgûl.

Bearer is damage +1.

When you play this artifact, you may remove 2 threats to take a card into hand from your discard pile.

Response: If a player reconciles, return bearer to his owner's hand.
Shadowfax, Greatest of the Mearas (17O1) Possession Gandalf Bearer must be a Wizard.

Discard all other possessions on bearer and bearer may not bear a hand weapon.

Fellowship: Add a threat to remove a burden.
Gwaihir, The Windlord (17O2) Follower Gandalf Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.) If bearer is a Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead).
Throne of Minas Tirith (17O3) Artifact Gondor To play, spot Denethor (or 2 companions).

Each time a minion is killed or discarded from play during a skirmish, you may reinforce a token.

Skirmish: Remove 3 tokens to discard a possession.
Aragorn, Defender of Rohan (17O4) Companion Rohan Valiant. While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1.
Throne of the Golden Hall (17O5) Artifact Rohan To play, spot Théoden (or 2 companions).

Saruman and Gríma cannot be assigned to skirmishes.

Response: If a Man is about to take a wound, exert another Man and add to prevent that.
Théoden, Northman, King of Rohan (17O6) Companion Rohan While the Ring-bearer is assigned to a skirmish, each companion is strength +1. Regroup: Spot 2 followers and exert Théoden to liberate a site.
Úlairë Otsëa, Duplicitous Specter (17O7) Minion Ringwraith Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. Regroup: Exert Úlairë Otsëa and discard a card from hand to add a burden.
Ring of Savagery (17O8) Artifact Ringwraith Bearer must be a Nazgûl.

Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion.

Response: If a player reconciles, return bearer to his owner's hand.
Ring of Terror (17O9) Artifact Ringwraith Bearer must be a Nazgûl.

Bearer is damage +1.

When you play this artifact, you may remove 2 threats to take a card into hand from your discard pile.

Response: If a player reconciles, return bearer to his owner's hand.