Lurtz, Servant of Isengard (1M3): Difference between revisions

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Revision as of 08:45, 1 March 2022

The Lord of the Rings, Trading Card Game (1M2)
Back to Fellowship of the Ring Index

Lurtz, Servant of Isengard (1M3) is a Isengard Minion from the Fellowship of the Ring set.


Collection Info
Title Lurtz
Subtitle Servant of Isengard
Unique Yes
Collectible Yes
Notes Oversized.
Set 1 - The Fellowship of the Ring
Rarity M - Megasized Promo
Card Number 3
Language EN - English
Revision 0
Gameplay Info
Playable No
Culture Isengard
Side Shadow
Card Type Minion
Race Uruk-hai
Twilight Cost 7
Strength 13
Vitality 3
Site Number 5
Game Text Archer. Damage +1.

Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.

Lore “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'”
Technical Info
Wiki Base Card ID LOTR-EN01M003.0
TLHH ID LOTR01M03
GEMP ID 1_3
LOTRO Hex ID 4F 2B F4
LOTRO Image ID 01_127


This card is a promotional oversized reprint of another card, Lurtz, Servant of Isengard.

Please refer to that card for strategy and clarifications.

Alternate Personas

Portrait Name Game Text
Lurtz, Servant of Isengard (1R127) Archer. Damage +1.

Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.

Lurtz, Minion of the White Wizard (11R194) Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
Lurtz, Now Perfected (15R162) Damage +1.

Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number.

Lurtz, Halfling Hunter (18R118) Archer. Damage +1.

Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase.

Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.

Lurtz, Resilient Captain (19P33) Archer. Damage +1.

Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion.

Lurtz, Halfling Hunter (0W35) Archer. Damage +1. Maneuver:

Spot 6 companions to make Lurtz fierce until the regroup phase.

Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. ​