Iron Axe (4C26): Difference between revisions

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{{CardTabs|Dunland}}
{{CardTabs|Dunland}}


[[{{ROOTPAGENAME}}]] is a {{CI|Dunland}} [[Possession]] from the [[The Two Towers]] set.
[[{{ROOTPAGENAME}}]] is a {{C|Dunland}} [[Possession]] from the [[The Two Towers]] set.


{{CardInfobox|4C26}}
{{CardInfobox|4C26}}

Revision as of 08:23, 14 October 2021

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Living Off Rock (4U27)

Iron Axe (4C26) is a Dunland Possession from the The Two Towers set.


Collection Info
Title Iron Axe
Unique No
Collectible Yes
Set 4 - The Two Towers
Rarity C - Common
Card Number 26
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Dunland
Side Shadow
Card Type Possession
Item Class Hand Weapon
Twilight Cost 1
Strength +3
Game Text Bearer must be a Man.
Lore Saruman armed the Dunlendings with weapons forged by his Orcs in Isengard.
Translations
DE - German
Card Name Eiserne Axt
Game Text Muss auf einen Menschen gespielt werden.
Lore Saruman rüstete die Dunländer mit Waffen aus, die von seinen Orks in Isengart geschmiedet worden waren.
ES - Spanish
Card Name Hacha De Hierro
Game Text El portador debe ser un Hombre .
Lore Saruman armó a los Dunlendinos con armas forjadas por sus Orcos en Isengard.
FR - French
Card Name Hache de Fer
Game Text Le détenteur doit être un Homme .
Lore Saroumane arma Ceux du Pays de Dun de haches forgées par ses Orques en l'Isengard.
IT - Italian
Card Name Ascia di Ferro
Game Text Il possessore deve essere un Uomo .
Lore Saruman armò i Dunlandiani con armi forgiate a Isengard dai suoi Orchi.


Technical Info
Wiki Base Card ID LOTR-EN04S026.0
TLHH ID LOTR04026
GEMP ID 4_26
LOTRO Hex ID 6A 91 D0 03
LOTRO Image ID 04_026


Strategy

Iron Axe isn't necessarily a bad weapon, but it is eclipsed by War Club in almost every way. The only advantage Iron Axe has over War Club is one extra strength (Which comes at one extra twilight). If you then consider War Club's powerful ability, then there's really no contest. If however you don't have any/enough physical copies of War Club, or you need more than 4 [dunland] weapons in your deck, then Iron Axe isn't a bad card - its 3 extra strength can help a lot of dunlendings win skirmishes, which is important for the [dunland] culture to trigger their various effects (Dunlending Pillager, Hillman Mob, Too Long Have These Peasants Stood, Ravage the Defeated). It also helps the fierce dunlendings (Dunlending Madman, Dunlending Robber, Band of Wild Men, Wulf) even more, as it'll apply in both skirmishes. It can also help overwhelm companions, particularly in the early game: A Dunlending Robber with an Iron Axe and Dark Fury at site 3 can get up to 18 strength for just four twilight.

Strengths and Weaknesses

Strong Versus...

  • Weak companions

Weak Versus...

  • Archery
  • Direct Wounding
  • Skirmish Cancelling