Hill Clan (6R6): Difference between revisions
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{{NavBar|6R6|[[Ents of Fangorn Index]]|[[Dunlending Reserve (6C5)|Dunlending Reserve (6C5)]]|[[Ready to Fall (6R7)|Ready to Fall (6R7)]]}} | |||
{{CardTabs|Dunland}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{CI|Dunland}} [[Minion]] from the [[Ents of Fangorn]] set. | ||
{{CardInfobox|6R6}} | |||
{{ | {{QueryCardCategories|6R6}} | ||
| | = Strategy = | ||
}} | |||
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Hill Clan is the strongest [dunland] minion aside from the less reliable Wild Men of the Hills, and is almost guaranteed to win its skirmishes. This makes the effects of cards such as War Club or War Cry of Dunland much more powerful, as they are easily triggered by this minion. The ability of this minion, while powerful, is not very versatile - it doesn't decrease the cost of the minion played (Unlike more common [dunland] minions such as Hillman Mob), which considering the high cost of Hill Clan often leaves you with not enough twilight to play a strong minion that can take advantage of the Damage + 2 bonus. In spite of this, Hill Clan can be a good choice for a [dunland] deck, providing easy skirmish victories and overwhelming lesser companions with ease. | Hill Clan is the strongest [dunland] minion aside from the less reliable Wild Men of the Hills, and is almost guaranteed to win its skirmishes. This makes the effects of cards such as War Club or War Cry of Dunland much more powerful, as they are easily triggered by this minion. The ability of this minion, while powerful, is not very versatile - it doesn't decrease the cost of the minion played (Unlike more common [dunland] minions such as Hillman Mob), which considering the high cost of Hill Clan often leaves you with not enough twilight to play a strong minion that can take advantage of the Damage + 2 bonus. In spite of this, Hill Clan can be a good choice for a [dunland] deck, providing easy skirmish victories and overwhelming lesser companions with ease. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Decks that generate a lot of twilight | * Decks that generate a lot of twilight | ||
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* Decks with weak companions | * Decks with weak companions | ||
== Weak Versus... == | |||
* Characters with high base strength (Treebeard, Mithrandir) | * Characters with high base strength (Treebeard, Mithrandir) | ||
* Skirmish cancelling (Swiftly and Softly, Frodo's Cloak) | * Skirmish cancelling (Swiftly and Softly, Frodo's Cloak) |
Revision as of 12:35, 12 October 2021
Dunlending Reserve (6C5) | Back to Ents of Fangorn Index |
Ready to Fall (6R7) |
Hill Clan (6R6) is a Minion from the Ents of Fangorn set.
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Strategy
Hill Clan is the strongest [dunland] minion aside from the less reliable Wild Men of the Hills, and is almost guaranteed to win its skirmishes. This makes the effects of cards such as War Club or War Cry of Dunland much more powerful, as they are easily triggered by this minion. The ability of this minion, while powerful, is not very versatile - it doesn't decrease the cost of the minion played (Unlike more common [dunland] minions such as Hillman Mob), which considering the high cost of Hill Clan often leaves you with not enough twilight to play a strong minion that can take advantage of the Damage + 2 bonus. In spite of this, Hill Clan can be a good choice for a [dunland] deck, providing easy skirmish victories and overwhelming lesser companions with ease.
Strengths and Weaknesses
Strong Versus...
- Decks that generate a lot of twilight
- Decks with many companions
- Decks with weak companions
Weak Versus...
- Characters with high base strength (Treebeard, Mithrandir)
- Skirmish cancelling (Swiftly and Softly, Frodo's Cloak)