Ferocious Haradrim (11U80): Difference between revisions
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{{NavBar|11U80|[[Shadows Index]]|[[Fearsome Dunlending (11C79)|Fearsome Dunlending (11C79)]]|[[Fletcher of Harad (11R81)|Fletcher of Harad (11R81)]]}} | |||
{{CardTabs|Men}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{C|Men}} [[Minion]] from the [[Shadows]] set. | ||
{{CardInfobox|11U80}} | |||
{{QueryCardCategories|11U80}}</noinclude> | |||
{{ | = Strategy = | ||
A quirky minion with a promising-looking effect, '''Ferocious Haradrim''' is, unfortunately, a dud minion most of the time. While [[Evil Man Archery]] is a solid archery strategy that often gets several kills at once, the twilight spent on this minion is better spent on {{Card|Rapid Reload}}'s effect or {{Card|Elevated Fire}}. | |||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Synergizes With... == | |||
* ''List friendly cards that work well with this card'' | |||
* | |||
== Strong Versus... == | |||
* ''List enemy cards this card does well against'' | |||
== Weak Versus... == | |||
* ''List enemy or friendly cards to avoid playing this card with'' | |||
= Rulings = | |||
''In this section'': | |||
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name'' | |||
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})'' | |||
* ''Link to rules discussions on TLHH'' | |||
* Add | = See Also = | ||
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card'' | |||
* ''Link to decks that use this card'' | |||
[[Category:Cards That Need Work]] |
Latest revision as of 17:17, 16 December 2022
Fearsome Dunlending (11C79) | Back to Shadows Index |
Fletcher of Harad (11R81) |
Ferocious Haradrim (11U80) is a Men Minion from the Shadows set.
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Strategy[edit]
A quirky minion with a promising-looking effect, Ferocious Haradrim is, unfortunately, a dud minion most of the time. While Evil Man Archery is a solid archery strategy that often gets several kills at once, the twilight spent on this minion is better spent on Rapid Reload (15U89) 's effect or Elevated Fire (11R78) .
Strengths and Weaknesses[edit]
Synergizes With...[edit]
- List friendly cards that work well with this card
Strong Versus...[edit]
- List enemy cards this card does well against
Weak Versus...[edit]
- List enemy or friendly cards to avoid playing this card with
Rulings[edit]
In this section:
- Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
- Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
- Link to rules discussions on TLHH
See Also[edit]
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card