Escape (4R300) is a
Shire Condition from the The Two Towers set.
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EN Nonfoil First Edition
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EN Foil First Edition
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DE Nonfoil First Edition
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DE Foil First Edition
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FR Nonfoil First Edition
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FR Foil First Edition
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IT Nonfoil First Edition
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IT Foil First Edition
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ES Nonfoil First Edition
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ES Foil First Edition
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| Gameplay Info
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| Playable
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Yes
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| Culture
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'''Shire'''
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| Side
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Free Peoples
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| Card Type
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Condition
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| Twilight Cost
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0
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| Vitality
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+1
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| Game Text
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'''Stealth.''' Bearer must be an unbound Hobbit. Limit 1 per character.
'''Skirmish: '''Exert bearer twice to cancel a skirmish involving him.
Any Shadow player may remove to prevent this.
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| Lore
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''“Suddenly Merry and Pippin realized that without moving they were now outside the circle....”''
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| Translations
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| DE - German
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| Card Name
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Flucht
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| Game Text
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'''Heimlichkeit.''' Muss auf einen nicht-verbundenen Hobbit gespielt werden. Maximal 1 pro Charakter. '''Kampf''' Strenge den Träger zweimal an, um einen Kampf, an dem er beteiligt ist, aufzuheben. Ein beliebiger Schattenspieler darf den Einfluss um verringern, um dies zu verhindern.
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| ES - Spanish
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| Card Name
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Huida
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| Game Text
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'''Sigilo.'''El portador debe ser un Hobbit no-vinculado. Límite 1 por personaje. '''Escaramuza:''' Esfuerza dos veces este Hobbit para cancelar una escaramuza en la que esté participando. Cualquier jugador de Sombra puede quitar para prevenir esto.
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| Lore
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''“De pronto Merry y Pippin cayeron en la cuenta de que sin haberse movido se encontraban ahora fuera del círculo...”''
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| FR - French
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| Card Name
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Évasion
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| Game Text
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'''Dissimulation.''' Le détenteur doit être un Hobbit dissocié. Limite de 1 par personnage.
'''Combat :''' Affaiblissez le détenteur deux fois pour annuler un combat l’impliquant. N’importe quel joueur de l’Ombre peut retirer pour empêcher ceci.
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| Lore
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''« Merry et Pippin s'aperçurent tout à coup que, sans avoir bougé, ils se trouvaient à présent en dehors du cercle. »''
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| IT - Italian
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| Card Name
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Fuga
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| Game Text
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'''Segretezza.'''
Il possessore deve essere un Hobbit Non Legato. Limite 1 per personaggio.
'''Schermaglia:''' Sforza il possessore due volte per cancellare una schermaglia che lo coinvolga. Ogni giocatore Ombra può rimuovere per prevenire questo effetto.
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| Lore
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''“Improvvisamente Merry e Pipino si resero conto di trovarsi ora all'esterno del cerchio...”''
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| Technical Info
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| Wiki Base Card ID
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LOTR-EN04S300.0
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| TLHH ID
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LOTR04300
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| GEMP ID
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4_300
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| LOTRO Hex ID
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6C A2 D0 03
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| LOTRO Image ID
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04_300
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Strategy
Gameplay Strategy
In this section, describe:
- General usage
- Unorthodox or subtle usage
- Common pitfalls of using this card
Deckbuilding Strategy
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- Cards and strategies this card works well with
- Cards and strategies this card works particularly well or poorly against
- Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters
Strengths and Weaknesses
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Strong Versus...
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Weak Versus...
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Rulings
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- Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20)
)
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See Also
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card