This page defines the card data as used on the main Data:The One Ring, Isildur's Bane (1R1) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID
LOTR-EN01S001.0
ReprintBaseID
LOTR-EN01S001.0
Title
The One Ring
Subtitle
Isildur's Bane
Set Number
1
Subset
S
SetOrder
1
Rarity
R
Card Number
1
Revision
0
CollInfo
1R1
GEMP_ID
1_1
LOTRO Hex ID
41 24 F4
LOTRO Image #
01_001
TLHH Image #
LOTR01001
mLOTRO_ID
Culture
The One Ring
Side
None
Card Type
The One Ring
Was Physically Printed
yes
Is An Actual Playable Card
yes
SearchTerms
Notes
ID
LOTR-EN01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-EN01S001.0_card.jpg
Portrait Filename
LOTR-EN01S001.0_portrait.jpg
Language Code
EN
IsPhysical
yes
IsPlayable
yes
CollInfo
Is Unique
yes
Title
The One Ring
Subtitle
Isildur's Bane
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead.
Tagged Game Text
<keyword>Response:</keyword> If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.
Formatted Game Text
Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.
Lore
“‘...the Ring slipped from his finger as he swam....'”
Promo Text
Notes
ID
LOTR-TW01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-TW01S001.0_card.jpg
Portrait Filename
Language Code
TW
IsPhysical
IsPlayable
CollInfo
1R1T
Is Unique
Title
Subtitle
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
Formatted Game Text
Lore
Promo Text
Notes
ID
LOTR-DE01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-DE01S001.0_card.jpg
Portrait Filename
Language Code
DE
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
Der Eine Ring
Subtitle
Isildurs Fluch
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
<keyword>Reaktion:</keyword> Wenn der Ringträger im Begriff ist, eine Wunde zu erleiden, kann er den Ring bis zur Sammelphase benutzen. Solange er den Ring benutzt, erhält der Ringträger für jede Wunde, die ihm zugefügt wird, statt dessen 2 Lastmarken.
Formatted Game Text
Reaktion: Wenn der Ringträger im Begriff ist, eine Wunde zu erleiden, kann er den Ring bis zur Sammelphase benutzen. Solange er den Ring benutzt, erhält der Ringträger für jede Wunde, die ihm zugefügt wird, statt dessen 2 Lastmarken.
Lore
"...doch der Ring glitt von seinem Finger, als er schwamm...“
Promo Text
Notes
ID
LOTR-FR01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-FR01S001.0_card.jpg
Portrait Filename
Language Code
FR
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
L'Anneau Unique
Subtitle
Fléau d'Isildur
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
<keyword>Réponse :</keyword> Si le détenteur est sur le point de se faire blesser, il met l’Anneau Unique jusqu’à la phase de ralliement. Tant qu’il a l’Anneau Unique au doigt, chaque fois que le Porteur de l’Anneau est sur le point de se faire blesser, ajoutez plutôt 2 points-fardeau.
Formatted Game Text
Réponse : Si le détenteur est sur le point de se faire blesser, il met l’Anneau Unique jusqu’à la phase de ralliement. Tant qu’il a l’Anneau Unique au doigt, chaque fois que le Porteur de l’Anneau est sur le point de se faire blesser, ajoutez plutôt 2 points-fardeau.
Lore
“‘...l'Anneau glissa de son doigt tandis qu'il nageait....'”
Promo Text
Notes
ID
LOTR-IT01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-IT01S001.0_card.jpg
Portrait Filename
Language Code
IT
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
L'Unico Anello
Subtitle
Flagello di Isildur
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
<keyword>Risposta:</keyword> Se il possessore sta per essere ferito, indossa L’Unico Anello fino alla fase di raccolta. Finché indossa L’Unico Anello, ogni volta che il Portatore dell’Anello subirebbe una ferita, aggiungi invece 2 segnalini fardello.
Formatted Game Text
Risposta: Se il possessore sta per essere ferito, indossa L’Unico Anello fino alla fase di raccolta.
Finché indossa L’Unico Anello, ogni volta che il Portatore dell’Anello subirebbe una ferita, aggiungi invece 2 segnalini fardello.
Lore
“‘...mentre nuotava l'Anello gli scivolò dal dito....'”
Promo Text
Notes
ID
LOTR-ES01S001.0
Base Card ID
LOTR-EN01S001.0
Subset
S
Revision
0
ReleaseDate
ReleaseNotes
Image Filename
LOTR-ES01S001.0_card.jpg
Portrait Filename
Language Code
ES
IsPhysical
IsPlayable
CollInfo
Is Unique
Title
El Anillo Único
Subtitle
El Daño de Isildur
Subtypes
Twilight Cost
Strength
Strength Modifier
Vitality
Vitality Modifier
Site Number
Site Number Modifier
Resistance
Resistance Modifier
CanBearRing
Signet
Block
Shadow Number
Arrow Direction
Game Text
Tagged Game Text
<keyword>Respuesta:</keyword> Si el portador va a recibir una herida, se pone El Anillo Único hasta la fase de reagrupación. Mientras lleve El Anillo Único puesto, cada vez que el Portador del Anillo vaya a recibir una herida, en vez de eso añade dos Cargas.
Formatted Game Text
Respuesta: Si el portador va a recibir una herida, se pone El Anillo Único hasta la fase de reagrupación. Mientras lleve El Anillo Único puesto, cada vez que el Portador del Anillo vaya a recibir una herida, en vez de eso añade dos Cargas.
Lore
“...el Anillo se le salió del dedo mientras nadaba...”